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go/src/runtime/mgc.go
Austin Clements d57056ba26 runtime: don't free stack spans during GC
Memory for stacks is manually managed by the runtime and, currently
(with one exception) we free stack spans immediately when the last
stack on a span is freed. However, the garbage collector assumes that
spans can never transition from non-free to free during scan or mark.
This disagreement makes it possible for the garbage collector to mark
uninitialized objects and is blocking us from re-enabling the bad
pointer test in the garbage collector (issue #9880).

For example, the following sequence will result in marking an
uninitialized object:

1. scanobject loads a pointer slot out of the object it's scanning.
   This happens to be one of the special pointers from the heap into a
   stack. Call the pointer p and suppose it points into X's stack.

2. X, running on another thread, grows its stack and frees its old
   stack.

3. The old stack happens to be large or was the last stack in its
   span, so X frees this span, setting it to state _MSpanFree.

4. The span gets reused as a heap span.

5. scanobject calls heapBitsForObject, which loads the span containing
   p, which is now in state _MSpanInUse, but doesn't necessarily have
   an object at p. The not-object at p gets marked, and at this point
   all sorts of things can go wrong.

We already have a partial solution to this. When shrinking a stack, we
put the old stack on a queue to be freed at the end of garbage
collection. This was done to address exactly this problem, but wasn't
a complete solution.

This commit generalizes this solution to both shrinking and growing
stacks. For stacks that fit in the stack pool, we simply don't free
the span, even if its reference count reaches zero. It's fine to reuse
the span for other stacks, and this enables that. At the end of GC, we
sweep for cached stack spans with a zero reference count and free
them. For larger stacks, we simply queue the stack span to be freed at
the end of GC. Ideally, we would reuse these large stack spans the way
we can small stack spans, but that's a more invasive change that will
have to wait until after the freeze.

Fixes #11267.

Change-Id: Ib7f2c5da4845cc0268e8dc098b08465116972a71
Reviewed-on: https://go-review.googlesource.com/11502
Reviewed-by: Russ Cox <rsc@golang.org>
2015-06-29 15:33:40 +00:00

1673 lines
54 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// TODO(rsc): The code having to do with the heap bitmap needs very serious cleanup.
// It has gotten completely out of control.
// Garbage collector (GC).
//
// The GC runs concurrently with mutator threads, is type accurate (aka precise), allows multiple
// GC thread to run in parallel. It is a concurrent mark and sweep that uses a write barrier. It is
// non-generational and non-compacting. Allocation is done using size segregated per P allocation
// areas to minimize fragmentation while eliminating locks in the common case.
//
// The algorithm decomposes into several steps.
// This is a high level description of the algorithm being used. For an overview of GC a good
// place to start is Richard Jones' gchandbook.org.
//
// The algorithm's intellectual heritage includes Dijkstra's on-the-fly algorithm, see
// Edsger W. Dijkstra, Leslie Lamport, A. J. Martin, C. S. Scholten, and E. F. M. Steffens. 1978.
// On-the-fly garbage collection: an exercise in cooperation. Commun. ACM 21, 11 (November 1978),
// 966-975.
// For journal quality proofs that these steps are complete, correct, and terminate see
// Hudson, R., and Moss, J.E.B. Copying Garbage Collection without stopping the world.
// Concurrency and Computation: Practice and Experience 15(3-5), 2003.
//
// 0. Set phase = GCscan from GCoff.
// 1. Wait for all P's to acknowledge phase change.
// At this point all goroutines have passed through a GC safepoint and
// know we are in the GCscan phase.
// 2. GC scans all goroutine stacks, mark and enqueues all encountered pointers
// (marking avoids most duplicate enqueuing but races may produce benign duplication).
// Preempted goroutines are scanned before P schedules next goroutine.
// 3. Set phase = GCmark.
// 4. Wait for all P's to acknowledge phase change.
// 5. Now write barrier marks and enqueues black, grey, or white to white pointers.
// Malloc still allocates white (non-marked) objects.
// 6. Meanwhile GC transitively walks the heap marking reachable objects.
// 7. When GC finishes marking heap, it preempts P's one-by-one and
// retakes partial wbufs (filled by write barrier or during a stack scan of the goroutine
// currently scheduled on the P).
// 8. Once the GC has exhausted all available marking work it sets phase = marktermination.
// 9. Wait for all P's to acknowledge phase change.
// 10. Malloc now allocates black objects, so number of unmarked reachable objects
// monotonically decreases.
// 11. GC preempts P's one-by-one taking partial wbufs and marks all unmarked yet
// reachable objects.
// 12. When GC completes a full cycle over P's and discovers no new grey
// objects, (which means all reachable objects are marked) set phase = GCoff.
// 13. Wait for all P's to acknowledge phase change.
// 14. Now malloc allocates white (but sweeps spans before use).
// Write barrier becomes nop.
// 15. GC does background sweeping, see description below.
// 16. When sufficient allocation has taken place replay the sequence starting at 0 above,
// see discussion of GC rate below.
// Changing phases.
// Phases are changed by setting the gcphase to the next phase and possibly calling ackgcphase.
// All phase action must be benign in the presence of a change.
// Starting with GCoff
// GCoff to GCscan
// GSscan scans stacks and globals greying them and never marks an object black.
// Once all the P's are aware of the new phase they will scan gs on preemption.
// This means that the scanning of preempted gs can't start until all the Ps
// have acknowledged.
// When a stack is scanned, this phase also installs stack barriers to
// track how much of the stack has been active.
// This transition enables write barriers because stack barriers
// assume that writes to higher frames will be tracked by write
// barriers. Technically this only needs write barriers for writes
// to stack slots, but we enable write barriers in general.
// GCscan to GCmark
// In GCmark, work buffers are drained until there are no more
// pointers to scan.
// No scanning of objects (making them black) can happen until all
// Ps have enabled the write barrier, but that already happened in
// the transition to GCscan.
// GCmark to GCmarktermination
// The only change here is that we start allocating black so the Ps must acknowledge
// the change before we begin the termination algorithm
// GCmarktermination to GSsweep
// Object currently on the freelist must be marked black for this to work.
// Are things on the free lists black or white? How does the sweep phase work?
// Concurrent sweep.
//
// The sweep phase proceeds concurrently with normal program execution.
// The heap is swept span-by-span both lazily (when a goroutine needs another span)
// and concurrently in a background goroutine (this helps programs that are not CPU bound).
// At the end of STW mark termination all spans are marked as "needs sweeping".
//
// The background sweeper goroutine simply sweeps spans one-by-one.
//
// To avoid requesting more OS memory while there are unswept spans, when a
// goroutine needs another span, it first attempts to reclaim that much memory
// by sweeping. When a goroutine needs to allocate a new small-object span, it
// sweeps small-object spans for the same object size until it frees at least
// one object. When a goroutine needs to allocate large-object span from heap,
// it sweeps spans until it frees at least that many pages into heap. There is
// one case where this may not suffice: if a goroutine sweeps and frees two
// nonadjacent one-page spans to the heap, it will allocate a new two-page
// span, but there can still be other one-page unswept spans which could be
// combined into a two-page span.
//
// It's critical to ensure that no operations proceed on unswept spans (that would corrupt
// mark bits in GC bitmap). During GC all mcaches are flushed into the central cache,
// so they are empty. When a goroutine grabs a new span into mcache, it sweeps it.
// When a goroutine explicitly frees an object or sets a finalizer, it ensures that
// the span is swept (either by sweeping it, or by waiting for the concurrent sweep to finish).
// The finalizer goroutine is kicked off only when all spans are swept.
// When the next GC starts, it sweeps all not-yet-swept spans (if any).
// GC rate.
// Next GC is after we've allocated an extra amount of memory proportional to
// the amount already in use. The proportion is controlled by GOGC environment variable
// (100 by default). If GOGC=100 and we're using 4M, we'll GC again when we get to 8M
// (this mark is tracked in next_gc variable). This keeps the GC cost in linear
// proportion to the allocation cost. Adjusting GOGC just changes the linear constant
// (and also the amount of extra memory used).
package runtime
import "unsafe"
const (
_DebugGC = 0
_ConcurrentSweep = true
_FinBlockSize = 4 * 1024
_RootData = 0
_RootBss = 1
_RootFinalizers = 2
_RootSpans = 3
_RootFlushCaches = 4
_RootCount = 5
// firstStackBarrierOffset is the approximate byte offset at
// which to place the first stack barrier from the current SP.
// This is a lower bound on how much stack will have to be
// re-scanned during mark termination. Subsequent barriers are
// placed at firstStackBarrierOffset * 2^n offsets.
//
// For debugging, this can be set to 0, which will install a
// stack barrier at every frame. If you do this, you may also
// have to raise _StackMin, since the stack barrier
// bookkeeping will use a large amount of each stack.
firstStackBarrierOffset = 1024
debugStackBarrier = false
)
// heapminimum is the minimum heap size at which to trigger GC.
// For small heaps, this overrides the usual GOGC*live set rule.
//
// When there is a very small live set but a lot of allocation, simply
// collecting when the heap reaches GOGC*live results in many GC
// cycles and high total per-GC overhead. This minimum amortizes this
// per-GC overhead while keeping the heap reasonably small.
//
// During initialization this is set to 4MB*GOGC/100. In the case of
// GOGC==0, this will set heapminimum to 0, resulting in constant
// collection even when the heap size is small, which is useful for
// debugging.
var heapminimum uint64 = defaultHeapMinimum
// defaultHeapMinimum is the value of heapminimum for GOGC==100.
const defaultHeapMinimum = 4 << 20
// Initialized from $GOGC. GOGC=off means no GC.
var gcpercent int32
func gcinit() {
if unsafe.Sizeof(workbuf{}) != _WorkbufSize {
throw("size of Workbuf is suboptimal")
}
work.markfor = parforalloc(_MaxGcproc)
_ = setGCPercent(readgogc())
for datap := &firstmoduledata; datap != nil; datap = datap.next {
datap.gcdatamask = progToPointerMask((*byte)(unsafe.Pointer(datap.gcdata)), datap.edata-datap.data)
datap.gcbssmask = progToPointerMask((*byte)(unsafe.Pointer(datap.gcbss)), datap.ebss-datap.bss)
}
memstats.next_gc = heapminimum
}
func readgogc() int32 {
p := gogetenv("GOGC")
if p == "" {
return 100
}
if p == "off" {
return -1
}
return int32(atoi(p))
}
// gcenable is called after the bulk of the runtime initialization,
// just before we're about to start letting user code run.
// It kicks off the background sweeper goroutine and enables GC.
func gcenable() {
c := make(chan int, 1)
go bgsweep(c)
<-c
memstats.enablegc = true // now that runtime is initialized, GC is okay
}
func setGCPercent(in int32) (out int32) {
lock(&mheap_.lock)
out = gcpercent
if in < 0 {
in = -1
}
gcpercent = in
heapminimum = defaultHeapMinimum * uint64(gcpercent) / 100
unlock(&mheap_.lock)
return out
}
// Garbage collector phase.
// Indicates to write barrier and sychronization task to preform.
var gcphase uint32
var writeBarrierEnabled bool // compiler emits references to this in write barriers
// gcBlackenEnabled is 1 if mutator assists and background mark
// workers are allowed to blacken objects. This must only be set when
// gcphase == _GCmark.
var gcBlackenEnabled uint32
// gcBlackenPromptly indicates that optimizations that may
// hide work from the global work queue should be disabled.
//
// If gcBlackenPromptly is true, per-P gcWork caches should
// be flushed immediately and new objects should be allocated black.
//
// There is a tension between allocating objects white and
// allocating them black. If white and the objects die before being
// marked they can be collected during this GC cycle. On the other
// hand allocating them black will reduce _GCmarktermination latency
// since more work is done in the mark phase. This tension is resolved
// by allocating white until the mark phase is approaching its end and
// then allocating black for the remainder of the mark phase.
var gcBlackenPromptly bool
const (
_GCoff = iota // GC not running; sweeping in background, write barrier disabled
_GCstw // unused state
_GCscan // GC collecting roots into workbufs, write barrier ENABLED
_GCmark // GC marking from workbufs, write barrier ENABLED
_GCmarktermination // GC mark termination: allocate black, P's help GC, write barrier ENABLED
)
//go:nosplit
func setGCPhase(x uint32) {
atomicstore(&gcphase, x)
writeBarrierEnabled = gcphase == _GCmark || gcphase == _GCmarktermination || gcphase == _GCscan
}
// gcMarkWorkerMode represents the mode that a concurrent mark worker
// should operate in.
//
// Concurrent marking happens through four different mechanisms. One
// is mutator assists, which happen in response to allocations and are
// not scheduled. The other three are variations in the per-P mark
// workers and are distinguished by gcMarkWorkerMode.
type gcMarkWorkerMode int
const (
// gcMarkWorkerDedicatedMode indicates that the P of a mark
// worker is dedicated to running that mark worker. The mark
// worker should run without preemption until concurrent mark
// is done.
gcMarkWorkerDedicatedMode gcMarkWorkerMode = iota
// gcMarkWorkerFractionalMode indicates that a P is currently
// running the "fractional" mark worker. The fractional worker
// is necessary when GOMAXPROCS*gcGoalUtilization is not an
// integer. The fractional worker should run until it is
// preempted and will be scheduled to pick up the fractional
// part of GOMAXPROCS*gcGoalUtilization.
gcMarkWorkerFractionalMode
// gcMarkWorkerIdleMode indicates that a P is running the mark
// worker because it has nothing else to do. The idle worker
// should run until it is preempted and account its time
// against gcController.idleMarkTime.
gcMarkWorkerIdleMode
)
// gcController implements the GC pacing controller that determines
// when to trigger concurrent garbage collection and how much marking
// work to do in mutator assists and background marking.
//
// It uses a feedback control algorithm to adjust the memstats.next_gc
// trigger based on the heap growth and GC CPU utilization each cycle.
// This algorithm optimizes for heap growth to match GOGC and for CPU
// utilization between assist and background marking to be 25% of
// GOMAXPROCS. The high-level design of this algorithm is documented
// at http://golang.org/s/go15gcpacing.
var gcController = gcControllerState{
// Initial trigger ratio guess.
triggerRatio: 7 / 8.0,
}
type gcControllerState struct {
// scanWork is the total scan work performed this cycle. This
// is updated atomically during the cycle. Updates may be
// batched arbitrarily, since the value is only read at the
// end of the cycle.
//
// Currently this is the bytes of heap scanned. For most uses,
// this is an opaque unit of work, but for estimation the
// definition is important.
scanWork int64
// bgScanCredit is the scan work credit accumulated by the
// concurrent background scan. This credit is accumulated by
// the background scan and stolen by mutator assists. This is
// updated atomically. Updates occur in bounded batches, since
// it is both written and read throughout the cycle.
bgScanCredit int64
// assistTime is the nanoseconds spent in mutator assists
// during this cycle. This is updated atomically. Updates
// occur in bounded batches, since it is both written and read
// throughout the cycle.
assistTime int64
// dedicatedMarkTime is the nanoseconds spent in dedicated
// mark workers during this cycle. This is updated atomically
// at the end of the concurrent mark phase.
dedicatedMarkTime int64
// fractionalMarkTime is the nanoseconds spent in the
// fractional mark worker during this cycle. This is updated
// atomically throughout the cycle and will be up-to-date if
// the fractional mark worker is not currently running.
fractionalMarkTime int64
// idleMarkTime is the nanoseconds spent in idle marking
// during this cycle. This is updated atomically throughout
// the cycle.
idleMarkTime int64
// bgMarkStartTime is the absolute start time in nanoseconds
// that the background mark phase started.
bgMarkStartTime int64
// heapGoal is the goal memstats.heap_live for when this cycle
// ends. This is computed at the beginning of each cycle.
heapGoal uint64
// dedicatedMarkWorkersNeeded is the number of dedicated mark
// workers that need to be started. This is computed at the
// beginning of each cycle and decremented atomically as
// dedicated mark workers get started.
dedicatedMarkWorkersNeeded int64
// assistRatio is the ratio of allocated bytes to scan work
// that should be performed by mutator assists. This is
// computed at the beginning of each cycle.
assistRatio float64
// fractionalUtilizationGoal is the fraction of wall clock
// time that should be spent in the fractional mark worker.
// For example, if the overall mark utilization goal is 25%
// and GOMAXPROCS is 6, one P will be a dedicated mark worker
// and this will be set to 0.5 so that 50% of the time some P
// is in a fractional mark worker. This is computed at the
// beginning of each cycle.
fractionalUtilizationGoal float64
// triggerRatio is the heap growth ratio at which the garbage
// collection cycle should start. E.g., if this is 0.6, then
// GC should start when the live heap has reached 1.6 times
// the heap size marked by the previous cycle. This is updated
// at the end of of each cycle.
triggerRatio float64
// reviseTimer is a timer that triggers periodic revision of
// control variables during the cycle.
reviseTimer timer
_ [_CacheLineSize]byte
// fractionalMarkWorkersNeeded is the number of fractional
// mark workers that need to be started. This is either 0 or
// 1. This is potentially updated atomically at every
// scheduling point (hence it gets its own cache line).
fractionalMarkWorkersNeeded int64
_ [_CacheLineSize]byte
}
// startCycle resets the GC controller's state and computes estimates
// for a new GC cycle. The caller must hold worldsema.
func (c *gcControllerState) startCycle() {
c.scanWork = 0
c.bgScanCredit = 0
c.assistTime = 0
c.dedicatedMarkTime = 0
c.fractionalMarkTime = 0
c.idleMarkTime = 0
// If this is the first GC cycle or we're operating on a very
// small heap, fake heap_marked so it looks like next_gc is
// the appropriate growth from heap_marked, even though the
// real heap_marked may not have a meaningful value (on the
// first cycle) or may be much smaller (resulting in a large
// error response).
if memstats.next_gc <= heapminimum {
memstats.heap_marked = uint64(float64(memstats.next_gc) / (1 + c.triggerRatio))
memstats.heap_reachable = memstats.heap_marked
}
// Compute the heap goal for this cycle
c.heapGoal = memstats.heap_reachable + memstats.heap_reachable*uint64(gcpercent)/100
// Compute the total mark utilization goal and divide it among
// dedicated and fractional workers.
totalUtilizationGoal := float64(gomaxprocs) * gcGoalUtilization
c.dedicatedMarkWorkersNeeded = int64(totalUtilizationGoal)
c.fractionalUtilizationGoal = totalUtilizationGoal - float64(c.dedicatedMarkWorkersNeeded)
if c.fractionalUtilizationGoal > 0 {
c.fractionalMarkWorkersNeeded = 1
} else {
c.fractionalMarkWorkersNeeded = 0
}
// Clear per-P state
for _, p := range &allp {
if p == nil {
break
}
p.gcAssistTime = 0
}
// Compute initial values for controls that are updated
// throughout the cycle.
c.revise()
// Set up a timer to revise periodically
c.reviseTimer.f = func(interface{}, uintptr) {
gcController.revise()
}
c.reviseTimer.period = 10 * 1000 * 1000
c.reviseTimer.when = nanotime() + c.reviseTimer.period
addtimer(&c.reviseTimer)
}
// revise updates the assist ratio during the GC cycle to account for
// improved estimates. This should be called periodically during
// concurrent mark.
func (c *gcControllerState) revise() {
// Compute the expected scan work. This is a strict upper
// bound on the possible scan work in the current heap.
//
// You might consider dividing this by 2 (or by
// (100+GOGC)/100) to counter this over-estimation, but
// benchmarks show that this has almost no effect on mean
// mutator utilization, heap size, or assist time and it
// introduces the danger of under-estimating and letting the
// mutator outpace the garbage collector.
scanWorkExpected := memstats.heap_scan
// Compute the mutator assist ratio so by the time the mutator
// allocates the remaining heap bytes up to next_gc, it will
// have done (or stolen) the estimated amount of scan work.
heapDistance := int64(c.heapGoal) - int64(work.initialHeapLive)
if heapDistance <= 1024*1024 {
// heapDistance can be negative if GC start is delayed
// or if the allocation that pushed heap_live over
// next_gc is large or if the trigger is really close
// to GOGC. We don't want to set the assist negative
// (or divide by zero, or set it really high), so
// enforce a minimum on the distance.
heapDistance = 1024 * 1024
}
c.assistRatio = float64(scanWorkExpected) / float64(heapDistance)
}
// endCycle updates the GC controller state at the end of the
// concurrent part of the GC cycle.
func (c *gcControllerState) endCycle() {
h_t := c.triggerRatio // For debugging
// Proportional response gain for the trigger controller. Must
// be in [0, 1]. Lower values smooth out transient effects but
// take longer to respond to phase changes. Higher values
// react to phase changes quickly, but are more affected by
// transient changes. Values near 1 may be unstable.
const triggerGain = 0.5
// Stop the revise timer
deltimer(&c.reviseTimer)
// Compute next cycle trigger ratio. First, this computes the
// "error" for this cycle; that is, how far off the trigger
// was from what it should have been, accounting for both heap
// growth and GC CPU utilization. We computing the actual heap
// growth during this cycle and scale that by how far off from
// the goal CPU utilization we were (to estimate the heap
// growth if we had the desired CPU utilization). The
// difference between this estimate and the GOGC-based goal
// heap growth is the error.
goalGrowthRatio := float64(gcpercent) / 100
actualGrowthRatio := float64(memstats.heap_live)/float64(memstats.heap_marked) - 1
duration := nanotime() - c.bgMarkStartTime
// Assume background mark hit its utilization goal.
utilization := gcGoalUtilization
// Add assist utilization; avoid divide by zero.
if duration > 0 {
utilization += float64(c.assistTime) / float64(duration*int64(gomaxprocs))
}
triggerError := goalGrowthRatio - c.triggerRatio - utilization/gcGoalUtilization*(actualGrowthRatio-c.triggerRatio)
// Finally, we adjust the trigger for next time by this error,
// damped by the proportional gain.
c.triggerRatio += triggerGain * triggerError
if c.triggerRatio < 0 {
// This can happen if the mutator is allocating very
// quickly or the GC is scanning very slowly.
c.triggerRatio = 0
} else if c.triggerRatio > goalGrowthRatio*0.95 {
// Ensure there's always a little margin so that the
// mutator assist ratio isn't infinity.
c.triggerRatio = goalGrowthRatio * 0.95
}
if debug.gcpacertrace > 0 {
// Print controller state in terms of the design
// document.
H_m_prev := memstats.heap_marked
H_T := memstats.next_gc
h_a := actualGrowthRatio
H_a := memstats.heap_live
h_g := goalGrowthRatio
H_g := int64(float64(H_m_prev) * (1 + h_g))
u_a := utilization
u_g := gcGoalUtilization
W_a := c.scanWork
print("pacer: H_m_prev=", H_m_prev,
" h_t=", h_t, " H_T=", H_T,
" h_a=", h_a, " H_a=", H_a,
" h_g=", h_g, " H_g=", H_g,
" u_a=", u_a, " u_g=", u_g,
" W_a=", W_a,
" goalΔ=", goalGrowthRatio-h_t,
" actualΔ=", h_a-h_t,
" u_a/u_g=", u_a/u_g,
"\n")
}
}
// findRunnableGCWorker returns the background mark worker for _p_ if it
// should be run. This must only be called when gcBlackenEnabled != 0.
func (c *gcControllerState) findRunnableGCWorker(_p_ *p) *g {
if gcBlackenEnabled == 0 {
throw("gcControllerState.findRunnable: blackening not enabled")
}
if _p_.gcBgMarkWorker == nil {
throw("gcControllerState.findRunnable: no background mark worker")
}
if work.bgMark1.done != 0 && work.bgMark2.done != 0 {
// Background mark is done. Don't schedule background
// mark worker any more. (This is not just an
// optimization. Without this we can spin scheduling
// the background worker and having it return
// immediately with no work to do.)
return nil
}
decIfPositive := func(ptr *int64) bool {
if *ptr > 0 {
if xaddint64(ptr, -1) >= 0 {
return true
}
// We lost a race
xaddint64(ptr, +1)
}
return false
}
if decIfPositive(&c.dedicatedMarkWorkersNeeded) {
// This P is now dedicated to marking until the end of
// the concurrent mark phase.
_p_.gcMarkWorkerMode = gcMarkWorkerDedicatedMode
// TODO(austin): This P isn't going to run anything
// else for a while, so kick everything out of its run
// queue.
} else {
if _p_.gcw.wbuf == 0 && work.full == 0 && work.partial == 0 {
// No work to be done right now. This can
// happen at the end of the mark phase when
// there are still assists tapering off. Don't
// bother running background mark because
// it'll just return immediately.
return nil
}
if !decIfPositive(&c.fractionalMarkWorkersNeeded) {
// No more workers are need right now.
return nil
}
// This P has picked the token for the fractional worker.
// Is the GC currently under or at the utilization goal?
// If so, do more work.
//
// We used to check whether doing one time slice of work
// would remain under the utilization goal, but that has the
// effect of delaying work until the mutator has run for
// enough time slices to pay for the work. During those time
// slices, write barriers are enabled, so the mutator is running slower.
// Now instead we do the work whenever we're under or at the
// utilization work and pay for it by letting the mutator run later.
// This doesn't change the overall utilization averages, but it
// front loads the GC work so that the GC finishes earlier and
// write barriers can be turned off sooner, effectively giving
// the mutator a faster machine.
//
// The old, slower behavior can be restored by setting
// gcForcePreemptNS = forcePreemptNS.
const gcForcePreemptNS = 0
// TODO(austin): We could fast path this and basically
// eliminate contention on c.fractionalMarkWorkersNeeded by
// precomputing the minimum time at which it's worth
// next scheduling the fractional worker. Then Ps
// don't have to fight in the window where we've
// passed that deadline and no one has started the
// worker yet.
//
// TODO(austin): Shorter preemption interval for mark
// worker to improve fairness and give this
// finer-grained control over schedule?
now := nanotime() - gcController.bgMarkStartTime
then := now + gcForcePreemptNS
timeUsed := c.fractionalMarkTime + gcForcePreemptNS
if then > 0 && float64(timeUsed)/float64(then) > c.fractionalUtilizationGoal {
// Nope, we'd overshoot the utilization goal
xaddint64(&c.fractionalMarkWorkersNeeded, +1)
return nil
}
_p_.gcMarkWorkerMode = gcMarkWorkerFractionalMode
}
// Run the background mark worker
gp := _p_.gcBgMarkWorker
casgstatus(gp, _Gwaiting, _Grunnable)
if trace.enabled {
traceGoUnpark(gp, 0)
}
return gp
}
// gcGoalUtilization is the goal CPU utilization for background
// marking as a fraction of GOMAXPROCS.
const gcGoalUtilization = 0.25
// gcBgCreditSlack is the amount of scan work credit background
// scanning can accumulate locally before updating
// gcController.bgScanCredit. Lower values give mutator assists more
// accurate accounting of background scanning. Higher values reduce
// memory contention.
const gcBgCreditSlack = 2000
// gcAssistTimeSlack is the nanoseconds of mutator assist time that
// can accumulate on a P before updating gcController.assistTime.
const gcAssistTimeSlack = 5000
// Determine whether to initiate a GC.
// If the GC is already working no need to trigger another one.
// This should establish a feedback loop where if the GC does not
// have sufficient time to complete then more memory will be
// requested from the OS increasing heap size thus allow future
// GCs more time to complete.
// memstat.heap_live read has a benign race.
// A false negative simple does not start a GC, a false positive
// will start a GC needlessly. Neither have correctness issues.
func shouldtriggergc() bool {
return memstats.heap_live >= memstats.next_gc && atomicloaduint(&bggc.working) == 0
}
// bgMarkSignal synchronizes the GC coordinator and background mark workers.
type bgMarkSignal struct {
// Workers race to cas to 1. Winner signals coordinator.
done uint32
// Coordinator to wake up.
lock mutex
g *g
wake bool
}
func (s *bgMarkSignal) wait() {
lock(&s.lock)
if s.wake {
// Wakeup already happened
unlock(&s.lock)
} else {
s.g = getg()
goparkunlock(&s.lock, "mark wait (idle)", traceEvGoBlock, 1)
}
s.wake = false
s.g = nil
}
// complete signals the completion of this phase of marking. This can
// be called multiple times during a cycle; only the first call has
// any effect.
func (s *bgMarkSignal) complete() {
if cas(&s.done, 0, 1) {
// This is the first worker to reach this completion point.
// Signal the main GC goroutine.
lock(&s.lock)
if s.g == nil {
// It hasn't parked yet.
s.wake = true
} else {
ready(s.g, 0)
}
unlock(&s.lock)
}
}
func (s *bgMarkSignal) clear() {
s.done = 0
}
var work struct {
full uint64 // lock-free list of full blocks workbuf
empty uint64 // lock-free list of empty blocks workbuf
partial uint64 // lock-free list of partially filled blocks workbuf
pad0 [_CacheLineSize]uint8 // prevents false-sharing between full/empty and nproc/nwait
nproc uint32
tstart int64
nwait uint32
ndone uint32
alldone note
markfor *parfor
bgMarkReady note // signal background mark worker has started
bgMarkDone uint32 // cas to 1 when at a background mark completion point
// Background mark completion signaling
// Coordination for the 2 parts of the mark phase.
bgMark1 bgMarkSignal
bgMark2 bgMarkSignal
// Copy of mheap.allspans for marker or sweeper.
spans []*mspan
// totaltime is the CPU nanoseconds spent in GC since the
// program started if debug.gctrace > 0.
totaltime int64
// bytesMarked is the number of bytes marked this cycle. This
// includes bytes blackened in scanned objects, noscan objects
// that go straight to black, and permagrey objects scanned by
// markroot during the concurrent scan phase. This is updated
// atomically during the cycle. Updates may be batched
// arbitrarily, since the value is only read at the end of the
// cycle.
//
// Because of benign races during marking, this number may not
// be the exact number of marked bytes, but it should be very
// close.
bytesMarked uint64
// initialHeapLive is the value of memstats.heap_live at the
// beginning of this GC cycle.
initialHeapLive uint64
}
// GC runs a garbage collection and blocks until the garbage
// collection is complete.
func GC() {
startGC(gcForceBlockMode)
}
const (
gcBackgroundMode = iota // concurrent GC
gcForceMode // stop-the-world GC now
gcForceBlockMode // stop-the-world GC now and wait for sweep
)
func startGC(mode int) {
// The gc is turned off (via enablegc) until the bootstrap has completed.
// Also, malloc gets called in the guts of a number of libraries that might be
// holding locks. To avoid deadlocks during stop-the-world, don't bother
// trying to run gc while holding a lock. The next mallocgc without a lock
// will do the gc instead.
mp := acquirem()
if gp := getg(); gp == mp.g0 || mp.locks > 1 || mp.preemptoff != "" || !memstats.enablegc || panicking != 0 || gcpercent < 0 {
releasem(mp)
return
}
releasem(mp)
mp = nil
if debug.gcstoptheworld == 1 {
mode = gcForceMode
} else if debug.gcstoptheworld == 2 {
mode = gcForceBlockMode
}
if mode != gcBackgroundMode {
// special synchronous cases
gc(mode)
return
}
// trigger concurrent GC
readied := false
lock(&bggc.lock)
if !bggc.started {
bggc.working = 1
bggc.started = true
readied = true
go backgroundgc()
} else if bggc.working == 0 {
bggc.working = 1
readied = true
ready(bggc.g, 0)
}
unlock(&bggc.lock)
if readied {
// This G just started or ready()d the GC goroutine.
// Switch directly to it by yielding.
Gosched()
}
}
// State of the background concurrent GC goroutine.
var bggc struct {
lock mutex
g *g
working uint
started bool
}
// backgroundgc is running in a goroutine and does the concurrent GC work.
// bggc holds the state of the backgroundgc.
func backgroundgc() {
bggc.g = getg()
for {
gc(gcBackgroundMode)
lock(&bggc.lock)
bggc.working = 0
goparkunlock(&bggc.lock, "Concurrent GC wait", traceEvGoBlock, 1)
}
}
func gc(mode int) {
// debug.gctrace variables
var stwprocs, maxprocs int32
var tSweepTerm, tScan, tInstallWB, tMark, tMarkTerm int64
var heap0, heap1, heap2, heapGoal uint64
// Ok, we're doing it! Stop everybody else
semacquire(&worldsema, false)
// Pick up the remaining unswept/not being swept spans concurrently
//
// This shouldn't happen if we're being invoked in background
// mode since proportional sweep should have just finished
// sweeping everything, but rounding errors, etc, may leave a
// few spans unswept. In forced mode, this is necessary since
// GC can be forced at any point in the sweeping cycle.
for gosweepone() != ^uintptr(0) {
sweep.nbgsweep++
}
if mode == gcBackgroundMode {
gcBgMarkStartWorkers()
}
if debug.gctrace > 0 {
stwprocs, maxprocs = gcprocs(), gomaxprocs
tSweepTerm = nanotime()
if mode == gcBackgroundMode {
// We started GC when heap_live == next_gc,
// but the mutator may have allocated between
// then and now. Report heap when GC started.
heap0 = memstats.next_gc
} else {
heap0 = memstats.heap_live
}
}
if trace.enabled {
traceGCStart()
}
systemstack(stopTheWorldWithSema)
systemstack(finishsweep_m) // finish sweep before we start concurrent scan.
// clearpools before we start the GC. If we wait they memory will not be
// reclaimed until the next GC cycle.
clearpools()
work.bytesMarked = 0
work.initialHeapLive = memstats.heap_live
if mode == gcBackgroundMode { // Do as much work concurrently as possible
gcController.startCycle()
heapGoal = gcController.heapGoal
systemstack(func() {
// Enter scan phase. This enables write
// barriers to track changes to stack frames
// above the stack barrier.
//
// TODO: This has evolved to the point where
// we carefully ensure invariants we no longer
// depend on. Either:
//
// 1) Enable full write barriers for the scan,
// but eliminate the ragged barrier below
// (since the start the world ensures all Ps
// have observed the write barrier enable) and
// consider draining during the scan.
//
// 2) Only enable write barriers for writes to
// the stack at this point, and then enable
// write barriers for heap writes when we
// enter the mark phase. This means we cannot
// drain in the scan phase and must perform a
// ragged barrier to ensure all Ps have
// enabled heap write barriers before we drain
// or enable assists.
//
// 3) Don't install stack barriers over frame
// boundaries where there are up-pointers.
setGCPhase(_GCscan)
// Concurrent scan.
startTheWorldWithSema()
if debug.gctrace > 0 {
tScan = nanotime()
}
gcscan_m()
// Enter mark phase.
if debug.gctrace > 0 {
tInstallWB = nanotime()
}
setGCPhase(_GCmark)
// Ensure all Ps have observed the phase
// change and have write barriers enabled
// before any blackening occurs.
forEachP(func(*p) {})
})
// Concurrent mark.
gcBgMarkPrepare() // Must happen before assist enable.
// At this point all Ps have enabled the mark phase
// write barrier, thus maintaining the no white to
// black invariant. Mutator assists and mark workers
// can now be enabled to safely blacken grey objects.
atomicstore(&gcBlackenEnabled, 1)
if debug.gctrace > 0 {
tMark = nanotime()
}
// Wait for background mark completion.
work.bgMark1.wait()
// The global work list is empty, but there can still be work
// sitting in the per-P work caches and there can be more
// objects reachable from global roots since they don't have write
// barriers. Rescan some roots and flush work caches.
systemstack(func() {
// rescan global data and bss.
markroot(nil, _RootData)
markroot(nil, _RootBss)
forEachP(func(_p_ *p) {
_p_.gcw.dispose()
})
})
if atomicload64(&work.full) != 0 || atomicload64(&work.partial) != 0 {
if work.bgMark2.done != 0 {
throw("work.bgMark2.done != 0")
}
gcBlackenPromptly = true
// Wait for this more aggressive background mark to complete.
work.bgMark2.wait()
} else {
work.bgMark2.done = 1
}
// Begin mark termination.
if debug.gctrace > 0 {
tMarkTerm = nanotime()
}
systemstack(stopTheWorldWithSema)
// The gcphase is _GCmark, it will transition to _GCmarktermination
// below. The important thing is that the wb remains active until
// all marking is complete. This includes writes made by the GC.
// Flush the gcWork caches. This must be done before
// endCycle since endCycle depends on statistics kept
// in these caches.
gcFlushGCWork()
gcController.endCycle()
} else {
// For non-concurrent GC (mode != gcBackgroundMode)
// The g stacks have not been scanned so clear g state
// such that mark termination scans all stacks.
gcResetGState()
if debug.gctrace > 0 {
t := nanotime()
tScan, tInstallWB, tMark, tMarkTerm = t, t, t, t
heapGoal = heap0
}
}
// World is stopped.
// Start marktermination which includes enabling the write barrier.
atomicstore(&gcBlackenEnabled, 0)
gcBlackenPromptly = false
setGCPhase(_GCmarktermination)
if debug.gctrace > 0 {
heap1 = memstats.heap_live
}
startTime := nanotime()
mp := acquirem()
mp.preemptoff = "gcing"
_g_ := getg()
_g_.m.traceback = 2
gp := _g_.m.curg
casgstatus(gp, _Grunning, _Gwaiting)
gp.waitreason = "garbage collection"
// Run gc on the g0 stack. We do this so that the g stack
// we're currently running on will no longer change. Cuts
// the root set down a bit (g0 stacks are not scanned, and
// we don't need to scan gc's internal state). We also
// need to switch to g0 so we can shrink the stack.
systemstack(func() {
gcMark(startTime)
if debug.gctrace > 0 {
heap2 = work.bytesMarked
}
if debug.gccheckmark > 0 {
// Run a full stop-the-world mark using checkmark bits,
// to check that we didn't forget to mark anything during
// the concurrent mark process.
gcResetGState() // Rescan stacks
initCheckmarks()
gcMark(startTime)
clearCheckmarks()
}
// marking is complete so we can turn the write barrier off
setGCPhase(_GCoff)
gcSweep(mode)
if debug.gctrace > 1 {
startTime = nanotime()
// The g stacks have been scanned so
// they have gcscanvalid==true and gcworkdone==true.
// Reset these so that all stacks will be rescanned.
gcResetGState()
finishsweep_m()
// Still in STW but gcphase is _GCoff, reset to _GCmarktermination
// At this point all objects will be found during the gcMark which
// does a complete STW mark and object scan.
setGCPhase(_GCmarktermination)
gcMark(startTime)
setGCPhase(_GCoff) // marking is done, turn off wb.
gcSweep(mode)
}
})
_g_.m.traceback = 0
casgstatus(gp, _Gwaiting, _Grunning)
if trace.enabled {
traceGCDone()
}
// all done
mp.preemptoff = ""
if gcphase != _GCoff {
throw("gc done but gcphase != _GCoff")
}
systemstack(startTheWorldWithSema)
semrelease(&worldsema)
releasem(mp)
mp = nil
memstats.numgc++
if debug.gctrace > 0 {
tEnd := nanotime()
// Update work.totaltime
sweepTermCpu := int64(stwprocs) * (tScan - tSweepTerm)
scanCpu := tInstallWB - tScan
installWBCpu := int64(0)
// We report idle marking time below, but omit it from
// the overall utilization here since it's "free".
markCpu := gcController.assistTime + gcController.dedicatedMarkTime + gcController.fractionalMarkTime
markTermCpu := int64(stwprocs) * (tEnd - tMarkTerm)
cycleCpu := sweepTermCpu + scanCpu + installWBCpu + markCpu + markTermCpu
work.totaltime += cycleCpu
// Compute overall utilization
totalCpu := sched.totaltime + (tEnd-sched.procresizetime)*int64(gomaxprocs)
util := work.totaltime * 100 / totalCpu
var sbuf [24]byte
printlock()
print("gc #", memstats.numgc,
" @", string(itoaDiv(sbuf[:], uint64(tSweepTerm-runtimeInitTime)/1e6, 3)), "s ",
util, "%: ")
prev := tSweepTerm
for i, ns := range []int64{tScan, tInstallWB, tMark, tMarkTerm, tEnd} {
if i != 0 {
print("+")
}
print(string(fmtNSAsMS(sbuf[:], uint64(ns-prev))))
prev = ns
}
print(" ms clock, ")
for i, ns := range []int64{sweepTermCpu, scanCpu, installWBCpu, gcController.assistTime, gcController.dedicatedMarkTime + gcController.fractionalMarkTime, gcController.idleMarkTime, markTermCpu} {
if i == 4 || i == 5 {
// Separate mark time components with /.
print("/")
} else if i != 0 {
print("+")
}
print(string(fmtNSAsMS(sbuf[:], uint64(ns))))
}
print(" ms cpu, ",
heap0>>20, "->", heap1>>20, "->", heap2>>20, " MB, ",
heapGoal>>20, " MB goal, ",
maxprocs, " P")
if mode != gcBackgroundMode {
print(" (forced)")
}
print("\n")
printunlock()
}
sweep.nbgsweep = 0
sweep.npausesweep = 0
// now that gc is done, kick off finalizer thread if needed
if !concurrentSweep {
// give the queued finalizers, if any, a chance to run
Gosched()
}
}
// gcBgMarkStartWorkers prepares background mark worker goroutines.
// These goroutines will not run until the mark phase, but they must
// be started while the work is not stopped and from a regular G
// stack. The caller must hold worldsema.
func gcBgMarkStartWorkers() {
// Background marking is performed by per-P G's. Ensure that
// each P has a background GC G.
for _, p := range &allp {
if p == nil || p.status == _Pdead {
break
}
if p.gcBgMarkWorker == nil {
go gcBgMarkWorker(p)
notetsleepg(&work.bgMarkReady, -1)
noteclear(&work.bgMarkReady)
}
}
}
// gcBgMarkPrepare sets up state for background marking.
// Mutator assists must not yet be enabled.
func gcBgMarkPrepare() {
// Background marking will stop when the work queues are empty
// and there are no more workers (note that, since this is
// concurrent, this may be a transient state, but mark
// termination will clean it up). Between background workers
// and assists, we don't really know how many workers there
// will be, so we pretend to have an arbitrarily large number
// of workers, almost all of which are "waiting". While a
// worker is working it decrements nwait. If nproc == nwait,
// there are no workers.
work.nproc = ^uint32(0)
work.nwait = ^uint32(0)
// Reset background mark completion points.
work.bgMark1.clear()
work.bgMark2.clear()
gcController.bgMarkStartTime = nanotime()
}
func gcBgMarkWorker(p *p) {
// Register this G as the background mark worker for p.
if p.gcBgMarkWorker != nil {
throw("P already has a background mark worker")
}
gp := getg()
mp := acquirem()
p.gcBgMarkWorker = gp
// After this point, the background mark worker is scheduled
// cooperatively by gcController.findRunnable. Hence, it must
// never be preempted, as this would put it into _Grunnable
// and put it on a run queue. Instead, when the preempt flag
// is set, this puts itself into _Gwaiting to be woken up by
// gcController.findRunnable at the appropriate time.
notewakeup(&work.bgMarkReady)
for {
// Go to sleep until woken by gcContoller.findRunnable.
// We can't releasem yet since even the call to gopark
// may be preempted.
gopark(func(g *g, mp unsafe.Pointer) bool {
releasem((*m)(mp))
return true
}, unsafe.Pointer(mp), "mark worker (idle)", traceEvGoBlock, 0)
// Loop until the P dies and disassociates this
// worker. (The P may later be reused, in which case
// it will get a new worker.)
if p.gcBgMarkWorker != gp {
break
}
// Disable preemption so we can use the gcw. If the
// scheduler wants to preempt us, we'll stop draining,
// dispose the gcw, and then preempt.
mp = acquirem()
if gcBlackenEnabled == 0 {
throw("gcBgMarkWorker: blackening not enabled")
}
startTime := nanotime()
decnwait := xadd(&work.nwait, -1)
if decnwait == work.nproc {
println("runtime: work.nwait=", decnwait, "work.nproc=", work.nproc)
throw("work.nwait was > work.nproc")
}
done := false
switch p.gcMarkWorkerMode {
default:
throw("gcBgMarkWorker: unexpected gcMarkWorkerMode")
case gcMarkWorkerDedicatedMode:
gcDrain(&p.gcw, gcBgCreditSlack)
// gcDrain did the xadd(&work.nwait +1) to
// match the decrement above. It only returns
// at a mark completion point.
done = true
case gcMarkWorkerFractionalMode, gcMarkWorkerIdleMode:
gcDrainUntilPreempt(&p.gcw, gcBgCreditSlack)
// Was this the last worker and did we run out
// of work?
incnwait := xadd(&work.nwait, +1)
if incnwait > work.nproc {
println("runtime: p.gcMarkWorkerMode=", p.gcMarkWorkerMode,
"work.nwait=", incnwait, "work.nproc=", work.nproc)
throw("work.nwait > work.nproc")
}
done = incnwait == work.nproc && work.full == 0 && work.partial == 0
}
// If we are near the end of the mark phase dispose of p.gcw.
if gcBlackenPromptly {
p.gcw.dispose()
}
// If this worker reached a background mark completion
// point, signal the main GC goroutine.
if done {
if gcBlackenPromptly {
if work.bgMark1.done == 0 {
throw("completing mark 2, but bgMark1.done == 0")
}
work.bgMark2.complete()
} else {
work.bgMark1.complete()
}
}
duration := nanotime() - startTime
switch p.gcMarkWorkerMode {
case gcMarkWorkerDedicatedMode:
xaddint64(&gcController.dedicatedMarkTime, duration)
xaddint64(&gcController.dedicatedMarkWorkersNeeded, 1)
case gcMarkWorkerFractionalMode:
xaddint64(&gcController.fractionalMarkTime, duration)
xaddint64(&gcController.fractionalMarkWorkersNeeded, 1)
case gcMarkWorkerIdleMode:
xaddint64(&gcController.idleMarkTime, duration)
}
}
}
// gcMarkWorkAvailable returns true if executing a mark worker
// on p is potentially useful.
func gcMarkWorkAvailable(p *p) bool {
if !p.gcw.empty() {
return true
}
if atomicload64(&work.full) != 0 || atomicload64(&work.partial) != 0 {
return true // global work available
}
return false
}
// gcFlushGCWork disposes the gcWork caches of all Ps. The world must
// be stopped.
//go:nowritebarrier
func gcFlushGCWork() {
// Gather all cached GC work. All other Ps are stopped, so
// it's safe to manipulate their GC work caches.
for i := 0; i < int(gomaxprocs); i++ {
allp[i].gcw.dispose()
}
}
// gcMark runs the mark (or, for concurrent GC, mark termination)
// STW is in effect at this point.
//TODO go:nowritebarrier
func gcMark(start_time int64) {
if debug.allocfreetrace > 0 {
tracegc()
}
if gcphase != _GCmarktermination {
throw("in gcMark expecting to see gcphase as _GCmarktermination")
}
t0 := start_time
work.tstart = start_time
gcCopySpans() // TODO(rlh): should this be hoisted and done only once? Right now it is done for normal marking and also for checkmarking.
// Make sure the per-P gcWork caches are empty. During mark
// termination, these caches can still be used temporarily,
// but must be disposed to the global lists immediately.
gcFlushGCWork()
work.nwait = 0
work.ndone = 0
work.nproc = uint32(gcprocs())
if trace.enabled {
traceGCScanStart()
}
parforsetup(work.markfor, work.nproc, uint32(_RootCount+allglen), false, markroot)
if work.nproc > 1 {
noteclear(&work.alldone)
helpgc(int32(work.nproc))
}
gchelperstart()
parfordo(work.markfor)
var gcw gcWork
gcDrain(&gcw, -1)
gcw.dispose()
if work.full != 0 {
throw("work.full != 0")
}
if work.partial != 0 {
throw("work.partial != 0")
}
if work.nproc > 1 {
notesleep(&work.alldone)
}
for i := 0; i < int(gomaxprocs); i++ {
if allp[i].gcw.wbuf != 0 {
throw("P has cached GC work at end of mark termination")
}
}
if trace.enabled {
traceGCScanDone()
}
// TODO(austin): This doesn't have to be done during STW, as
// long as we block the next GC cycle until this is done. Move
// it after we start the world, but before dropping worldsema.
// (See issue #11465.)
freeStackSpans()
cachestats()
// Compute the reachable heap size at the beginning of the
// cycle. This is approximately the marked heap size at the
// end (which we know) minus the amount of marked heap that
// was allocated after marking began (which we don't know, but
// is approximately the amount of heap that was allocated
// since marking began).
allocatedDuringCycle := memstats.heap_live - work.initialHeapLive
if work.bytesMarked >= allocatedDuringCycle {
memstats.heap_reachable = work.bytesMarked - allocatedDuringCycle
} else {
// This can happen if most of the allocation during
// the cycle never became reachable from the heap.
// Just set the reachable heap appropriation to 0 and
// let the heapminimum kick in below.
memstats.heap_reachable = 0
}
// Trigger the next GC cycle when the allocated heap has grown
// by triggerRatio over the reachable heap size. Assume that
// we're in steady state, so the reachable heap size is the
// same now as it was at the beginning of the GC cycle.
memstats.next_gc = uint64(float64(memstats.heap_reachable) * (1 + gcController.triggerRatio))
if memstats.next_gc < heapminimum {
memstats.next_gc = heapminimum
}
if int64(memstats.next_gc) < 0 {
print("next_gc=", memstats.next_gc, " bytesMarked=", work.bytesMarked, " heap_live=", memstats.heap_live, " initialHeapLive=", work.initialHeapLive, "\n")
throw("next_gc underflow")
}
// Update other GC heap size stats.
memstats.heap_live = work.bytesMarked
memstats.heap_marked = work.bytesMarked
memstats.heap_scan = uint64(gcController.scanWork)
if trace.enabled {
traceHeapAlloc()
traceNextGC()
}
t4 := nanotime()
atomicstore64(&memstats.last_gc, uint64(unixnanotime())) // must be Unix time to make sense to user
memstats.pause_ns[memstats.numgc%uint32(len(memstats.pause_ns))] = uint64(t4 - t0)
memstats.pause_end[memstats.numgc%uint32(len(memstats.pause_end))] = uint64(t4)
memstats.pause_total_ns += uint64(t4 - t0)
}
func gcSweep(mode int) {
if gcphase != _GCoff {
throw("gcSweep being done but phase is not GCoff")
}
gcCopySpans()
lock(&mheap_.lock)
mheap_.sweepgen += 2
mheap_.sweepdone = 0
sweep.spanidx = 0
unlock(&mheap_.lock)
if !_ConcurrentSweep || mode == gcForceBlockMode {
// Special case synchronous sweep.
// Record that no proportional sweeping has to happen.
lock(&mheap_.lock)
mheap_.sweepPagesPerByte = 0
mheap_.pagesSwept = 0
unlock(&mheap_.lock)
// Sweep all spans eagerly.
for sweepone() != ^uintptr(0) {
sweep.npausesweep++
}
// Do an additional mProf_GC, because all 'free' events are now real as well.
mProf_GC()
mProf_GC()
return
}
// Account how much sweeping needs to be done before the next
// GC cycle and set up proportional sweep statistics.
var pagesToSweep uintptr
for _, s := range work.spans {
if s.state == mSpanInUse {
pagesToSweep += s.npages
}
}
heapDistance := int64(memstats.next_gc) - int64(memstats.heap_live)
// Add a little margin so rounding errors and concurrent
// sweep are less likely to leave pages unswept when GC starts.
heapDistance -= 1024 * 1024
if heapDistance < _PageSize {
// Avoid setting the sweep ratio extremely high
heapDistance = _PageSize
}
lock(&mheap_.lock)
mheap_.sweepPagesPerByte = float64(pagesToSweep) / float64(heapDistance)
mheap_.pagesSwept = 0
unlock(&mheap_.lock)
// Background sweep.
lock(&sweep.lock)
if sweep.parked {
sweep.parked = false
ready(sweep.g, 0)
}
unlock(&sweep.lock)
mProf_GC()
}
func gcCopySpans() {
// Cache runtime.mheap_.allspans in work.spans to avoid conflicts with
// resizing/freeing allspans.
// New spans can be created while GC progresses, but they are not garbage for
// this round:
// - new stack spans can be created even while the world is stopped.
// - new malloc spans can be created during the concurrent sweep
// Even if this is stop-the-world, a concurrent exitsyscall can allocate a stack from heap.
lock(&mheap_.lock)
// Free the old cached mark array if necessary.
if work.spans != nil && &work.spans[0] != &h_allspans[0] {
sysFree(unsafe.Pointer(&work.spans[0]), uintptr(len(work.spans))*unsafe.Sizeof(work.spans[0]), &memstats.other_sys)
}
// Cache the current array for sweeping.
mheap_.gcspans = mheap_.allspans
work.spans = h_allspans
unlock(&mheap_.lock)
}
// gcResetGState resets the GC state of all G's and returns the length
// of allgs.
func gcResetGState() (numgs int) {
// This may be called during a concurrent phase, so make sure
// allgs doesn't change.
lock(&allglock)
for _, gp := range allgs {
gp.gcscandone = false // set to true in gcphasework
gp.gcscanvalid = false // stack has not been scanned
gp.gcalloc = 0
gp.gcscanwork = 0
}
numgs = len(allgs)
unlock(&allglock)
return
}
// Hooks for other packages
var poolcleanup func()
//go:linkname sync_runtime_registerPoolCleanup sync.runtime_registerPoolCleanup
func sync_runtime_registerPoolCleanup(f func()) {
poolcleanup = f
}
func clearpools() {
// clear sync.Pools
if poolcleanup != nil {
poolcleanup()
}
// Clear central sudog cache.
// Leave per-P caches alone, they have strictly bounded size.
// Disconnect cached list before dropping it on the floor,
// so that a dangling ref to one entry does not pin all of them.
lock(&sched.sudoglock)
var sg, sgnext *sudog
for sg = sched.sudogcache; sg != nil; sg = sgnext {
sgnext = sg.next
sg.next = nil
}
sched.sudogcache = nil
unlock(&sched.sudoglock)
// Clear central defer pools.
// Leave per-P pools alone, they have strictly bounded size.
lock(&sched.deferlock)
for i := range sched.deferpool {
// disconnect cached list before dropping it on the floor,
// so that a dangling ref to one entry does not pin all of them.
var d, dlink *_defer
for d = sched.deferpool[i]; d != nil; d = dlink {
dlink = d.link
d.link = nil
}
sched.deferpool[i] = nil
}
unlock(&sched.deferlock)
for _, p := range &allp {
if p == nil {
break
}
// clear tinyalloc pool
if c := p.mcache; c != nil {
c.tiny = nil
c.tinyoffset = 0
}
}
}
// Timing
//go:nowritebarrier
func gchelper() {
_g_ := getg()
_g_.m.traceback = 2
gchelperstart()
if trace.enabled {
traceGCScanStart()
}
// parallel mark for over GC roots
parfordo(work.markfor)
if gcphase != _GCscan {
var gcw gcWork
gcDrain(&gcw, -1) // blocks in getfull
gcw.dispose()
}
if trace.enabled {
traceGCScanDone()
}
nproc := work.nproc // work.nproc can change right after we increment work.ndone
if xadd(&work.ndone, +1) == nproc-1 {
notewakeup(&work.alldone)
}
_g_.m.traceback = 0
}
func gchelperstart() {
_g_ := getg()
if _g_.m.helpgc < 0 || _g_.m.helpgc >= _MaxGcproc {
throw("gchelperstart: bad m->helpgc")
}
if _g_ != _g_.m.g0 {
throw("gchelper not running on g0 stack")
}
}
// itoaDiv formats val/(10**dec) into buf.
func itoaDiv(buf []byte, val uint64, dec int) []byte {
i := len(buf) - 1
idec := i - dec
for val >= 10 || i >= idec {
buf[i] = byte(val%10 + '0')
i--
if i == idec {
buf[i] = '.'
i--
}
val /= 10
}
buf[i] = byte(val + '0')
return buf[i:]
}
// fmtNSAsMS nicely formats ns nanoseconds as milliseconds.
func fmtNSAsMS(buf []byte, ns uint64) []byte {
if ns >= 10e6 {
// Format as whole milliseconds.
return itoaDiv(buf, ns/1e6, 0)
}
// Format two digits of precision, with at most three decimal places.
x := ns / 1e3
if x == 0 {
buf[0] = '0'
return buf[:1]
}
dec := 3
for x >= 100 {
x /= 10
dec--
}
return itoaDiv(buf, x, dec)
}