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https://github.com/golang/go
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479cc23432
When jsonrpc2.Serve times out or is cancelled, we leak the goroutine that is accepting connections, because it is stuck trying to write its error back to the doneListening channel. Fix this by adding a context cancellation for the serve func, and selecting on this context when writing the error. Change-Id: I3383535f58b44616983816e8b257a975e3c337a7 Reviewed-on: https://go-review.googlesource.com/c/tools/+/229978 Run-TryBot: Robert Findley <rfindley@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Cottrell <iancottrell@google.com>
117 lines
3.1 KiB
Go
117 lines
3.1 KiB
Go
// Copyright 2020 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package jsonrpc2
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import (
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"context"
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"fmt"
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"net"
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"os"
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"time"
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"golang.org/x/tools/internal/event"
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)
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// NOTE: This file provides an experimental API for serving multiple remote
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// jsonrpc2 clients over the network. For now, it is intentionally similar to
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// net/http, but that may change in the future as we figure out the correct
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// semantics.
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// A StreamServer is used to serve incoming jsonrpc2 clients communicating over
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// a newly created stream.
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type StreamServer interface {
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ServeStream(context.Context, Stream) error
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}
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// The ServerFunc type is an adapter that implements the StreamServer interface
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// using an ordinary function.
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type ServerFunc func(context.Context, Stream) error
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// ServeStream calls f(ctx, s).
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func (f ServerFunc) ServeStream(ctx context.Context, s Stream) error {
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return f(ctx, s)
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}
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// HandlerServer returns a StreamServer that handles incoming streams using the
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// provided handler.
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func HandlerServer(h Handler) StreamServer {
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return ServerFunc(func(ctx context.Context, s Stream) error {
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conn := NewConn(s)
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return conn.Run(ctx, h)
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})
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}
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// ListenAndServe starts an jsonrpc2 server on the given address. If
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// idleTimeout is non-zero, ListenAndServe exits after there are no clients for
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// this duration, otherwise it exits only on error.
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func ListenAndServe(ctx context.Context, network, addr string, server StreamServer, idleTimeout time.Duration) error {
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ln, err := net.Listen(network, addr)
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if err != nil {
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return err
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}
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defer ln.Close()
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if network == "unix" {
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defer os.Remove(addr)
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}
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return Serve(ctx, ln, server, idleTimeout)
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}
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// Serve accepts incoming connections from the network, and handles them using
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// the provided server. If idleTimeout is non-zero, ListenAndServe exits after
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// there are no clients for this duration, otherwise it exits only on error.
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func Serve(ctx context.Context, ln net.Listener, server StreamServer, idleTimeout time.Duration) error {
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ctx, cancel := context.WithCancel(ctx)
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defer cancel()
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// Max duration: ~290 years; surely that's long enough.
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const forever = 1<<63 - 1
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if idleTimeout <= 0 {
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idleTimeout = forever
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}
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connTimer := time.NewTimer(idleTimeout)
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newConns := make(chan net.Conn)
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doneListening := make(chan error)
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closedConns := make(chan error)
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go func() {
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for {
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nc, err := ln.Accept()
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if err != nil {
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select {
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case doneListening <- fmt.Errorf("Accept(): %v", err):
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case <-ctx.Done():
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}
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return
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}
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newConns <- nc
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}
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}()
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activeConns := 0
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for {
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select {
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case netConn := <-newConns:
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activeConns++
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connTimer.Stop()
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stream := NewHeaderStream(netConn, netConn)
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go func() {
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closedConns <- server.ServeStream(ctx, stream)
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}()
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case err := <-doneListening:
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return err
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case err := <-closedConns:
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event.Error(ctx, "closed a connection", err)
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activeConns--
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if activeConns == 0 {
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connTimer.Reset(idleTimeout)
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}
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case <-connTimer.C:
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return ErrIdleTimeout
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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}
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