1
0
mirror of https://github.com/golang/go synced 2024-11-05 20:36:10 -07:00
go/test/float_lit3.go
Dan Scales 29483b3dae test: re-enable a bunch of tests with types2
Enable a bunch of types2-related error tests to run successfully, so
they no longer have to be disabled in run.go.

 - directive.go: split it into directive.go and directive2.go, since the
   possible errors are now split across the parser and noder2, so they
   can't all be reported in one file.

 - linkname2.go: similarly, split it into linkname2.go and linkname3.go
   for the same reason.

 - issue16428.go, issue17645.go, issue47201.dir/bo.go: handle slightly
   different wording by types2

 - issue5609.go: handle slight different error (array length must be
   integer vs. array bound too large).

 - float_lit3.go: handle slightly different wording (overflows
   float vs cannot convert to float)

I purposely didn't try to fix tests yet where there are extra or missing
errors on different lines, since that is not easy to make work for both
-G=3 and -G=0. In a later change, will flip to make the types2 version
match correctly, vs. the -G=0 version.

Change-Id: I6079ff258e3b90146335b9995764e3b1b56cda59
Reviewed-on: https://go-review.googlesource.com/c/go/+/368455
Trust: Dan Scales <danscales@google.com>
Run-TryBot: Dan Scales <danscales@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2021-12-03 16:24:32 +00:00

48 lines
1.7 KiB
Go

// errorcheck
// Check flagging of invalid conversion of constant to float32/float64 near min/max boundaries.
// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
// See float_lit2.go for motivation for these values.
const (
two24 = 1.0 * (1 << 24)
two53 = 1.0 * (1 << 53)
two64 = 1.0 * (1 << 64)
two128 = two64 * two64
two256 = two128 * two128
two512 = two256 * two256
two768 = two512 * two256
two1024 = two512 * two512
ulp32 = two128 / two24
max32 = two128 - ulp32
ulp64 = two1024 / two53
max64 = two1024 - ulp64
)
var x = []interface{}{
float32(max32 + ulp32/2 - 1), // ok
float32(max32 + ulp32/2 - two128/two256), // ok
float32(max32 + ulp32/2), // ERROR "constant 3\.40282e\+38 overflows float32|cannot convert.*to type float32"
float32(-max32 - ulp32/2 + 1), // ok
float32(-max32 - ulp32/2 + two128/two256), // ok
float32(-max32 - ulp32/2), // ERROR "constant -3\.40282e\+38 overflows float32|cannot convert.*to type float32"
// If the compiler's internal floating point representation
// is shorter than 1024 bits, it cannot distinguish max64+ulp64/2-1 and max64+ulp64/2.
float64(max64 + ulp64/2 - two1024/two256), // ok
float64(max64 + ulp64/2 - 1), // ok
float64(max64 + ulp64/2), // ERROR "constant 1\.79769e\+308 overflows float64|cannot convert.*to type float64"
float64(-max64 - ulp64/2 + two1024/two256), // ok
float64(-max64 - ulp64/2 + 1), // ok
float64(-max64 - ulp64/2), // ERROR "constant -1\.79769e\+308 overflows float64|cannot convert.*to type float64"
}