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go/src/runtime/sema.go
Sokolov Yura 9d9722a2e1 runtime: fix using fastrand in sema.go
Before CL 62530 fastrand always returned non-zero value, and one
condition in sema.go depends on this behavior.

fastrand is used to generate random weight for treap of sudog, and
it is checked against zero to verify sudog were inserted into treap or
wait queue.

Since its precision is not very important for correctness, lets just
always set its lowest bit in this place.

Updates #22047
Updates #21806

Change-Id: Iba0b56d81054e6ef9c49ffd293fc5d92a6a31e9b
Reviewed-on: https://go-review.googlesource.com/68050
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2017-10-04 18:41:11 +00:00

615 lines
15 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Semaphore implementation exposed to Go.
// Intended use is provide a sleep and wakeup
// primitive that can be used in the contended case
// of other synchronization primitives.
// Thus it targets the same goal as Linux's futex,
// but it has much simpler semantics.
//
// That is, don't think of these as semaphores.
// Think of them as a way to implement sleep and wakeup
// such that every sleep is paired with a single wakeup,
// even if, due to races, the wakeup happens before the sleep.
//
// See Mullender and Cox, ``Semaphores in Plan 9,''
// http://swtch.com/semaphore.pdf
package runtime
import (
"runtime/internal/atomic"
"runtime/internal/sys"
"unsafe"
)
// Asynchronous semaphore for sync.Mutex.
// A semaRoot holds a balanced tree of sudog with distinct addresses (s.elem).
// Each of those sudog may in turn point (through s.waitlink) to a list
// of other sudogs waiting on the same address.
// The operations on the inner lists of sudogs with the same address
// are all O(1). The scanning of the top-level semaRoot list is O(log n),
// where n is the number of distinct addresses with goroutines blocked
// on them that hash to the given semaRoot.
// See golang.org/issue/17953 for a program that worked badly
// before we introduced the second level of list, and test/locklinear.go
// for a test that exercises this.
type semaRoot struct {
lock mutex
treap *sudog // root of balanced tree of unique waiters.
nwait uint32 // Number of waiters. Read w/o the lock.
}
// Prime to not correlate with any user patterns.
const semTabSize = 251
var semtable [semTabSize]struct {
root semaRoot
pad [sys.CacheLineSize - unsafe.Sizeof(semaRoot{})]byte
}
//go:linkname sync_runtime_Semacquire sync.runtime_Semacquire
func sync_runtime_Semacquire(addr *uint32) {
semacquire1(addr, false, semaBlockProfile)
}
//go:linkname poll_runtime_Semacquire internal/poll.runtime_Semacquire
func poll_runtime_Semacquire(addr *uint32) {
semacquire1(addr, false, semaBlockProfile)
}
//go:linkname sync_runtime_Semrelease sync.runtime_Semrelease
func sync_runtime_Semrelease(addr *uint32, handoff bool) {
semrelease1(addr, handoff)
}
//go:linkname sync_runtime_SemacquireMutex sync.runtime_SemacquireMutex
func sync_runtime_SemacquireMutex(addr *uint32, lifo bool) {
semacquire1(addr, lifo, semaBlockProfile|semaMutexProfile)
}
//go:linkname poll_runtime_Semrelease internal/poll.runtime_Semrelease
func poll_runtime_Semrelease(addr *uint32) {
semrelease(addr)
}
func readyWithTime(s *sudog, traceskip int) {
if s.releasetime != 0 {
s.releasetime = cputicks()
}
goready(s.g, traceskip)
}
type semaProfileFlags int
const (
semaBlockProfile semaProfileFlags = 1 << iota
semaMutexProfile
)
// Called from runtime.
func semacquire(addr *uint32) {
semacquire1(addr, false, 0)
}
func semacquire1(addr *uint32, lifo bool, profile semaProfileFlags) {
gp := getg()
if gp != gp.m.curg {
throw("semacquire not on the G stack")
}
// Easy case.
if cansemacquire(addr) {
return
}
// Harder case:
// increment waiter count
// try cansemacquire one more time, return if succeeded
// enqueue itself as a waiter
// sleep
// (waiter descriptor is dequeued by signaler)
s := acquireSudog()
root := semroot(addr)
t0 := int64(0)
s.releasetime = 0
s.acquiretime = 0
s.ticket = 0
if profile&semaBlockProfile != 0 && blockprofilerate > 0 {
t0 = cputicks()
s.releasetime = -1
}
if profile&semaMutexProfile != 0 && mutexprofilerate > 0 {
if t0 == 0 {
t0 = cputicks()
}
s.acquiretime = t0
}
for {
lock(&root.lock)
// Add ourselves to nwait to disable "easy case" in semrelease.
atomic.Xadd(&root.nwait, 1)
// Check cansemacquire to avoid missed wakeup.
if cansemacquire(addr) {
atomic.Xadd(&root.nwait, -1)
unlock(&root.lock)
break
}
// Any semrelease after the cansemacquire knows we're waiting
// (we set nwait above), so go to sleep.
root.queue(addr, s, lifo)
goparkunlock(&root.lock, "semacquire", traceEvGoBlockSync, 4)
if s.ticket != 0 || cansemacquire(addr) {
break
}
}
if s.releasetime > 0 {
blockevent(s.releasetime-t0, 3)
}
releaseSudog(s)
}
func semrelease(addr *uint32) {
semrelease1(addr, false)
}
func semrelease1(addr *uint32, handoff bool) {
root := semroot(addr)
atomic.Xadd(addr, 1)
// Easy case: no waiters?
// This check must happen after the xadd, to avoid a missed wakeup
// (see loop in semacquire).
if atomic.Load(&root.nwait) == 0 {
return
}
// Harder case: search for a waiter and wake it.
lock(&root.lock)
if atomic.Load(&root.nwait) == 0 {
// The count is already consumed by another goroutine,
// so no need to wake up another goroutine.
unlock(&root.lock)
return
}
s, t0 := root.dequeue(addr)
if s != nil {
atomic.Xadd(&root.nwait, -1)
}
unlock(&root.lock)
if s != nil { // May be slow, so unlock first
acquiretime := s.acquiretime
if acquiretime != 0 {
mutexevent(t0-acquiretime, 3)
}
if s.ticket != 0 {
throw("corrupted semaphore ticket")
}
if handoff && cansemacquire(addr) {
s.ticket = 1
}
readyWithTime(s, 5)
}
}
func semroot(addr *uint32) *semaRoot {
return &semtable[(uintptr(unsafe.Pointer(addr))>>3)%semTabSize].root
}
func cansemacquire(addr *uint32) bool {
for {
v := atomic.Load(addr)
if v == 0 {
return false
}
if atomic.Cas(addr, v, v-1) {
return true
}
}
}
// queue adds s to the blocked goroutines in semaRoot.
func (root *semaRoot) queue(addr *uint32, s *sudog, lifo bool) {
s.g = getg()
s.elem = unsafe.Pointer(addr)
s.next = nil
s.prev = nil
var last *sudog
pt := &root.treap
for t := *pt; t != nil; t = *pt {
if t.elem == unsafe.Pointer(addr) {
// Already have addr in list.
if lifo {
// Substitute s in t's place in treap.
*pt = s
s.ticket = t.ticket
s.acquiretime = t.acquiretime
s.parent = t.parent
s.prev = t.prev
s.next = t.next
if s.prev != nil {
s.prev.parent = s
}
if s.next != nil {
s.next.parent = s
}
// Add t first in s's wait list.
s.waitlink = t
s.waittail = t.waittail
if s.waittail == nil {
s.waittail = t
}
t.parent = nil
t.prev = nil
t.next = nil
t.waittail = nil
} else {
// Add s to end of t's wait list.
if t.waittail == nil {
t.waitlink = s
} else {
t.waittail.waitlink = s
}
t.waittail = s
s.waitlink = nil
}
return
}
last = t
if uintptr(unsafe.Pointer(addr)) < uintptr(t.elem) {
pt = &t.prev
} else {
pt = &t.next
}
}
// Add s as new leaf in tree of unique addrs.
// The balanced tree is a treap using ticket as the random heap priority.
// That is, it is a binary tree ordered according to the elem addresses,
// but then among the space of possible binary trees respecting those
// addresses, it is kept balanced on average by maintaining a heap ordering
// on the ticket: s.ticket <= both s.prev.ticket and s.next.ticket.
// https://en.wikipedia.org/wiki/Treap
// http://faculty.washington.edu/aragon/pubs/rst89.pdf
//
// s.ticket compared with zero in couple of places, therefore set lowest bit.
// It will not affect treap's quality noticeably.
s.ticket = fastrand() | 1
s.parent = last
*pt = s
// Rotate up into tree according to ticket (priority).
for s.parent != nil && s.parent.ticket > s.ticket {
if s.parent.prev == s {
root.rotateRight(s.parent)
} else {
if s.parent.next != s {
panic("semaRoot queue")
}
root.rotateLeft(s.parent)
}
}
}
// dequeue searches for and finds the first goroutine
// in semaRoot blocked on addr.
// If the sudog was being profiled, dequeue returns the time
// at which it was woken up as now. Otherwise now is 0.
func (root *semaRoot) dequeue(addr *uint32) (found *sudog, now int64) {
ps := &root.treap
s := *ps
for ; s != nil; s = *ps {
if s.elem == unsafe.Pointer(addr) {
goto Found
}
if uintptr(unsafe.Pointer(addr)) < uintptr(s.elem) {
ps = &s.prev
} else {
ps = &s.next
}
}
return nil, 0
Found:
now = int64(0)
if s.acquiretime != 0 {
now = cputicks()
}
if t := s.waitlink; t != nil {
// Substitute t, also waiting on addr, for s in root tree of unique addrs.
*ps = t
t.ticket = s.ticket
t.parent = s.parent
t.prev = s.prev
if t.prev != nil {
t.prev.parent = t
}
t.next = s.next
if t.next != nil {
t.next.parent = t
}
if t.waitlink != nil {
t.waittail = s.waittail
} else {
t.waittail = nil
}
t.acquiretime = now
s.waitlink = nil
s.waittail = nil
} else {
// Rotate s down to be leaf of tree for removal, respecting priorities.
for s.next != nil || s.prev != nil {
if s.next == nil || s.prev != nil && s.prev.ticket < s.next.ticket {
root.rotateRight(s)
} else {
root.rotateLeft(s)
}
}
// Remove s, now a leaf.
if s.parent != nil {
if s.parent.prev == s {
s.parent.prev = nil
} else {
s.parent.next = nil
}
} else {
root.treap = nil
}
}
s.parent = nil
s.elem = nil
s.next = nil
s.prev = nil
s.ticket = 0
return s, now
}
// rotateLeft rotates the tree rooted at node x.
// turning (x a (y b c)) into (y (x a b) c).
func (root *semaRoot) rotateLeft(x *sudog) {
// p -> (x a (y b c))
p := x.parent
a, y := x.prev, x.next
b, c := y.prev, y.next
y.prev = x
x.parent = y
y.next = c
if c != nil {
c.parent = y
}
x.prev = a
if a != nil {
a.parent = x
}
x.next = b
if b != nil {
b.parent = x
}
y.parent = p
if p == nil {
root.treap = y
} else if p.prev == x {
p.prev = y
} else {
if p.next != x {
throw("semaRoot rotateLeft")
}
p.next = y
}
}
// rotateRight rotates the tree rooted at node y.
// turning (y (x a b) c) into (x a (y b c)).
func (root *semaRoot) rotateRight(y *sudog) {
// p -> (y (x a b) c)
p := y.parent
x, c := y.prev, y.next
a, b := x.prev, x.next
x.prev = a
if a != nil {
a.parent = x
}
x.next = y
y.parent = x
y.prev = b
if b != nil {
b.parent = y
}
y.next = c
if c != nil {
c.parent = y
}
x.parent = p
if p == nil {
root.treap = x
} else if p.prev == y {
p.prev = x
} else {
if p.next != y {
throw("semaRoot rotateRight")
}
p.next = x
}
}
// notifyList is a ticket-based notification list used to implement sync.Cond.
//
// It must be kept in sync with the sync package.
type notifyList struct {
// wait is the ticket number of the next waiter. It is atomically
// incremented outside the lock.
wait uint32
// notify is the ticket number of the next waiter to be notified. It can
// be read outside the lock, but is only written to with lock held.
//
// Both wait & notify can wrap around, and such cases will be correctly
// handled as long as their "unwrapped" difference is bounded by 2^31.
// For this not to be the case, we'd need to have 2^31+ goroutines
// blocked on the same condvar, which is currently not possible.
notify uint32
// List of parked waiters.
lock mutex
head *sudog
tail *sudog
}
// less checks if a < b, considering a & b running counts that may overflow the
// 32-bit range, and that their "unwrapped" difference is always less than 2^31.
func less(a, b uint32) bool {
return int32(a-b) < 0
}
// notifyListAdd adds the caller to a notify list such that it can receive
// notifications. The caller must eventually call notifyListWait to wait for
// such a notification, passing the returned ticket number.
//go:linkname notifyListAdd sync.runtime_notifyListAdd
func notifyListAdd(l *notifyList) uint32 {
// This may be called concurrently, for example, when called from
// sync.Cond.Wait while holding a RWMutex in read mode.
return atomic.Xadd(&l.wait, 1) - 1
}
// notifyListWait waits for a notification. If one has been sent since
// notifyListAdd was called, it returns immediately. Otherwise, it blocks.
//go:linkname notifyListWait sync.runtime_notifyListWait
func notifyListWait(l *notifyList, t uint32) {
lock(&l.lock)
// Return right away if this ticket has already been notified.
if less(t, l.notify) {
unlock(&l.lock)
return
}
// Enqueue itself.
s := acquireSudog()
s.g = getg()
s.ticket = t
s.releasetime = 0
t0 := int64(0)
if blockprofilerate > 0 {
t0 = cputicks()
s.releasetime = -1
}
if l.tail == nil {
l.head = s
} else {
l.tail.next = s
}
l.tail = s
goparkunlock(&l.lock, "semacquire", traceEvGoBlockCond, 3)
if t0 != 0 {
blockevent(s.releasetime-t0, 2)
}
releaseSudog(s)
}
// notifyListNotifyAll notifies all entries in the list.
//go:linkname notifyListNotifyAll sync.runtime_notifyListNotifyAll
func notifyListNotifyAll(l *notifyList) {
// Fast-path: if there are no new waiters since the last notification
// we don't need to acquire the lock.
if atomic.Load(&l.wait) == atomic.Load(&l.notify) {
return
}
// Pull the list out into a local variable, waiters will be readied
// outside the lock.
lock(&l.lock)
s := l.head
l.head = nil
l.tail = nil
// Update the next ticket to be notified. We can set it to the current
// value of wait because any previous waiters are already in the list
// or will notice that they have already been notified when trying to
// add themselves to the list.
atomic.Store(&l.notify, atomic.Load(&l.wait))
unlock(&l.lock)
// Go through the local list and ready all waiters.
for s != nil {
next := s.next
s.next = nil
readyWithTime(s, 4)
s = next
}
}
// notifyListNotifyOne notifies one entry in the list.
//go:linkname notifyListNotifyOne sync.runtime_notifyListNotifyOne
func notifyListNotifyOne(l *notifyList) {
// Fast-path: if there are no new waiters since the last notification
// we don't need to acquire the lock at all.
if atomic.Load(&l.wait) == atomic.Load(&l.notify) {
return
}
lock(&l.lock)
// Re-check under the lock if we need to do anything.
t := l.notify
if t == atomic.Load(&l.wait) {
unlock(&l.lock)
return
}
// Update the next notify ticket number.
atomic.Store(&l.notify, t+1)
// Try to find the g that needs to be notified.
// If it hasn't made it to the list yet we won't find it,
// but it won't park itself once it sees the new notify number.
//
// This scan looks linear but essentially always stops quickly.
// Because g's queue separately from taking numbers,
// there may be minor reorderings in the list, but we
// expect the g we're looking for to be near the front.
// The g has others in front of it on the list only to the
// extent that it lost the race, so the iteration will not
// be too long. This applies even when the g is missing:
// it hasn't yet gotten to sleep and has lost the race to
// the (few) other g's that we find on the list.
for p, s := (*sudog)(nil), l.head; s != nil; p, s = s, s.next {
if s.ticket == t {
n := s.next
if p != nil {
p.next = n
} else {
l.head = n
}
if n == nil {
l.tail = p
}
unlock(&l.lock)
s.next = nil
readyWithTime(s, 4)
return
}
}
unlock(&l.lock)
}
//go:linkname notifyListCheck sync.runtime_notifyListCheck
func notifyListCheck(sz uintptr) {
if sz != unsafe.Sizeof(notifyList{}) {
print("runtime: bad notifyList size - sync=", sz, " runtime=", unsafe.Sizeof(notifyList{}), "\n")
throw("bad notifyList size")
}
}
//go:linkname sync_nanotime sync.runtime_nanotime
func sync_nanotime() int64 {
return nanotime()
}