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go/go/pointer/opt.go
Rebecca Stambler 207d3de1fa all: fix some staticcheck errors
Updates golang/go#35718

Change-Id: I10bfd5421cd44bb58b8bcaa6e9205040c25f51be
Reviewed-on: https://go-review.googlesource.com/c/tools/+/208257
Run-TryBot: Rebecca Stambler <rstambler@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Heschi Kreinick <heschi@google.com>
2020-01-29 04:53:41 +00:00

133 lines
3.1 KiB
Go

// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package pointer
// This file implements renumbering, a pre-solver optimization to
// improve the efficiency of the solver's points-to set representation.
//
// TODO(adonovan): rename file "renumber.go"
import "fmt"
// renumber permutes a.nodes so that all nodes within an addressable
// object appear before all non-addressable nodes, maintaining the
// order of nodes within the same object (as required by offsetAddr).
//
// renumber must update every nodeid in the analysis (constraints,
// Pointers, callgraph, etc) to reflect the new ordering.
//
// This is an optimisation to increase the locality and efficiency of
// sparse representations of points-to sets. (Typically only about
// 20% of nodes are within an object.)
//
// NB: nodes added during solving (e.g. for reflection, SetFinalizer)
// will be appended to the end.
//
// Renumbering makes the PTA log inscrutable. To aid debugging, later
// phases (e.g. HVN) must not rely on it having occurred.
//
func (a *analysis) renumber() {
if a.log != nil {
fmt.Fprintf(a.log, "\n\n==== Renumbering\n\n")
}
N := nodeid(len(a.nodes))
newNodes := make([]*node, N)
renumbering := make([]nodeid, N) // maps old to new
var i, j nodeid
// The zero node is special.
newNodes[j] = a.nodes[i]
renumbering[i] = j
i++
j++
// Pass 1: object nodes.
for i < N {
obj := a.nodes[i].obj
if obj == nil {
i++
continue
}
end := i + nodeid(obj.size)
for i < end {
newNodes[j] = a.nodes[i]
renumbering[i] = j
i++
j++
}
}
nobj := j
// Pass 2: non-object nodes.
for i = 1; i < N; {
obj := a.nodes[i].obj
if obj != nil {
i += nodeid(obj.size)
continue
}
newNodes[j] = a.nodes[i]
renumbering[i] = j
i++
j++
}
if j != N {
panic(fmt.Sprintf("internal error: j=%d, N=%d", j, N))
}
// Log the remapping table.
if a.log != nil {
fmt.Fprintf(a.log, "Renumbering nodes to improve density:\n")
fmt.Fprintf(a.log, "(%d object nodes of %d total)\n", nobj, N)
for old, new := range renumbering {
fmt.Fprintf(a.log, "\tn%d -> n%d\n", old, new)
}
}
// Now renumber all existing nodeids to use the new node permutation.
// It is critical that all reachable nodeids are accounted for!
// Renumber nodeids in queried Pointers.
for v, ptr := range a.result.Queries {
ptr.n = renumbering[ptr.n]
a.result.Queries[v] = ptr
}
for v, ptr := range a.result.IndirectQueries {
ptr.n = renumbering[ptr.n]
a.result.IndirectQueries[v] = ptr
}
for _, queries := range a.config.extendedQueries {
for _, query := range queries {
if query.ptr != nil {
query.ptr.n = renumbering[query.ptr.n]
}
}
}
// Renumber nodeids in global objects.
for v, id := range a.globalobj {
a.globalobj[v] = renumbering[id]
}
// Renumber nodeids in constraints.
for _, c := range a.constraints {
c.renumber(renumbering)
}
// Renumber nodeids in the call graph.
for _, cgn := range a.cgnodes {
cgn.obj = renumbering[cgn.obj]
for _, site := range cgn.sites {
site.targets = renumbering[site.targets]
}
}
a.nodes = newNodes
}