1
0
mirror of https://github.com/golang/go synced 2024-11-14 15:10:54 -07:00
go/test/inline_caller.go
David Lazar 0ea120a70c runtime: skip logical frames in runtime.Caller
This rewrites runtime.Caller in terms of stackExpander, which already
handles inlined frames and partially skipped frames. This also has the
effect of making runtime.Caller understand cgo frames if there is a cgo
symbolizer.

Updates #19348.

Change-Id: Icdf4df921aab5aa394d4d92e3becc4dd169c9a6e
Reviewed-on: https://go-review.googlesource.com/40270
Run-TryBot: David Lazar <lazard@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2017-04-18 19:56:30 +00:00

78 lines
1.4 KiB
Go

// run -gcflags -l=4
// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"fmt"
"runtime"
)
type frame struct {
pc uintptr
file string
line int
ok bool
}
var (
skip int
globalFrame frame
)
func f() {
g() // line 27
}
func g() {
h() // line 31
}
func h() {
x := &globalFrame
x.pc, x.file, x.line, x.ok = runtime.Caller(skip) // line 36
}
//go:noinline
func testCaller(skp int) frame {
skip = skp
f() // line 42
frame := globalFrame
if !frame.ok {
panic(fmt.Sprintf("skip=%d runtime.Caller failed", skp))
}
return frame
}
type wantFrame struct {
funcName string
line int
}
// -1 means don't care
var expected = []wantFrame{
0: {"main.testCaller", 36},
1: {"main.testCaller", 31},
2: {"main.testCaller", 27},
3: {"main.testCaller", 42},
4: {"main.main", 68},
5: {"runtime.main", -1},
6: {"runtime.goexit", -1},
}
func main() {
for i := 0; i <= 6; i++ {
frame := testCaller(i) // line 68
fn := runtime.FuncForPC(frame.pc)
if expected[i].line >= 0 && frame.line != expected[i].line {
panic(fmt.Sprintf("skip=%d expected line %d, got line %d", i, expected[i].line, frame.line))
}
if fn.Name() != expected[i].funcName {
panic(fmt.Sprintf("skip=%d expected function %s, got %s", i, expected[i].funcName, fn.Name()))
}
}
}