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91484c6c48
Fixes #4383. R=golang-dev, minux.ma, rsc, iant CC=golang-dev https://golang.org/cl/6996060
160 lines
4.1 KiB
Plaintext
160 lines
4.1 KiB
Plaintext
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// This file implements runtime support for signal handling.
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//
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// Most synchronization primitives are not available from
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// the signal handler (it cannot block, allocate memory, or use locks)
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// so the handler communicates with a processing goroutine
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// via struct sig, below.
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//
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// sigsend() is called by the signal handler to queue a new signal.
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// signal_recv() is called by the Go program to receive a newly queued signal.
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// Synchronization between sigsend() and signal_recv() is based on the sig.state
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// variable. It can be in 3 states: 0, HASWAITER and HASSIGNAL.
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// HASWAITER means that signal_recv() is blocked on sig.Note and there are no
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// new pending signals.
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// HASSIGNAL means that sig.mask *may* contain new pending signals,
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// signal_recv() can't be blocked in this state.
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// 0 means that there are no new pending signals and signal_recv() is not blocked.
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// Transitions between states are done atomically with CAS.
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// When signal_recv() is unblocked, it resets sig.Note and rechecks sig.mask.
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// If several sigsend()'s and signal_recv() execute concurrently, it can lead to
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// unnecessary rechecks of sig.mask, but must not lead to missed signals
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// nor deadlocks.
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package runtime
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#include "runtime.h"
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#include "defs_GOOS_GOARCH.h"
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#include "os_GOOS.h"
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static struct {
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Note;
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uint32 mask[(NSIG+31)/32];
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uint32 wanted[(NSIG+31)/32];
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uint32 state;
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bool inuse;
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} sig;
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enum {
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HASWAITER = 1,
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HASSIGNAL = 2,
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};
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// Called from sighandler to send a signal back out of the signal handling thread.
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bool
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runtime·sigsend(int32 s)
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{
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uint32 bit, mask, old, new;
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if(!sig.inuse || s < 0 || s >= 32*nelem(sig.wanted) || !(sig.wanted[s/32]&(1U<<(s&31))))
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return false;
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bit = 1 << (s&31);
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for(;;) {
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mask = sig.mask[s/32];
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if(mask & bit)
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break; // signal already in queue
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if(runtime·cas(&sig.mask[s/32], mask, mask|bit)) {
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// Added to queue.
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// Only send a wakeup if the receiver needs a kick.
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for(;;) {
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old = runtime·atomicload(&sig.state);
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if(old == HASSIGNAL)
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break;
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if(old == HASWAITER)
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new = 0;
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else // if(old == 0)
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new = HASSIGNAL;
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if(runtime·cas(&sig.state, old, new)) {
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if (old == HASWAITER)
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runtime·notewakeup(&sig);
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break;
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}
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}
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break;
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}
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}
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return true;
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}
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// Called to receive the next queued signal.
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// Must only be called from a single goroutine at a time.
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func signal_recv() (m uint32) {
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static uint32 recv[nelem(sig.mask)];
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uint32 i, old, new;
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for(;;) {
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// Serve from local copy if there are bits left.
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for(i=0; i<NSIG; i++) {
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if(recv[i/32]&(1U<<(i&31))) {
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recv[i/32] ^= 1U<<(i&31);
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m = i;
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goto done;
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}
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}
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// Check and update sig.state.
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for(;;) {
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old = runtime·atomicload(&sig.state);
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if(old == HASWAITER)
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runtime·throw("inconsistent state in signal_recv");
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if(old == HASSIGNAL)
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new = 0;
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else // if(old == 0)
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new = HASWAITER;
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if(runtime·cas(&sig.state, old, new)) {
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if (new == HASWAITER) {
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runtime·entersyscall();
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runtime·notesleep(&sig);
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runtime·exitsyscall();
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runtime·noteclear(&sig);
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}
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break;
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}
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}
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// Get a new local copy.
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for(i=0; i<nelem(sig.mask); i++) {
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for(;;) {
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m = sig.mask[i];
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if(runtime·cas(&sig.mask[i], m, 0))
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break;
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}
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recv[i] = m;
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}
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}
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done:;
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// goc requires that we fall off the end of functions
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// that return values instead of using our own return
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// statements.
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}
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// Must only be called from a single goroutine at a time.
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func signal_enable(s uint32) {
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int32 i;
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if(!sig.inuse) {
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// The first call to signal_enable is for us
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// to use for initialization. It does not pass
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// signal information in m.
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sig.inuse = true; // enable reception of signals; cannot disable
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runtime·noteclear(&sig);
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return;
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}
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if(~s == 0) {
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// Special case: want everything.
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for(i=0; i<nelem(sig.wanted); i++)
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sig.wanted[i] = ~(uint32)0;
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runtime·sigenable(s);
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return;
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}
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if(s >= nelem(sig.wanted)*32)
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return;
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sig.wanted[s/32] |= 1U<<(s&31);
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runtime·sigenable(s);
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}
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