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go/internal/lsp/cache/session.go
Rebecca Stambler e47c3d98c3 internal/lsp: check file content on disk when opening
As per discussion on golang/go#32810, to avoid the `go list` storm caused by many
files being opened, we check if the file content opened is equivalent to
the content on disk. If so, we mark this file as "on disk" so that we
don't send it as an overlay to go/packages.

Updates golang/go#32810

Change-Id: I0a520cf91bbe933c9afb76d0842f5556ac4e5b28
Reviewed-on: https://go-review.googlesource.com/c/tools/+/184257
Run-TryBot: Rebecca Stambler <rstambler@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Cottrell <iancottrell@google.com>
2019-07-01 19:36:37 +00:00

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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package cache
import (
"context"
"fmt"
"os"
"sort"
"strconv"
"strings"
"sync"
"sync/atomic"
"golang.org/x/tools/internal/lsp/debug"
"golang.org/x/tools/internal/lsp/source"
"golang.org/x/tools/internal/lsp/xlog"
"golang.org/x/tools/internal/span"
)
type session struct {
cache *cache
id string
// the logger to use to communicate back with the client
log xlog.Logger
viewMu sync.Mutex
views []*view
viewMap map[span.URI]source.View
overlayMu sync.Mutex
overlays map[span.URI]*overlay
openFiles sync.Map
filesWatchMap *WatchMap
}
type overlay struct {
session *session
uri span.URI
data []byte
hash string
kind source.FileKind
// sameContentOnDisk is true if a file has been saved on disk,
// and therefore does not need to be part of the overlay sent to go/packages.
sameContentOnDisk bool
}
func (s *session) Shutdown(ctx context.Context) {
s.viewMu.Lock()
defer s.viewMu.Unlock()
for _, view := range s.views {
view.shutdown(ctx)
}
s.views = nil
s.viewMap = nil
debug.DropSession(debugSession{s})
}
func (s *session) Cache() source.Cache {
return s.cache
}
func (s *session) NewView(name string, folder span.URI) source.View {
index := atomic.AddInt64(&viewIndex, 1)
s.viewMu.Lock()
defer s.viewMu.Unlock()
ctx := context.Background()
backgroundCtx, cancel := context.WithCancel(ctx)
v := &view{
session: s,
id: strconv.FormatInt(index, 10),
baseCtx: ctx,
backgroundCtx: backgroundCtx,
cancel: cancel,
name: name,
env: os.Environ(),
folder: folder,
filesByURI: make(map[span.URI]viewFile),
filesByBase: make(map[string][]viewFile),
mcache: &metadataCache{
packages: make(map[packageID]*metadata),
ids: make(map[packagePath]packageID),
},
pcache: &packageCache{
packages: make(map[packageID]*entry),
},
ignoredURIs: make(map[span.URI]struct{}),
}
// Preemptively build the builtin package,
// so we immediately add builtin.go to the list of ignored files.
v.buildBuiltinPkg()
s.views = append(s.views, v)
// we always need to drop the view map
s.viewMap = make(map[span.URI]source.View)
debug.AddView(debugView{v})
return v
}
// View returns the view by name.
func (s *session) View(name string) source.View {
s.viewMu.Lock()
defer s.viewMu.Unlock()
for _, view := range s.views {
if view.Name() == name {
return view
}
}
return nil
}
// ViewOf returns a view corresponding to the given URI.
// If the file is not already associated with a view, pick one using some heuristics.
func (s *session) ViewOf(uri span.URI) source.View {
s.viewMu.Lock()
defer s.viewMu.Unlock()
// Check if we already know this file.
if v, found := s.viewMap[uri]; found {
return v
}
// Pick the best view for this file and memoize the result.
v := s.bestView(uri)
s.viewMap[uri] = v
return v
}
func (s *session) Views() []source.View {
s.viewMu.Lock()
defer s.viewMu.Unlock()
result := make([]source.View, len(s.views))
for i, v := range s.views {
result[i] = v
}
return result
}
// bestView finds the best view to associate a given URI with.
// viewMu must be held when calling this method.
func (s *session) bestView(uri span.URI) source.View {
// we need to find the best view for this file
var longest source.View
for _, view := range s.views {
if longest != nil && len(longest.Folder()) > len(view.Folder()) {
continue
}
if strings.HasPrefix(string(uri), string(view.Folder())) {
longest = view
}
}
if longest != nil {
return longest
}
// TODO: are there any more heuristics we can use?
return s.views[0]
}
func (s *session) removeView(ctx context.Context, view *view) error {
s.viewMu.Lock()
defer s.viewMu.Unlock()
// we always need to drop the view map
s.viewMap = make(map[span.URI]source.View)
for i, v := range s.views {
if view == v {
// delete this view... we don't care about order but we do want to make
// sure we can garbage collect the view
s.views[i] = s.views[len(s.views)-1]
s.views[len(s.views)-1] = nil
s.views = s.views[:len(s.views)-1]
v.shutdown(ctx)
return nil
}
}
return fmt.Errorf("view %s for %v not found", view.Name(), view.Folder())
}
func (s *session) Logger() xlog.Logger {
return s.log
}
func (s *session) DidOpen(ctx context.Context, uri span.URI, text []byte) {
// Mark the file as open.
s.openFiles.Store(uri, true)
// Read the file on disk and compare it to the text provided.
// If it is the same as on disk, we can avoid sending it as an overlay to go/packages.
s.openOverlay(ctx, uri, text)
// Mark the file as just opened so that we know to re-run packages.Load on it.
// We do this because we may not be aware of all of the packages the file belongs to.
// A file may be in multiple views.
for _, view := range s.views {
if strings.HasPrefix(string(uri), string(view.Folder())) {
f, err := view.GetFile(ctx, uri)
if err != nil {
s.log.Errorf(ctx, "error getting file for %s", uri)
return
}
gof, ok := f.(*goFile)
if !ok {
s.log.Errorf(ctx, "%s is not a Go file", uri)
return
}
// Mark file as open.
gof.mu.Lock()
gof.justOpened = true
gof.mu.Unlock()
}
}
}
func (s *session) DidSave(uri span.URI) {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
if overlay, ok := s.overlays[uri]; ok {
overlay.sameContentOnDisk = true
}
}
func (s *session) DidClose(uri span.URI) {
s.openFiles.Delete(uri)
}
func (s *session) IsOpen(uri span.URI) bool {
_, open := s.openFiles.Load(uri)
return open
}
func (s *session) GetFile(uri span.URI) source.FileHandle {
if overlay := s.readOverlay(uri); overlay != nil {
return overlay
}
// Fall back to the cache-level file system.
return s.Cache().GetFile(uri)
}
func (s *session) SetOverlay(uri span.URI, data []byte) {
s.overlayMu.Lock()
defer func() {
s.overlayMu.Unlock()
s.filesWatchMap.Notify(uri)
}()
if data == nil {
delete(s.overlays, uri)
return
}
s.overlays[uri] = &overlay{
session: s,
uri: uri,
data: data,
hash: hashContents(data),
}
}
// openOverlay adds the file content to the overlay.
// It also checks if the provided content is equivalent to the file's content on disk.
func (s *session) openOverlay(ctx context.Context, uri span.URI, data []byte) {
s.overlayMu.Lock()
defer func() {
s.overlayMu.Unlock()
s.filesWatchMap.Notify(uri)
}()
s.overlays[uri] = &overlay{
session: s,
uri: uri,
data: data,
hash: hashContents(data),
}
_, hash, err := s.cache.GetFile(uri).Read(ctx)
if err != nil {
s.log.Errorf(ctx, "failed to read %s: %v", uri, err)
return
}
if hash == s.overlays[uri].hash {
s.overlays[uri].sameContentOnDisk = true
}
}
func (s *session) readOverlay(uri span.URI) *overlay {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
// We might have the content saved in an overlay.
if overlay, ok := s.overlays[uri]; ok {
return overlay
}
return nil
}
func (s *session) buildOverlay() map[string][]byte {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
overlays := make(map[string][]byte)
for uri, overlay := range s.overlays {
if overlay.sameContentOnDisk {
continue
}
overlays[uri.Filename()] = overlay.data
}
return overlays
}
func (o *overlay) FileSystem() source.FileSystem {
return o.session
}
func (o *overlay) Identity() source.FileIdentity {
return source.FileIdentity{
URI: o.uri,
Version: o.hash,
}
}
func (o *overlay) Kind() source.FileKind {
// TODO: Determine the file kind using textDocument.languageId.
return source.Go
}
func (o *overlay) Read(ctx context.Context) ([]byte, string, error) {
return o.data, o.hash, nil
}
type debugSession struct{ *session }
func (s debugSession) ID() string { return s.id }
func (s debugSession) Cache() debug.Cache { return debugCache{s.cache} }
func (s debugSession) Files() []*debug.File {
var files []*debug.File
seen := make(map[span.URI]*debug.File)
s.openFiles.Range(func(key interface{}, value interface{}) bool {
uri, ok := key.(span.URI)
if ok {
f := &debug.File{Session: s, URI: uri}
seen[uri] = f
files = append(files, f)
}
return true
})
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
for _, overlay := range s.overlays {
f, ok := seen[overlay.uri]
if !ok {
f = &debug.File{Session: s, URI: overlay.uri}
seen[overlay.uri] = f
files = append(files, f)
}
f.Data = string(overlay.data)
f.Error = nil
f.Hash = overlay.hash
}
sort.Slice(files, func(i int, j int) bool {
return files[i].URI < files[j].URI
})
return files
}
func (s debugSession) File(hash string) *debug.File {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
for _, overlay := range s.overlays {
if overlay.hash == hash {
return &debug.File{
Session: s,
URI: overlay.uri,
Data: string(overlay.data),
Error: nil,
Hash: overlay.hash,
}
}
}
return &debug.File{
Session: s,
Hash: hash,
}
}