mirror of
https://github.com/golang/go
synced 2024-11-19 13:44:52 -07:00
ef9217e7bd
This commit adds the js/wasm architecture to the net package. The net package is not supported by js/wasm, but a simple fake networking is available so tests of other packages that require basic TCP sockets can pass. The tests of the net package itself are mostly disabled. Updates #18892 Change-Id: Id287200c39f0a3e23d20ef17260ca15ccdcca032 Reviewed-on: https://go-review.googlesource.com/109995 Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
255 lines
6.8 KiB
Go
255 lines
6.8 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris windows
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package net
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import (
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"context"
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"internal/poll"
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"os"
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"syscall"
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)
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// socket returns a network file descriptor that is ready for
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// asynchronous I/O using the network poller.
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func socket(ctx context.Context, net string, family, sotype, proto int, ipv6only bool, laddr, raddr sockaddr, ctrlFn func(string, string, syscall.RawConn) error) (fd *netFD, err error) {
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s, err := sysSocket(family, sotype, proto)
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if err != nil {
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return nil, err
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}
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if err = setDefaultSockopts(s, family, sotype, ipv6only); err != nil {
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poll.CloseFunc(s)
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return nil, err
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}
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if fd, err = newFD(s, family, sotype, net); err != nil {
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poll.CloseFunc(s)
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return nil, err
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}
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// This function makes a network file descriptor for the
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// following applications:
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//
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// - An endpoint holder that opens a passive stream
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// connection, known as a stream listener
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//
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// - An endpoint holder that opens a destination-unspecific
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// datagram connection, known as a datagram listener
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//
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// - An endpoint holder that opens an active stream or a
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// destination-specific datagram connection, known as a
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// dialer
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//
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// - An endpoint holder that opens the other connection, such
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// as talking to the protocol stack inside the kernel
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//
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// For stream and datagram listeners, they will only require
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// named sockets, so we can assume that it's just a request
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// from stream or datagram listeners when laddr is not nil but
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// raddr is nil. Otherwise we assume it's just for dialers or
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// the other connection holders.
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if laddr != nil && raddr == nil {
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switch sotype {
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case syscall.SOCK_STREAM, syscall.SOCK_SEQPACKET:
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if err := fd.listenStream(laddr, listenerBacklog, ctrlFn); err != nil {
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fd.Close()
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return nil, err
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}
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return fd, nil
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case syscall.SOCK_DGRAM:
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if err := fd.listenDatagram(laddr, ctrlFn); err != nil {
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fd.Close()
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return nil, err
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}
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return fd, nil
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}
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}
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if err := fd.dial(ctx, laddr, raddr, ctrlFn); err != nil {
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fd.Close()
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return nil, err
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}
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return fd, nil
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}
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func (fd *netFD) ctrlNetwork() string {
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switch fd.net {
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case "unix", "unixgram", "unixpacket":
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return fd.net
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}
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switch fd.net[len(fd.net)-1] {
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case '4', '6':
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return fd.net
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}
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if fd.family == syscall.AF_INET {
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return fd.net + "4"
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}
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return fd.net + "6"
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}
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func (fd *netFD) addrFunc() func(syscall.Sockaddr) Addr {
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switch fd.family {
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case syscall.AF_INET, syscall.AF_INET6:
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switch fd.sotype {
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case syscall.SOCK_STREAM:
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return sockaddrToTCP
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case syscall.SOCK_DGRAM:
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return sockaddrToUDP
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case syscall.SOCK_RAW:
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return sockaddrToIP
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}
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case syscall.AF_UNIX:
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switch fd.sotype {
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case syscall.SOCK_STREAM:
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return sockaddrToUnix
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case syscall.SOCK_DGRAM:
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return sockaddrToUnixgram
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case syscall.SOCK_SEQPACKET:
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return sockaddrToUnixpacket
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}
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}
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return func(syscall.Sockaddr) Addr { return nil }
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}
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func (fd *netFD) dial(ctx context.Context, laddr, raddr sockaddr, ctrlFn func(string, string, syscall.RawConn) error) error {
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if ctrlFn != nil {
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c, err := newRawConn(fd)
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if err != nil {
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return err
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}
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var ctrlAddr string
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if raddr != nil {
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ctrlAddr = raddr.String()
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} else if laddr != nil {
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ctrlAddr = laddr.String()
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}
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if err := ctrlFn(fd.ctrlNetwork(), ctrlAddr, c); err != nil {
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return err
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}
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}
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var err error
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var lsa syscall.Sockaddr
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if laddr != nil {
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if lsa, err = laddr.sockaddr(fd.family); err != nil {
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return err
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} else if lsa != nil {
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if err = syscall.Bind(fd.pfd.Sysfd, lsa); err != nil {
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return os.NewSyscallError("bind", err)
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}
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}
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}
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var rsa syscall.Sockaddr // remote address from the user
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var crsa syscall.Sockaddr // remote address we actually connected to
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if raddr != nil {
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if rsa, err = raddr.sockaddr(fd.family); err != nil {
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return err
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}
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if crsa, err = fd.connect(ctx, lsa, rsa); err != nil {
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return err
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}
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fd.isConnected = true
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} else {
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if err := fd.init(); err != nil {
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return err
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}
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}
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// Record the local and remote addresses from the actual socket.
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// Get the local address by calling Getsockname.
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// For the remote address, use
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// 1) the one returned by the connect method, if any; or
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// 2) the one from Getpeername, if it succeeds; or
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// 3) the one passed to us as the raddr parameter.
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lsa, _ = syscall.Getsockname(fd.pfd.Sysfd)
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if crsa != nil {
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fd.setAddr(fd.addrFunc()(lsa), fd.addrFunc()(crsa))
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} else if rsa, _ = syscall.Getpeername(fd.pfd.Sysfd); rsa != nil {
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fd.setAddr(fd.addrFunc()(lsa), fd.addrFunc()(rsa))
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} else {
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fd.setAddr(fd.addrFunc()(lsa), raddr)
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}
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return nil
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}
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func (fd *netFD) listenStream(laddr sockaddr, backlog int, ctrlFn func(string, string, syscall.RawConn) error) error {
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var err error
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if err = setDefaultListenerSockopts(fd.pfd.Sysfd); err != nil {
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return err
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}
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var lsa syscall.Sockaddr
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if lsa, err = laddr.sockaddr(fd.family); err != nil {
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return err
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}
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if ctrlFn != nil {
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c, err := newRawConn(fd)
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if err != nil {
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return err
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}
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if err := ctrlFn(fd.ctrlNetwork(), laddr.String(), c); err != nil {
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return err
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}
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}
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if err = syscall.Bind(fd.pfd.Sysfd, lsa); err != nil {
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return os.NewSyscallError("bind", err)
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}
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if err = listenFunc(fd.pfd.Sysfd, backlog); err != nil {
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return os.NewSyscallError("listen", err)
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}
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if err = fd.init(); err != nil {
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return err
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}
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lsa, _ = syscall.Getsockname(fd.pfd.Sysfd)
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fd.setAddr(fd.addrFunc()(lsa), nil)
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return nil
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}
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func (fd *netFD) listenDatagram(laddr sockaddr, ctrlFn func(string, string, syscall.RawConn) error) error {
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switch addr := laddr.(type) {
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case *UDPAddr:
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// We provide a socket that listens to a wildcard
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// address with reusable UDP port when the given laddr
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// is an appropriate UDP multicast address prefix.
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// This makes it possible for a single UDP listener to
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// join multiple different group addresses, for
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// multiple UDP listeners that listen on the same UDP
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// port to join the same group address.
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if addr.IP != nil && addr.IP.IsMulticast() {
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if err := setDefaultMulticastSockopts(fd.pfd.Sysfd); err != nil {
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return err
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}
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addr := *addr
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switch fd.family {
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case syscall.AF_INET:
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addr.IP = IPv4zero
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case syscall.AF_INET6:
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addr.IP = IPv6unspecified
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}
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laddr = &addr
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}
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}
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var err error
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var lsa syscall.Sockaddr
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if lsa, err = laddr.sockaddr(fd.family); err != nil {
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return err
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}
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if ctrlFn != nil {
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c, err := newRawConn(fd)
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if err != nil {
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return err
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}
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if err := ctrlFn(fd.ctrlNetwork(), laddr.String(), c); err != nil {
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return err
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}
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}
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if err = syscall.Bind(fd.pfd.Sysfd, lsa); err != nil {
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return os.NewSyscallError("bind", err)
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}
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if err = fd.init(); err != nil {
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return err
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}
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lsa, _ = syscall.Getsockname(fd.pfd.Sysfd)
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fd.setAddr(fd.addrFunc()(lsa), nil)
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return nil
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}
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