mirror of
https://github.com/golang/go
synced 2024-11-17 20:44:47 -07:00
2b9b2720b8
In the current (pre-CL) version of the spec, the 2nd last shift example appears to be using the array declared in the last example. On a 32-bit platform, that array would have length 0, which would lead to a panic in the 2nd last example. Also, if this code were inside a function, it wouldn't compile (array declared after use). Use an explicitly declared array for that specific shift example. Also, split out all cases that produce different results for 32- vs 64-bit ints. Fixes #41835. Change-Id: Ie45114224509e4999197226f91f7f6f934449abb Reviewed-on: https://go-review.googlesource.com/c/go/+/260398 Trust: Robert Griesemer <gri@golang.org> Reviewed-by: Russ Cox <rsc@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
6783 lines
208 KiB
HTML
6783 lines
208 KiB
HTML
<!--{
|
||
"Title": "The Go Programming Language Specification",
|
||
"Subtitle": "Version of Oct 7, 2020",
|
||
"Path": "/ref/spec"
|
||
}-->
|
||
|
||
<h2 id="Introduction">Introduction</h2>
|
||
|
||
<p>
|
||
This is a reference manual for the Go programming language. For
|
||
more information and other documents, see <a href="/">golang.org</a>.
|
||
</p>
|
||
|
||
<p>
|
||
Go is a general-purpose language designed with systems programming
|
||
in mind. It is strongly typed and garbage-collected and has explicit
|
||
support for concurrent programming. Programs are constructed from
|
||
<i>packages</i>, whose properties allow efficient management of
|
||
dependencies.
|
||
</p>
|
||
|
||
<p>
|
||
The grammar is compact and simple to parse, allowing for easy analysis
|
||
by automatic tools such as integrated development environments.
|
||
</p>
|
||
|
||
<h2 id="Notation">Notation</h2>
|
||
<p>
|
||
The syntax is specified using Extended Backus-Naur Form (EBNF):
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
Production = production_name "=" [ Expression ] "." .
|
||
Expression = Alternative { "|" Alternative } .
|
||
Alternative = Term { Term } .
|
||
Term = production_name | token [ "…" token ] | Group | Option | Repetition .
|
||
Group = "(" Expression ")" .
|
||
Option = "[" Expression "]" .
|
||
Repetition = "{" Expression "}" .
|
||
</pre>
|
||
|
||
<p>
|
||
Productions are expressions constructed from terms and the following
|
||
operators, in increasing precedence:
|
||
</p>
|
||
<pre class="grammar">
|
||
| alternation
|
||
() grouping
|
||
[] option (0 or 1 times)
|
||
{} repetition (0 to n times)
|
||
</pre>
|
||
|
||
<p>
|
||
Lower-case production names are used to identify lexical tokens.
|
||
Non-terminals are in CamelCase. Lexical tokens are enclosed in
|
||
double quotes <code>""</code> or back quotes <code>``</code>.
|
||
</p>
|
||
|
||
<p>
|
||
The form <code>a … b</code> represents the set of characters from
|
||
<code>a</code> through <code>b</code> as alternatives. The horizontal
|
||
ellipsis <code>…</code> is also used elsewhere in the spec to informally denote various
|
||
enumerations or code snippets that are not further specified. The character <code>…</code>
|
||
(as opposed to the three characters <code>...</code>) is not a token of the Go
|
||
language.
|
||
</p>
|
||
|
||
<h2 id="Source_code_representation">Source code representation</h2>
|
||
|
||
<p>
|
||
Source code is Unicode text encoded in
|
||
<a href="https://en.wikipedia.org/wiki/UTF-8">UTF-8</a>. The text is not
|
||
canonicalized, so a single accented code point is distinct from the
|
||
same character constructed from combining an accent and a letter;
|
||
those are treated as two code points. For simplicity, this document
|
||
will use the unqualified term <i>character</i> to refer to a Unicode code point
|
||
in the source text.
|
||
</p>
|
||
<p>
|
||
Each code point is distinct; for instance, upper and lower case letters
|
||
are different characters.
|
||
</p>
|
||
<p>
|
||
Implementation restriction: For compatibility with other tools, a
|
||
compiler may disallow the NUL character (U+0000) in the source text.
|
||
</p>
|
||
<p>
|
||
Implementation restriction: For compatibility with other tools, a
|
||
compiler may ignore a UTF-8-encoded byte order mark
|
||
(U+FEFF) if it is the first Unicode code point in the source text.
|
||
A byte order mark may be disallowed anywhere else in the source.
|
||
</p>
|
||
|
||
<h3 id="Characters">Characters</h3>
|
||
|
||
<p>
|
||
The following terms are used to denote specific Unicode character classes:
|
||
</p>
|
||
<pre class="ebnf">
|
||
newline = /* the Unicode code point U+000A */ .
|
||
unicode_char = /* an arbitrary Unicode code point except newline */ .
|
||
unicode_letter = /* a Unicode code point classified as "Letter" */ .
|
||
unicode_digit = /* a Unicode code point classified as "Number, decimal digit" */ .
|
||
</pre>
|
||
|
||
<p>
|
||
In <a href="https://www.unicode.org/versions/Unicode8.0.0/">The Unicode Standard 8.0</a>,
|
||
Section 4.5 "General Category" defines a set of character categories.
|
||
Go treats all characters in any of the Letter categories Lu, Ll, Lt, Lm, or Lo
|
||
as Unicode letters, and those in the Number category Nd as Unicode digits.
|
||
</p>
|
||
|
||
<h3 id="Letters_and_digits">Letters and digits</h3>
|
||
|
||
<p>
|
||
The underscore character <code>_</code> (U+005F) is considered a letter.
|
||
</p>
|
||
<pre class="ebnf">
|
||
letter = unicode_letter | "_" .
|
||
decimal_digit = "0" … "9" .
|
||
binary_digit = "0" | "1" .
|
||
octal_digit = "0" … "7" .
|
||
hex_digit = "0" … "9" | "A" … "F" | "a" … "f" .
|
||
</pre>
|
||
|
||
<h2 id="Lexical_elements">Lexical elements</h2>
|
||
|
||
<h3 id="Comments">Comments</h3>
|
||
|
||
<p>
|
||
Comments serve as program documentation. There are two forms:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>
|
||
<i>Line comments</i> start with the character sequence <code>//</code>
|
||
and stop at the end of the line.
|
||
</li>
|
||
<li>
|
||
<i>General comments</i> start with the character sequence <code>/*</code>
|
||
and stop with the first subsequent character sequence <code>*/</code>.
|
||
</li>
|
||
</ol>
|
||
|
||
<p>
|
||
A comment cannot start inside a <a href="#Rune_literals">rune</a> or
|
||
<a href="#String_literals">string literal</a>, or inside a comment.
|
||
A general comment containing no newlines acts like a space.
|
||
Any other comment acts like a newline.
|
||
</p>
|
||
|
||
<h3 id="Tokens">Tokens</h3>
|
||
|
||
<p>
|
||
Tokens form the vocabulary of the Go language.
|
||
There are four classes: <i>identifiers</i>, <i>keywords</i>, <i>operators
|
||
and punctuation</i>, and <i>literals</i>. <i>White space</i>, formed from
|
||
spaces (U+0020), horizontal tabs (U+0009),
|
||
carriage returns (U+000D), and newlines (U+000A),
|
||
is ignored except as it separates tokens
|
||
that would otherwise combine into a single token. Also, a newline or end of file
|
||
may trigger the insertion of a <a href="#Semicolons">semicolon</a>.
|
||
While breaking the input into tokens,
|
||
the next token is the longest sequence of characters that form a
|
||
valid token.
|
||
</p>
|
||
|
||
<h3 id="Semicolons">Semicolons</h3>
|
||
|
||
<p>
|
||
The formal grammar uses semicolons <code>";"</code> as terminators in
|
||
a number of productions. Go programs may omit most of these semicolons
|
||
using the following two rules:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>
|
||
When the input is broken into tokens, a semicolon is automatically inserted
|
||
into the token stream immediately after a line's final token if that token is
|
||
<ul>
|
||
<li>an
|
||
<a href="#Identifiers">identifier</a>
|
||
</li>
|
||
|
||
<li>an
|
||
<a href="#Integer_literals">integer</a>,
|
||
<a href="#Floating-point_literals">floating-point</a>,
|
||
<a href="#Imaginary_literals">imaginary</a>,
|
||
<a href="#Rune_literals">rune</a>, or
|
||
<a href="#String_literals">string</a> literal
|
||
</li>
|
||
|
||
<li>one of the <a href="#Keywords">keywords</a>
|
||
<code>break</code>,
|
||
<code>continue</code>,
|
||
<code>fallthrough</code>, or
|
||
<code>return</code>
|
||
</li>
|
||
|
||
<li>one of the <a href="#Operators_and_punctuation">operators and punctuation</a>
|
||
<code>++</code>,
|
||
<code>--</code>,
|
||
<code>)</code>,
|
||
<code>]</code>, or
|
||
<code>}</code>
|
||
</li>
|
||
</ul>
|
||
</li>
|
||
|
||
<li>
|
||
To allow complex statements to occupy a single line, a semicolon
|
||
may be omitted before a closing <code>")"</code> or <code>"}"</code>.
|
||
</li>
|
||
</ol>
|
||
|
||
<p>
|
||
To reflect idiomatic use, code examples in this document elide semicolons
|
||
using these rules.
|
||
</p>
|
||
|
||
|
||
<h3 id="Identifiers">Identifiers</h3>
|
||
|
||
<p>
|
||
Identifiers name program entities such as variables and types.
|
||
An identifier is a sequence of one or more letters and digits.
|
||
The first character in an identifier must be a letter.
|
||
</p>
|
||
<pre class="ebnf">
|
||
identifier = letter { letter | unicode_digit } .
|
||
</pre>
|
||
<pre>
|
||
a
|
||
_x9
|
||
ThisVariableIsExported
|
||
αβ
|
||
</pre>
|
||
|
||
<p>
|
||
Some identifiers are <a href="#Predeclared_identifiers">predeclared</a>.
|
||
</p>
|
||
|
||
|
||
<h3 id="Keywords">Keywords</h3>
|
||
|
||
<p>
|
||
The following keywords are reserved and may not be used as identifiers.
|
||
</p>
|
||
<pre class="grammar">
|
||
break default func interface select
|
||
case defer go map struct
|
||
chan else goto package switch
|
||
const fallthrough if range type
|
||
continue for import return var
|
||
</pre>
|
||
|
||
<h3 id="Operators_and_punctuation">Operators and punctuation</h3>
|
||
|
||
<p>
|
||
The following character sequences represent <a href="#Operators">operators</a>
|
||
(including <a href="#assign_op">assignment operators</a>) and punctuation:
|
||
</p>
|
||
<pre class="grammar">
|
||
+ & += &= && == != ( )
|
||
- | -= |= || < <= [ ]
|
||
* ^ *= ^= <- > >= { }
|
||
/ << /= <<= ++ = := , ;
|
||
% >> %= >>= -- ! ... . :
|
||
&^ &^=
|
||
</pre>
|
||
|
||
<h3 id="Integer_literals">Integer literals</h3>
|
||
|
||
<p>
|
||
An integer literal is a sequence of digits representing an
|
||
<a href="#Constants">integer constant</a>.
|
||
An optional prefix sets a non-decimal base: <code>0b</code> or <code>0B</code>
|
||
for binary, <code>0</code>, <code>0o</code>, or <code>0O</code> for octal,
|
||
and <code>0x</code> or <code>0X</code> for hexadecimal.
|
||
A single <code>0</code> is considered a decimal zero.
|
||
In hexadecimal literals, letters <code>a</code> through <code>f</code>
|
||
and <code>A</code> through <code>F</code> represent values 10 through 15.
|
||
</p>
|
||
|
||
<p>
|
||
For readability, an underscore character <code>_</code> may appear after
|
||
a base prefix or between successive digits; such underscores do not change
|
||
the literal's value.
|
||
</p>
|
||
<pre class="ebnf">
|
||
int_lit = decimal_lit | binary_lit | octal_lit | hex_lit .
|
||
decimal_lit = "0" | ( "1" … "9" ) [ [ "_" ] decimal_digits ] .
|
||
binary_lit = "0" ( "b" | "B" ) [ "_" ] binary_digits .
|
||
octal_lit = "0" [ "o" | "O" ] [ "_" ] octal_digits .
|
||
hex_lit = "0" ( "x" | "X" ) [ "_" ] hex_digits .
|
||
|
||
decimal_digits = decimal_digit { [ "_" ] decimal_digit } .
|
||
binary_digits = binary_digit { [ "_" ] binary_digit } .
|
||
octal_digits = octal_digit { [ "_" ] octal_digit } .
|
||
hex_digits = hex_digit { [ "_" ] hex_digit } .
|
||
</pre>
|
||
|
||
<pre>
|
||
42
|
||
4_2
|
||
0600
|
||
0_600
|
||
0o600
|
||
0O600 // second character is capital letter 'O'
|
||
0xBadFace
|
||
0xBad_Face
|
||
0x_67_7a_2f_cc_40_c6
|
||
170141183460469231731687303715884105727
|
||
170_141183_460469_231731_687303_715884_105727
|
||
|
||
_42 // an identifier, not an integer literal
|
||
42_ // invalid: _ must separate successive digits
|
||
4__2 // invalid: only one _ at a time
|
||
0_xBadFace // invalid: _ must separate successive digits
|
||
</pre>
|
||
|
||
|
||
<h3 id="Floating-point_literals">Floating-point literals</h3>
|
||
|
||
<p>
|
||
A floating-point literal is a decimal or hexadecimal representation of a
|
||
<a href="#Constants">floating-point constant</a>.
|
||
</p>
|
||
|
||
<p>
|
||
A decimal floating-point literal consists of an integer part (decimal digits),
|
||
a decimal point, a fractional part (decimal digits), and an exponent part
|
||
(<code>e</code> or <code>E</code> followed by an optional sign and decimal digits).
|
||
One of the integer part or the fractional part may be elided; one of the decimal point
|
||
or the exponent part may be elided.
|
||
An exponent value exp scales the mantissa (integer and fractional part) by 10<sup>exp</sup>.
|
||
</p>
|
||
|
||
<p>
|
||
A hexadecimal floating-point literal consists of a <code>0x</code> or <code>0X</code>
|
||
prefix, an integer part (hexadecimal digits), a radix point, a fractional part (hexadecimal digits),
|
||
and an exponent part (<code>p</code> or <code>P</code> followed by an optional sign and decimal digits).
|
||
One of the integer part or the fractional part may be elided; the radix point may be elided as well,
|
||
but the exponent part is required. (This syntax matches the one given in IEEE 754-2008 §5.12.3.)
|
||
An exponent value exp scales the mantissa (integer and fractional part) by 2<sup>exp</sup>.
|
||
</p>
|
||
|
||
<p>
|
||
For readability, an underscore character <code>_</code> may appear after
|
||
a base prefix or between successive digits; such underscores do not change
|
||
the literal value.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
float_lit = decimal_float_lit | hex_float_lit .
|
||
|
||
decimal_float_lit = decimal_digits "." [ decimal_digits ] [ decimal_exponent ] |
|
||
decimal_digits decimal_exponent |
|
||
"." decimal_digits [ decimal_exponent ] .
|
||
decimal_exponent = ( "e" | "E" ) [ "+" | "-" ] decimal_digits .
|
||
|
||
hex_float_lit = "0" ( "x" | "X" ) hex_mantissa hex_exponent .
|
||
hex_mantissa = [ "_" ] hex_digits "." [ hex_digits ] |
|
||
[ "_" ] hex_digits |
|
||
"." hex_digits .
|
||
hex_exponent = ( "p" | "P" ) [ "+" | "-" ] decimal_digits .
|
||
</pre>
|
||
|
||
<pre>
|
||
0.
|
||
72.40
|
||
072.40 // == 72.40
|
||
2.71828
|
||
1.e+0
|
||
6.67428e-11
|
||
1E6
|
||
.25
|
||
.12345E+5
|
||
1_5. // == 15.0
|
||
0.15e+0_2 // == 15.0
|
||
|
||
0x1p-2 // == 0.25
|
||
0x2.p10 // == 2048.0
|
||
0x1.Fp+0 // == 1.9375
|
||
0X.8p-0 // == 0.5
|
||
0X_1FFFP-16 // == 0.1249847412109375
|
||
0x15e-2 // == 0x15e - 2 (integer subtraction)
|
||
|
||
0x.p1 // invalid: mantissa has no digits
|
||
1p-2 // invalid: p exponent requires hexadecimal mantissa
|
||
0x1.5e-2 // invalid: hexadecimal mantissa requires p exponent
|
||
1_.5 // invalid: _ must separate successive digits
|
||
1._5 // invalid: _ must separate successive digits
|
||
1.5_e1 // invalid: _ must separate successive digits
|
||
1.5e_1 // invalid: _ must separate successive digits
|
||
1.5e1_ // invalid: _ must separate successive digits
|
||
</pre>
|
||
|
||
|
||
<h3 id="Imaginary_literals">Imaginary literals</h3>
|
||
|
||
<p>
|
||
An imaginary literal represents the imaginary part of a
|
||
<a href="#Constants">complex constant</a>.
|
||
It consists of an <a href="#Integer_literals">integer</a> or
|
||
<a href="#Floating-point_literals">floating-point</a> literal
|
||
followed by the lower-case letter <code>i</code>.
|
||
The value of an imaginary literal is the value of the respective
|
||
integer or floating-point literal multiplied by the imaginary unit <i>i</i>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
imaginary_lit = (decimal_digits | int_lit | float_lit) "i" .
|
||
</pre>
|
||
|
||
<p>
|
||
For backward compatibility, an imaginary literal's integer part consisting
|
||
entirely of decimal digits (and possibly underscores) is considered a decimal
|
||
integer, even if it starts with a leading <code>0</code>.
|
||
</p>
|
||
|
||
<pre>
|
||
0i
|
||
0123i // == 123i for backward-compatibility
|
||
0o123i // == 0o123 * 1i == 83i
|
||
0xabci // == 0xabc * 1i == 2748i
|
||
0.i
|
||
2.71828i
|
||
1.e+0i
|
||
6.67428e-11i
|
||
1E6i
|
||
.25i
|
||
.12345E+5i
|
||
0x1p-2i // == 0x1p-2 * 1i == 0.25i
|
||
</pre>
|
||
|
||
|
||
<h3 id="Rune_literals">Rune literals</h3>
|
||
|
||
<p>
|
||
A rune literal represents a <a href="#Constants">rune constant</a>,
|
||
an integer value identifying a Unicode code point.
|
||
A rune literal is expressed as one or more characters enclosed in single quotes,
|
||
as in <code>'x'</code> or <code>'\n'</code>.
|
||
Within the quotes, any character may appear except newline and unescaped single
|
||
quote. A single quoted character represents the Unicode value
|
||
of the character itself,
|
||
while multi-character sequences beginning with a backslash encode
|
||
values in various formats.
|
||
</p>
|
||
|
||
<p>
|
||
The simplest form represents the single character within the quotes;
|
||
since Go source text is Unicode characters encoded in UTF-8, multiple
|
||
UTF-8-encoded bytes may represent a single integer value. For
|
||
instance, the literal <code>'a'</code> holds a single byte representing
|
||
a literal <code>a</code>, Unicode U+0061, value <code>0x61</code>, while
|
||
<code>'ä'</code> holds two bytes (<code>0xc3</code> <code>0xa4</code>) representing
|
||
a literal <code>a</code>-dieresis, U+00E4, value <code>0xe4</code>.
|
||
</p>
|
||
|
||
<p>
|
||
Several backslash escapes allow arbitrary values to be encoded as
|
||
ASCII text. There are four ways to represent the integer value
|
||
as a numeric constant: <code>\x</code> followed by exactly two hexadecimal
|
||
digits; <code>\u</code> followed by exactly four hexadecimal digits;
|
||
<code>\U</code> followed by exactly eight hexadecimal digits, and a
|
||
plain backslash <code>\</code> followed by exactly three octal digits.
|
||
In each case the value of the literal is the value represented by
|
||
the digits in the corresponding base.
|
||
</p>
|
||
|
||
<p>
|
||
Although these representations all result in an integer, they have
|
||
different valid ranges. Octal escapes must represent a value between
|
||
0 and 255 inclusive. Hexadecimal escapes satisfy this condition
|
||
by construction. The escapes <code>\u</code> and <code>\U</code>
|
||
represent Unicode code points so within them some values are illegal,
|
||
in particular those above <code>0x10FFFF</code> and surrogate halves.
|
||
</p>
|
||
|
||
<p>
|
||
After a backslash, certain single-character escapes represent special values:
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
\a U+0007 alert or bell
|
||
\b U+0008 backspace
|
||
\f U+000C form feed
|
||
\n U+000A line feed or newline
|
||
\r U+000D carriage return
|
||
\t U+0009 horizontal tab
|
||
\v U+000b vertical tab
|
||
\\ U+005c backslash
|
||
\' U+0027 single quote (valid escape only within rune literals)
|
||
\" U+0022 double quote (valid escape only within string literals)
|
||
</pre>
|
||
|
||
<p>
|
||
All other sequences starting with a backslash are illegal inside rune literals.
|
||
</p>
|
||
<pre class="ebnf">
|
||
rune_lit = "'" ( unicode_value | byte_value ) "'" .
|
||
unicode_value = unicode_char | little_u_value | big_u_value | escaped_char .
|
||
byte_value = octal_byte_value | hex_byte_value .
|
||
octal_byte_value = `\` octal_digit octal_digit octal_digit .
|
||
hex_byte_value = `\` "x" hex_digit hex_digit .
|
||
little_u_value = `\` "u" hex_digit hex_digit hex_digit hex_digit .
|
||
big_u_value = `\` "U" hex_digit hex_digit hex_digit hex_digit
|
||
hex_digit hex_digit hex_digit hex_digit .
|
||
escaped_char = `\` ( "a" | "b" | "f" | "n" | "r" | "t" | "v" | `\` | "'" | `"` ) .
|
||
</pre>
|
||
|
||
<pre>
|
||
'a'
|
||
'ä'
|
||
'本'
|
||
'\t'
|
||
'\000'
|
||
'\007'
|
||
'\377'
|
||
'\x07'
|
||
'\xff'
|
||
'\u12e4'
|
||
'\U00101234'
|
||
'\'' // rune literal containing single quote character
|
||
'aa' // illegal: too many characters
|
||
'\xa' // illegal: too few hexadecimal digits
|
||
'\0' // illegal: too few octal digits
|
||
'\uDFFF' // illegal: surrogate half
|
||
'\U00110000' // illegal: invalid Unicode code point
|
||
</pre>
|
||
|
||
|
||
<h3 id="String_literals">String literals</h3>
|
||
|
||
<p>
|
||
A string literal represents a <a href="#Constants">string constant</a>
|
||
obtained from concatenating a sequence of characters. There are two forms:
|
||
raw string literals and interpreted string literals.
|
||
</p>
|
||
|
||
<p>
|
||
Raw string literals are character sequences between back quotes, as in
|
||
<code>`foo`</code>. Within the quotes, any character may appear except
|
||
back quote. The value of a raw string literal is the
|
||
string composed of the uninterpreted (implicitly UTF-8-encoded) characters
|
||
between the quotes;
|
||
in particular, backslashes have no special meaning and the string may
|
||
contain newlines.
|
||
Carriage return characters ('\r') inside raw string literals
|
||
are discarded from the raw string value.
|
||
</p>
|
||
|
||
<p>
|
||
Interpreted string literals are character sequences between double
|
||
quotes, as in <code>"bar"</code>.
|
||
Within the quotes, any character may appear except newline and unescaped double quote.
|
||
The text between the quotes forms the
|
||
value of the literal, with backslash escapes interpreted as they
|
||
are in <a href="#Rune_literals">rune literals</a> (except that <code>\'</code> is illegal and
|
||
<code>\"</code> is legal), with the same restrictions.
|
||
The three-digit octal (<code>\</code><i>nnn</i>)
|
||
and two-digit hexadecimal (<code>\x</code><i>nn</i>) escapes represent individual
|
||
<i>bytes</i> of the resulting string; all other escapes represent
|
||
the (possibly multi-byte) UTF-8 encoding of individual <i>characters</i>.
|
||
Thus inside a string literal <code>\377</code> and <code>\xFF</code> represent
|
||
a single byte of value <code>0xFF</code>=255, while <code>ÿ</code>,
|
||
<code>\u00FF</code>, <code>\U000000FF</code> and <code>\xc3\xbf</code> represent
|
||
the two bytes <code>0xc3</code> <code>0xbf</code> of the UTF-8 encoding of character
|
||
U+00FF.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
string_lit = raw_string_lit | interpreted_string_lit .
|
||
raw_string_lit = "`" { unicode_char | newline } "`" .
|
||
interpreted_string_lit = `"` { unicode_value | byte_value } `"` .
|
||
</pre>
|
||
|
||
<pre>
|
||
`abc` // same as "abc"
|
||
`\n
|
||
\n` // same as "\\n\n\\n"
|
||
"\n"
|
||
"\"" // same as `"`
|
||
"Hello, world!\n"
|
||
"日本語"
|
||
"\u65e5本\U00008a9e"
|
||
"\xff\u00FF"
|
||
"\uD800" // illegal: surrogate half
|
||
"\U00110000" // illegal: invalid Unicode code point
|
||
</pre>
|
||
|
||
<p>
|
||
These examples all represent the same string:
|
||
</p>
|
||
|
||
<pre>
|
||
"日本語" // UTF-8 input text
|
||
`日本語` // UTF-8 input text as a raw literal
|
||
"\u65e5\u672c\u8a9e" // the explicit Unicode code points
|
||
"\U000065e5\U0000672c\U00008a9e" // the explicit Unicode code points
|
||
"\xe6\x97\xa5\xe6\x9c\xac\xe8\xaa\x9e" // the explicit UTF-8 bytes
|
||
</pre>
|
||
|
||
<p>
|
||
If the source code represents a character as two code points, such as
|
||
a combining form involving an accent and a letter, the result will be
|
||
an error if placed in a rune literal (it is not a single code
|
||
point), and will appear as two code points if placed in a string
|
||
literal.
|
||
</p>
|
||
|
||
|
||
<h2 id="Constants">Constants</h2>
|
||
|
||
<p>There are <i>boolean constants</i>,
|
||
<i>rune constants</i>,
|
||
<i>integer constants</i>,
|
||
<i>floating-point constants</i>, <i>complex constants</i>,
|
||
and <i>string constants</i>. Rune, integer, floating-point,
|
||
and complex constants are
|
||
collectively called <i>numeric constants</i>.
|
||
</p>
|
||
|
||
<p>
|
||
A constant value is represented by a
|
||
<a href="#Rune_literals">rune</a>,
|
||
<a href="#Integer_literals">integer</a>,
|
||
<a href="#Floating-point_literals">floating-point</a>,
|
||
<a href="#Imaginary_literals">imaginary</a>,
|
||
or
|
||
<a href="#String_literals">string</a> literal,
|
||
an identifier denoting a constant,
|
||
a <a href="#Constant_expressions">constant expression</a>,
|
||
a <a href="#Conversions">conversion</a> with a result that is a constant, or
|
||
the result value of some built-in functions such as
|
||
<code>unsafe.Sizeof</code> applied to any value,
|
||
<code>cap</code> or <code>len</code> applied to
|
||
<a href="#Length_and_capacity">some expressions</a>,
|
||
<code>real</code> and <code>imag</code> applied to a complex constant
|
||
and <code>complex</code> applied to numeric constants.
|
||
The boolean truth values are represented by the predeclared constants
|
||
<code>true</code> and <code>false</code>. The predeclared identifier
|
||
<a href="#Iota">iota</a> denotes an integer constant.
|
||
</p>
|
||
|
||
<p>
|
||
In general, complex constants are a form of
|
||
<a href="#Constant_expressions">constant expression</a>
|
||
and are discussed in that section.
|
||
</p>
|
||
|
||
<p>
|
||
Numeric constants represent exact values of arbitrary precision and do not overflow.
|
||
Consequently, there are no constants denoting the IEEE-754 negative zero, infinity,
|
||
and not-a-number values.
|
||
</p>
|
||
|
||
<p>
|
||
Constants may be <a href="#Types">typed</a> or <i>untyped</i>.
|
||
Literal constants, <code>true</code>, <code>false</code>, <code>iota</code>,
|
||
and certain <a href="#Constant_expressions">constant expressions</a>
|
||
containing only untyped constant operands are untyped.
|
||
</p>
|
||
|
||
<p>
|
||
A constant may be given a type explicitly by a <a href="#Constant_declarations">constant declaration</a>
|
||
or <a href="#Conversions">conversion</a>, or implicitly when used in a
|
||
<a href="#Variable_declarations">variable declaration</a> or an
|
||
<a href="#Assignments">assignment</a> or as an
|
||
operand in an <a href="#Expressions">expression</a>.
|
||
It is an error if the constant value
|
||
cannot be <a href="#Representability">represented</a> as a value of the respective type.
|
||
</p>
|
||
|
||
<p>
|
||
An untyped constant has a <i>default type</i> which is the type to which the
|
||
constant is implicitly converted in contexts where a typed value is required,
|
||
for instance, in a <a href="#Short_variable_declarations">short variable declaration</a>
|
||
such as <code>i := 0</code> where there is no explicit type.
|
||
The default type of an untyped constant is <code>bool</code>, <code>rune</code>,
|
||
<code>int</code>, <code>float64</code>, <code>complex128</code> or <code>string</code>
|
||
respectively, depending on whether it is a boolean, rune, integer, floating-point,
|
||
complex, or string constant.
|
||
</p>
|
||
|
||
<p>
|
||
Implementation restriction: Although numeric constants have arbitrary
|
||
precision in the language, a compiler may implement them using an
|
||
internal representation with limited precision. That said, every
|
||
implementation must:
|
||
</p>
|
||
|
||
<ul>
|
||
<li>Represent integer constants with at least 256 bits.</li>
|
||
|
||
<li>Represent floating-point constants, including the parts of
|
||
a complex constant, with a mantissa of at least 256 bits
|
||
and a signed binary exponent of at least 16 bits.</li>
|
||
|
||
<li>Give an error if unable to represent an integer constant
|
||
precisely.</li>
|
||
|
||
<li>Give an error if unable to represent a floating-point or
|
||
complex constant due to overflow.</li>
|
||
|
||
<li>Round to the nearest representable constant if unable to
|
||
represent a floating-point or complex constant due to limits
|
||
on precision.</li>
|
||
</ul>
|
||
|
||
<p>
|
||
These requirements apply both to literal constants and to the result
|
||
of evaluating <a href="#Constant_expressions">constant
|
||
expressions</a>.
|
||
</p>
|
||
|
||
|
||
<h2 id="Variables">Variables</h2>
|
||
|
||
<p>
|
||
A variable is a storage location for holding a <i>value</i>.
|
||
The set of permissible values is determined by the
|
||
variable's <i><a href="#Types">type</a></i>.
|
||
</p>
|
||
|
||
<p>
|
||
A <a href="#Variable_declarations">variable declaration</a>
|
||
or, for function parameters and results, the signature
|
||
of a <a href="#Function_declarations">function declaration</a>
|
||
or <a href="#Function_literals">function literal</a> reserves
|
||
storage for a named variable.
|
||
|
||
Calling the built-in function <a href="#Allocation"><code>new</code></a>
|
||
or taking the address of a <a href="#Composite_literals">composite literal</a>
|
||
allocates storage for a variable at run time.
|
||
Such an anonymous variable is referred to via a (possibly implicit)
|
||
<a href="#Address_operators">pointer indirection</a>.
|
||
</p>
|
||
|
||
<p>
|
||
<i>Structured</i> variables of <a href="#Array_types">array</a>, <a href="#Slice_types">slice</a>,
|
||
and <a href="#Struct_types">struct</a> types have elements and fields that may
|
||
be <a href="#Address_operators">addressed</a> individually. Each such element
|
||
acts like a variable.
|
||
</p>
|
||
|
||
<p>
|
||
The <i>static type</i> (or just <i>type</i>) of a variable is the
|
||
type given in its declaration, the type provided in the
|
||
<code>new</code> call or composite literal, or the type of
|
||
an element of a structured variable.
|
||
Variables of interface type also have a distinct <i>dynamic type</i>,
|
||
which is the concrete type of the value assigned to the variable at run time
|
||
(unless the value is the predeclared identifier <code>nil</code>,
|
||
which has no type).
|
||
The dynamic type may vary during execution but values stored in interface
|
||
variables are always <a href="#Assignability">assignable</a>
|
||
to the static type of the variable.
|
||
</p>
|
||
|
||
<pre>
|
||
var x interface{} // x is nil and has static type interface{}
|
||
var v *T // v has value nil, static type *T
|
||
x = 42 // x has value 42 and dynamic type int
|
||
x = v // x has value (*T)(nil) and dynamic type *T
|
||
</pre>
|
||
|
||
<p>
|
||
A variable's value is retrieved by referring to the variable in an
|
||
<a href="#Expressions">expression</a>; it is the most recent value
|
||
<a href="#Assignments">assigned</a> to the variable.
|
||
If a variable has not yet been assigned a value, its value is the
|
||
<a href="#The_zero_value">zero value</a> for its type.
|
||
</p>
|
||
|
||
|
||
<h2 id="Types">Types</h2>
|
||
|
||
<p>
|
||
A type determines a set of values together with operations and methods specific
|
||
to those values. A type may be denoted by a <i>type name</i>, if it has one,
|
||
or specified using a <i>type literal</i>, which composes a type from existing types.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
Type = TypeName | TypeLit | "(" Type ")" .
|
||
TypeName = identifier | QualifiedIdent .
|
||
TypeLit = ArrayType | StructType | PointerType | FunctionType | InterfaceType |
|
||
SliceType | MapType | ChannelType .
|
||
</pre>
|
||
|
||
<p>
|
||
The language <a href="#Predeclared_identifiers">predeclares</a> certain type names.
|
||
Others are introduced with <a href="#Type_declarations">type declarations</a>.
|
||
<i>Composite types</i>—array, struct, pointer, function,
|
||
interface, slice, map, and channel types—may be constructed using
|
||
type literals.
|
||
</p>
|
||
|
||
<p>
|
||
Each type <code>T</code> has an <i>underlying type</i>: If <code>T</code>
|
||
is one of the predeclared boolean, numeric, or string types, or a type literal,
|
||
the corresponding underlying
|
||
type is <code>T</code> itself. Otherwise, <code>T</code>'s underlying type
|
||
is the underlying type of the type to which <code>T</code> refers in its
|
||
<a href="#Type_declarations">type declaration</a>.
|
||
</p>
|
||
|
||
<pre>
|
||
type (
|
||
A1 = string
|
||
A2 = A1
|
||
)
|
||
|
||
type (
|
||
B1 string
|
||
B2 B1
|
||
B3 []B1
|
||
B4 B3
|
||
)
|
||
</pre>
|
||
|
||
<p>
|
||
The underlying type of <code>string</code>, <code>A1</code>, <code>A2</code>, <code>B1</code>,
|
||
and <code>B2</code> is <code>string</code>.
|
||
The underlying type of <code>[]B1</code>, <code>B3</code>, and <code>B4</code> is <code>[]B1</code>.
|
||
</p>
|
||
|
||
<h3 id="Method_sets">Method sets</h3>
|
||
<p>
|
||
A type may have a <i>method set</i> associated with it.
|
||
The method set of an <a href="#Interface_types">interface type</a> is its interface.
|
||
The method set of any other type <code>T</code> consists of all
|
||
<a href="#Method_declarations">methods</a> declared with receiver type <code>T</code>.
|
||
The method set of the corresponding <a href="#Pointer_types">pointer type</a> <code>*T</code>
|
||
is the set of all methods declared with receiver <code>*T</code> or <code>T</code>
|
||
(that is, it also contains the method set of <code>T</code>).
|
||
Further rules apply to structs containing embedded fields, as described
|
||
in the section on <a href="#Struct_types">struct types</a>.
|
||
Any other type has an empty method set.
|
||
In a method set, each method must have a
|
||
<a href="#Uniqueness_of_identifiers">unique</a>
|
||
non-<a href="#Blank_identifier">blank</a> <a href="#MethodName">method name</a>.
|
||
</p>
|
||
|
||
<p>
|
||
The method set of a type determines the interfaces that the
|
||
type <a href="#Interface_types">implements</a>
|
||
and the methods that can be <a href="#Calls">called</a>
|
||
using a receiver of that type.
|
||
</p>
|
||
|
||
<h3 id="Boolean_types">Boolean types</h3>
|
||
|
||
<p>
|
||
A <i>boolean type</i> represents the set of Boolean truth values
|
||
denoted by the predeclared constants <code>true</code>
|
||
and <code>false</code>. The predeclared boolean type is <code>bool</code>;
|
||
it is a <a href="#Type_definitions">defined type</a>.
|
||
</p>
|
||
|
||
<h3 id="Numeric_types">Numeric types</h3>
|
||
|
||
<p>
|
||
A <i>numeric type</i> represents sets of integer or floating-point values.
|
||
The predeclared architecture-independent numeric types are:
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
uint8 the set of all unsigned 8-bit integers (0 to 255)
|
||
uint16 the set of all unsigned 16-bit integers (0 to 65535)
|
||
uint32 the set of all unsigned 32-bit integers (0 to 4294967295)
|
||
uint64 the set of all unsigned 64-bit integers (0 to 18446744073709551615)
|
||
|
||
int8 the set of all signed 8-bit integers (-128 to 127)
|
||
int16 the set of all signed 16-bit integers (-32768 to 32767)
|
||
int32 the set of all signed 32-bit integers (-2147483648 to 2147483647)
|
||
int64 the set of all signed 64-bit integers (-9223372036854775808 to 9223372036854775807)
|
||
|
||
float32 the set of all IEEE-754 32-bit floating-point numbers
|
||
float64 the set of all IEEE-754 64-bit floating-point numbers
|
||
|
||
complex64 the set of all complex numbers with float32 real and imaginary parts
|
||
complex128 the set of all complex numbers with float64 real and imaginary parts
|
||
|
||
byte alias for uint8
|
||
rune alias for int32
|
||
</pre>
|
||
|
||
<p>
|
||
The value of an <i>n</i>-bit integer is <i>n</i> bits wide and represented using
|
||
<a href="https://en.wikipedia.org/wiki/Two's_complement">two's complement arithmetic</a>.
|
||
</p>
|
||
|
||
<p>
|
||
There is also a set of predeclared numeric types with implementation-specific sizes:
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
uint either 32 or 64 bits
|
||
int same size as uint
|
||
uintptr an unsigned integer large enough to store the uninterpreted bits of a pointer value
|
||
</pre>
|
||
|
||
<p>
|
||
To avoid portability issues all numeric types are <a href="#Type_definitions">defined
|
||
types</a> and thus distinct except
|
||
<code>byte</code>, which is an <a href="#Alias_declarations">alias</a> for <code>uint8</code>, and
|
||
<code>rune</code>, which is an alias for <code>int32</code>.
|
||
Explicit conversions
|
||
are required when different numeric types are mixed in an expression
|
||
or assignment. For instance, <code>int32</code> and <code>int</code>
|
||
are not the same type even though they may have the same size on a
|
||
particular architecture.
|
||
|
||
|
||
<h3 id="String_types">String types</h3>
|
||
|
||
<p>
|
||
A <i>string type</i> represents the set of string values.
|
||
A string value is a (possibly empty) sequence of bytes.
|
||
The number of bytes is called the length of the string and is never negative.
|
||
Strings are immutable: once created,
|
||
it is impossible to change the contents of a string.
|
||
The predeclared string type is <code>string</code>;
|
||
it is a <a href="#Type_definitions">defined type</a>.
|
||
</p>
|
||
|
||
<p>
|
||
The length of a string <code>s</code> can be discovered using
|
||
the built-in function <a href="#Length_and_capacity"><code>len</code></a>.
|
||
The length is a compile-time constant if the string is a constant.
|
||
A string's bytes can be accessed by integer <a href="#Index_expressions">indices</a>
|
||
0 through <code>len(s)-1</code>.
|
||
It is illegal to take the address of such an element; if
|
||
<code>s[i]</code> is the <code>i</code>'th byte of a
|
||
string, <code>&s[i]</code> is invalid.
|
||
</p>
|
||
|
||
|
||
<h3 id="Array_types">Array types</h3>
|
||
|
||
<p>
|
||
An array is a numbered sequence of elements of a single
|
||
type, called the element type.
|
||
The number of elements is called the length of the array and is never negative.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ArrayType = "[" ArrayLength "]" ElementType .
|
||
ArrayLength = Expression .
|
||
ElementType = Type .
|
||
</pre>
|
||
|
||
<p>
|
||
The length is part of the array's type; it must evaluate to a
|
||
non-negative <a href="#Constants">constant</a>
|
||
<a href="#Representability">representable</a> by a value
|
||
of type <code>int</code>.
|
||
The length of array <code>a</code> can be discovered
|
||
using the built-in function <a href="#Length_and_capacity"><code>len</code></a>.
|
||
The elements can be addressed by integer <a href="#Index_expressions">indices</a>
|
||
0 through <code>len(a)-1</code>.
|
||
Array types are always one-dimensional but may be composed to form
|
||
multi-dimensional types.
|
||
</p>
|
||
|
||
<pre>
|
||
[32]byte
|
||
[2*N] struct { x, y int32 }
|
||
[1000]*float64
|
||
[3][5]int
|
||
[2][2][2]float64 // same as [2]([2]([2]float64))
|
||
</pre>
|
||
|
||
<h3 id="Slice_types">Slice types</h3>
|
||
|
||
<p>
|
||
A slice is a descriptor for a contiguous segment of an <i>underlying array</i> and
|
||
provides access to a numbered sequence of elements from that array.
|
||
A slice type denotes the set of all slices of arrays of its element type.
|
||
The number of elements is called the length of the slice and is never negative.
|
||
The value of an uninitialized slice is <code>nil</code>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
SliceType = "[" "]" ElementType .
|
||
</pre>
|
||
|
||
<p>
|
||
The length of a slice <code>s</code> can be discovered by the built-in function
|
||
<a href="#Length_and_capacity"><code>len</code></a>; unlike with arrays it may change during
|
||
execution. The elements can be addressed by integer <a href="#Index_expressions">indices</a>
|
||
0 through <code>len(s)-1</code>. The slice index of a
|
||
given element may be less than the index of the same element in the
|
||
underlying array.
|
||
</p>
|
||
<p>
|
||
A slice, once initialized, is always associated with an underlying
|
||
array that holds its elements. A slice therefore shares storage
|
||
with its array and with other slices of the same array; by contrast,
|
||
distinct arrays always represent distinct storage.
|
||
</p>
|
||
<p>
|
||
The array underlying a slice may extend past the end of the slice.
|
||
The <i>capacity</i> is a measure of that extent: it is the sum of
|
||
the length of the slice and the length of the array beyond the slice;
|
||
a slice of length up to that capacity can be created by
|
||
<a href="#Slice_expressions"><i>slicing</i></a> a new one from the original slice.
|
||
The capacity of a slice <code>a</code> can be discovered using the
|
||
built-in function <a href="#Length_and_capacity"><code>cap(a)</code></a>.
|
||
</p>
|
||
|
||
<p>
|
||
A new, initialized slice value for a given element type <code>T</code> is
|
||
made using the built-in function
|
||
<a href="#Making_slices_maps_and_channels"><code>make</code></a>,
|
||
which takes a slice type
|
||
and parameters specifying the length and optionally the capacity.
|
||
A slice created with <code>make</code> always allocates a new, hidden array
|
||
to which the returned slice value refers. That is, executing
|
||
</p>
|
||
|
||
<pre>
|
||
make([]T, length, capacity)
|
||
</pre>
|
||
|
||
<p>
|
||
produces the same slice as allocating an array and <a href="#Slice_expressions">slicing</a>
|
||
it, so these two expressions are equivalent:
|
||
</p>
|
||
|
||
<pre>
|
||
make([]int, 50, 100)
|
||
new([100]int)[0:50]
|
||
</pre>
|
||
|
||
<p>
|
||
Like arrays, slices are always one-dimensional but may be composed to construct
|
||
higher-dimensional objects.
|
||
With arrays of arrays, the inner arrays are, by construction, always the same length;
|
||
however with slices of slices (or arrays of slices), the inner lengths may vary dynamically.
|
||
Moreover, the inner slices must be initialized individually.
|
||
</p>
|
||
|
||
<h3 id="Struct_types">Struct types</h3>
|
||
|
||
<p>
|
||
A struct is a sequence of named elements, called fields, each of which has a
|
||
name and a type. Field names may be specified explicitly (IdentifierList) or
|
||
implicitly (EmbeddedField).
|
||
Within a struct, non-<a href="#Blank_identifier">blank</a> field names must
|
||
be <a href="#Uniqueness_of_identifiers">unique</a>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
StructType = "struct" "{" { FieldDecl ";" } "}" .
|
||
FieldDecl = (IdentifierList Type | EmbeddedField) [ Tag ] .
|
||
EmbeddedField = [ "*" ] TypeName .
|
||
Tag = string_lit .
|
||
</pre>
|
||
|
||
<pre>
|
||
// An empty struct.
|
||
struct {}
|
||
|
||
// A struct with 6 fields.
|
||
struct {
|
||
x, y int
|
||
u float32
|
||
_ float32 // padding
|
||
A *[]int
|
||
F func()
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
A field declared with a type but no explicit field name is called an <i>embedded field</i>.
|
||
An embedded field must be specified as
|
||
a type name <code>T</code> or as a pointer to a non-interface type name <code>*T</code>,
|
||
and <code>T</code> itself may not be
|
||
a pointer type. The unqualified type name acts as the field name.
|
||
</p>
|
||
|
||
<pre>
|
||
// A struct with four embedded fields of types T1, *T2, P.T3 and *P.T4
|
||
struct {
|
||
T1 // field name is T1
|
||
*T2 // field name is T2
|
||
P.T3 // field name is T3
|
||
*P.T4 // field name is T4
|
||
x, y int // field names are x and y
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
The following declaration is illegal because field names must be unique
|
||
in a struct type:
|
||
</p>
|
||
|
||
<pre>
|
||
struct {
|
||
T // conflicts with embedded field *T and *P.T
|
||
*T // conflicts with embedded field T and *P.T
|
||
*P.T // conflicts with embedded field T and *T
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
A field or <a href="#Method_declarations">method</a> <code>f</code> of an
|
||
embedded field in a struct <code>x</code> is called <i>promoted</i> if
|
||
<code>x.f</code> is a legal <a href="#Selectors">selector</a> that denotes
|
||
that field or method <code>f</code>.
|
||
</p>
|
||
|
||
<p>
|
||
Promoted fields act like ordinary fields
|
||
of a struct except that they cannot be used as field names in
|
||
<a href="#Composite_literals">composite literals</a> of the struct.
|
||
</p>
|
||
|
||
<p>
|
||
Given a struct type <code>S</code> and a <a href="#Type_definitions">defined type</a>
|
||
<code>T</code>, promoted methods are included in the method set of the struct as follows:
|
||
</p>
|
||
<ul>
|
||
<li>
|
||
If <code>S</code> contains an embedded field <code>T</code>,
|
||
the <a href="#Method_sets">method sets</a> of <code>S</code>
|
||
and <code>*S</code> both include promoted methods with receiver
|
||
<code>T</code>. The method set of <code>*S</code> also
|
||
includes promoted methods with receiver <code>*T</code>.
|
||
</li>
|
||
|
||
<li>
|
||
If <code>S</code> contains an embedded field <code>*T</code>,
|
||
the method sets of <code>S</code> and <code>*S</code> both
|
||
include promoted methods with receiver <code>T</code> or
|
||
<code>*T</code>.
|
||
</li>
|
||
</ul>
|
||
|
||
<p>
|
||
A field declaration may be followed by an optional string literal <i>tag</i>,
|
||
which becomes an attribute for all the fields in the corresponding
|
||
field declaration. An empty tag string is equivalent to an absent tag.
|
||
The tags are made visible through a <a href="/pkg/reflect/#StructTag">reflection interface</a>
|
||
and take part in <a href="#Type_identity">type identity</a> for structs
|
||
but are otherwise ignored.
|
||
</p>
|
||
|
||
<pre>
|
||
struct {
|
||
x, y float64 "" // an empty tag string is like an absent tag
|
||
name string "any string is permitted as a tag"
|
||
_ [4]byte "ceci n'est pas un champ de structure"
|
||
}
|
||
|
||
// A struct corresponding to a TimeStamp protocol buffer.
|
||
// The tag strings define the protocol buffer field numbers;
|
||
// they follow the convention outlined by the reflect package.
|
||
struct {
|
||
microsec uint64 `protobuf:"1"`
|
||
serverIP6 uint64 `protobuf:"2"`
|
||
}
|
||
</pre>
|
||
|
||
<h3 id="Pointer_types">Pointer types</h3>
|
||
|
||
<p>
|
||
A pointer type denotes the set of all pointers to <a href="#Variables">variables</a> of a given
|
||
type, called the <i>base type</i> of the pointer.
|
||
The value of an uninitialized pointer is <code>nil</code>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
PointerType = "*" BaseType .
|
||
BaseType = Type .
|
||
</pre>
|
||
|
||
<pre>
|
||
*Point
|
||
*[4]int
|
||
</pre>
|
||
|
||
<h3 id="Function_types">Function types</h3>
|
||
|
||
<p>
|
||
A function type denotes the set of all functions with the same parameter
|
||
and result types. The value of an uninitialized variable of function type
|
||
is <code>nil</code>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
FunctionType = "func" Signature .
|
||
Signature = Parameters [ Result ] .
|
||
Result = Parameters | Type .
|
||
Parameters = "(" [ ParameterList [ "," ] ] ")" .
|
||
ParameterList = ParameterDecl { "," ParameterDecl } .
|
||
ParameterDecl = [ IdentifierList ] [ "..." ] Type .
|
||
</pre>
|
||
|
||
<p>
|
||
Within a list of parameters or results, the names (IdentifierList)
|
||
must either all be present or all be absent. If present, each name
|
||
stands for one item (parameter or result) of the specified type and
|
||
all non-<a href="#Blank_identifier">blank</a> names in the signature
|
||
must be <a href="#Uniqueness_of_identifiers">unique</a>.
|
||
If absent, each type stands for one item of that type.
|
||
Parameter and result
|
||
lists are always parenthesized except that if there is exactly
|
||
one unnamed result it may be written as an unparenthesized type.
|
||
</p>
|
||
|
||
<p>
|
||
The final incoming parameter in a function signature may have
|
||
a type prefixed with <code>...</code>.
|
||
A function with such a parameter is called <i>variadic</i> and
|
||
may be invoked with zero or more arguments for that parameter.
|
||
</p>
|
||
|
||
<pre>
|
||
func()
|
||
func(x int) int
|
||
func(a, _ int, z float32) bool
|
||
func(a, b int, z float32) (bool)
|
||
func(prefix string, values ...int)
|
||
func(a, b int, z float64, opt ...interface{}) (success bool)
|
||
func(int, int, float64) (float64, *[]int)
|
||
func(n int) func(p *T)
|
||
</pre>
|
||
|
||
|
||
<h3 id="Interface_types">Interface types</h3>
|
||
|
||
<p>
|
||
An interface type specifies a <a href="#Method_sets">method set</a> called its <i>interface</i>.
|
||
A variable of interface type can store a value of any type with a method set
|
||
that is any superset of the interface. Such a type is said to
|
||
<i>implement the interface</i>.
|
||
The value of an uninitialized variable of interface type is <code>nil</code>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
InterfaceType = "interface" "{" { ( MethodSpec | InterfaceTypeName ) ";" } "}" .
|
||
MethodSpec = MethodName Signature .
|
||
MethodName = identifier .
|
||
InterfaceTypeName = TypeName .
|
||
</pre>
|
||
|
||
<p>
|
||
An interface type may specify methods <i>explicitly</i> through method specifications,
|
||
or it may <i>embed</i> methods of other interfaces through interface type names.
|
||
</p>
|
||
|
||
<pre>
|
||
// A simple File interface.
|
||
interface {
|
||
Read([]byte) (int, error)
|
||
Write([]byte) (int, error)
|
||
Close() error
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
The name of each explicitly specified method must be <a href="#Uniqueness_of_identifiers">unique</a>
|
||
and not <a href="#Blank_identifier">blank</a>.
|
||
</p>
|
||
|
||
<pre>
|
||
interface {
|
||
String() string
|
||
String() string // illegal: String not unique
|
||
_(x int) // illegal: method must have non-blank name
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
More than one type may implement an interface.
|
||
For instance, if two types <code>S1</code> and <code>S2</code>
|
||
have the method set
|
||
</p>
|
||
|
||
<pre>
|
||
func (p T) Read(p []byte) (n int, err error)
|
||
func (p T) Write(p []byte) (n int, err error)
|
||
func (p T) Close() error
|
||
</pre>
|
||
|
||
<p>
|
||
(where <code>T</code> stands for either <code>S1</code> or <code>S2</code>)
|
||
then the <code>File</code> interface is implemented by both <code>S1</code> and
|
||
<code>S2</code>, regardless of what other methods
|
||
<code>S1</code> and <code>S2</code> may have or share.
|
||
</p>
|
||
|
||
<p>
|
||
A type implements any interface comprising any subset of its methods
|
||
and may therefore implement several distinct interfaces. For
|
||
instance, all types implement the <i>empty interface</i>:
|
||
</p>
|
||
|
||
<pre>
|
||
interface{}
|
||
</pre>
|
||
|
||
<p>
|
||
Similarly, consider this interface specification,
|
||
which appears within a <a href="#Type_declarations">type declaration</a>
|
||
to define an interface called <code>Locker</code>:
|
||
</p>
|
||
|
||
<pre>
|
||
type Locker interface {
|
||
Lock()
|
||
Unlock()
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
If <code>S1</code> and <code>S2</code> also implement
|
||
</p>
|
||
|
||
<pre>
|
||
func (p T) Lock() { … }
|
||
func (p T) Unlock() { … }
|
||
</pre>
|
||
|
||
<p>
|
||
they implement the <code>Locker</code> interface as well
|
||
as the <code>File</code> interface.
|
||
</p>
|
||
|
||
<p>
|
||
An interface <code>T</code> may use a (possibly qualified) interface type
|
||
name <code>E</code> in place of a method specification. This is called
|
||
<i>embedding</i> interface <code>E</code> in <code>T</code>.
|
||
The <a href="#Method_sets">method set</a> of <code>T</code> is the <i>union</i>
|
||
of the method sets of <code>T</code>’s explicitly declared methods and of
|
||
<code>T</code>’s embedded interfaces.
|
||
</p>
|
||
|
||
<pre>
|
||
type Reader interface {
|
||
Read(p []byte) (n int, err error)
|
||
Close() error
|
||
}
|
||
|
||
type Writer interface {
|
||
Write(p []byte) (n int, err error)
|
||
Close() error
|
||
}
|
||
|
||
// ReadWriter's methods are Read, Write, and Close.
|
||
type ReadWriter interface {
|
||
Reader // includes methods of Reader in ReadWriter's method set
|
||
Writer // includes methods of Writer in ReadWriter's method set
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
A <i>union</i> of method sets contains the (exported and non-exported)
|
||
methods of each method set exactly once, and methods with the
|
||
<a href="#Uniqueness_of_identifiers">same</a> names must
|
||
have <a href="#Type_identity">identical</a> signatures.
|
||
</p>
|
||
|
||
<pre>
|
||
type ReadCloser interface {
|
||
Reader // includes methods of Reader in ReadCloser's method set
|
||
Close() // illegal: signatures of Reader.Close and Close are different
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
An interface type <code>T</code> may not embed itself
|
||
or any interface type that embeds <code>T</code>, recursively.
|
||
</p>
|
||
|
||
<pre>
|
||
// illegal: Bad cannot embed itself
|
||
type Bad interface {
|
||
Bad
|
||
}
|
||
|
||
// illegal: Bad1 cannot embed itself using Bad2
|
||
type Bad1 interface {
|
||
Bad2
|
||
}
|
||
type Bad2 interface {
|
||
Bad1
|
||
}
|
||
</pre>
|
||
|
||
<h3 id="Map_types">Map types</h3>
|
||
|
||
<p>
|
||
A map is an unordered group of elements of one type, called the
|
||
element type, indexed by a set of unique <i>keys</i> of another type,
|
||
called the key type.
|
||
The value of an uninitialized map is <code>nil</code>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
MapType = "map" "[" KeyType "]" ElementType .
|
||
KeyType = Type .
|
||
</pre>
|
||
|
||
<p>
|
||
The <a href="#Comparison_operators">comparison operators</a>
|
||
<code>==</code> and <code>!=</code> must be fully defined
|
||
for operands of the key type; thus the key type must not be a function, map, or
|
||
slice.
|
||
If the key type is an interface type, these
|
||
comparison operators must be defined for the dynamic key values;
|
||
failure will cause a <a href="#Run_time_panics">run-time panic</a>.
|
||
|
||
</p>
|
||
|
||
<pre>
|
||
map[string]int
|
||
map[*T]struct{ x, y float64 }
|
||
map[string]interface{}
|
||
</pre>
|
||
|
||
<p>
|
||
The number of map elements is called its length.
|
||
For a map <code>m</code>, it can be discovered using the
|
||
built-in function <a href="#Length_and_capacity"><code>len</code></a>
|
||
and may change during execution. Elements may be added during execution
|
||
using <a href="#Assignments">assignments</a> and retrieved with
|
||
<a href="#Index_expressions">index expressions</a>; they may be removed with the
|
||
<a href="#Deletion_of_map_elements"><code>delete</code></a> built-in function.
|
||
</p>
|
||
<p>
|
||
A new, empty map value is made using the built-in
|
||
function <a href="#Making_slices_maps_and_channels"><code>make</code></a>,
|
||
which takes the map type and an optional capacity hint as arguments:
|
||
</p>
|
||
|
||
<pre>
|
||
make(map[string]int)
|
||
make(map[string]int, 100)
|
||
</pre>
|
||
|
||
<p>
|
||
The initial capacity does not bound its size:
|
||
maps grow to accommodate the number of items
|
||
stored in them, with the exception of <code>nil</code> maps.
|
||
A <code>nil</code> map is equivalent to an empty map except that no elements
|
||
may be added.
|
||
|
||
<h3 id="Channel_types">Channel types</h3>
|
||
|
||
<p>
|
||
A channel provides a mechanism for
|
||
<a href="#Go_statements">concurrently executing functions</a>
|
||
to communicate by
|
||
<a href="#Send_statements">sending</a> and
|
||
<a href="#Receive_operator">receiving</a>
|
||
values of a specified element type.
|
||
The value of an uninitialized channel is <code>nil</code>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ChannelType = ( "chan" | "chan" "<-" | "<-" "chan" ) ElementType .
|
||
</pre>
|
||
|
||
<p>
|
||
The optional <code><-</code> operator specifies the channel <i>direction</i>,
|
||
<i>send</i> or <i>receive</i>. If no direction is given, the channel is
|
||
<i>bidirectional</i>.
|
||
A channel may be constrained only to send or only to receive by
|
||
<a href="#Assignments">assignment</a> or
|
||
explicit <a href="#Conversions">conversion</a>.
|
||
</p>
|
||
|
||
<pre>
|
||
chan T // can be used to send and receive values of type T
|
||
chan<- float64 // can only be used to send float64s
|
||
<-chan int // can only be used to receive ints
|
||
</pre>
|
||
|
||
<p>
|
||
The <code><-</code> operator associates with the leftmost <code>chan</code>
|
||
possible:
|
||
</p>
|
||
|
||
<pre>
|
||
chan<- chan int // same as chan<- (chan int)
|
||
chan<- <-chan int // same as chan<- (<-chan int)
|
||
<-chan <-chan int // same as <-chan (<-chan int)
|
||
chan (<-chan int)
|
||
</pre>
|
||
|
||
<p>
|
||
A new, initialized channel
|
||
value can be made using the built-in function
|
||
<a href="#Making_slices_maps_and_channels"><code>make</code></a>,
|
||
which takes the channel type and an optional <i>capacity</i> as arguments:
|
||
</p>
|
||
|
||
<pre>
|
||
make(chan int, 100)
|
||
</pre>
|
||
|
||
<p>
|
||
The capacity, in number of elements, sets the size of the buffer in the channel.
|
||
If the capacity is zero or absent, the channel is unbuffered and communication
|
||
succeeds only when both a sender and receiver are ready. Otherwise, the channel
|
||
is buffered and communication succeeds without blocking if the buffer
|
||
is not full (sends) or not empty (receives).
|
||
A <code>nil</code> channel is never ready for communication.
|
||
</p>
|
||
|
||
<p>
|
||
A channel may be closed with the built-in function
|
||
<a href="#Close"><code>close</code></a>.
|
||
The multi-valued assignment form of the
|
||
<a href="#Receive_operator">receive operator</a>
|
||
reports whether a received value was sent before
|
||
the channel was closed.
|
||
</p>
|
||
|
||
<p>
|
||
A single channel may be used in
|
||
<a href="#Send_statements">send statements</a>,
|
||
<a href="#Receive_operator">receive operations</a>,
|
||
and calls to the built-in functions
|
||
<a href="#Length_and_capacity"><code>cap</code></a> and
|
||
<a href="#Length_and_capacity"><code>len</code></a>
|
||
by any number of goroutines without further synchronization.
|
||
Channels act as first-in-first-out queues.
|
||
For example, if one goroutine sends values on a channel
|
||
and a second goroutine receives them, the values are
|
||
received in the order sent.
|
||
</p>
|
||
|
||
<h2 id="Properties_of_types_and_values">Properties of types and values</h2>
|
||
|
||
<h3 id="Type_identity">Type identity</h3>
|
||
|
||
<p>
|
||
Two types are either <i>identical</i> or <i>different</i>.
|
||
</p>
|
||
|
||
<p>
|
||
A <a href="#Type_definitions">defined type</a> is always different from any other type.
|
||
Otherwise, two types are identical if their <a href="#Types">underlying</a> type literals are
|
||
structurally equivalent; that is, they have the same literal structure and corresponding
|
||
components have identical types. In detail:
|
||
</p>
|
||
|
||
<ul>
|
||
<li>Two array types are identical if they have identical element types and
|
||
the same array length.</li>
|
||
|
||
<li>Two slice types are identical if they have identical element types.</li>
|
||
|
||
<li>Two struct types are identical if they have the same sequence of fields,
|
||
and if corresponding fields have the same names, and identical types,
|
||
and identical tags.
|
||
<a href="#Exported_identifiers">Non-exported</a> field names from different
|
||
packages are always different.</li>
|
||
|
||
<li>Two pointer types are identical if they have identical base types.</li>
|
||
|
||
<li>Two function types are identical if they have the same number of parameters
|
||
and result values, corresponding parameter and result types are
|
||
identical, and either both functions are variadic or neither is.
|
||
Parameter and result names are not required to match.</li>
|
||
|
||
<li>Two interface types are identical if they have the same set of methods
|
||
with the same names and identical function types.
|
||
<a href="#Exported_identifiers">Non-exported</a> method names from different
|
||
packages are always different. The order of the methods is irrelevant.</li>
|
||
|
||
<li>Two map types are identical if they have identical key and element types.</li>
|
||
|
||
<li>Two channel types are identical if they have identical element types and
|
||
the same direction.</li>
|
||
</ul>
|
||
|
||
<p>
|
||
Given the declarations
|
||
</p>
|
||
|
||
<pre>
|
||
type (
|
||
A0 = []string
|
||
A1 = A0
|
||
A2 = struct{ a, b int }
|
||
A3 = int
|
||
A4 = func(A3, float64) *A0
|
||
A5 = func(x int, _ float64) *[]string
|
||
)
|
||
|
||
type (
|
||
B0 A0
|
||
B1 []string
|
||
B2 struct{ a, b int }
|
||
B3 struct{ a, c int }
|
||
B4 func(int, float64) *B0
|
||
B5 func(x int, y float64) *A1
|
||
)
|
||
|
||
type C0 = B0
|
||
</pre>
|
||
|
||
<p>
|
||
these types are identical:
|
||
</p>
|
||
|
||
<pre>
|
||
A0, A1, and []string
|
||
A2 and struct{ a, b int }
|
||
A3 and int
|
||
A4, func(int, float64) *[]string, and A5
|
||
|
||
B0 and C0
|
||
[]int and []int
|
||
struct{ a, b *T5 } and struct{ a, b *T5 }
|
||
func(x int, y float64) *[]string, func(int, float64) (result *[]string), and A5
|
||
</pre>
|
||
|
||
<p>
|
||
<code>B0</code> and <code>B1</code> are different because they are new types
|
||
created by distinct <a href="#Type_definitions">type definitions</a>;
|
||
<code>func(int, float64) *B0</code> and <code>func(x int, y float64) *[]string</code>
|
||
are different because <code>B0</code> is different from <code>[]string</code>.
|
||
</p>
|
||
|
||
|
||
<h3 id="Assignability">Assignability</h3>
|
||
|
||
<p>
|
||
A value <code>x</code> is <i>assignable</i> to a <a href="#Variables">variable</a> of type <code>T</code>
|
||
("<code>x</code> is assignable to <code>T</code>") if one of the following conditions applies:
|
||
</p>
|
||
|
||
<ul>
|
||
<li>
|
||
<code>x</code>'s type is identical to <code>T</code>.
|
||
</li>
|
||
<li>
|
||
<code>x</code>'s type <code>V</code> and <code>T</code> have identical
|
||
<a href="#Types">underlying types</a> and at least one of <code>V</code>
|
||
or <code>T</code> is not a <a href="#Type_definitions">defined</a> type.
|
||
</li>
|
||
<li>
|
||
<code>T</code> is an interface type and
|
||
<code>x</code> <a href="#Interface_types">implements</a> <code>T</code>.
|
||
</li>
|
||
<li>
|
||
<code>x</code> is a bidirectional channel value, <code>T</code> is a channel type,
|
||
<code>x</code>'s type <code>V</code> and <code>T</code> have identical element types,
|
||
and at least one of <code>V</code> or <code>T</code> is not a defined type.
|
||
</li>
|
||
<li>
|
||
<code>x</code> is the predeclared identifier <code>nil</code> and <code>T</code>
|
||
is a pointer, function, slice, map, channel, or interface type.
|
||
</li>
|
||
<li>
|
||
<code>x</code> is an untyped <a href="#Constants">constant</a>
|
||
<a href="#Representability">representable</a>
|
||
by a value of type <code>T</code>.
|
||
</li>
|
||
</ul>
|
||
|
||
|
||
<h3 id="Representability">Representability</h3>
|
||
|
||
<p>
|
||
A <a href="#Constants">constant</a> <code>x</code> is <i>representable</i>
|
||
by a value of type <code>T</code> if one of the following conditions applies:
|
||
</p>
|
||
|
||
<ul>
|
||
<li>
|
||
<code>x</code> is in the set of values <a href="#Types">determined</a> by <code>T</code>.
|
||
</li>
|
||
|
||
<li>
|
||
<code>T</code> is a floating-point type and <code>x</code> can be rounded to <code>T</code>'s
|
||
precision without overflow. Rounding uses IEEE 754 round-to-even rules but with an IEEE
|
||
negative zero further simplified to an unsigned zero. Note that constant values never result
|
||
in an IEEE negative zero, NaN, or infinity.
|
||
</li>
|
||
|
||
<li>
|
||
<code>T</code> is a complex type, and <code>x</code>'s
|
||
<a href="#Complex_numbers">components</a> <code>real(x)</code> and <code>imag(x)</code>
|
||
are representable by values of <code>T</code>'s component type (<code>float32</code> or
|
||
<code>float64</code>).
|
||
</li>
|
||
</ul>
|
||
|
||
<pre>
|
||
x T x is representable by a value of T because
|
||
|
||
'a' byte 97 is in the set of byte values
|
||
97 rune rune is an alias for int32, and 97 is in the set of 32-bit integers
|
||
"foo" string "foo" is in the set of string values
|
||
1024 int16 1024 is in the set of 16-bit integers
|
||
42.0 byte 42 is in the set of unsigned 8-bit integers
|
||
1e10 uint64 10000000000 is in the set of unsigned 64-bit integers
|
||
2.718281828459045 float32 2.718281828459045 rounds to 2.7182817 which is in the set of float32 values
|
||
-1e-1000 float64 -1e-1000 rounds to IEEE -0.0 which is further simplified to 0.0
|
||
0i int 0 is an integer value
|
||
(42 + 0i) float32 42.0 (with zero imaginary part) is in the set of float32 values
|
||
</pre>
|
||
|
||
<pre>
|
||
x T x is not representable by a value of T because
|
||
|
||
0 bool 0 is not in the set of boolean values
|
||
'a' string 'a' is a rune, it is not in the set of string values
|
||
1024 byte 1024 is not in the set of unsigned 8-bit integers
|
||
-1 uint16 -1 is not in the set of unsigned 16-bit integers
|
||
1.1 int 1.1 is not an integer value
|
||
42i float32 (0 + 42i) is not in the set of float32 values
|
||
1e1000 float64 1e1000 overflows to IEEE +Inf after rounding
|
||
</pre>
|
||
|
||
|
||
<h2 id="Blocks">Blocks</h2>
|
||
|
||
<p>
|
||
A <i>block</i> is a possibly empty sequence of declarations and statements
|
||
within matching brace brackets.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
Block = "{" StatementList "}" .
|
||
StatementList = { Statement ";" } .
|
||
</pre>
|
||
|
||
<p>
|
||
In addition to explicit blocks in the source code, there are implicit blocks:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>The <i>universe block</i> encompasses all Go source text.</li>
|
||
|
||
<li>Each <a href="#Packages">package</a> has a <i>package block</i> containing all
|
||
Go source text for that package.</li>
|
||
|
||
<li>Each file has a <i>file block</i> containing all Go source text
|
||
in that file.</li>
|
||
|
||
<li>Each <a href="#If_statements">"if"</a>,
|
||
<a href="#For_statements">"for"</a>, and
|
||
<a href="#Switch_statements">"switch"</a>
|
||
statement is considered to be in its own implicit block.</li>
|
||
|
||
<li>Each clause in a <a href="#Switch_statements">"switch"</a>
|
||
or <a href="#Select_statements">"select"</a> statement
|
||
acts as an implicit block.</li>
|
||
</ol>
|
||
|
||
<p>
|
||
Blocks nest and influence <a href="#Declarations_and_scope">scoping</a>.
|
||
</p>
|
||
|
||
|
||
<h2 id="Declarations_and_scope">Declarations and scope</h2>
|
||
|
||
<p>
|
||
A <i>declaration</i> binds a non-<a href="#Blank_identifier">blank</a> identifier to a
|
||
<a href="#Constant_declarations">constant</a>,
|
||
<a href="#Type_declarations">type</a>,
|
||
<a href="#Variable_declarations">variable</a>,
|
||
<a href="#Function_declarations">function</a>,
|
||
<a href="#Labeled_statements">label</a>, or
|
||
<a href="#Import_declarations">package</a>.
|
||
Every identifier in a program must be declared.
|
||
No identifier may be declared twice in the same block, and
|
||
no identifier may be declared in both the file and package block.
|
||
</p>
|
||
|
||
<p>
|
||
The <a href="#Blank_identifier">blank identifier</a> may be used like any other identifier
|
||
in a declaration, but it does not introduce a binding and thus is not declared.
|
||
In the package block, the identifier <code>init</code> may only be used for
|
||
<a href="#Package_initialization"><code>init</code> function</a> declarations,
|
||
and like the blank identifier it does not introduce a new binding.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
Declaration = ConstDecl | TypeDecl | VarDecl .
|
||
TopLevelDecl = Declaration | FunctionDecl | MethodDecl .
|
||
</pre>
|
||
|
||
<p>
|
||
The <i>scope</i> of a declared identifier is the extent of source text in which
|
||
the identifier denotes the specified constant, type, variable, function, label, or package.
|
||
</p>
|
||
|
||
<p>
|
||
Go is lexically scoped using <a href="#Blocks">blocks</a>:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>The scope of a <a href="#Predeclared_identifiers">predeclared identifier</a> is the universe block.</li>
|
||
|
||
<li>The scope of an identifier denoting a constant, type, variable,
|
||
or function (but not method) declared at top level (outside any
|
||
function) is the package block.</li>
|
||
|
||
<li>The scope of the package name of an imported package is the file block
|
||
of the file containing the import declaration.</li>
|
||
|
||
<li>The scope of an identifier denoting a method receiver, function parameter,
|
||
or result variable is the function body.</li>
|
||
|
||
<li>The scope of a constant or variable identifier declared
|
||
inside a function begins at the end of the ConstSpec or VarSpec
|
||
(ShortVarDecl for short variable declarations)
|
||
and ends at the end of the innermost containing block.</li>
|
||
|
||
<li>The scope of a type identifier declared inside a function
|
||
begins at the identifier in the TypeSpec
|
||
and ends at the end of the innermost containing block.</li>
|
||
</ol>
|
||
|
||
<p>
|
||
An identifier declared in a block may be redeclared in an inner block.
|
||
While the identifier of the inner declaration is in scope, it denotes
|
||
the entity declared by the inner declaration.
|
||
</p>
|
||
|
||
<p>
|
||
The <a href="#Package_clause">package clause</a> is not a declaration; the package name
|
||
does not appear in any scope. Its purpose is to identify the files belonging
|
||
to the same <a href="#Packages">package</a> and to specify the default package name for import
|
||
declarations.
|
||
</p>
|
||
|
||
|
||
<h3 id="Label_scopes">Label scopes</h3>
|
||
|
||
<p>
|
||
Labels are declared by <a href="#Labeled_statements">labeled statements</a> and are
|
||
used in the <a href="#Break_statements">"break"</a>,
|
||
<a href="#Continue_statements">"continue"</a>, and
|
||
<a href="#Goto_statements">"goto"</a> statements.
|
||
It is illegal to define a label that is never used.
|
||
In contrast to other identifiers, labels are not block scoped and do
|
||
not conflict with identifiers that are not labels. The scope of a label
|
||
is the body of the function in which it is declared and excludes
|
||
the body of any nested function.
|
||
</p>
|
||
|
||
|
||
<h3 id="Blank_identifier">Blank identifier</h3>
|
||
|
||
<p>
|
||
The <i>blank identifier</i> is represented by the underscore character <code>_</code>.
|
||
It serves as an anonymous placeholder instead of a regular (non-blank)
|
||
identifier and has special meaning in <a href="#Declarations_and_scope">declarations</a>,
|
||
as an <a href="#Operands">operand</a>, and in <a href="#Assignments">assignments</a>.
|
||
</p>
|
||
|
||
|
||
<h3 id="Predeclared_identifiers">Predeclared identifiers</h3>
|
||
|
||
<p>
|
||
The following identifiers are implicitly declared in the
|
||
<a href="#Blocks">universe block</a>:
|
||
</p>
|
||
<pre class="grammar">
|
||
Types:
|
||
bool byte complex64 complex128 error float32 float64
|
||
int int8 int16 int32 int64 rune string
|
||
uint uint8 uint16 uint32 uint64 uintptr
|
||
|
||
Constants:
|
||
true false iota
|
||
|
||
Zero value:
|
||
nil
|
||
|
||
Functions:
|
||
append cap close complex copy delete imag len
|
||
make new panic print println real recover
|
||
</pre>
|
||
|
||
|
||
<h3 id="Exported_identifiers">Exported identifiers</h3>
|
||
|
||
<p>
|
||
An identifier may be <i>exported</i> to permit access to it from another package.
|
||
An identifier is exported if both:
|
||
</p>
|
||
<ol>
|
||
<li>the first character of the identifier's name is a Unicode upper case
|
||
letter (Unicode class "Lu"); and</li>
|
||
<li>the identifier is declared in the <a href="#Blocks">package block</a>
|
||
or it is a <a href="#Struct_types">field name</a> or
|
||
<a href="#MethodName">method name</a>.</li>
|
||
</ol>
|
||
<p>
|
||
All other identifiers are not exported.
|
||
</p>
|
||
|
||
|
||
<h3 id="Uniqueness_of_identifiers">Uniqueness of identifiers</h3>
|
||
|
||
<p>
|
||
Given a set of identifiers, an identifier is called <i>unique</i> if it is
|
||
<i>different</i> from every other in the set.
|
||
Two identifiers are different if they are spelled differently, or if they
|
||
appear in different <a href="#Packages">packages</a> and are not
|
||
<a href="#Exported_identifiers">exported</a>. Otherwise, they are the same.
|
||
</p>
|
||
|
||
<h3 id="Constant_declarations">Constant declarations</h3>
|
||
|
||
<p>
|
||
A constant declaration binds a list of identifiers (the names of
|
||
the constants) to the values of a list of <a href="#Constant_expressions">constant expressions</a>.
|
||
The number of identifiers must be equal
|
||
to the number of expressions, and the <i>n</i>th identifier on
|
||
the left is bound to the value of the <i>n</i>th expression on the
|
||
right.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ConstDecl = "const" ( ConstSpec | "(" { ConstSpec ";" } ")" ) .
|
||
ConstSpec = IdentifierList [ [ Type ] "=" ExpressionList ] .
|
||
|
||
IdentifierList = identifier { "," identifier } .
|
||
ExpressionList = Expression { "," Expression } .
|
||
</pre>
|
||
|
||
<p>
|
||
If the type is present, all constants take the type specified, and
|
||
the expressions must be <a href="#Assignability">assignable</a> to that type.
|
||
If the type is omitted, the constants take the
|
||
individual types of the corresponding expressions.
|
||
If the expression values are untyped <a href="#Constants">constants</a>,
|
||
the declared constants remain untyped and the constant identifiers
|
||
denote the constant values. For instance, if the expression is a
|
||
floating-point literal, the constant identifier denotes a floating-point
|
||
constant, even if the literal's fractional part is zero.
|
||
</p>
|
||
|
||
<pre>
|
||
const Pi float64 = 3.14159265358979323846
|
||
const zero = 0.0 // untyped floating-point constant
|
||
const (
|
||
size int64 = 1024
|
||
eof = -1 // untyped integer constant
|
||
)
|
||
const a, b, c = 3, 4, "foo" // a = 3, b = 4, c = "foo", untyped integer and string constants
|
||
const u, v float32 = 0, 3 // u = 0.0, v = 3.0
|
||
</pre>
|
||
|
||
<p>
|
||
Within a parenthesized <code>const</code> declaration list the
|
||
expression list may be omitted from any but the first ConstSpec.
|
||
Such an empty list is equivalent to the textual substitution of the
|
||
first preceding non-empty expression list and its type if any.
|
||
Omitting the list of expressions is therefore equivalent to
|
||
repeating the previous list. The number of identifiers must be equal
|
||
to the number of expressions in the previous list.
|
||
Together with the <a href="#Iota"><code>iota</code> constant generator</a>
|
||
this mechanism permits light-weight declaration of sequential values:
|
||
</p>
|
||
|
||
<pre>
|
||
const (
|
||
Sunday = iota
|
||
Monday
|
||
Tuesday
|
||
Wednesday
|
||
Thursday
|
||
Friday
|
||
Partyday
|
||
numberOfDays // this constant is not exported
|
||
)
|
||
</pre>
|
||
|
||
|
||
<h3 id="Iota">Iota</h3>
|
||
|
||
<p>
|
||
Within a <a href="#Constant_declarations">constant declaration</a>, the predeclared identifier
|
||
<code>iota</code> represents successive untyped integer <a href="#Constants">
|
||
constants</a>. Its value is the index of the respective <a href="#ConstSpec">ConstSpec</a>
|
||
in that constant declaration, starting at zero.
|
||
It can be used to construct a set of related constants:
|
||
</p>
|
||
|
||
<pre>
|
||
const (
|
||
c0 = iota // c0 == 0
|
||
c1 = iota // c1 == 1
|
||
c2 = iota // c2 == 2
|
||
)
|
||
|
||
const (
|
||
a = 1 << iota // a == 1 (iota == 0)
|
||
b = 1 << iota // b == 2 (iota == 1)
|
||
c = 3 // c == 3 (iota == 2, unused)
|
||
d = 1 << iota // d == 8 (iota == 3)
|
||
)
|
||
|
||
const (
|
||
u = iota * 42 // u == 0 (untyped integer constant)
|
||
v float64 = iota * 42 // v == 42.0 (float64 constant)
|
||
w = iota * 42 // w == 84 (untyped integer constant)
|
||
)
|
||
|
||
const x = iota // x == 0
|
||
const y = iota // y == 0
|
||
</pre>
|
||
|
||
<p>
|
||
By definition, multiple uses of <code>iota</code> in the same ConstSpec all have the same value:
|
||
</p>
|
||
|
||
<pre>
|
||
const (
|
||
bit0, mask0 = 1 << iota, 1<<iota - 1 // bit0 == 1, mask0 == 0 (iota == 0)
|
||
bit1, mask1 // bit1 == 2, mask1 == 1 (iota == 1)
|
||
_, _ // (iota == 2, unused)
|
||
bit3, mask3 // bit3 == 8, mask3 == 7 (iota == 3)
|
||
)
|
||
</pre>
|
||
|
||
<p>
|
||
This last example exploits the <a href="#Constant_declarations">implicit repetition</a>
|
||
of the last non-empty expression list.
|
||
</p>
|
||
|
||
|
||
<h3 id="Type_declarations">Type declarations</h3>
|
||
|
||
<p>
|
||
A type declaration binds an identifier, the <i>type name</i>, to a <a href="#Types">type</a>.
|
||
Type declarations come in two forms: alias declarations and type definitions.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
TypeDecl = "type" ( TypeSpec | "(" { TypeSpec ";" } ")" ) .
|
||
TypeSpec = AliasDecl | TypeDef .
|
||
</pre>
|
||
|
||
<h4 id="Alias_declarations">Alias declarations</h4>
|
||
|
||
<p>
|
||
An alias declaration binds an identifier to the given type.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
AliasDecl = identifier "=" Type .
|
||
</pre>
|
||
|
||
<p>
|
||
Within the <a href="#Declarations_and_scope">scope</a> of
|
||
the identifier, it serves as an <i>alias</i> for the type.
|
||
</p>
|
||
|
||
<pre>
|
||
type (
|
||
nodeList = []*Node // nodeList and []*Node are identical types
|
||
Polar = polar // Polar and polar denote identical types
|
||
)
|
||
</pre>
|
||
|
||
|
||
<h4 id="Type_definitions">Type definitions</h4>
|
||
|
||
<p>
|
||
A type definition creates a new, distinct type with the same
|
||
<a href="#Types">underlying type</a> and operations as the given type,
|
||
and binds an identifier to it.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
TypeDef = identifier Type .
|
||
</pre>
|
||
|
||
<p>
|
||
The new type is called a <i>defined type</i>.
|
||
It is <a href="#Type_identity">different</a> from any other type,
|
||
including the type it is created from.
|
||
</p>
|
||
|
||
<pre>
|
||
type (
|
||
Point struct{ x, y float64 } // Point and struct{ x, y float64 } are different types
|
||
polar Point // polar and Point denote different types
|
||
)
|
||
|
||
type TreeNode struct {
|
||
left, right *TreeNode
|
||
value *Comparable
|
||
}
|
||
|
||
type Block interface {
|
||
BlockSize() int
|
||
Encrypt(src, dst []byte)
|
||
Decrypt(src, dst []byte)
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
A defined type may have <a href="#Method_declarations">methods</a> associated with it.
|
||
It does not inherit any methods bound to the given type,
|
||
but the <a href="#Method_sets">method set</a>
|
||
of an interface type or of elements of a composite type remains unchanged:
|
||
</p>
|
||
|
||
<pre>
|
||
// A Mutex is a data type with two methods, Lock and Unlock.
|
||
type Mutex struct { /* Mutex fields */ }
|
||
func (m *Mutex) Lock() { /* Lock implementation */ }
|
||
func (m *Mutex) Unlock() { /* Unlock implementation */ }
|
||
|
||
// NewMutex has the same composition as Mutex but its method set is empty.
|
||
type NewMutex Mutex
|
||
|
||
// The method set of PtrMutex's underlying type *Mutex remains unchanged,
|
||
// but the method set of PtrMutex is empty.
|
||
type PtrMutex *Mutex
|
||
|
||
// The method set of *PrintableMutex contains the methods
|
||
// Lock and Unlock bound to its embedded field Mutex.
|
||
type PrintableMutex struct {
|
||
Mutex
|
||
}
|
||
|
||
// MyBlock is an interface type that has the same method set as Block.
|
||
type MyBlock Block
|
||
</pre>
|
||
|
||
<p>
|
||
Type definitions may be used to define different boolean, numeric,
|
||
or string types and associate methods with them:
|
||
</p>
|
||
|
||
<pre>
|
||
type TimeZone int
|
||
|
||
const (
|
||
EST TimeZone = -(5 + iota)
|
||
CST
|
||
MST
|
||
PST
|
||
)
|
||
|
||
func (tz TimeZone) String() string {
|
||
return fmt.Sprintf("GMT%+dh", tz)
|
||
}
|
||
</pre>
|
||
|
||
|
||
<h3 id="Variable_declarations">Variable declarations</h3>
|
||
|
||
<p>
|
||
A variable declaration creates one or more <a href="#Variables">variables</a>,
|
||
binds corresponding identifiers to them, and gives each a type and an initial value.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
VarDecl = "var" ( VarSpec | "(" { VarSpec ";" } ")" ) .
|
||
VarSpec = IdentifierList ( Type [ "=" ExpressionList ] | "=" ExpressionList ) .
|
||
</pre>
|
||
|
||
<pre>
|
||
var i int
|
||
var U, V, W float64
|
||
var k = 0
|
||
var x, y float32 = -1, -2
|
||
var (
|
||
i int
|
||
u, v, s = 2.0, 3.0, "bar"
|
||
)
|
||
var re, im = complexSqrt(-1)
|
||
var _, found = entries[name] // map lookup; only interested in "found"
|
||
</pre>
|
||
|
||
<p>
|
||
If a list of expressions is given, the variables are initialized
|
||
with the expressions following the rules for <a href="#Assignments">assignments</a>.
|
||
Otherwise, each variable is initialized to its <a href="#The_zero_value">zero value</a>.
|
||
</p>
|
||
|
||
<p>
|
||
If a type is present, each variable is given that type.
|
||
Otherwise, each variable is given the type of the corresponding
|
||
initialization value in the assignment.
|
||
If that value is an untyped constant, it is first implicitly
|
||
<a href="#Conversions">converted</a> to its <a href="#Constants">default type</a>;
|
||
if it is an untyped boolean value, it is first implicitly converted to type <code>bool</code>.
|
||
The predeclared value <code>nil</code> cannot be used to initialize a variable
|
||
with no explicit type.
|
||
</p>
|
||
|
||
<pre>
|
||
var d = math.Sin(0.5) // d is float64
|
||
var i = 42 // i is int
|
||
var t, ok = x.(T) // t is T, ok is bool
|
||
var n = nil // illegal
|
||
</pre>
|
||
|
||
<p>
|
||
Implementation restriction: A compiler may make it illegal to declare a variable
|
||
inside a <a href="#Function_declarations">function body</a> if the variable is
|
||
never used.
|
||
</p>
|
||
|
||
<h3 id="Short_variable_declarations">Short variable declarations</h3>
|
||
|
||
<p>
|
||
A <i>short variable declaration</i> uses the syntax:
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ShortVarDecl = IdentifierList ":=" ExpressionList .
|
||
</pre>
|
||
|
||
<p>
|
||
It is shorthand for a regular <a href="#Variable_declarations">variable declaration</a>
|
||
with initializer expressions but no types:
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
"var" IdentifierList = ExpressionList .
|
||
</pre>
|
||
|
||
<pre>
|
||
i, j := 0, 10
|
||
f := func() int { return 7 }
|
||
ch := make(chan int)
|
||
r, w, _ := os.Pipe() // os.Pipe() returns a connected pair of Files and an error, if any
|
||
_, y, _ := coord(p) // coord() returns three values; only interested in y coordinate
|
||
</pre>
|
||
|
||
<p>
|
||
Unlike regular variable declarations, a short variable declaration may <i>redeclare</i>
|
||
variables provided they were originally declared earlier in the same block
|
||
(or the parameter lists if the block is the function body) with the same type,
|
||
and at least one of the non-<a href="#Blank_identifier">blank</a> variables is new.
|
||
As a consequence, redeclaration can only appear in a multi-variable short declaration.
|
||
Redeclaration does not introduce a new variable; it just assigns a new value to the original.
|
||
</p>
|
||
|
||
<pre>
|
||
field1, offset := nextField(str, 0)
|
||
field2, offset := nextField(str, offset) // redeclares offset
|
||
a, a := 1, 2 // illegal: double declaration of a or no new variable if a was declared elsewhere
|
||
</pre>
|
||
|
||
<p>
|
||
Short variable declarations may appear only inside functions.
|
||
In some contexts such as the initializers for
|
||
<a href="#If_statements">"if"</a>,
|
||
<a href="#For_statements">"for"</a>, or
|
||
<a href="#Switch_statements">"switch"</a> statements,
|
||
they can be used to declare local temporary variables.
|
||
</p>
|
||
|
||
<h3 id="Function_declarations">Function declarations</h3>
|
||
|
||
<p>
|
||
A function declaration binds an identifier, the <i>function name</i>,
|
||
to a function.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
FunctionDecl = "func" FunctionName Signature [ FunctionBody ] .
|
||
FunctionName = identifier .
|
||
FunctionBody = Block .
|
||
</pre>
|
||
|
||
<p>
|
||
If the function's <a href="#Function_types">signature</a> declares
|
||
result parameters, the function body's statement list must end in
|
||
a <a href="#Terminating_statements">terminating statement</a>.
|
||
</p>
|
||
|
||
<pre>
|
||
func IndexRune(s string, r rune) int {
|
||
for i, c := range s {
|
||
if c == r {
|
||
return i
|
||
}
|
||
}
|
||
// invalid: missing return statement
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
A function declaration may omit the body. Such a declaration provides the
|
||
signature for a function implemented outside Go, such as an assembly routine.
|
||
</p>
|
||
|
||
<pre>
|
||
func min(x int, y int) int {
|
||
if x < y {
|
||
return x
|
||
}
|
||
return y
|
||
}
|
||
|
||
func flushICache(begin, end uintptr) // implemented externally
|
||
</pre>
|
||
|
||
<h3 id="Method_declarations">Method declarations</h3>
|
||
|
||
<p>
|
||
A method is a <a href="#Function_declarations">function</a> with a <i>receiver</i>.
|
||
A method declaration binds an identifier, the <i>method name</i>, to a method,
|
||
and associates the method with the receiver's <i>base type</i>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
MethodDecl = "func" Receiver MethodName Signature [ FunctionBody ] .
|
||
Receiver = Parameters .
|
||
</pre>
|
||
|
||
<p>
|
||
The receiver is specified via an extra parameter section preceding the method
|
||
name. That parameter section must declare a single non-variadic parameter, the receiver.
|
||
Its type must be a <a href="#Type_definitions">defined</a> type <code>T</code> or a
|
||
pointer to a defined type <code>T</code>. <code>T</code> is called the receiver
|
||
<i>base type</i>. A receiver base type cannot be a pointer or interface type and
|
||
it must be defined in the same package as the method.
|
||
The method is said to be <i>bound</i> to its receiver base type and the method name
|
||
is visible only within <a href="#Selectors">selectors</a> for type <code>T</code>
|
||
or <code>*T</code>.
|
||
</p>
|
||
|
||
<p>
|
||
A non-<a href="#Blank_identifier">blank</a> receiver identifier must be
|
||
<a href="#Uniqueness_of_identifiers">unique</a> in the method signature.
|
||
If the receiver's value is not referenced inside the body of the method,
|
||
its identifier may be omitted in the declaration. The same applies in
|
||
general to parameters of functions and methods.
|
||
</p>
|
||
|
||
<p>
|
||
For a base type, the non-blank names of methods bound to it must be unique.
|
||
If the base type is a <a href="#Struct_types">struct type</a>,
|
||
the non-blank method and field names must be distinct.
|
||
</p>
|
||
|
||
<p>
|
||
Given defined type <code>Point</code>, the declarations
|
||
</p>
|
||
|
||
<pre>
|
||
func (p *Point) Length() float64 {
|
||
return math.Sqrt(p.x * p.x + p.y * p.y)
|
||
}
|
||
|
||
func (p *Point) Scale(factor float64) {
|
||
p.x *= factor
|
||
p.y *= factor
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
bind the methods <code>Length</code> and <code>Scale</code>,
|
||
with receiver type <code>*Point</code>,
|
||
to the base type <code>Point</code>.
|
||
</p>
|
||
|
||
<p>
|
||
The type of a method is the type of a function with the receiver as first
|
||
argument. For instance, the method <code>Scale</code> has type
|
||
</p>
|
||
|
||
<pre>
|
||
func(p *Point, factor float64)
|
||
</pre>
|
||
|
||
<p>
|
||
However, a function declared this way is not a method.
|
||
</p>
|
||
|
||
|
||
<h2 id="Expressions">Expressions</h2>
|
||
|
||
<p>
|
||
An expression specifies the computation of a value by applying
|
||
operators and functions to operands.
|
||
</p>
|
||
|
||
<h3 id="Operands">Operands</h3>
|
||
|
||
<p>
|
||
Operands denote the elementary values in an expression. An operand may be a
|
||
literal, a (possibly <a href="#Qualified_identifiers">qualified</a>)
|
||
non-<a href="#Blank_identifier">blank</a> identifier denoting a
|
||
<a href="#Constant_declarations">constant</a>,
|
||
<a href="#Variable_declarations">variable</a>, or
|
||
<a href="#Function_declarations">function</a>,
|
||
or a parenthesized expression.
|
||
</p>
|
||
|
||
<p>
|
||
The <a href="#Blank_identifier">blank identifier</a> may appear as an
|
||
operand only on the left-hand side of an <a href="#Assignments">assignment</a>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
Operand = Literal | OperandName | "(" Expression ")" .
|
||
Literal = BasicLit | CompositeLit | FunctionLit .
|
||
BasicLit = int_lit | float_lit | imaginary_lit | rune_lit | string_lit .
|
||
OperandName = identifier | QualifiedIdent .
|
||
</pre>
|
||
|
||
<h3 id="Qualified_identifiers">Qualified identifiers</h3>
|
||
|
||
<p>
|
||
A qualified identifier is an identifier qualified with a package name prefix.
|
||
Both the package name and the identifier must not be
|
||
<a href="#Blank_identifier">blank</a>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
QualifiedIdent = PackageName "." identifier .
|
||
</pre>
|
||
|
||
<p>
|
||
A qualified identifier accesses an identifier in a different package, which
|
||
must be <a href="#Import_declarations">imported</a>.
|
||
The identifier must be <a href="#Exported_identifiers">exported</a> and
|
||
declared in the <a href="#Blocks">package block</a> of that package.
|
||
</p>
|
||
|
||
<pre>
|
||
math.Sin // denotes the Sin function in package math
|
||
</pre>
|
||
|
||
<h3 id="Composite_literals">Composite literals</h3>
|
||
|
||
<p>
|
||
Composite literals construct values for structs, arrays, slices, and maps
|
||
and create a new value each time they are evaluated.
|
||
They consist of the type of the literal followed by a brace-bound list of elements.
|
||
Each element may optionally be preceded by a corresponding key.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
CompositeLit = LiteralType LiteralValue .
|
||
LiteralType = StructType | ArrayType | "[" "..." "]" ElementType |
|
||
SliceType | MapType | TypeName .
|
||
LiteralValue = "{" [ ElementList [ "," ] ] "}" .
|
||
ElementList = KeyedElement { "," KeyedElement } .
|
||
KeyedElement = [ Key ":" ] Element .
|
||
Key = FieldName | Expression | LiteralValue .
|
||
FieldName = identifier .
|
||
Element = Expression | LiteralValue .
|
||
</pre>
|
||
|
||
<p>
|
||
The LiteralType's underlying type must be a struct, array, slice, or map type
|
||
(the grammar enforces this constraint except when the type is given
|
||
as a TypeName).
|
||
The types of the elements and keys must be <a href="#Assignability">assignable</a>
|
||
to the respective field, element, and key types of the literal type;
|
||
there is no additional conversion.
|
||
The key is interpreted as a field name for struct literals,
|
||
an index for array and slice literals, and a key for map literals.
|
||
For map literals, all elements must have a key. It is an error
|
||
to specify multiple elements with the same field name or
|
||
constant key value. For non-constant map keys, see the section on
|
||
<a href="#Order_of_evaluation">evaluation order</a>.
|
||
</p>
|
||
|
||
<p>
|
||
For struct literals the following rules apply:
|
||
</p>
|
||
<ul>
|
||
<li>A key must be a field name declared in the struct type.
|
||
</li>
|
||
<li>An element list that does not contain any keys must
|
||
list an element for each struct field in the
|
||
order in which the fields are declared.
|
||
</li>
|
||
<li>If any element has a key, every element must have a key.
|
||
</li>
|
||
<li>An element list that contains keys does not need to
|
||
have an element for each struct field. Omitted fields
|
||
get the zero value for that field.
|
||
</li>
|
||
<li>A literal may omit the element list; such a literal evaluates
|
||
to the zero value for its type.
|
||
</li>
|
||
<li>It is an error to specify an element for a non-exported
|
||
field of a struct belonging to a different package.
|
||
</li>
|
||
</ul>
|
||
|
||
<p>
|
||
Given the declarations
|
||
</p>
|
||
<pre>
|
||
type Point3D struct { x, y, z float64 }
|
||
type Line struct { p, q Point3D }
|
||
</pre>
|
||
|
||
<p>
|
||
one may write
|
||
</p>
|
||
|
||
<pre>
|
||
origin := Point3D{} // zero value for Point3D
|
||
line := Line{origin, Point3D{y: -4, z: 12.3}} // zero value for line.q.x
|
||
</pre>
|
||
|
||
<p>
|
||
For array and slice literals the following rules apply:
|
||
</p>
|
||
<ul>
|
||
<li>Each element has an associated integer index marking
|
||
its position in the array.
|
||
</li>
|
||
<li>An element with a key uses the key as its index. The
|
||
key must be a non-negative constant
|
||
<a href="#Representability">representable</a> by
|
||
a value of type <code>int</code>; and if it is typed
|
||
it must be of integer type.
|
||
</li>
|
||
<li>An element without a key uses the previous element's index plus one.
|
||
If the first element has no key, its index is zero.
|
||
</li>
|
||
</ul>
|
||
|
||
<p>
|
||
<a href="#Address_operators">Taking the address</a> of a composite literal
|
||
generates a pointer to a unique <a href="#Variables">variable</a> initialized
|
||
with the literal's value.
|
||
</p>
|
||
|
||
<pre>
|
||
var pointer *Point3D = &Point3D{y: 1000}
|
||
</pre>
|
||
|
||
<p>
|
||
Note that the <a href="#The_zero_value">zero value</a> for a slice or map
|
||
type is not the same as an initialized but empty value of the same type.
|
||
Consequently, taking the address of an empty slice or map composite literal
|
||
does not have the same effect as allocating a new slice or map value with
|
||
<a href="#Allocation">new</a>.
|
||
</p>
|
||
|
||
<pre>
|
||
p1 := &[]int{} // p1 points to an initialized, empty slice with value []int{} and length 0
|
||
p2 := new([]int) // p2 points to an uninitialized slice with value nil and length 0
|
||
</pre>
|
||
|
||
<p>
|
||
The length of an array literal is the length specified in the literal type.
|
||
If fewer elements than the length are provided in the literal, the missing
|
||
elements are set to the zero value for the array element type.
|
||
It is an error to provide elements with index values outside the index range
|
||
of the array. The notation <code>...</code> specifies an array length equal
|
||
to the maximum element index plus one.
|
||
</p>
|
||
|
||
<pre>
|
||
buffer := [10]string{} // len(buffer) == 10
|
||
intSet := [6]int{1, 2, 3, 5} // len(intSet) == 6
|
||
days := [...]string{"Sat", "Sun"} // len(days) == 2
|
||
</pre>
|
||
|
||
<p>
|
||
A slice literal describes the entire underlying array literal.
|
||
Thus the length and capacity of a slice literal are the maximum
|
||
element index plus one. A slice literal has the form
|
||
</p>
|
||
|
||
<pre>
|
||
[]T{x1, x2, … xn}
|
||
</pre>
|
||
|
||
<p>
|
||
and is shorthand for a slice operation applied to an array:
|
||
</p>
|
||
|
||
<pre>
|
||
tmp := [n]T{x1, x2, … xn}
|
||
tmp[0 : n]
|
||
</pre>
|
||
|
||
<p>
|
||
Within a composite literal of array, slice, or map type <code>T</code>,
|
||
elements or map keys that are themselves composite literals may elide the respective
|
||
literal type if it is identical to the element or key type of <code>T</code>.
|
||
Similarly, elements or keys that are addresses of composite literals may elide
|
||
the <code>&T</code> when the element or key type is <code>*T</code>.
|
||
</p>
|
||
|
||
<pre>
|
||
[...]Point{{1.5, -3.5}, {0, 0}} // same as [...]Point{Point{1.5, -3.5}, Point{0, 0}}
|
||
[][]int{{1, 2, 3}, {4, 5}} // same as [][]int{[]int{1, 2, 3}, []int{4, 5}}
|
||
[][]Point{{{0, 1}, {1, 2}}} // same as [][]Point{[]Point{Point{0, 1}, Point{1, 2}}}
|
||
map[string]Point{"orig": {0, 0}} // same as map[string]Point{"orig": Point{0, 0}}
|
||
map[Point]string{{0, 0}: "orig"} // same as map[Point]string{Point{0, 0}: "orig"}
|
||
|
||
type PPoint *Point
|
||
[2]*Point{{1.5, -3.5}, {}} // same as [2]*Point{&Point{1.5, -3.5}, &Point{}}
|
||
[2]PPoint{{1.5, -3.5}, {}} // same as [2]PPoint{PPoint(&Point{1.5, -3.5}), PPoint(&Point{})}
|
||
</pre>
|
||
|
||
<p>
|
||
A parsing ambiguity arises when a composite literal using the
|
||
TypeName form of the LiteralType appears as an operand between the
|
||
<a href="#Keywords">keyword</a> and the opening brace of the block
|
||
of an "if", "for", or "switch" statement, and the composite literal
|
||
is not enclosed in parentheses, square brackets, or curly braces.
|
||
In this rare case, the opening brace of the literal is erroneously parsed
|
||
as the one introducing the block of statements. To resolve the ambiguity,
|
||
the composite literal must appear within parentheses.
|
||
</p>
|
||
|
||
<pre>
|
||
if x == (T{a,b,c}[i]) { … }
|
||
if (x == T{a,b,c}[i]) { … }
|
||
</pre>
|
||
|
||
<p>
|
||
Examples of valid array, slice, and map literals:
|
||
</p>
|
||
|
||
<pre>
|
||
// list of prime numbers
|
||
primes := []int{2, 3, 5, 7, 9, 2147483647}
|
||
|
||
// vowels[ch] is true if ch is a vowel
|
||
vowels := [128]bool{'a': true, 'e': true, 'i': true, 'o': true, 'u': true, 'y': true}
|
||
|
||
// the array [10]float32{-1, 0, 0, 0, -0.1, -0.1, 0, 0, 0, -1}
|
||
filter := [10]float32{-1, 4: -0.1, -0.1, 9: -1}
|
||
|
||
// frequencies in Hz for equal-tempered scale (A4 = 440Hz)
|
||
noteFrequency := map[string]float32{
|
||
"C0": 16.35, "D0": 18.35, "E0": 20.60, "F0": 21.83,
|
||
"G0": 24.50, "A0": 27.50, "B0": 30.87,
|
||
}
|
||
</pre>
|
||
|
||
|
||
<h3 id="Function_literals">Function literals</h3>
|
||
|
||
<p>
|
||
A function literal represents an anonymous <a href="#Function_declarations">function</a>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
FunctionLit = "func" Signature FunctionBody .
|
||
</pre>
|
||
|
||
<pre>
|
||
func(a, b int, z float64) bool { return a*b < int(z) }
|
||
</pre>
|
||
|
||
<p>
|
||
A function literal can be assigned to a variable or invoked directly.
|
||
</p>
|
||
|
||
<pre>
|
||
f := func(x, y int) int { return x + y }
|
||
func(ch chan int) { ch <- ACK }(replyChan)
|
||
</pre>
|
||
|
||
<p>
|
||
Function literals are <i>closures</i>: they may refer to variables
|
||
defined in a surrounding function. Those variables are then shared between
|
||
the surrounding function and the function literal, and they survive as long
|
||
as they are accessible.
|
||
</p>
|
||
|
||
|
||
<h3 id="Primary_expressions">Primary expressions</h3>
|
||
|
||
<p>
|
||
Primary expressions are the operands for unary and binary expressions.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
PrimaryExpr =
|
||
Operand |
|
||
Conversion |
|
||
MethodExpr |
|
||
PrimaryExpr Selector |
|
||
PrimaryExpr Index |
|
||
PrimaryExpr Slice |
|
||
PrimaryExpr TypeAssertion |
|
||
PrimaryExpr Arguments .
|
||
|
||
Selector = "." identifier .
|
||
Index = "[" Expression "]" .
|
||
Slice = "[" [ Expression ] ":" [ Expression ] "]" |
|
||
"[" [ Expression ] ":" Expression ":" Expression "]" .
|
||
TypeAssertion = "." "(" Type ")" .
|
||
Arguments = "(" [ ( ExpressionList | Type [ "," ExpressionList ] ) [ "..." ] [ "," ] ] ")" .
|
||
</pre>
|
||
|
||
|
||
<pre>
|
||
x
|
||
2
|
||
(s + ".txt")
|
||
f(3.1415, true)
|
||
Point{1, 2}
|
||
m["foo"]
|
||
s[i : j + 1]
|
||
obj.color
|
||
f.p[i].x()
|
||
</pre>
|
||
|
||
|
||
<h3 id="Selectors">Selectors</h3>
|
||
|
||
<p>
|
||
For a <a href="#Primary_expressions">primary expression</a> <code>x</code>
|
||
that is not a <a href="#Package_clause">package name</a>, the
|
||
<i>selector expression</i>
|
||
</p>
|
||
|
||
<pre>
|
||
x.f
|
||
</pre>
|
||
|
||
<p>
|
||
denotes the field or method <code>f</code> of the value <code>x</code>
|
||
(or sometimes <code>*x</code>; see below).
|
||
The identifier <code>f</code> is called the (field or method) <i>selector</i>;
|
||
it must not be the <a href="#Blank_identifier">blank identifier</a>.
|
||
The type of the selector expression is the type of <code>f</code>.
|
||
If <code>x</code> is a package name, see the section on
|
||
<a href="#Qualified_identifiers">qualified identifiers</a>.
|
||
</p>
|
||
|
||
<p>
|
||
A selector <code>f</code> may denote a field or method <code>f</code> of
|
||
a type <code>T</code>, or it may refer
|
||
to a field or method <code>f</code> of a nested
|
||
<a href="#Struct_types">embedded field</a> of <code>T</code>.
|
||
The number of embedded fields traversed
|
||
to reach <code>f</code> is called its <i>depth</i> in <code>T</code>.
|
||
The depth of a field or method <code>f</code>
|
||
declared in <code>T</code> is zero.
|
||
The depth of a field or method <code>f</code> declared in
|
||
an embedded field <code>A</code> in <code>T</code> is the
|
||
depth of <code>f</code> in <code>A</code> plus one.
|
||
</p>
|
||
|
||
<p>
|
||
The following rules apply to selectors:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>
|
||
For a value <code>x</code> of type <code>T</code> or <code>*T</code>
|
||
where <code>T</code> is not a pointer or interface type,
|
||
<code>x.f</code> denotes the field or method at the shallowest depth
|
||
in <code>T</code> where there
|
||
is such an <code>f</code>.
|
||
If there is not exactly <a href="#Uniqueness_of_identifiers">one <code>f</code></a>
|
||
with shallowest depth, the selector expression is illegal.
|
||
</li>
|
||
|
||
<li>
|
||
For a value <code>x</code> of type <code>I</code> where <code>I</code>
|
||
is an interface type, <code>x.f</code> denotes the actual method with name
|
||
<code>f</code> of the dynamic value of <code>x</code>.
|
||
If there is no method with name <code>f</code> in the
|
||
<a href="#Method_sets">method set</a> of <code>I</code>, the selector
|
||
expression is illegal.
|
||
</li>
|
||
|
||
<li>
|
||
As an exception, if the type of <code>x</code> is a <a href="#Type_definitions">defined</a>
|
||
pointer type and <code>(*x).f</code> is a valid selector expression denoting a field
|
||
(but not a method), <code>x.f</code> is shorthand for <code>(*x).f</code>.
|
||
</li>
|
||
|
||
<li>
|
||
In all other cases, <code>x.f</code> is illegal.
|
||
</li>
|
||
|
||
<li>
|
||
If <code>x</code> is of pointer type and has the value
|
||
<code>nil</code> and <code>x.f</code> denotes a struct field,
|
||
assigning to or evaluating <code>x.f</code>
|
||
causes a <a href="#Run_time_panics">run-time panic</a>.
|
||
</li>
|
||
|
||
<li>
|
||
If <code>x</code> is of interface type and has the value
|
||
<code>nil</code>, <a href="#Calls">calling</a> or
|
||
<a href="#Method_values">evaluating</a> the method <code>x.f</code>
|
||
causes a <a href="#Run_time_panics">run-time panic</a>.
|
||
</li>
|
||
</ol>
|
||
|
||
<p>
|
||
For example, given the declarations:
|
||
</p>
|
||
|
||
<pre>
|
||
type T0 struct {
|
||
x int
|
||
}
|
||
|
||
func (*T0) M0()
|
||
|
||
type T1 struct {
|
||
y int
|
||
}
|
||
|
||
func (T1) M1()
|
||
|
||
type T2 struct {
|
||
z int
|
||
T1
|
||
*T0
|
||
}
|
||
|
||
func (*T2) M2()
|
||
|
||
type Q *T2
|
||
|
||
var t T2 // with t.T0 != nil
|
||
var p *T2 // with p != nil and (*p).T0 != nil
|
||
var q Q = p
|
||
</pre>
|
||
|
||
<p>
|
||
one may write:
|
||
</p>
|
||
|
||
<pre>
|
||
t.z // t.z
|
||
t.y // t.T1.y
|
||
t.x // (*t.T0).x
|
||
|
||
p.z // (*p).z
|
||
p.y // (*p).T1.y
|
||
p.x // (*(*p).T0).x
|
||
|
||
q.x // (*(*q).T0).x (*q).x is a valid field selector
|
||
|
||
p.M0() // ((*p).T0).M0() M0 expects *T0 receiver
|
||
p.M1() // ((*p).T1).M1() M1 expects T1 receiver
|
||
p.M2() // p.M2() M2 expects *T2 receiver
|
||
t.M2() // (&t).M2() M2 expects *T2 receiver, see section on Calls
|
||
</pre>
|
||
|
||
<p>
|
||
but the following is invalid:
|
||
</p>
|
||
|
||
<pre>
|
||
q.M0() // (*q).M0 is valid but not a field selector
|
||
</pre>
|
||
|
||
|
||
<h3 id="Method_expressions">Method expressions</h3>
|
||
|
||
<p>
|
||
If <code>M</code> is in the <a href="#Method_sets">method set</a> of type <code>T</code>,
|
||
<code>T.M</code> is a function that is callable as a regular function
|
||
with the same arguments as <code>M</code> prefixed by an additional
|
||
argument that is the receiver of the method.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
MethodExpr = ReceiverType "." MethodName .
|
||
ReceiverType = Type .
|
||
</pre>
|
||
|
||
<p>
|
||
Consider a struct type <code>T</code> with two methods,
|
||
<code>Mv</code>, whose receiver is of type <code>T</code>, and
|
||
<code>Mp</code>, whose receiver is of type <code>*T</code>.
|
||
</p>
|
||
|
||
<pre>
|
||
type T struct {
|
||
a int
|
||
}
|
||
func (tv T) Mv(a int) int { return 0 } // value receiver
|
||
func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver
|
||
|
||
var t T
|
||
</pre>
|
||
|
||
<p>
|
||
The expression
|
||
</p>
|
||
|
||
<pre>
|
||
T.Mv
|
||
</pre>
|
||
|
||
<p>
|
||
yields a function equivalent to <code>Mv</code> but
|
||
with an explicit receiver as its first argument; it has signature
|
||
</p>
|
||
|
||
<pre>
|
||
func(tv T, a int) int
|
||
</pre>
|
||
|
||
<p>
|
||
That function may be called normally with an explicit receiver, so
|
||
these five invocations are equivalent:
|
||
</p>
|
||
|
||
<pre>
|
||
t.Mv(7)
|
||
T.Mv(t, 7)
|
||
(T).Mv(t, 7)
|
||
f1 := T.Mv; f1(t, 7)
|
||
f2 := (T).Mv; f2(t, 7)
|
||
</pre>
|
||
|
||
<p>
|
||
Similarly, the expression
|
||
</p>
|
||
|
||
<pre>
|
||
(*T).Mp
|
||
</pre>
|
||
|
||
<p>
|
||
yields a function value representing <code>Mp</code> with signature
|
||
</p>
|
||
|
||
<pre>
|
||
func(tp *T, f float32) float32
|
||
</pre>
|
||
|
||
<p>
|
||
For a method with a value receiver, one can derive a function
|
||
with an explicit pointer receiver, so
|
||
</p>
|
||
|
||
<pre>
|
||
(*T).Mv
|
||
</pre>
|
||
|
||
<p>
|
||
yields a function value representing <code>Mv</code> with signature
|
||
</p>
|
||
|
||
<pre>
|
||
func(tv *T, a int) int
|
||
</pre>
|
||
|
||
<p>
|
||
Such a function indirects through the receiver to create a value
|
||
to pass as the receiver to the underlying method;
|
||
the method does not overwrite the value whose address is passed in
|
||
the function call.
|
||
</p>
|
||
|
||
<p>
|
||
The final case, a value-receiver function for a pointer-receiver method,
|
||
is illegal because pointer-receiver methods are not in the method set
|
||
of the value type.
|
||
</p>
|
||
|
||
<p>
|
||
Function values derived from methods are called with function call syntax;
|
||
the receiver is provided as the first argument to the call.
|
||
That is, given <code>f := T.Mv</code>, <code>f</code> is invoked
|
||
as <code>f(t, 7)</code> not <code>t.f(7)</code>.
|
||
To construct a function that binds the receiver, use a
|
||
<a href="#Function_literals">function literal</a> or
|
||
<a href="#Method_values">method value</a>.
|
||
</p>
|
||
|
||
<p>
|
||
It is legal to derive a function value from a method of an interface type.
|
||
The resulting function takes an explicit receiver of that interface type.
|
||
</p>
|
||
|
||
<h3 id="Method_values">Method values</h3>
|
||
|
||
<p>
|
||
If the expression <code>x</code> has static type <code>T</code> and
|
||
<code>M</code> is in the <a href="#Method_sets">method set</a> of type <code>T</code>,
|
||
<code>x.M</code> is called a <i>method value</i>.
|
||
The method value <code>x.M</code> is a function value that is callable
|
||
with the same arguments as a method call of <code>x.M</code>.
|
||
The expression <code>x</code> is evaluated and saved during the evaluation of the
|
||
method value; the saved copy is then used as the receiver in any calls,
|
||
which may be executed later.
|
||
</p>
|
||
|
||
<p>
|
||
The type <code>T</code> may be an interface or non-interface type.
|
||
</p>
|
||
|
||
<p>
|
||
As in the discussion of <a href="#Method_expressions">method expressions</a> above,
|
||
consider a struct type <code>T</code> with two methods,
|
||
<code>Mv</code>, whose receiver is of type <code>T</code>, and
|
||
<code>Mp</code>, whose receiver is of type <code>*T</code>.
|
||
</p>
|
||
|
||
<pre>
|
||
type T struct {
|
||
a int
|
||
}
|
||
func (tv T) Mv(a int) int { return 0 } // value receiver
|
||
func (tp *T) Mp(f float32) float32 { return 1 } // pointer receiver
|
||
|
||
var t T
|
||
var pt *T
|
||
func makeT() T
|
||
</pre>
|
||
|
||
<p>
|
||
The expression
|
||
</p>
|
||
|
||
<pre>
|
||
t.Mv
|
||
</pre>
|
||
|
||
<p>
|
||
yields a function value of type
|
||
</p>
|
||
|
||
<pre>
|
||
func(int) int
|
||
</pre>
|
||
|
||
<p>
|
||
These two invocations are equivalent:
|
||
</p>
|
||
|
||
<pre>
|
||
t.Mv(7)
|
||
f := t.Mv; f(7)
|
||
</pre>
|
||
|
||
<p>
|
||
Similarly, the expression
|
||
</p>
|
||
|
||
<pre>
|
||
pt.Mp
|
||
</pre>
|
||
|
||
<p>
|
||
yields a function value of type
|
||
</p>
|
||
|
||
<pre>
|
||
func(float32) float32
|
||
</pre>
|
||
|
||
<p>
|
||
As with <a href="#Selectors">selectors</a>, a reference to a non-interface method with a value receiver
|
||
using a pointer will automatically dereference that pointer: <code>pt.Mv</code> is equivalent to <code>(*pt).Mv</code>.
|
||
</p>
|
||
|
||
<p>
|
||
As with <a href="#Calls">method calls</a>, a reference to a non-interface method with a pointer receiver
|
||
using an addressable value will automatically take the address of that value: <code>t.Mp</code> is equivalent to <code>(&t).Mp</code>.
|
||
</p>
|
||
|
||
<pre>
|
||
f := t.Mv; f(7) // like t.Mv(7)
|
||
f := pt.Mp; f(7) // like pt.Mp(7)
|
||
f := pt.Mv; f(7) // like (*pt).Mv(7)
|
||
f := t.Mp; f(7) // like (&t).Mp(7)
|
||
f := makeT().Mp // invalid: result of makeT() is not addressable
|
||
</pre>
|
||
|
||
<p>
|
||
Although the examples above use non-interface types, it is also legal to create a method value
|
||
from a value of interface type.
|
||
</p>
|
||
|
||
<pre>
|
||
var i interface { M(int) } = myVal
|
||
f := i.M; f(7) // like i.M(7)
|
||
</pre>
|
||
|
||
|
||
<h3 id="Index_expressions">Index expressions</h3>
|
||
|
||
<p>
|
||
A primary expression of the form
|
||
</p>
|
||
|
||
<pre>
|
||
a[x]
|
||
</pre>
|
||
|
||
<p>
|
||
denotes the element of the array, pointer to array, slice, string or map <code>a</code> indexed by <code>x</code>.
|
||
The value <code>x</code> is called the <i>index</i> or <i>map key</i>, respectively.
|
||
The following rules apply:
|
||
</p>
|
||
|
||
<p>
|
||
If <code>a</code> is not a map:
|
||
</p>
|
||
<ul>
|
||
<li>the index <code>x</code> must be of integer type or an untyped constant</li>
|
||
<li>a constant index must be non-negative and
|
||
<a href="#Representability">representable</a> by a value of type <code>int</code></li>
|
||
<li>a constant index that is untyped is given type <code>int</code></li>
|
||
<li>the index <code>x</code> is <i>in range</i> if <code>0 <= x < len(a)</code>,
|
||
otherwise it is <i>out of range</i></li>
|
||
</ul>
|
||
|
||
<p>
|
||
For <code>a</code> of <a href="#Array_types">array type</a> <code>A</code>:
|
||
</p>
|
||
<ul>
|
||
<li>a <a href="#Constants">constant</a> index must be in range</li>
|
||
<li>if <code>x</code> is out of range at run time,
|
||
a <a href="#Run_time_panics">run-time panic</a> occurs</li>
|
||
<li><code>a[x]</code> is the array element at index <code>x</code> and the type of
|
||
<code>a[x]</code> is the element type of <code>A</code></li>
|
||
</ul>
|
||
|
||
<p>
|
||
For <code>a</code> of <a href="#Pointer_types">pointer</a> to array type:
|
||
</p>
|
||
<ul>
|
||
<li><code>a[x]</code> is shorthand for <code>(*a)[x]</code></li>
|
||
</ul>
|
||
|
||
<p>
|
||
For <code>a</code> of <a href="#Slice_types">slice type</a> <code>S</code>:
|
||
</p>
|
||
<ul>
|
||
<li>if <code>x</code> is out of range at run time,
|
||
a <a href="#Run_time_panics">run-time panic</a> occurs</li>
|
||
<li><code>a[x]</code> is the slice element at index <code>x</code> and the type of
|
||
<code>a[x]</code> is the element type of <code>S</code></li>
|
||
</ul>
|
||
|
||
<p>
|
||
For <code>a</code> of <a href="#String_types">string type</a>:
|
||
</p>
|
||
<ul>
|
||
<li>a <a href="#Constants">constant</a> index must be in range
|
||
if the string <code>a</code> is also constant</li>
|
||
<li>if <code>x</code> is out of range at run time,
|
||
a <a href="#Run_time_panics">run-time panic</a> occurs</li>
|
||
<li><code>a[x]</code> is the non-constant byte value at index <code>x</code> and the type of
|
||
<code>a[x]</code> is <code>byte</code></li>
|
||
<li><code>a[x]</code> may not be assigned to</li>
|
||
</ul>
|
||
|
||
<p>
|
||
For <code>a</code> of <a href="#Map_types">map type</a> <code>M</code>:
|
||
</p>
|
||
<ul>
|
||
<li><code>x</code>'s type must be
|
||
<a href="#Assignability">assignable</a>
|
||
to the key type of <code>M</code></li>
|
||
<li>if the map contains an entry with key <code>x</code>,
|
||
<code>a[x]</code> is the map element with key <code>x</code>
|
||
and the type of <code>a[x]</code> is the element type of <code>M</code></li>
|
||
<li>if the map is <code>nil</code> or does not contain such an entry,
|
||
<code>a[x]</code> is the <a href="#The_zero_value">zero value</a>
|
||
for the element type of <code>M</code></li>
|
||
</ul>
|
||
|
||
<p>
|
||
Otherwise <code>a[x]</code> is illegal.
|
||
</p>
|
||
|
||
<p>
|
||
An index expression on a map <code>a</code> of type <code>map[K]V</code>
|
||
used in an <a href="#Assignments">assignment</a> or initialization of the special form
|
||
</p>
|
||
|
||
<pre>
|
||
v, ok = a[x]
|
||
v, ok := a[x]
|
||
var v, ok = a[x]
|
||
</pre>
|
||
|
||
<p>
|
||
yields an additional untyped boolean value. The value of <code>ok</code> is
|
||
<code>true</code> if the key <code>x</code> is present in the map, and
|
||
<code>false</code> otherwise.
|
||
</p>
|
||
|
||
<p>
|
||
Assigning to an element of a <code>nil</code> map causes a
|
||
<a href="#Run_time_panics">run-time panic</a>.
|
||
</p>
|
||
|
||
|
||
<h3 id="Slice_expressions">Slice expressions</h3>
|
||
|
||
<p>
|
||
Slice expressions construct a substring or slice from a string, array, pointer
|
||
to array, or slice. There are two variants: a simple form that specifies a low
|
||
and high bound, and a full form that also specifies a bound on the capacity.
|
||
</p>
|
||
|
||
<h4>Simple slice expressions</h4>
|
||
|
||
<p>
|
||
For a string, array, pointer to array, or slice <code>a</code>, the primary expression
|
||
</p>
|
||
|
||
<pre>
|
||
a[low : high]
|
||
</pre>
|
||
|
||
<p>
|
||
constructs a substring or slice. The <i>indices</i> <code>low</code> and
|
||
<code>high</code> select which elements of operand <code>a</code> appear
|
||
in the result. The result has indices starting at 0 and length equal to
|
||
<code>high</code> - <code>low</code>.
|
||
After slicing the array <code>a</code>
|
||
</p>
|
||
|
||
<pre>
|
||
a := [5]int{1, 2, 3, 4, 5}
|
||
s := a[1:4]
|
||
</pre>
|
||
|
||
<p>
|
||
the slice <code>s</code> has type <code>[]int</code>, length 3, capacity 4, and elements
|
||
</p>
|
||
|
||
<pre>
|
||
s[0] == 2
|
||
s[1] == 3
|
||
s[2] == 4
|
||
</pre>
|
||
|
||
<p>
|
||
For convenience, any of the indices may be omitted. A missing <code>low</code>
|
||
index defaults to zero; a missing <code>high</code> index defaults to the length of the
|
||
sliced operand:
|
||
</p>
|
||
|
||
<pre>
|
||
a[2:] // same as a[2 : len(a)]
|
||
a[:3] // same as a[0 : 3]
|
||
a[:] // same as a[0 : len(a)]
|
||
</pre>
|
||
|
||
<p>
|
||
If <code>a</code> is a pointer to an array, <code>a[low : high]</code> is shorthand for
|
||
<code>(*a)[low : high]</code>.
|
||
</p>
|
||
|
||
<p>
|
||
For arrays or strings, the indices are <i>in range</i> if
|
||
<code>0</code> <= <code>low</code> <= <code>high</code> <= <code>len(a)</code>,
|
||
otherwise they are <i>out of range</i>.
|
||
For slices, the upper index bound is the slice capacity <code>cap(a)</code> rather than the length.
|
||
A <a href="#Constants">constant</a> index must be non-negative and
|
||
<a href="#Representability">representable</a> by a value of type
|
||
<code>int</code>; for arrays or constant strings, constant indices must also be in range.
|
||
If both indices are constant, they must satisfy <code>low <= high</code>.
|
||
If the indices are out of range at run time, a <a href="#Run_time_panics">run-time panic</a> occurs.
|
||
</p>
|
||
|
||
<p>
|
||
Except for <a href="#Constants">untyped strings</a>, if the sliced operand is a string or slice,
|
||
the result of the slice operation is a non-constant value of the same type as the operand.
|
||
For untyped string operands the result is a non-constant value of type <code>string</code>.
|
||
If the sliced operand is an array, it must be <a href="#Address_operators">addressable</a>
|
||
and the result of the slice operation is a slice with the same element type as the array.
|
||
</p>
|
||
|
||
<p>
|
||
If the sliced operand of a valid slice expression is a <code>nil</code> slice, the result
|
||
is a <code>nil</code> slice. Otherwise, if the result is a slice, it shares its underlying
|
||
array with the operand.
|
||
</p>
|
||
|
||
<pre>
|
||
var a [10]int
|
||
s1 := a[3:7] // underlying array of s1 is array a; &s1[2] == &a[5]
|
||
s2 := s1[1:4] // underlying array of s2 is underlying array of s1 which is array a; &s2[1] == &a[5]
|
||
s2[1] = 42 // s2[1] == s1[2] == a[5] == 42; they all refer to the same underlying array element
|
||
</pre>
|
||
|
||
|
||
<h4>Full slice expressions</h4>
|
||
|
||
<p>
|
||
For an array, pointer to array, or slice <code>a</code> (but not a string), the primary expression
|
||
</p>
|
||
|
||
<pre>
|
||
a[low : high : max]
|
||
</pre>
|
||
|
||
<p>
|
||
constructs a slice of the same type, and with the same length and elements as the simple slice
|
||
expression <code>a[low : high]</code>. Additionally, it controls the resulting slice's capacity
|
||
by setting it to <code>max - low</code>. Only the first index may be omitted; it defaults to 0.
|
||
After slicing the array <code>a</code>
|
||
</p>
|
||
|
||
<pre>
|
||
a := [5]int{1, 2, 3, 4, 5}
|
||
t := a[1:3:5]
|
||
</pre>
|
||
|
||
<p>
|
||
the slice <code>t</code> has type <code>[]int</code>, length 2, capacity 4, and elements
|
||
</p>
|
||
|
||
<pre>
|
||
t[0] == 2
|
||
t[1] == 3
|
||
</pre>
|
||
|
||
<p>
|
||
As for simple slice expressions, if <code>a</code> is a pointer to an array,
|
||
<code>a[low : high : max]</code> is shorthand for <code>(*a)[low : high : max]</code>.
|
||
If the sliced operand is an array, it must be <a href="#Address_operators">addressable</a>.
|
||
</p>
|
||
|
||
<p>
|
||
The indices are <i>in range</i> if <code>0 <= low <= high <= max <= cap(a)</code>,
|
||
otherwise they are <i>out of range</i>.
|
||
A <a href="#Constants">constant</a> index must be non-negative and
|
||
<a href="#Representability">representable</a> by a value of type
|
||
<code>int</code>; for arrays, constant indices must also be in range.
|
||
If multiple indices are constant, the constants that are present must be in range relative to each
|
||
other.
|
||
If the indices are out of range at run time, a <a href="#Run_time_panics">run-time panic</a> occurs.
|
||
</p>
|
||
|
||
<h3 id="Type_assertions">Type assertions</h3>
|
||
|
||
<p>
|
||
For an expression <code>x</code> of <a href="#Interface_types">interface type</a>
|
||
and a type <code>T</code>, the primary expression
|
||
</p>
|
||
|
||
<pre>
|
||
x.(T)
|
||
</pre>
|
||
|
||
<p>
|
||
asserts that <code>x</code> is not <code>nil</code>
|
||
and that the value stored in <code>x</code> is of type <code>T</code>.
|
||
The notation <code>x.(T)</code> is called a <i>type assertion</i>.
|
||
</p>
|
||
<p>
|
||
More precisely, if <code>T</code> is not an interface type, <code>x.(T)</code> asserts
|
||
that the dynamic type of <code>x</code> is <a href="#Type_identity">identical</a>
|
||
to the type <code>T</code>.
|
||
In this case, <code>T</code> must <a href="#Method_sets">implement</a> the (interface) type of <code>x</code>;
|
||
otherwise the type assertion is invalid since it is not possible for <code>x</code>
|
||
to store a value of type <code>T</code>.
|
||
If <code>T</code> is an interface type, <code>x.(T)</code> asserts that the dynamic type
|
||
of <code>x</code> implements the interface <code>T</code>.
|
||
</p>
|
||
<p>
|
||
If the type assertion holds, the value of the expression is the value
|
||
stored in <code>x</code> and its type is <code>T</code>. If the type assertion is false,
|
||
a <a href="#Run_time_panics">run-time panic</a> occurs.
|
||
In other words, even though the dynamic type of <code>x</code>
|
||
is known only at run time, the type of <code>x.(T)</code> is
|
||
known to be <code>T</code> in a correct program.
|
||
</p>
|
||
|
||
<pre>
|
||
var x interface{} = 7 // x has dynamic type int and value 7
|
||
i := x.(int) // i has type int and value 7
|
||
|
||
type I interface { m() }
|
||
|
||
func f(y I) {
|
||
s := y.(string) // illegal: string does not implement I (missing method m)
|
||
r := y.(io.Reader) // r has type io.Reader and the dynamic type of y must implement both I and io.Reader
|
||
…
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
A type assertion used in an <a href="#Assignments">assignment</a> or initialization of the special form
|
||
</p>
|
||
|
||
<pre>
|
||
v, ok = x.(T)
|
||
v, ok := x.(T)
|
||
var v, ok = x.(T)
|
||
var v, ok T1 = x.(T)
|
||
</pre>
|
||
|
||
<p>
|
||
yields an additional untyped boolean value. The value of <code>ok</code> is <code>true</code>
|
||
if the assertion holds. Otherwise it is <code>false</code> and the value of <code>v</code> is
|
||
the <a href="#The_zero_value">zero value</a> for type <code>T</code>.
|
||
No <a href="#Run_time_panics">run-time panic</a> occurs in this case.
|
||
</p>
|
||
|
||
|
||
<h3 id="Calls">Calls</h3>
|
||
|
||
<p>
|
||
Given an expression <code>f</code> of function type
|
||
<code>F</code>,
|
||
</p>
|
||
|
||
<pre>
|
||
f(a1, a2, … an)
|
||
</pre>
|
||
|
||
<p>
|
||
calls <code>f</code> with arguments <code>a1, a2, … an</code>.
|
||
Except for one special case, arguments must be single-valued expressions
|
||
<a href="#Assignability">assignable</a> to the parameter types of
|
||
<code>F</code> and are evaluated before the function is called.
|
||
The type of the expression is the result type
|
||
of <code>F</code>.
|
||
A method invocation is similar but the method itself
|
||
is specified as a selector upon a value of the receiver type for
|
||
the method.
|
||
</p>
|
||
|
||
<pre>
|
||
math.Atan2(x, y) // function call
|
||
var pt *Point
|
||
pt.Scale(3.5) // method call with receiver pt
|
||
</pre>
|
||
|
||
<p>
|
||
In a function call, the function value and arguments are evaluated in
|
||
<a href="#Order_of_evaluation">the usual order</a>.
|
||
After they are evaluated, the parameters of the call are passed by value to the function
|
||
and the called function begins execution.
|
||
The return parameters of the function are passed by value
|
||
back to the calling function when the function returns.
|
||
</p>
|
||
|
||
<p>
|
||
Calling a <code>nil</code> function value
|
||
causes a <a href="#Run_time_panics">run-time panic</a>.
|
||
</p>
|
||
|
||
<p>
|
||
As a special case, if the return values of a function or method
|
||
<code>g</code> are equal in number and individually
|
||
assignable to the parameters of another function or method
|
||
<code>f</code>, then the call <code>f(g(<i>parameters_of_g</i>))</code>
|
||
will invoke <code>f</code> after binding the return values of
|
||
<code>g</code> to the parameters of <code>f</code> in order. The call
|
||
of <code>f</code> must contain no parameters other than the call of <code>g</code>,
|
||
and <code>g</code> must have at least one return value.
|
||
If <code>f</code> has a final <code>...</code> parameter, it is
|
||
assigned the return values of <code>g</code> that remain after
|
||
assignment of regular parameters.
|
||
</p>
|
||
|
||
<pre>
|
||
func Split(s string, pos int) (string, string) {
|
||
return s[0:pos], s[pos:]
|
||
}
|
||
|
||
func Join(s, t string) string {
|
||
return s + t
|
||
}
|
||
|
||
if Join(Split(value, len(value)/2)) != value {
|
||
log.Panic("test fails")
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
A method call <code>x.m()</code> is valid if the <a href="#Method_sets">method set</a>
|
||
of (the type of) <code>x</code> contains <code>m</code> and the
|
||
argument list can be assigned to the parameter list of <code>m</code>.
|
||
If <code>x</code> is <a href="#Address_operators">addressable</a> and <code>&x</code>'s method
|
||
set contains <code>m</code>, <code>x.m()</code> is shorthand
|
||
for <code>(&x).m()</code>:
|
||
</p>
|
||
|
||
<pre>
|
||
var p Point
|
||
p.Scale(3.5)
|
||
</pre>
|
||
|
||
<p>
|
||
There is no distinct method type and there are no method literals.
|
||
</p>
|
||
|
||
<h3 id="Passing_arguments_to_..._parameters">Passing arguments to <code>...</code> parameters</h3>
|
||
|
||
<p>
|
||
If <code>f</code> is <a href="#Function_types">variadic</a> with a final
|
||
parameter <code>p</code> of type <code>...T</code>, then within <code>f</code>
|
||
the type of <code>p</code> is equivalent to type <code>[]T</code>.
|
||
If <code>f</code> is invoked with no actual arguments for <code>p</code>,
|
||
the value passed to <code>p</code> is <code>nil</code>.
|
||
Otherwise, the value passed is a new slice
|
||
of type <code>[]T</code> with a new underlying array whose successive elements
|
||
are the actual arguments, which all must be <a href="#Assignability">assignable</a>
|
||
to <code>T</code>. The length and capacity of the slice is therefore
|
||
the number of arguments bound to <code>p</code> and may differ for each
|
||
call site.
|
||
</p>
|
||
|
||
<p>
|
||
Given the function and calls
|
||
</p>
|
||
<pre>
|
||
func Greeting(prefix string, who ...string)
|
||
Greeting("nobody")
|
||
Greeting("hello:", "Joe", "Anna", "Eileen")
|
||
</pre>
|
||
|
||
<p>
|
||
within <code>Greeting</code>, <code>who</code> will have the value
|
||
<code>nil</code> in the first call, and
|
||
<code>[]string{"Joe", "Anna", "Eileen"}</code> in the second.
|
||
</p>
|
||
|
||
<p>
|
||
If the final argument is assignable to a slice type <code>[]T</code>, it is
|
||
passed unchanged as the value for a <code>...T</code> parameter if the argument
|
||
is followed by <code>...</code>. In this case no new slice is created.
|
||
</p>
|
||
|
||
<p>
|
||
Given the slice <code>s</code> and call
|
||
</p>
|
||
|
||
<pre>
|
||
s := []string{"James", "Jasmine"}
|
||
Greeting("goodbye:", s...)
|
||
</pre>
|
||
|
||
<p>
|
||
within <code>Greeting</code>, <code>who</code> will have the same value as <code>s</code>
|
||
with the same underlying array.
|
||
</p>
|
||
|
||
|
||
<h3 id="Operators">Operators</h3>
|
||
|
||
<p>
|
||
Operators combine operands into expressions.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
Expression = UnaryExpr | Expression binary_op Expression .
|
||
UnaryExpr = PrimaryExpr | unary_op UnaryExpr .
|
||
|
||
binary_op = "||" | "&&" | rel_op | add_op | mul_op .
|
||
rel_op = "==" | "!=" | "<" | "<=" | ">" | ">=" .
|
||
add_op = "+" | "-" | "|" | "^" .
|
||
mul_op = "*" | "/" | "%" | "<<" | ">>" | "&" | "&^" .
|
||
|
||
unary_op = "+" | "-" | "!" | "^" | "*" | "&" | "<-" .
|
||
</pre>
|
||
|
||
<p>
|
||
Comparisons are discussed <a href="#Comparison_operators">elsewhere</a>.
|
||
For other binary operators, the operand types must be <a href="#Type_identity">identical</a>
|
||
unless the operation involves shifts or untyped <a href="#Constants">constants</a>.
|
||
For operations involving constants only, see the section on
|
||
<a href="#Constant_expressions">constant expressions</a>.
|
||
</p>
|
||
|
||
<p>
|
||
Except for shift operations, if one operand is an untyped <a href="#Constants">constant</a>
|
||
and the other operand is not, the constant is implicitly <a href="#Conversions">converted</a>
|
||
to the type of the other operand.
|
||
</p>
|
||
|
||
<p>
|
||
The right operand in a shift expression must have integer type
|
||
or be an untyped constant <a href="#Representability">representable</a> by a
|
||
value of type <code>uint</code>.
|
||
If the left operand of a non-constant shift expression is an untyped constant,
|
||
it is first implicitly converted to the type it would assume if the shift expression were
|
||
replaced by its left operand alone.
|
||
</p>
|
||
|
||
<pre>
|
||
var a [1024]byte
|
||
var s uint = 33
|
||
|
||
// The results of the following examples are given for 64-bit ints.
|
||
var i = 1<<s // 1 has type int
|
||
var j int32 = 1<<s // 1 has type int32; j == 0
|
||
var k = uint64(1<<s) // 1 has type uint64; k == 1<<33
|
||
var m int = 1.0<<s // 1.0 has type int; m == 1<<33
|
||
var n = 1.0<<s == j // 1.0 has type int; n == true
|
||
var o = 1<<s == 2<<s // 1 and 2 have type int; o == false
|
||
var p = 1<<s == 1<<33 // 1 has type int; p == true
|
||
var u = 1.0<<s // illegal: 1.0 has type float64, cannot shift
|
||
var u1 = 1.0<<s != 0 // illegal: 1.0 has type float64, cannot shift
|
||
var u2 = 1<<s != 1.0 // illegal: 1 has type float64, cannot shift
|
||
var v float32 = 1<<s // illegal: 1 has type float32, cannot shift
|
||
var w int64 = 1.0<<33 // 1.0<<33 is a constant shift expression; w == 1<<33
|
||
var x = a[1.0<<s] // panics: 1.0 has type int, but 1<<33 overflows array bounds
|
||
var b = make([]byte, 1.0<<s) // 1.0 has type int; len(b) == 1<<33
|
||
|
||
// The results of the following examples are given for 32-bit ints,
|
||
// which means the shifts will overflow.
|
||
var mm int = 1.0<<s // 1.0 has type int; mm == 0
|
||
var oo = 1<<s == 2<<s // 1 and 2 have type int; oo == true
|
||
var pp = 1<<s == 1<<33 // illegal: 1 has type int, but 1<<33 overflows int
|
||
var xx = a[1.0<<s] // 1.0 has type int; xx == a[0]
|
||
var bb = make([]byte, 1.0<<s) // 1.0 has type int; len(bb) == 0
|
||
</pre>
|
||
|
||
<h4 id="Operator_precedence">Operator precedence</h4>
|
||
<p>
|
||
Unary operators have the highest precedence.
|
||
As the <code>++</code> and <code>--</code> operators form
|
||
statements, not expressions, they fall
|
||
outside the operator hierarchy.
|
||
As a consequence, statement <code>*p++</code> is the same as <code>(*p)++</code>.
|
||
<p>
|
||
There are five precedence levels for binary operators.
|
||
Multiplication operators bind strongest, followed by addition
|
||
operators, comparison operators, <code>&&</code> (logical AND),
|
||
and finally <code>||</code> (logical OR):
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
Precedence Operator
|
||
5 * / % << >> & &^
|
||
4 + - | ^
|
||
3 == != < <= > >=
|
||
2 &&
|
||
1 ||
|
||
</pre>
|
||
|
||
<p>
|
||
Binary operators of the same precedence associate from left to right.
|
||
For instance, <code>x / y * z</code> is the same as <code>(x / y) * z</code>.
|
||
</p>
|
||
|
||
<pre>
|
||
+x
|
||
23 + 3*x[i]
|
||
x <= f()
|
||
^a >> b
|
||
f() || g()
|
||
x == y+1 && <-chanInt > 0
|
||
</pre>
|
||
|
||
|
||
<h3 id="Arithmetic_operators">Arithmetic operators</h3>
|
||
<p>
|
||
Arithmetic operators apply to numeric values and yield a result of the same
|
||
type as the first operand. The four standard arithmetic operators (<code>+</code>,
|
||
<code>-</code>, <code>*</code>, <code>/</code>) apply to integer,
|
||
floating-point, and complex types; <code>+</code> also applies to strings.
|
||
The bitwise logical and shift operators apply to integers only.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
+ sum integers, floats, complex values, strings
|
||
- difference integers, floats, complex values
|
||
* product integers, floats, complex values
|
||
/ quotient integers, floats, complex values
|
||
% remainder integers
|
||
|
||
& bitwise AND integers
|
||
| bitwise OR integers
|
||
^ bitwise XOR integers
|
||
&^ bit clear (AND NOT) integers
|
||
|
||
<< left shift integer << unsigned integer
|
||
>> right shift integer >> unsigned integer
|
||
</pre>
|
||
|
||
|
||
<h4 id="Integer_operators">Integer operators</h4>
|
||
|
||
<p>
|
||
For two integer values <code>x</code> and <code>y</code>, the integer quotient
|
||
<code>q = x / y</code> and remainder <code>r = x % y</code> satisfy the following
|
||
relationships:
|
||
</p>
|
||
|
||
<pre>
|
||
x = q*y + r and |r| < |y|
|
||
</pre>
|
||
|
||
<p>
|
||
with <code>x / y</code> truncated towards zero
|
||
(<a href="https://en.wikipedia.org/wiki/Modulo_operation">"truncated division"</a>).
|
||
</p>
|
||
|
||
<pre>
|
||
x y x / y x % y
|
||
5 3 1 2
|
||
-5 3 -1 -2
|
||
5 -3 -1 2
|
||
-5 -3 1 -2
|
||
</pre>
|
||
|
||
<p>
|
||
The one exception to this rule is that if the dividend <code>x</code> is
|
||
the most negative value for the int type of <code>x</code>, the quotient
|
||
<code>q = x / -1</code> is equal to <code>x</code> (and <code>r = 0</code>)
|
||
due to two's-complement <a href="#Integer_overflow">integer overflow</a>:
|
||
</p>
|
||
|
||
<pre>
|
||
x, q
|
||
int8 -128
|
||
int16 -32768
|
||
int32 -2147483648
|
||
int64 -9223372036854775808
|
||
</pre>
|
||
|
||
<p>
|
||
If the divisor is a <a href="#Constants">constant</a>, it must not be zero.
|
||
If the divisor is zero at run time, a <a href="#Run_time_panics">run-time panic</a> occurs.
|
||
If the dividend is non-negative and the divisor is a constant power of 2,
|
||
the division may be replaced by a right shift, and computing the remainder may
|
||
be replaced by a bitwise AND operation:
|
||
</p>
|
||
|
||
<pre>
|
||
x x / 4 x % 4 x >> 2 x & 3
|
||
11 2 3 2 3
|
||
-11 -2 -3 -3 1
|
||
</pre>
|
||
|
||
<p>
|
||
The shift operators shift the left operand by the shift count specified by the
|
||
right operand, which must be non-negative. If the shift count is negative at run time,
|
||
a <a href="#Run_time_panics">run-time panic</a> occurs.
|
||
The shift operators implement arithmetic shifts if the left operand is a signed
|
||
integer and logical shifts if it is an unsigned integer.
|
||
There is no upper limit on the shift count. Shifts behave
|
||
as if the left operand is shifted <code>n</code> times by 1 for a shift
|
||
count of <code>n</code>.
|
||
As a result, <code>x << 1</code> is the same as <code>x*2</code>
|
||
and <code>x >> 1</code> is the same as
|
||
<code>x/2</code> but truncated towards negative infinity.
|
||
</p>
|
||
|
||
<p>
|
||
For integer operands, the unary operators
|
||
<code>+</code>, <code>-</code>, and <code>^</code> are defined as
|
||
follows:
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
+x is 0 + x
|
||
-x negation is 0 - x
|
||
^x bitwise complement is m ^ x with m = "all bits set to 1" for unsigned x
|
||
and m = -1 for signed x
|
||
</pre>
|
||
|
||
|
||
<h4 id="Integer_overflow">Integer overflow</h4>
|
||
|
||
<p>
|
||
For unsigned integer values, the operations <code>+</code>,
|
||
<code>-</code>, <code>*</code>, and <code><<</code> are
|
||
computed modulo 2<sup><i>n</i></sup>, where <i>n</i> is the bit width of
|
||
the <a href="#Numeric_types">unsigned integer</a>'s type.
|
||
Loosely speaking, these unsigned integer operations
|
||
discard high bits upon overflow, and programs may rely on "wrap around".
|
||
</p>
|
||
<p>
|
||
For signed integers, the operations <code>+</code>,
|
||
<code>-</code>, <code>*</code>, <code>/</code>, and <code><<</code> may legally
|
||
overflow and the resulting value exists and is deterministically defined
|
||
by the signed integer representation, the operation, and its operands.
|
||
Overflow does not cause a <a href="#Run_time_panics">run-time panic</a>.
|
||
A compiler may not optimize code under the assumption that overflow does
|
||
not occur. For instance, it may not assume that <code>x < x + 1</code> is always true.
|
||
</p>
|
||
|
||
|
||
<h4 id="Floating_point_operators">Floating-point operators</h4>
|
||
|
||
<p>
|
||
For floating-point and complex numbers,
|
||
<code>+x</code> is the same as <code>x</code>,
|
||
while <code>-x</code> is the negation of <code>x</code>.
|
||
The result of a floating-point or complex division by zero is not specified beyond the
|
||
IEEE-754 standard; whether a <a href="#Run_time_panics">run-time panic</a>
|
||
occurs is implementation-specific.
|
||
</p>
|
||
|
||
<p>
|
||
An implementation may combine multiple floating-point operations into a single
|
||
fused operation, possibly across statements, and produce a result that differs
|
||
from the value obtained by executing and rounding the instructions individually.
|
||
An explicit floating-point type <a href="#Conversions">conversion</a> rounds to
|
||
the precision of the target type, preventing fusion that would discard that rounding.
|
||
</p>
|
||
|
||
<p>
|
||
For instance, some architectures provide a "fused multiply and add" (FMA) instruction
|
||
that computes <code>x*y + z</code> without rounding the intermediate result <code>x*y</code>.
|
||
These examples show when a Go implementation can use that instruction:
|
||
</p>
|
||
|
||
<pre>
|
||
// FMA allowed for computing r, because x*y is not explicitly rounded:
|
||
r = x*y + z
|
||
r = z; r += x*y
|
||
t = x*y; r = t + z
|
||
*p = x*y; r = *p + z
|
||
r = x*y + float64(z)
|
||
|
||
// FMA disallowed for computing r, because it would omit rounding of x*y:
|
||
r = float64(x*y) + z
|
||
r = z; r += float64(x*y)
|
||
t = float64(x*y); r = t + z
|
||
</pre>
|
||
|
||
<h4 id="String_concatenation">String concatenation</h4>
|
||
|
||
<p>
|
||
Strings can be concatenated using the <code>+</code> operator
|
||
or the <code>+=</code> assignment operator:
|
||
</p>
|
||
|
||
<pre>
|
||
s := "hi" + string(c)
|
||
s += " and good bye"
|
||
</pre>
|
||
|
||
<p>
|
||
String addition creates a new string by concatenating the operands.
|
||
</p>
|
||
|
||
|
||
<h3 id="Comparison_operators">Comparison operators</h3>
|
||
|
||
<p>
|
||
Comparison operators compare two operands and yield an untyped boolean value.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
== equal
|
||
!= not equal
|
||
< less
|
||
<= less or equal
|
||
> greater
|
||
>= greater or equal
|
||
</pre>
|
||
|
||
<p>
|
||
In any comparison, the first operand
|
||
must be <a href="#Assignability">assignable</a>
|
||
to the type of the second operand, or vice versa.
|
||
</p>
|
||
<p>
|
||
The equality operators <code>==</code> and <code>!=</code> apply
|
||
to operands that are <i>comparable</i>.
|
||
The ordering operators <code><</code>, <code><=</code>, <code>></code>, and <code>>=</code>
|
||
apply to operands that are <i>ordered</i>.
|
||
These terms and the result of the comparisons are defined as follows:
|
||
</p>
|
||
|
||
<ul>
|
||
<li>
|
||
Boolean values are comparable.
|
||
Two boolean values are equal if they are either both
|
||
<code>true</code> or both <code>false</code>.
|
||
</li>
|
||
|
||
<li>
|
||
Integer values are comparable and ordered, in the usual way.
|
||
</li>
|
||
|
||
<li>
|
||
Floating-point values are comparable and ordered,
|
||
as defined by the IEEE-754 standard.
|
||
</li>
|
||
|
||
<li>
|
||
Complex values are comparable.
|
||
Two complex values <code>u</code> and <code>v</code> are
|
||
equal if both <code>real(u) == real(v)</code> and
|
||
<code>imag(u) == imag(v)</code>.
|
||
</li>
|
||
|
||
<li>
|
||
String values are comparable and ordered, lexically byte-wise.
|
||
</li>
|
||
|
||
<li>
|
||
Pointer values are comparable.
|
||
Two pointer values are equal if they point to the same variable or if both have value <code>nil</code>.
|
||
Pointers to distinct <a href="#Size_and_alignment_guarantees">zero-size</a> variables may or may not be equal.
|
||
</li>
|
||
|
||
<li>
|
||
Channel values are comparable.
|
||
Two channel values are equal if they were created by the same call to
|
||
<a href="#Making_slices_maps_and_channels"><code>make</code></a>
|
||
or if both have value <code>nil</code>.
|
||
</li>
|
||
|
||
<li>
|
||
Interface values are comparable.
|
||
Two interface values are equal if they have <a href="#Type_identity">identical</a> dynamic types
|
||
and equal dynamic values or if both have value <code>nil</code>.
|
||
</li>
|
||
|
||
<li>
|
||
A value <code>x</code> of non-interface type <code>X</code> and
|
||
a value <code>t</code> of interface type <code>T</code> are comparable when values
|
||
of type <code>X</code> are comparable and
|
||
<code>X</code> implements <code>T</code>.
|
||
They are equal if <code>t</code>'s dynamic type is identical to <code>X</code>
|
||
and <code>t</code>'s dynamic value is equal to <code>x</code>.
|
||
</li>
|
||
|
||
<li>
|
||
Struct values are comparable if all their fields are comparable.
|
||
Two struct values are equal if their corresponding
|
||
non-<a href="#Blank_identifier">blank</a> fields are equal.
|
||
</li>
|
||
|
||
<li>
|
||
Array values are comparable if values of the array element type are comparable.
|
||
Two array values are equal if their corresponding elements are equal.
|
||
</li>
|
||
</ul>
|
||
|
||
<p>
|
||
A comparison of two interface values with identical dynamic types
|
||
causes a <a href="#Run_time_panics">run-time panic</a> if values
|
||
of that type are not comparable. This behavior applies not only to direct interface
|
||
value comparisons but also when comparing arrays of interface values
|
||
or structs with interface-valued fields.
|
||
</p>
|
||
|
||
<p>
|
||
Slice, map, and function values are not comparable.
|
||
However, as a special case, a slice, map, or function value may
|
||
be compared to the predeclared identifier <code>nil</code>.
|
||
Comparison of pointer, channel, and interface values to <code>nil</code>
|
||
is also allowed and follows from the general rules above.
|
||
</p>
|
||
|
||
<pre>
|
||
const c = 3 < 4 // c is the untyped boolean constant true
|
||
|
||
type MyBool bool
|
||
var x, y int
|
||
var (
|
||
// The result of a comparison is an untyped boolean.
|
||
// The usual assignment rules apply.
|
||
b3 = x == y // b3 has type bool
|
||
b4 bool = x == y // b4 has type bool
|
||
b5 MyBool = x == y // b5 has type MyBool
|
||
)
|
||
</pre>
|
||
|
||
<h3 id="Logical_operators">Logical operators</h3>
|
||
|
||
<p>
|
||
Logical operators apply to <a href="#Boolean_types">boolean</a> values
|
||
and yield a result of the same type as the operands.
|
||
The right operand is evaluated conditionally.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
&& conditional AND p && q is "if p then q else false"
|
||
|| conditional OR p || q is "if p then true else q"
|
||
! NOT !p is "not p"
|
||
</pre>
|
||
|
||
|
||
<h3 id="Address_operators">Address operators</h3>
|
||
|
||
<p>
|
||
For an operand <code>x</code> of type <code>T</code>, the address operation
|
||
<code>&x</code> generates a pointer of type <code>*T</code> to <code>x</code>.
|
||
The operand must be <i>addressable</i>,
|
||
that is, either a variable, pointer indirection, or slice indexing
|
||
operation; or a field selector of an addressable struct operand;
|
||
or an array indexing operation of an addressable array.
|
||
As an exception to the addressability requirement, <code>x</code> may also be a
|
||
(possibly parenthesized)
|
||
<a href="#Composite_literals">composite literal</a>.
|
||
If the evaluation of <code>x</code> would cause a <a href="#Run_time_panics">run-time panic</a>,
|
||
then the evaluation of <code>&x</code> does too.
|
||
</p>
|
||
|
||
<p>
|
||
For an operand <code>x</code> of pointer type <code>*T</code>, the pointer
|
||
indirection <code>*x</code> denotes the <a href="#Variables">variable</a> of type <code>T</code> pointed
|
||
to by <code>x</code>.
|
||
If <code>x</code> is <code>nil</code>, an attempt to evaluate <code>*x</code>
|
||
will cause a <a href="#Run_time_panics">run-time panic</a>.
|
||
</p>
|
||
|
||
<pre>
|
||
&x
|
||
&a[f(2)]
|
||
&Point{2, 3}
|
||
*p
|
||
*pf(x)
|
||
|
||
var x *int = nil
|
||
*x // causes a run-time panic
|
||
&*x // causes a run-time panic
|
||
</pre>
|
||
|
||
|
||
<h3 id="Receive_operator">Receive operator</h3>
|
||
|
||
<p>
|
||
For an operand <code>ch</code> of <a href="#Channel_types">channel type</a>,
|
||
the value of the receive operation <code><-ch</code> is the value received
|
||
from the channel <code>ch</code>. The channel direction must permit receive operations,
|
||
and the type of the receive operation is the element type of the channel.
|
||
The expression blocks until a value is available.
|
||
Receiving from a <code>nil</code> channel blocks forever.
|
||
A receive operation on a <a href="#Close">closed</a> channel can always proceed
|
||
immediately, yielding the element type's <a href="#The_zero_value">zero value</a>
|
||
after any previously sent values have been received.
|
||
</p>
|
||
|
||
<pre>
|
||
v1 := <-ch
|
||
v2 = <-ch
|
||
f(<-ch)
|
||
<-strobe // wait until clock pulse and discard received value
|
||
</pre>
|
||
|
||
<p>
|
||
A receive expression used in an <a href="#Assignments">assignment</a> or initialization of the special form
|
||
</p>
|
||
|
||
<pre>
|
||
x, ok = <-ch
|
||
x, ok := <-ch
|
||
var x, ok = <-ch
|
||
var x, ok T = <-ch
|
||
</pre>
|
||
|
||
<p>
|
||
yields an additional untyped boolean result reporting whether the
|
||
communication succeeded. The value of <code>ok</code> is <code>true</code>
|
||
if the value received was delivered by a successful send operation to the
|
||
channel, or <code>false</code> if it is a zero value generated because the
|
||
channel is closed and empty.
|
||
</p>
|
||
|
||
|
||
<h3 id="Conversions">Conversions</h3>
|
||
|
||
<p>
|
||
A conversion changes the <a href="#Types">type</a> of an expression
|
||
to the type specified by the conversion.
|
||
A conversion may appear literally in the source, or it may be <i>implied</i>
|
||
by the context in which an expression appears.
|
||
</p>
|
||
|
||
<p>
|
||
An <i>explicit</i> conversion is an expression of the form <code>T(x)</code>
|
||
where <code>T</code> is a type and <code>x</code> is an expression
|
||
that can be converted to type <code>T</code>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
Conversion = Type "(" Expression [ "," ] ")" .
|
||
</pre>
|
||
|
||
<p>
|
||
If the type starts with the operator <code>*</code> or <code><-</code>,
|
||
or if the type starts with the keyword <code>func</code>
|
||
and has no result list, it must be parenthesized when
|
||
necessary to avoid ambiguity:
|
||
</p>
|
||
|
||
<pre>
|
||
*Point(p) // same as *(Point(p))
|
||
(*Point)(p) // p is converted to *Point
|
||
<-chan int(c) // same as <-(chan int(c))
|
||
(<-chan int)(c) // c is converted to <-chan int
|
||
func()(x) // function signature func() x
|
||
(func())(x) // x is converted to func()
|
||
(func() int)(x) // x is converted to func() int
|
||
func() int(x) // x is converted to func() int (unambiguous)
|
||
</pre>
|
||
|
||
<p>
|
||
A <a href="#Constants">constant</a> value <code>x</code> can be converted to
|
||
type <code>T</code> if <code>x</code> is <a href="#Representability">representable</a>
|
||
by a value of <code>T</code>.
|
||
As a special case, an integer constant <code>x</code> can be explicitly converted to a
|
||
<a href="#String_types">string type</a> using the
|
||
<a href="#Conversions_to_and_from_a_string_type">same rule</a>
|
||
as for non-constant <code>x</code>.
|
||
</p>
|
||
|
||
<p>
|
||
Converting a constant yields a typed constant as result.
|
||
</p>
|
||
|
||
<pre>
|
||
uint(iota) // iota value of type uint
|
||
float32(2.718281828) // 2.718281828 of type float32
|
||
complex128(1) // 1.0 + 0.0i of type complex128
|
||
float32(0.49999999) // 0.5 of type float32
|
||
float64(-1e-1000) // 0.0 of type float64
|
||
string('x') // "x" of type string
|
||
string(0x266c) // "♬" of type string
|
||
MyString("foo" + "bar") // "foobar" of type MyString
|
||
string([]byte{'a'}) // not a constant: []byte{'a'} is not a constant
|
||
(*int)(nil) // not a constant: nil is not a constant, *int is not a boolean, numeric, or string type
|
||
int(1.2) // illegal: 1.2 cannot be represented as an int
|
||
string(65.0) // illegal: 65.0 is not an integer constant
|
||
</pre>
|
||
|
||
<p>
|
||
A non-constant value <code>x</code> can be converted to type <code>T</code>
|
||
in any of these cases:
|
||
</p>
|
||
|
||
<ul>
|
||
<li>
|
||
<code>x</code> is <a href="#Assignability">assignable</a>
|
||
to <code>T</code>.
|
||
</li>
|
||
<li>
|
||
ignoring struct tags (see below),
|
||
<code>x</code>'s type and <code>T</code> have <a href="#Type_identity">identical</a>
|
||
<a href="#Types">underlying types</a>.
|
||
</li>
|
||
<li>
|
||
ignoring struct tags (see below),
|
||
<code>x</code>'s type and <code>T</code> are pointer types
|
||
that are not <a href="#Type_definitions">defined types</a>,
|
||
and their pointer base types have identical underlying types.
|
||
</li>
|
||
<li>
|
||
<code>x</code>'s type and <code>T</code> are both integer or floating
|
||
point types.
|
||
</li>
|
||
<li>
|
||
<code>x</code>'s type and <code>T</code> are both complex types.
|
||
</li>
|
||
<li>
|
||
<code>x</code> is an integer or a slice of bytes or runes
|
||
and <code>T</code> is a string type.
|
||
</li>
|
||
<li>
|
||
<code>x</code> is a string and <code>T</code> is a slice of bytes or runes.
|
||
</li>
|
||
</ul>
|
||
|
||
<p>
|
||
<a href="#Struct_types">Struct tags</a> are ignored when comparing struct types
|
||
for identity for the purpose of conversion:
|
||
</p>
|
||
|
||
<pre>
|
||
type Person struct {
|
||
Name string
|
||
Address *struct {
|
||
Street string
|
||
City string
|
||
}
|
||
}
|
||
|
||
var data *struct {
|
||
Name string `json:"name"`
|
||
Address *struct {
|
||
Street string `json:"street"`
|
||
City string `json:"city"`
|
||
} `json:"address"`
|
||
}
|
||
|
||
var person = (*Person)(data) // ignoring tags, the underlying types are identical
|
||
</pre>
|
||
|
||
<p>
|
||
Specific rules apply to (non-constant) conversions between numeric types or
|
||
to and from a string type.
|
||
These conversions may change the representation of <code>x</code>
|
||
and incur a run-time cost.
|
||
All other conversions only change the type but not the representation
|
||
of <code>x</code>.
|
||
</p>
|
||
|
||
<p>
|
||
There is no linguistic mechanism to convert between pointers and integers.
|
||
The package <a href="#Package_unsafe"><code>unsafe</code></a>
|
||
implements this functionality under
|
||
restricted circumstances.
|
||
</p>
|
||
|
||
<h4>Conversions between numeric types</h4>
|
||
|
||
<p>
|
||
For the conversion of non-constant numeric values, the following rules apply:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>
|
||
When converting between integer types, if the value is a signed integer, it is
|
||
sign extended to implicit infinite precision; otherwise it is zero extended.
|
||
It is then truncated to fit in the result type's size.
|
||
For example, if <code>v := uint16(0x10F0)</code>, then <code>uint32(int8(v)) == 0xFFFFFFF0</code>.
|
||
The conversion always yields a valid value; there is no indication of overflow.
|
||
</li>
|
||
<li>
|
||
When converting a floating-point number to an integer, the fraction is discarded
|
||
(truncation towards zero).
|
||
</li>
|
||
<li>
|
||
When converting an integer or floating-point number to a floating-point type,
|
||
or a complex number to another complex type, the result value is rounded
|
||
to the precision specified by the destination type.
|
||
For instance, the value of a variable <code>x</code> of type <code>float32</code>
|
||
may be stored using additional precision beyond that of an IEEE-754 32-bit number,
|
||
but float32(x) represents the result of rounding <code>x</code>'s value to
|
||
32-bit precision. Similarly, <code>x + 0.1</code> may use more than 32 bits
|
||
of precision, but <code>float32(x + 0.1)</code> does not.
|
||
</li>
|
||
</ol>
|
||
|
||
<p>
|
||
In all non-constant conversions involving floating-point or complex values,
|
||
if the result type cannot represent the value the conversion
|
||
succeeds but the result value is implementation-dependent.
|
||
</p>
|
||
|
||
<h4 id="Conversions_to_and_from_a_string_type">Conversions to and from a string type</h4>
|
||
|
||
<ol>
|
||
<li>
|
||
Converting a signed or unsigned integer value to a string type yields a
|
||
string containing the UTF-8 representation of the integer. Values outside
|
||
the range of valid Unicode code points are converted to <code>"\uFFFD"</code>.
|
||
|
||
<pre>
|
||
string('a') // "a"
|
||
string(-1) // "\ufffd" == "\xef\xbf\xbd"
|
||
string(0xf8) // "\u00f8" == "ø" == "\xc3\xb8"
|
||
type MyString string
|
||
MyString(0x65e5) // "\u65e5" == "日" == "\xe6\x97\xa5"
|
||
</pre>
|
||
</li>
|
||
|
||
<li>
|
||
Converting a slice of bytes to a string type yields
|
||
a string whose successive bytes are the elements of the slice.
|
||
|
||
<pre>
|
||
string([]byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø"
|
||
string([]byte{}) // ""
|
||
string([]byte(nil)) // ""
|
||
|
||
type MyBytes []byte
|
||
string(MyBytes{'h', 'e', 'l', 'l', '\xc3', '\xb8'}) // "hellø"
|
||
</pre>
|
||
</li>
|
||
|
||
<li>
|
||
Converting a slice of runes to a string type yields
|
||
a string that is the concatenation of the individual rune values
|
||
converted to strings.
|
||
|
||
<pre>
|
||
string([]rune{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔"
|
||
string([]rune{}) // ""
|
||
string([]rune(nil)) // ""
|
||
|
||
type MyRunes []rune
|
||
string(MyRunes{0x767d, 0x9d6c, 0x7fd4}) // "\u767d\u9d6c\u7fd4" == "白鵬翔"
|
||
</pre>
|
||
</li>
|
||
|
||
<li>
|
||
Converting a value of a string type to a slice of bytes type
|
||
yields a slice whose successive elements are the bytes of the string.
|
||
|
||
<pre>
|
||
[]byte("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}
|
||
[]byte("") // []byte{}
|
||
|
||
MyBytes("hellø") // []byte{'h', 'e', 'l', 'l', '\xc3', '\xb8'}
|
||
</pre>
|
||
</li>
|
||
|
||
<li>
|
||
Converting a value of a string type to a slice of runes type
|
||
yields a slice containing the individual Unicode code points of the string.
|
||
|
||
<pre>
|
||
[]rune(MyString("白鵬翔")) // []rune{0x767d, 0x9d6c, 0x7fd4}
|
||
[]rune("") // []rune{}
|
||
|
||
MyRunes("白鵬翔") // []rune{0x767d, 0x9d6c, 0x7fd4}
|
||
</pre>
|
||
</li>
|
||
</ol>
|
||
|
||
|
||
<h3 id="Constant_expressions">Constant expressions</h3>
|
||
|
||
<p>
|
||
Constant expressions may contain only <a href="#Constants">constant</a>
|
||
operands and are evaluated at compile time.
|
||
</p>
|
||
|
||
<p>
|
||
Untyped boolean, numeric, and string constants may be used as operands
|
||
wherever it is legal to use an operand of boolean, numeric, or string type,
|
||
respectively.
|
||
</p>
|
||
|
||
<p>
|
||
A constant <a href="#Comparison_operators">comparison</a> always yields
|
||
an untyped boolean constant. If the left operand of a constant
|
||
<a href="#Operators">shift expression</a> is an untyped constant, the
|
||
result is an integer constant; otherwise it is a constant of the same
|
||
type as the left operand, which must be of
|
||
<a href="#Numeric_types">integer type</a>.
|
||
</p>
|
||
|
||
<p>
|
||
Any other operation on untyped constants results in an untyped constant of the
|
||
same kind; that is, a boolean, integer, floating-point, complex, or string
|
||
constant.
|
||
If the untyped operands of a binary operation (other than a shift) are of
|
||
different kinds, the result is of the operand's kind that appears later in this
|
||
list: integer, rune, floating-point, complex.
|
||
For example, an untyped integer constant divided by an
|
||
untyped complex constant yields an untyped complex constant.
|
||
</p>
|
||
|
||
<pre>
|
||
const a = 2 + 3.0 // a == 5.0 (untyped floating-point constant)
|
||
const b = 15 / 4 // b == 3 (untyped integer constant)
|
||
const c = 15 / 4.0 // c == 3.75 (untyped floating-point constant)
|
||
const Θ float64 = 3/2 // Θ == 1.0 (type float64, 3/2 is integer division)
|
||
const Π float64 = 3/2. // Π == 1.5 (type float64, 3/2. is float division)
|
||
const d = 1 << 3.0 // d == 8 (untyped integer constant)
|
||
const e = 1.0 << 3 // e == 8 (untyped integer constant)
|
||
const f = int32(1) << 33 // illegal (constant 8589934592 overflows int32)
|
||
const g = float64(2) >> 1 // illegal (float64(2) is a typed floating-point constant)
|
||
const h = "foo" > "bar" // h == true (untyped boolean constant)
|
||
const j = true // j == true (untyped boolean constant)
|
||
const k = 'w' + 1 // k == 'x' (untyped rune constant)
|
||
const l = "hi" // l == "hi" (untyped string constant)
|
||
const m = string(k) // m == "x" (type string)
|
||
const Σ = 1 - 0.707i // (untyped complex constant)
|
||
const Δ = Σ + 2.0e-4 // (untyped complex constant)
|
||
const Φ = iota*1i - 1/1i // (untyped complex constant)
|
||
</pre>
|
||
|
||
<p>
|
||
Applying the built-in function <code>complex</code> to untyped
|
||
integer, rune, or floating-point constants yields
|
||
an untyped complex constant.
|
||
</p>
|
||
|
||
<pre>
|
||
const ic = complex(0, c) // ic == 3.75i (untyped complex constant)
|
||
const iΘ = complex(0, Θ) // iΘ == 1i (type complex128)
|
||
</pre>
|
||
|
||
<p>
|
||
Constant expressions are always evaluated exactly; intermediate values and the
|
||
constants themselves may require precision significantly larger than supported
|
||
by any predeclared type in the language. The following are legal declarations:
|
||
</p>
|
||
|
||
<pre>
|
||
const Huge = 1 << 100 // Huge == 1267650600228229401496703205376 (untyped integer constant)
|
||
const Four int8 = Huge >> 98 // Four == 4 (type int8)
|
||
</pre>
|
||
|
||
<p>
|
||
The divisor of a constant division or remainder operation must not be zero:
|
||
</p>
|
||
|
||
<pre>
|
||
3.14 / 0.0 // illegal: division by zero
|
||
</pre>
|
||
|
||
<p>
|
||
The values of <i>typed</i> constants must always be accurately
|
||
<a href="#Representability">representable</a> by values
|
||
of the constant type. The following constant expressions are illegal:
|
||
</p>
|
||
|
||
<pre>
|
||
uint(-1) // -1 cannot be represented as a uint
|
||
int(3.14) // 3.14 cannot be represented as an int
|
||
int64(Huge) // 1267650600228229401496703205376 cannot be represented as an int64
|
||
Four * 300 // operand 300 cannot be represented as an int8 (type of Four)
|
||
Four * 100 // product 400 cannot be represented as an int8 (type of Four)
|
||
</pre>
|
||
|
||
<p>
|
||
The mask used by the unary bitwise complement operator <code>^</code> matches
|
||
the rule for non-constants: the mask is all 1s for unsigned constants
|
||
and -1 for signed and untyped constants.
|
||
</p>
|
||
|
||
<pre>
|
||
^1 // untyped integer constant, equal to -2
|
||
uint8(^1) // illegal: same as uint8(-2), -2 cannot be represented as a uint8
|
||
^uint8(1) // typed uint8 constant, same as 0xFF ^ uint8(1) = uint8(0xFE)
|
||
int8(^1) // same as int8(-2)
|
||
^int8(1) // same as -1 ^ int8(1) = -2
|
||
</pre>
|
||
|
||
<p>
|
||
Implementation restriction: A compiler may use rounding while
|
||
computing untyped floating-point or complex constant expressions; see
|
||
the implementation restriction in the section
|
||
on <a href="#Constants">constants</a>. This rounding may cause a
|
||
floating-point constant expression to be invalid in an integer
|
||
context, even if it would be integral when calculated using infinite
|
||
precision, and vice versa.
|
||
</p>
|
||
|
||
|
||
<h3 id="Order_of_evaluation">Order of evaluation</h3>
|
||
|
||
<p>
|
||
At package level, <a href="#Package_initialization">initialization dependencies</a>
|
||
determine the evaluation order of individual initialization expressions in
|
||
<a href="#Variable_declarations">variable declarations</a>.
|
||
Otherwise, when evaluating the <a href="#Operands">operands</a> of an
|
||
expression, assignment, or
|
||
<a href="#Return_statements">return statement</a>,
|
||
all function calls, method calls, and
|
||
communication operations are evaluated in lexical left-to-right
|
||
order.
|
||
</p>
|
||
|
||
<p>
|
||
For example, in the (function-local) assignment
|
||
</p>
|
||
<pre>
|
||
y[f()], ok = g(h(), i()+x[j()], <-c), k()
|
||
</pre>
|
||
<p>
|
||
the function calls and communication happen in the order
|
||
<code>f()</code>, <code>h()</code>, <code>i()</code>, <code>j()</code>,
|
||
<code><-c</code>, <code>g()</code>, and <code>k()</code>.
|
||
However, the order of those events compared to the evaluation
|
||
and indexing of <code>x</code> and the evaluation
|
||
of <code>y</code> is not specified.
|
||
</p>
|
||
|
||
<pre>
|
||
a := 1
|
||
f := func() int { a++; return a }
|
||
x := []int{a, f()} // x may be [1, 2] or [2, 2]: evaluation order between a and f() is not specified
|
||
m := map[int]int{a: 1, a: 2} // m may be {2: 1} or {2: 2}: evaluation order between the two map assignments is not specified
|
||
n := map[int]int{a: f()} // n may be {2: 3} or {3: 3}: evaluation order between the key and the value is not specified
|
||
</pre>
|
||
|
||
<p>
|
||
At package level, initialization dependencies override the left-to-right rule
|
||
for individual initialization expressions, but not for operands within each
|
||
expression:
|
||
</p>
|
||
|
||
<pre>
|
||
var a, b, c = f() + v(), g(), sqr(u()) + v()
|
||
|
||
func f() int { return c }
|
||
func g() int { return a }
|
||
func sqr(x int) int { return x*x }
|
||
|
||
// functions u and v are independent of all other variables and functions
|
||
</pre>
|
||
|
||
<p>
|
||
The function calls happen in the order
|
||
<code>u()</code>, <code>sqr()</code>, <code>v()</code>,
|
||
<code>f()</code>, <code>v()</code>, and <code>g()</code>.
|
||
</p>
|
||
|
||
<p>
|
||
Floating-point operations within a single expression are evaluated according to
|
||
the associativity of the operators. Explicit parentheses affect the evaluation
|
||
by overriding the default associativity.
|
||
In the expression <code>x + (y + z)</code> the addition <code>y + z</code>
|
||
is performed before adding <code>x</code>.
|
||
</p>
|
||
|
||
<h2 id="Statements">Statements</h2>
|
||
|
||
<p>
|
||
Statements control execution.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
Statement =
|
||
Declaration | LabeledStmt | SimpleStmt |
|
||
GoStmt | ReturnStmt | BreakStmt | ContinueStmt | GotoStmt |
|
||
FallthroughStmt | Block | IfStmt | SwitchStmt | SelectStmt | ForStmt |
|
||
DeferStmt .
|
||
|
||
SimpleStmt = EmptyStmt | ExpressionStmt | SendStmt | IncDecStmt | Assignment | ShortVarDecl .
|
||
</pre>
|
||
|
||
<h3 id="Terminating_statements">Terminating statements</h3>
|
||
|
||
<p>
|
||
A <i>terminating statement</i> prevents execution of all statements that lexically
|
||
appear after it in the same <a href="#Blocks">block</a>. The following statements
|
||
are terminating:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>
|
||
A <a href="#Return_statements">"return"</a> or
|
||
<a href="#Goto_statements">"goto"</a> statement.
|
||
<!-- ul below only for regular layout -->
|
||
<ul> </ul>
|
||
</li>
|
||
|
||
<li>
|
||
A call to the built-in function
|
||
<a href="#Handling_panics"><code>panic</code></a>.
|
||
<!-- ul below only for regular layout -->
|
||
<ul> </ul>
|
||
</li>
|
||
|
||
<li>
|
||
A <a href="#Blocks">block</a> in which the statement list ends in a terminating statement.
|
||
<!-- ul below only for regular layout -->
|
||
<ul> </ul>
|
||
</li>
|
||
|
||
<li>
|
||
An <a href="#If_statements">"if" statement</a> in which:
|
||
<ul>
|
||
<li>the "else" branch is present, and</li>
|
||
<li>both branches are terminating statements.</li>
|
||
</ul>
|
||
</li>
|
||
|
||
<li>
|
||
A <a href="#For_statements">"for" statement</a> in which:
|
||
<ul>
|
||
<li>there are no "break" statements referring to the "for" statement, and</li>
|
||
<li>the loop condition is absent.</li>
|
||
</ul>
|
||
</li>
|
||
|
||
<li>
|
||
A <a href="#Switch_statements">"switch" statement</a> in which:
|
||
<ul>
|
||
<li>there are no "break" statements referring to the "switch" statement,</li>
|
||
<li>there is a default case, and</li>
|
||
<li>the statement lists in each case, including the default, end in a terminating
|
||
statement, or a possibly labeled <a href="#Fallthrough_statements">"fallthrough"
|
||
statement</a>.</li>
|
||
</ul>
|
||
</li>
|
||
|
||
<li>
|
||
A <a href="#Select_statements">"select" statement</a> in which:
|
||
<ul>
|
||
<li>there are no "break" statements referring to the "select" statement, and</li>
|
||
<li>the statement lists in each case, including the default if present,
|
||
end in a terminating statement.</li>
|
||
</ul>
|
||
</li>
|
||
|
||
<li>
|
||
A <a href="#Labeled_statements">labeled statement</a> labeling
|
||
a terminating statement.
|
||
</li>
|
||
</ol>
|
||
|
||
<p>
|
||
All other statements are not terminating.
|
||
</p>
|
||
|
||
<p>
|
||
A <a href="#Blocks">statement list</a> ends in a terminating statement if the list
|
||
is not empty and its final non-empty statement is terminating.
|
||
</p>
|
||
|
||
|
||
<h3 id="Empty_statements">Empty statements</h3>
|
||
|
||
<p>
|
||
The empty statement does nothing.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
EmptyStmt = .
|
||
</pre>
|
||
|
||
|
||
<h3 id="Labeled_statements">Labeled statements</h3>
|
||
|
||
<p>
|
||
A labeled statement may be the target of a <code>goto</code>,
|
||
<code>break</code> or <code>continue</code> statement.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
LabeledStmt = Label ":" Statement .
|
||
Label = identifier .
|
||
</pre>
|
||
|
||
<pre>
|
||
Error: log.Panic("error encountered")
|
||
</pre>
|
||
|
||
|
||
<h3 id="Expression_statements">Expression statements</h3>
|
||
|
||
<p>
|
||
With the exception of specific built-in functions,
|
||
function and method <a href="#Calls">calls</a> and
|
||
<a href="#Receive_operator">receive operations</a>
|
||
can appear in statement context. Such statements may be parenthesized.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ExpressionStmt = Expression .
|
||
</pre>
|
||
|
||
<p>
|
||
The following built-in functions are not permitted in statement context:
|
||
</p>
|
||
|
||
<pre>
|
||
append cap complex imag len make new real
|
||
unsafe.Alignof unsafe.Offsetof unsafe.Sizeof
|
||
</pre>
|
||
|
||
<pre>
|
||
h(x+y)
|
||
f.Close()
|
||
<-ch
|
||
(<-ch)
|
||
len("foo") // illegal if len is the built-in function
|
||
</pre>
|
||
|
||
|
||
<h3 id="Send_statements">Send statements</h3>
|
||
|
||
<p>
|
||
A send statement sends a value on a channel.
|
||
The channel expression must be of <a href="#Channel_types">channel type</a>,
|
||
the channel direction must permit send operations,
|
||
and the type of the value to be sent must be <a href="#Assignability">assignable</a>
|
||
to the channel's element type.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
SendStmt = Channel "<-" Expression .
|
||
Channel = Expression .
|
||
</pre>
|
||
|
||
<p>
|
||
Both the channel and the value expression are evaluated before communication
|
||
begins. Communication blocks until the send can proceed.
|
||
A send on an unbuffered channel can proceed if a receiver is ready.
|
||
A send on a buffered channel can proceed if there is room in the buffer.
|
||
A send on a closed channel proceeds by causing a <a href="#Run_time_panics">run-time panic</a>.
|
||
A send on a <code>nil</code> channel blocks forever.
|
||
</p>
|
||
|
||
<pre>
|
||
ch <- 3 // send value 3 to channel ch
|
||
</pre>
|
||
|
||
|
||
<h3 id="IncDec_statements">IncDec statements</h3>
|
||
|
||
<p>
|
||
The "++" and "--" statements increment or decrement their operands
|
||
by the untyped <a href="#Constants">constant</a> <code>1</code>.
|
||
As with an assignment, the operand must be <a href="#Address_operators">addressable</a>
|
||
or a map index expression.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
IncDecStmt = Expression ( "++" | "--" ) .
|
||
</pre>
|
||
|
||
<p>
|
||
The following <a href="#Assignments">assignment statements</a> are semantically
|
||
equivalent:
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
IncDec statement Assignment
|
||
x++ x += 1
|
||
x-- x -= 1
|
||
</pre>
|
||
|
||
|
||
<h3 id="Assignments">Assignments</h3>
|
||
|
||
<pre class="ebnf">
|
||
Assignment = ExpressionList assign_op ExpressionList .
|
||
|
||
assign_op = [ add_op | mul_op ] "=" .
|
||
</pre>
|
||
|
||
<p>
|
||
Each left-hand side operand must be <a href="#Address_operators">addressable</a>,
|
||
a map index expression, or (for <code>=</code> assignments only) the
|
||
<a href="#Blank_identifier">blank identifier</a>.
|
||
Operands may be parenthesized.
|
||
</p>
|
||
|
||
<pre>
|
||
x = 1
|
||
*p = f()
|
||
a[i] = 23
|
||
(k) = <-ch // same as: k = <-ch
|
||
</pre>
|
||
|
||
<p>
|
||
An <i>assignment operation</i> <code>x</code> <i>op</i><code>=</code>
|
||
<code>y</code> where <i>op</i> is a binary <a href="#Arithmetic_operators">arithmetic operator</a>
|
||
is equivalent to <code>x</code> <code>=</code> <code>x</code> <i>op</i>
|
||
<code>(y)</code> but evaluates <code>x</code>
|
||
only once. The <i>op</i><code>=</code> construct is a single token.
|
||
In assignment operations, both the left- and right-hand expression lists
|
||
must contain exactly one single-valued expression, and the left-hand
|
||
expression must not be the blank identifier.
|
||
</p>
|
||
|
||
<pre>
|
||
a[i] <<= 2
|
||
i &^= 1<<n
|
||
</pre>
|
||
|
||
<p>
|
||
A tuple assignment assigns the individual elements of a multi-valued
|
||
operation to a list of variables. There are two forms. In the
|
||
first, the right hand operand is a single multi-valued expression
|
||
such as a function call, a <a href="#Channel_types">channel</a> or
|
||
<a href="#Map_types">map</a> operation, or a <a href="#Type_assertions">type assertion</a>.
|
||
The number of operands on the left
|
||
hand side must match the number of values. For instance, if
|
||
<code>f</code> is a function returning two values,
|
||
</p>
|
||
|
||
<pre>
|
||
x, y = f()
|
||
</pre>
|
||
|
||
<p>
|
||
assigns the first value to <code>x</code> and the second to <code>y</code>.
|
||
In the second form, the number of operands on the left must equal the number
|
||
of expressions on the right, each of which must be single-valued, and the
|
||
<i>n</i>th expression on the right is assigned to the <i>n</i>th
|
||
operand on the left:
|
||
</p>
|
||
|
||
<pre>
|
||
one, two, three = '一', '二', '三'
|
||
</pre>
|
||
|
||
<p>
|
||
The <a href="#Blank_identifier">blank identifier</a> provides a way to
|
||
ignore right-hand side values in an assignment:
|
||
</p>
|
||
|
||
<pre>
|
||
_ = x // evaluate x but ignore it
|
||
x, _ = f() // evaluate f() but ignore second result value
|
||
</pre>
|
||
|
||
<p>
|
||
The assignment proceeds in two phases.
|
||
First, the operands of <a href="#Index_expressions">index expressions</a>
|
||
and <a href="#Address_operators">pointer indirections</a>
|
||
(including implicit pointer indirections in <a href="#Selectors">selectors</a>)
|
||
on the left and the expressions on the right are all
|
||
<a href="#Order_of_evaluation">evaluated in the usual order</a>.
|
||
Second, the assignments are carried out in left-to-right order.
|
||
</p>
|
||
|
||
<pre>
|
||
a, b = b, a // exchange a and b
|
||
|
||
x := []int{1, 2, 3}
|
||
i := 0
|
||
i, x[i] = 1, 2 // set i = 1, x[0] = 2
|
||
|
||
i = 0
|
||
x[i], i = 2, 1 // set x[0] = 2, i = 1
|
||
|
||
x[0], x[0] = 1, 2 // set x[0] = 1, then x[0] = 2 (so x[0] == 2 at end)
|
||
|
||
x[1], x[3] = 4, 5 // set x[1] = 4, then panic setting x[3] = 5.
|
||
|
||
type Point struct { x, y int }
|
||
var p *Point
|
||
x[2], p.x = 6, 7 // set x[2] = 6, then panic setting p.x = 7
|
||
|
||
i = 2
|
||
x = []int{3, 5, 7}
|
||
for i, x[i] = range x { // set i, x[2] = 0, x[0]
|
||
break
|
||
}
|
||
// after this loop, i == 0 and x == []int{3, 5, 3}
|
||
</pre>
|
||
|
||
<p>
|
||
In assignments, each value must be <a href="#Assignability">assignable</a>
|
||
to the type of the operand to which it is assigned, with the following special cases:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>
|
||
Any typed value may be assigned to the blank identifier.
|
||
</li>
|
||
|
||
<li>
|
||
If an untyped constant
|
||
is assigned to a variable of interface type or the blank identifier,
|
||
the constant is first implicitly <a href="#Conversions">converted</a> to its
|
||
<a href="#Constants">default type</a>.
|
||
</li>
|
||
|
||
<li>
|
||
If an untyped boolean value is assigned to a variable of interface type or
|
||
the blank identifier, it is first implicitly converted to type <code>bool</code>.
|
||
</li>
|
||
</ol>
|
||
|
||
<h3 id="If_statements">If statements</h3>
|
||
|
||
<p>
|
||
"If" statements specify the conditional execution of two branches
|
||
according to the value of a boolean expression. If the expression
|
||
evaluates to true, the "if" branch is executed, otherwise, if
|
||
present, the "else" branch is executed.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
IfStmt = "if" [ SimpleStmt ";" ] Expression Block [ "else" ( IfStmt | Block ) ] .
|
||
</pre>
|
||
|
||
<pre>
|
||
if x > max {
|
||
x = max
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
The expression may be preceded by a simple statement, which
|
||
executes before the expression is evaluated.
|
||
</p>
|
||
|
||
<pre>
|
||
if x := f(); x < y {
|
||
return x
|
||
} else if x > z {
|
||
return z
|
||
} else {
|
||
return y
|
||
}
|
||
</pre>
|
||
|
||
|
||
<h3 id="Switch_statements">Switch statements</h3>
|
||
|
||
<p>
|
||
"Switch" statements provide multi-way execution.
|
||
An expression or type specifier is compared to the "cases"
|
||
inside the "switch" to determine which branch
|
||
to execute.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
SwitchStmt = ExprSwitchStmt | TypeSwitchStmt .
|
||
</pre>
|
||
|
||
<p>
|
||
There are two forms: expression switches and type switches.
|
||
In an expression switch, the cases contain expressions that are compared
|
||
against the value of the switch expression.
|
||
In a type switch, the cases contain types that are compared against the
|
||
type of a specially annotated switch expression.
|
||
The switch expression is evaluated exactly once in a switch statement.
|
||
</p>
|
||
|
||
<h4 id="Expression_switches">Expression switches</h4>
|
||
|
||
<p>
|
||
In an expression switch,
|
||
the switch expression is evaluated and
|
||
the case expressions, which need not be constants,
|
||
are evaluated left-to-right and top-to-bottom; the first one that equals the
|
||
switch expression
|
||
triggers execution of the statements of the associated case;
|
||
the other cases are skipped.
|
||
If no case matches and there is a "default" case,
|
||
its statements are executed.
|
||
There can be at most one default case and it may appear anywhere in the
|
||
"switch" statement.
|
||
A missing switch expression is equivalent to the boolean value
|
||
<code>true</code>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ExprSwitchStmt = "switch" [ SimpleStmt ";" ] [ Expression ] "{" { ExprCaseClause } "}" .
|
||
ExprCaseClause = ExprSwitchCase ":" StatementList .
|
||
ExprSwitchCase = "case" ExpressionList | "default" .
|
||
</pre>
|
||
|
||
<p>
|
||
If the switch expression evaluates to an untyped constant, it is first implicitly
|
||
<a href="#Conversions">converted</a> to its <a href="#Constants">default type</a>;
|
||
if it is an untyped boolean value, it is first implicitly converted to type <code>bool</code>.
|
||
The predeclared untyped value <code>nil</code> cannot be used as a switch expression.
|
||
</p>
|
||
|
||
<p>
|
||
If a case expression is untyped, it is first implicitly <a href="#Conversions">converted</a>
|
||
to the type of the switch expression.
|
||
For each (possibly converted) case expression <code>x</code> and the value <code>t</code>
|
||
of the switch expression, <code>x == t</code> must be a valid <a href="#Comparison_operators">comparison</a>.
|
||
</p>
|
||
|
||
<p>
|
||
In other words, the switch expression is treated as if it were used to declare and
|
||
initialize a temporary variable <code>t</code> without explicit type; it is that
|
||
value of <code>t</code> against which each case expression <code>x</code> is tested
|
||
for equality.
|
||
</p>
|
||
|
||
<p>
|
||
In a case or default clause, the last non-empty statement
|
||
may be a (possibly <a href="#Labeled_statements">labeled</a>)
|
||
<a href="#Fallthrough_statements">"fallthrough" statement</a> to
|
||
indicate that control should flow from the end of this clause to
|
||
the first statement of the next clause.
|
||
Otherwise control flows to the end of the "switch" statement.
|
||
A "fallthrough" statement may appear as the last statement of all
|
||
but the last clause of an expression switch.
|
||
</p>
|
||
|
||
<p>
|
||
The switch expression may be preceded by a simple statement, which
|
||
executes before the expression is evaluated.
|
||
</p>
|
||
|
||
<pre>
|
||
switch tag {
|
||
default: s3()
|
||
case 0, 1, 2, 3: s1()
|
||
case 4, 5, 6, 7: s2()
|
||
}
|
||
|
||
switch x := f(); { // missing switch expression means "true"
|
||
case x < 0: return -x
|
||
default: return x
|
||
}
|
||
|
||
switch {
|
||
case x < y: f1()
|
||
case x < z: f2()
|
||
case x == 4: f3()
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
Implementation restriction: A compiler may disallow multiple case
|
||
expressions evaluating to the same constant.
|
||
For instance, the current compilers disallow duplicate integer,
|
||
floating point, or string constants in case expressions.
|
||
</p>
|
||
|
||
<h4 id="Type_switches">Type switches</h4>
|
||
|
||
<p>
|
||
A type switch compares types rather than values. It is otherwise similar
|
||
to an expression switch. It is marked by a special switch expression that
|
||
has the form of a <a href="#Type_assertions">type assertion</a>
|
||
using the reserved word <code>type</code> rather than an actual type:
|
||
</p>
|
||
|
||
<pre>
|
||
switch x.(type) {
|
||
// cases
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
Cases then match actual types <code>T</code> against the dynamic type of the
|
||
expression <code>x</code>. As with type assertions, <code>x</code> must be of
|
||
<a href="#Interface_types">interface type</a>, and each non-interface type
|
||
<code>T</code> listed in a case must implement the type of <code>x</code>.
|
||
The types listed in the cases of a type switch must all be
|
||
<a href="#Type_identity">different</a>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
TypeSwitchStmt = "switch" [ SimpleStmt ";" ] TypeSwitchGuard "{" { TypeCaseClause } "}" .
|
||
TypeSwitchGuard = [ identifier ":=" ] PrimaryExpr "." "(" "type" ")" .
|
||
TypeCaseClause = TypeSwitchCase ":" StatementList .
|
||
TypeSwitchCase = "case" TypeList | "default" .
|
||
TypeList = Type { "," Type } .
|
||
</pre>
|
||
|
||
<p>
|
||
The TypeSwitchGuard may include a
|
||
<a href="#Short_variable_declarations">short variable declaration</a>.
|
||
When that form is used, the variable is declared at the end of the
|
||
TypeSwitchCase in the <a href="#Blocks">implicit block</a> of each clause.
|
||
In clauses with a case listing exactly one type, the variable
|
||
has that type; otherwise, the variable has the type of the expression
|
||
in the TypeSwitchGuard.
|
||
</p>
|
||
|
||
<p>
|
||
Instead of a type, a case may use the predeclared identifier
|
||
<a href="#Predeclared_identifiers"><code>nil</code></a>;
|
||
that case is selected when the expression in the TypeSwitchGuard
|
||
is a <code>nil</code> interface value.
|
||
There may be at most one <code>nil</code> case.
|
||
</p>
|
||
|
||
<p>
|
||
Given an expression <code>x</code> of type <code>interface{}</code>,
|
||
the following type switch:
|
||
</p>
|
||
|
||
<pre>
|
||
switch i := x.(type) {
|
||
case nil:
|
||
printString("x is nil") // type of i is type of x (interface{})
|
||
case int:
|
||
printInt(i) // type of i is int
|
||
case float64:
|
||
printFloat64(i) // type of i is float64
|
||
case func(int) float64:
|
||
printFunction(i) // type of i is func(int) float64
|
||
case bool, string:
|
||
printString("type is bool or string") // type of i is type of x (interface{})
|
||
default:
|
||
printString("don't know the type") // type of i is type of x (interface{})
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
could be rewritten:
|
||
</p>
|
||
|
||
<pre>
|
||
v := x // x is evaluated exactly once
|
||
if v == nil {
|
||
i := v // type of i is type of x (interface{})
|
||
printString("x is nil")
|
||
} else if i, isInt := v.(int); isInt {
|
||
printInt(i) // type of i is int
|
||
} else if i, isFloat64 := v.(float64); isFloat64 {
|
||
printFloat64(i) // type of i is float64
|
||
} else if i, isFunc := v.(func(int) float64); isFunc {
|
||
printFunction(i) // type of i is func(int) float64
|
||
} else {
|
||
_, isBool := v.(bool)
|
||
_, isString := v.(string)
|
||
if isBool || isString {
|
||
i := v // type of i is type of x (interface{})
|
||
printString("type is bool or string")
|
||
} else {
|
||
i := v // type of i is type of x (interface{})
|
||
printString("don't know the type")
|
||
}
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
The type switch guard may be preceded by a simple statement, which
|
||
executes before the guard is evaluated.
|
||
</p>
|
||
|
||
<p>
|
||
The "fallthrough" statement is not permitted in a type switch.
|
||
</p>
|
||
|
||
<h3 id="For_statements">For statements</h3>
|
||
|
||
<p>
|
||
A "for" statement specifies repeated execution of a block. There are three forms:
|
||
The iteration may be controlled by a single condition, a "for" clause, or a "range" clause.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ForStmt = "for" [ Condition | ForClause | RangeClause ] Block .
|
||
Condition = Expression .
|
||
</pre>
|
||
|
||
<h4 id="For_condition">For statements with single condition</h4>
|
||
|
||
<p>
|
||
In its simplest form, a "for" statement specifies the repeated execution of
|
||
a block as long as a boolean condition evaluates to true.
|
||
The condition is evaluated before each iteration.
|
||
If the condition is absent, it is equivalent to the boolean value
|
||
<code>true</code>.
|
||
</p>
|
||
|
||
<pre>
|
||
for a < b {
|
||
a *= 2
|
||
}
|
||
</pre>
|
||
|
||
<h4 id="For_clause">For statements with <code>for</code> clause</h4>
|
||
|
||
<p>
|
||
A "for" statement with a ForClause is also controlled by its condition, but
|
||
additionally it may specify an <i>init</i>
|
||
and a <i>post</i> statement, such as an assignment,
|
||
an increment or decrement statement. The init statement may be a
|
||
<a href="#Short_variable_declarations">short variable declaration</a>, but the post statement must not.
|
||
Variables declared by the init statement are re-used in each iteration.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ForClause = [ InitStmt ] ";" [ Condition ] ";" [ PostStmt ] .
|
||
InitStmt = SimpleStmt .
|
||
PostStmt = SimpleStmt .
|
||
</pre>
|
||
|
||
<pre>
|
||
for i := 0; i < 10; i++ {
|
||
f(i)
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
If non-empty, the init statement is executed once before evaluating the
|
||
condition for the first iteration;
|
||
the post statement is executed after each execution of the block (and
|
||
only if the block was executed).
|
||
Any element of the ForClause may be empty but the
|
||
<a href="#Semicolons">semicolons</a> are
|
||
required unless there is only a condition.
|
||
If the condition is absent, it is equivalent to the boolean value
|
||
<code>true</code>.
|
||
</p>
|
||
|
||
<pre>
|
||
for cond { S() } is the same as for ; cond ; { S() }
|
||
for { S() } is the same as for true { S() }
|
||
</pre>
|
||
|
||
<h4 id="For_range">For statements with <code>range</code> clause</h4>
|
||
|
||
<p>
|
||
A "for" statement with a "range" clause
|
||
iterates through all entries of an array, slice, string or map,
|
||
or values received on a channel. For each entry it assigns <i>iteration values</i>
|
||
to corresponding <i>iteration variables</i> if present and then executes the block.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
RangeClause = [ ExpressionList "=" | IdentifierList ":=" ] "range" Expression .
|
||
</pre>
|
||
|
||
<p>
|
||
The expression on the right in the "range" clause is called the <i>range expression</i>,
|
||
which may be an array, pointer to an array, slice, string, map, or channel permitting
|
||
<a href="#Receive_operator">receive operations</a>.
|
||
As with an assignment, if present the operands on the left must be
|
||
<a href="#Address_operators">addressable</a> or map index expressions; they
|
||
denote the iteration variables. If the range expression is a channel, at most
|
||
one iteration variable is permitted, otherwise there may be up to two.
|
||
If the last iteration variable is the <a href="#Blank_identifier">blank identifier</a>,
|
||
the range clause is equivalent to the same clause without that identifier.
|
||
</p>
|
||
|
||
<p>
|
||
The range expression <code>x</code> is evaluated once before beginning the loop,
|
||
with one exception: if at most one iteration variable is present and
|
||
<code>len(x)</code> is <a href="#Length_and_capacity">constant</a>,
|
||
the range expression is not evaluated.
|
||
</p>
|
||
|
||
<p>
|
||
Function calls on the left are evaluated once per iteration.
|
||
For each iteration, iteration values are produced as follows
|
||
if the respective iteration variables are present:
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
Range expression 1st value 2nd value
|
||
|
||
array or slice a [n]E, *[n]E, or []E index i int a[i] E
|
||
string s string type index i int see below rune
|
||
map m map[K]V key k K m[k] V
|
||
channel c chan E, <-chan E element e E
|
||
</pre>
|
||
|
||
<ol>
|
||
<li>
|
||
For an array, pointer to array, or slice value <code>a</code>, the index iteration
|
||
values are produced in increasing order, starting at element index 0.
|
||
If at most one iteration variable is present, the range loop produces
|
||
iteration values from 0 up to <code>len(a)-1</code> and does not index into the array
|
||
or slice itself. For a <code>nil</code> slice, the number of iterations is 0.
|
||
</li>
|
||
|
||
<li>
|
||
For a string value, the "range" clause iterates over the Unicode code points
|
||
in the string starting at byte index 0. On successive iterations, the index value will be the
|
||
index of the first byte of successive UTF-8-encoded code points in the string,
|
||
and the second value, of type <code>rune</code>, will be the value of
|
||
the corresponding code point. If the iteration encounters an invalid
|
||
UTF-8 sequence, the second value will be <code>0xFFFD</code>,
|
||
the Unicode replacement character, and the next iteration will advance
|
||
a single byte in the string.
|
||
</li>
|
||
|
||
<li>
|
||
The iteration order over maps is not specified
|
||
and is not guaranteed to be the same from one iteration to the next.
|
||
If a map entry that has not yet been reached is removed during iteration,
|
||
the corresponding iteration value will not be produced. If a map entry is
|
||
created during iteration, that entry may be produced during the iteration or
|
||
may be skipped. The choice may vary for each entry created and from one
|
||
iteration to the next.
|
||
If the map is <code>nil</code>, the number of iterations is 0.
|
||
</li>
|
||
|
||
<li>
|
||
For channels, the iteration values produced are the successive values sent on
|
||
the channel until the channel is <a href="#Close">closed</a>. If the channel
|
||
is <code>nil</code>, the range expression blocks forever.
|
||
</li>
|
||
</ol>
|
||
|
||
<p>
|
||
The iteration values are assigned to the respective
|
||
iteration variables as in an <a href="#Assignments">assignment statement</a>.
|
||
</p>
|
||
|
||
<p>
|
||
The iteration variables may be declared by the "range" clause using a form of
|
||
<a href="#Short_variable_declarations">short variable declaration</a>
|
||
(<code>:=</code>).
|
||
In this case their types are set to the types of the respective iteration values
|
||
and their <a href="#Declarations_and_scope">scope</a> is the block of the "for"
|
||
statement; they are re-used in each iteration.
|
||
If the iteration variables are declared outside the "for" statement,
|
||
after execution their values will be those of the last iteration.
|
||
</p>
|
||
|
||
<pre>
|
||
var testdata *struct {
|
||
a *[7]int
|
||
}
|
||
for i, _ := range testdata.a {
|
||
// testdata.a is never evaluated; len(testdata.a) is constant
|
||
// i ranges from 0 to 6
|
||
f(i)
|
||
}
|
||
|
||
var a [10]string
|
||
for i, s := range a {
|
||
// type of i is int
|
||
// type of s is string
|
||
// s == a[i]
|
||
g(i, s)
|
||
}
|
||
|
||
var key string
|
||
var val interface{} // element type of m is assignable to val
|
||
m := map[string]int{"mon":0, "tue":1, "wed":2, "thu":3, "fri":4, "sat":5, "sun":6}
|
||
for key, val = range m {
|
||
h(key, val)
|
||
}
|
||
// key == last map key encountered in iteration
|
||
// val == map[key]
|
||
|
||
var ch chan Work = producer()
|
||
for w := range ch {
|
||
doWork(w)
|
||
}
|
||
|
||
// empty a channel
|
||
for range ch {}
|
||
</pre>
|
||
|
||
|
||
<h3 id="Go_statements">Go statements</h3>
|
||
|
||
<p>
|
||
A "go" statement starts the execution of a function call
|
||
as an independent concurrent thread of control, or <i>goroutine</i>,
|
||
within the same address space.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
GoStmt = "go" Expression .
|
||
</pre>
|
||
|
||
<p>
|
||
The expression must be a function or method call; it cannot be parenthesized.
|
||
Calls of built-in functions are restricted as for
|
||
<a href="#Expression_statements">expression statements</a>.
|
||
</p>
|
||
|
||
<p>
|
||
The function value and parameters are
|
||
<a href="#Calls">evaluated as usual</a>
|
||
in the calling goroutine, but
|
||
unlike with a regular call, program execution does not wait
|
||
for the invoked function to complete.
|
||
Instead, the function begins executing independently
|
||
in a new goroutine.
|
||
When the function terminates, its goroutine also terminates.
|
||
If the function has any return values, they are discarded when the
|
||
function completes.
|
||
</p>
|
||
|
||
<pre>
|
||
go Server()
|
||
go func(ch chan<- bool) { for { sleep(10); ch <- true }} (c)
|
||
</pre>
|
||
|
||
|
||
<h3 id="Select_statements">Select statements</h3>
|
||
|
||
<p>
|
||
A "select" statement chooses which of a set of possible
|
||
<a href="#Send_statements">send</a> or
|
||
<a href="#Receive_operator">receive</a>
|
||
operations will proceed.
|
||
It looks similar to a
|
||
<a href="#Switch_statements">"switch"</a> statement but with the
|
||
cases all referring to communication operations.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
SelectStmt = "select" "{" { CommClause } "}" .
|
||
CommClause = CommCase ":" StatementList .
|
||
CommCase = "case" ( SendStmt | RecvStmt ) | "default" .
|
||
RecvStmt = [ ExpressionList "=" | IdentifierList ":=" ] RecvExpr .
|
||
RecvExpr = Expression .
|
||
</pre>
|
||
|
||
<p>
|
||
A case with a RecvStmt may assign the result of a RecvExpr to one or
|
||
two variables, which may be declared using a
|
||
<a href="#Short_variable_declarations">short variable declaration</a>.
|
||
The RecvExpr must be a (possibly parenthesized) receive operation.
|
||
There can be at most one default case and it may appear anywhere
|
||
in the list of cases.
|
||
</p>
|
||
|
||
<p>
|
||
Execution of a "select" statement proceeds in several steps:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>
|
||
For all the cases in the statement, the channel operands of receive operations
|
||
and the channel and right-hand-side expressions of send statements are
|
||
evaluated exactly once, in source order, upon entering the "select" statement.
|
||
The result is a set of channels to receive from or send to,
|
||
and the corresponding values to send.
|
||
Any side effects in that evaluation will occur irrespective of which (if any)
|
||
communication operation is selected to proceed.
|
||
Expressions on the left-hand side of a RecvStmt with a short variable declaration
|
||
or assignment are not yet evaluated.
|
||
</li>
|
||
|
||
<li>
|
||
If one or more of the communications can proceed,
|
||
a single one that can proceed is chosen via a uniform pseudo-random selection.
|
||
Otherwise, if there is a default case, that case is chosen.
|
||
If there is no default case, the "select" statement blocks until
|
||
at least one of the communications can proceed.
|
||
</li>
|
||
|
||
<li>
|
||
Unless the selected case is the default case, the respective communication
|
||
operation is executed.
|
||
</li>
|
||
|
||
<li>
|
||
If the selected case is a RecvStmt with a short variable declaration or
|
||
an assignment, the left-hand side expressions are evaluated and the
|
||
received value (or values) are assigned.
|
||
</li>
|
||
|
||
<li>
|
||
The statement list of the selected case is executed.
|
||
</li>
|
||
</ol>
|
||
|
||
<p>
|
||
Since communication on <code>nil</code> channels can never proceed,
|
||
a select with only <code>nil</code> channels and no default case blocks forever.
|
||
</p>
|
||
|
||
<pre>
|
||
var a []int
|
||
var c, c1, c2, c3, c4 chan int
|
||
var i1, i2 int
|
||
select {
|
||
case i1 = <-c1:
|
||
print("received ", i1, " from c1\n")
|
||
case c2 <- i2:
|
||
print("sent ", i2, " to c2\n")
|
||
case i3, ok := (<-c3): // same as: i3, ok := <-c3
|
||
if ok {
|
||
print("received ", i3, " from c3\n")
|
||
} else {
|
||
print("c3 is closed\n")
|
||
}
|
||
case a[f()] = <-c4:
|
||
// same as:
|
||
// case t := <-c4
|
||
// a[f()] = t
|
||
default:
|
||
print("no communication\n")
|
||
}
|
||
|
||
for { // send random sequence of bits to c
|
||
select {
|
||
case c <- 0: // note: no statement, no fallthrough, no folding of cases
|
||
case c <- 1:
|
||
}
|
||
}
|
||
|
||
select {} // block forever
|
||
</pre>
|
||
|
||
|
||
<h3 id="Return_statements">Return statements</h3>
|
||
|
||
<p>
|
||
A "return" statement in a function <code>F</code> terminates the execution
|
||
of <code>F</code>, and optionally provides one or more result values.
|
||
Any functions <a href="#Defer_statements">deferred</a> by <code>F</code>
|
||
are executed before <code>F</code> returns to its caller.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ReturnStmt = "return" [ ExpressionList ] .
|
||
</pre>
|
||
|
||
<p>
|
||
In a function without a result type, a "return" statement must not
|
||
specify any result values.
|
||
</p>
|
||
<pre>
|
||
func noResult() {
|
||
return
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
There are three ways to return values from a function with a result
|
||
type:
|
||
</p>
|
||
|
||
<ol>
|
||
<li>The return value or values may be explicitly listed
|
||
in the "return" statement. Each expression must be single-valued
|
||
and <a href="#Assignability">assignable</a>
|
||
to the corresponding element of the function's result type.
|
||
<pre>
|
||
func simpleF() int {
|
||
return 2
|
||
}
|
||
|
||
func complexF1() (re float64, im float64) {
|
||
return -7.0, -4.0
|
||
}
|
||
</pre>
|
||
</li>
|
||
<li>The expression list in the "return" statement may be a single
|
||
call to a multi-valued function. The effect is as if each value
|
||
returned from that function were assigned to a temporary
|
||
variable with the type of the respective value, followed by a
|
||
"return" statement listing these variables, at which point the
|
||
rules of the previous case apply.
|
||
<pre>
|
||
func complexF2() (re float64, im float64) {
|
||
return complexF1()
|
||
}
|
||
</pre>
|
||
</li>
|
||
<li>The expression list may be empty if the function's result
|
||
type specifies names for its <a href="#Function_types">result parameters</a>.
|
||
The result parameters act as ordinary local variables
|
||
and the function may assign values to them as necessary.
|
||
The "return" statement returns the values of these variables.
|
||
<pre>
|
||
func complexF3() (re float64, im float64) {
|
||
re = 7.0
|
||
im = 4.0
|
||
return
|
||
}
|
||
|
||
func (devnull) Write(p []byte) (n int, _ error) {
|
||
n = len(p)
|
||
return
|
||
}
|
||
</pre>
|
||
</li>
|
||
</ol>
|
||
|
||
<p>
|
||
Regardless of how they are declared, all the result values are initialized to
|
||
the <a href="#The_zero_value">zero values</a> for their type upon entry to the
|
||
function. A "return" statement that specifies results sets the result parameters before
|
||
any deferred functions are executed.
|
||
</p>
|
||
|
||
<p>
|
||
Implementation restriction: A compiler may disallow an empty expression list
|
||
in a "return" statement if a different entity (constant, type, or variable)
|
||
with the same name as a result parameter is in
|
||
<a href="#Declarations_and_scope">scope</a> at the place of the return.
|
||
</p>
|
||
|
||
<pre>
|
||
func f(n int) (res int, err error) {
|
||
if _, err := f(n-1); err != nil {
|
||
return // invalid return statement: err is shadowed
|
||
}
|
||
return
|
||
}
|
||
</pre>
|
||
|
||
<h3 id="Break_statements">Break statements</h3>
|
||
|
||
<p>
|
||
A "break" statement terminates execution of the innermost
|
||
<a href="#For_statements">"for"</a>,
|
||
<a href="#Switch_statements">"switch"</a>, or
|
||
<a href="#Select_statements">"select"</a> statement
|
||
within the same function.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
BreakStmt = "break" [ Label ] .
|
||
</pre>
|
||
|
||
<p>
|
||
If there is a label, it must be that of an enclosing
|
||
"for", "switch", or "select" statement,
|
||
and that is the one whose execution terminates.
|
||
</p>
|
||
|
||
<pre>
|
||
OuterLoop:
|
||
for i = 0; i < n; i++ {
|
||
for j = 0; j < m; j++ {
|
||
switch a[i][j] {
|
||
case nil:
|
||
state = Error
|
||
break OuterLoop
|
||
case item:
|
||
state = Found
|
||
break OuterLoop
|
||
}
|
||
}
|
||
}
|
||
</pre>
|
||
|
||
<h3 id="Continue_statements">Continue statements</h3>
|
||
|
||
<p>
|
||
A "continue" statement begins the next iteration of the
|
||
innermost <a href="#For_statements">"for" loop</a> at its post statement.
|
||
The "for" loop must be within the same function.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ContinueStmt = "continue" [ Label ] .
|
||
</pre>
|
||
|
||
<p>
|
||
If there is a label, it must be that of an enclosing
|
||
"for" statement, and that is the one whose execution
|
||
advances.
|
||
</p>
|
||
|
||
<pre>
|
||
RowLoop:
|
||
for y, row := range rows {
|
||
for x, data := range row {
|
||
if data == endOfRow {
|
||
continue RowLoop
|
||
}
|
||
row[x] = data + bias(x, y)
|
||
}
|
||
}
|
||
</pre>
|
||
|
||
<h3 id="Goto_statements">Goto statements</h3>
|
||
|
||
<p>
|
||
A "goto" statement transfers control to the statement with the corresponding label
|
||
within the same function.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
GotoStmt = "goto" Label .
|
||
</pre>
|
||
|
||
<pre>
|
||
goto Error
|
||
</pre>
|
||
|
||
<p>
|
||
Executing the "goto" statement must not cause any variables to come into
|
||
<a href="#Declarations_and_scope">scope</a> that were not already in scope at the point of the goto.
|
||
For instance, this example:
|
||
</p>
|
||
|
||
<pre>
|
||
goto L // BAD
|
||
v := 3
|
||
L:
|
||
</pre>
|
||
|
||
<p>
|
||
is erroneous because the jump to label <code>L</code> skips
|
||
the creation of <code>v</code>.
|
||
</p>
|
||
|
||
<p>
|
||
A "goto" statement outside a <a href="#Blocks">block</a> cannot jump to a label inside that block.
|
||
For instance, this example:
|
||
</p>
|
||
|
||
<pre>
|
||
if n%2 == 1 {
|
||
goto L1
|
||
}
|
||
for n > 0 {
|
||
f()
|
||
n--
|
||
L1:
|
||
f()
|
||
n--
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
is erroneous because the label <code>L1</code> is inside
|
||
the "for" statement's block but the <code>goto</code> is not.
|
||
</p>
|
||
|
||
<h3 id="Fallthrough_statements">Fallthrough statements</h3>
|
||
|
||
<p>
|
||
A "fallthrough" statement transfers control to the first statement of the
|
||
next case clause in an <a href="#Expression_switches">expression "switch" statement</a>.
|
||
It may be used only as the final non-empty statement in such a clause.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
FallthroughStmt = "fallthrough" .
|
||
</pre>
|
||
|
||
|
||
<h3 id="Defer_statements">Defer statements</h3>
|
||
|
||
<p>
|
||
A "defer" statement invokes a function whose execution is deferred
|
||
to the moment the surrounding function returns, either because the
|
||
surrounding function executed a <a href="#Return_statements">return statement</a>,
|
||
reached the end of its <a href="#Function_declarations">function body</a>,
|
||
or because the corresponding goroutine is <a href="#Handling_panics">panicking</a>.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
DeferStmt = "defer" Expression .
|
||
</pre>
|
||
|
||
<p>
|
||
The expression must be a function or method call; it cannot be parenthesized.
|
||
Calls of built-in functions are restricted as for
|
||
<a href="#Expression_statements">expression statements</a>.
|
||
</p>
|
||
|
||
<p>
|
||
Each time a "defer" statement
|
||
executes, the function value and parameters to the call are
|
||
<a href="#Calls">evaluated as usual</a>
|
||
and saved anew but the actual function is not invoked.
|
||
Instead, deferred functions are invoked immediately before
|
||
the surrounding function returns, in the reverse order
|
||
they were deferred. That is, if the surrounding function
|
||
returns through an explicit <a href="#Return_statements">return statement</a>,
|
||
deferred functions are executed <i>after</i> any result parameters are set
|
||
by that return statement but <i>before</i> the function returns to its caller.
|
||
If a deferred function value evaluates
|
||
to <code>nil</code>, execution <a href="#Handling_panics">panics</a>
|
||
when the function is invoked, not when the "defer" statement is executed.
|
||
</p>
|
||
|
||
<p>
|
||
For instance, if the deferred function is
|
||
a <a href="#Function_literals">function literal</a> and the surrounding
|
||
function has <a href="#Function_types">named result parameters</a> that
|
||
are in scope within the literal, the deferred function may access and modify
|
||
the result parameters before they are returned.
|
||
If the deferred function has any return values, they are discarded when
|
||
the function completes.
|
||
(See also the section on <a href="#Handling_panics">handling panics</a>.)
|
||
</p>
|
||
|
||
<pre>
|
||
lock(l)
|
||
defer unlock(l) // unlocking happens before surrounding function returns
|
||
|
||
// prints 3 2 1 0 before surrounding function returns
|
||
for i := 0; i <= 3; i++ {
|
||
defer fmt.Print(i)
|
||
}
|
||
|
||
// f returns 42
|
||
func f() (result int) {
|
||
defer func() {
|
||
// result is accessed after it was set to 6 by the return statement
|
||
result *= 7
|
||
}()
|
||
return 6
|
||
}
|
||
</pre>
|
||
|
||
<h2 id="Built-in_functions">Built-in functions</h2>
|
||
|
||
<p>
|
||
Built-in functions are
|
||
<a href="#Predeclared_identifiers">predeclared</a>.
|
||
They are called like any other function but some of them
|
||
accept a type instead of an expression as the first argument.
|
||
</p>
|
||
|
||
<p>
|
||
The built-in functions do not have standard Go types,
|
||
so they can only appear in <a href="#Calls">call expressions</a>;
|
||
they cannot be used as function values.
|
||
</p>
|
||
|
||
<h3 id="Close">Close</h3>
|
||
|
||
<p>
|
||
For a channel <code>c</code>, the built-in function <code>close(c)</code>
|
||
records that no more values will be sent on the channel.
|
||
It is an error if <code>c</code> is a receive-only channel.
|
||
Sending to or closing a closed channel causes a <a href="#Run_time_panics">run-time panic</a>.
|
||
Closing the nil channel also causes a <a href="#Run_time_panics">run-time panic</a>.
|
||
After calling <code>close</code>, and after any previously
|
||
sent values have been received, receive operations will return
|
||
the zero value for the channel's type without blocking.
|
||
The multi-valued <a href="#Receive_operator">receive operation</a>
|
||
returns a received value along with an indication of whether the channel is closed.
|
||
</p>
|
||
|
||
|
||
<h3 id="Length_and_capacity">Length and capacity</h3>
|
||
|
||
<p>
|
||
The built-in functions <code>len</code> and <code>cap</code> take arguments
|
||
of various types and return a result of type <code>int</code>.
|
||
The implementation guarantees that the result always fits into an <code>int</code>.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
Call Argument type Result
|
||
|
||
len(s) string type string length in bytes
|
||
[n]T, *[n]T array length (== n)
|
||
[]T slice length
|
||
map[K]T map length (number of defined keys)
|
||
chan T number of elements queued in channel buffer
|
||
|
||
cap(s) [n]T, *[n]T array length (== n)
|
||
[]T slice capacity
|
||
chan T channel buffer capacity
|
||
</pre>
|
||
|
||
<p>
|
||
The capacity of a slice is the number of elements for which there is
|
||
space allocated in the underlying array.
|
||
At any time the following relationship holds:
|
||
</p>
|
||
|
||
<pre>
|
||
0 <= len(s) <= cap(s)
|
||
</pre>
|
||
|
||
<p>
|
||
The length of a <code>nil</code> slice, map or channel is 0.
|
||
The capacity of a <code>nil</code> slice or channel is 0.
|
||
</p>
|
||
|
||
<p>
|
||
The expression <code>len(s)</code> is <a href="#Constants">constant</a> if
|
||
<code>s</code> is a string constant. The expressions <code>len(s)</code> and
|
||
<code>cap(s)</code> are constants if the type of <code>s</code> is an array
|
||
or pointer to an array and the expression <code>s</code> does not contain
|
||
<a href="#Receive_operator">channel receives</a> or (non-constant)
|
||
<a href="#Calls">function calls</a>; in this case <code>s</code> is not evaluated.
|
||
Otherwise, invocations of <code>len</code> and <code>cap</code> are not
|
||
constant and <code>s</code> is evaluated.
|
||
</p>
|
||
|
||
<pre>
|
||
const (
|
||
c1 = imag(2i) // imag(2i) = 2.0 is a constant
|
||
c2 = len([10]float64{2}) // [10]float64{2} contains no function calls
|
||
c3 = len([10]float64{c1}) // [10]float64{c1} contains no function calls
|
||
c4 = len([10]float64{imag(2i)}) // imag(2i) is a constant and no function call is issued
|
||
c5 = len([10]float64{imag(z)}) // invalid: imag(z) is a (non-constant) function call
|
||
)
|
||
var z complex128
|
||
</pre>
|
||
|
||
<h3 id="Allocation">Allocation</h3>
|
||
|
||
<p>
|
||
The built-in function <code>new</code> takes a type <code>T</code>,
|
||
allocates storage for a <a href="#Variables">variable</a> of that type
|
||
at run time, and returns a value of type <code>*T</code>
|
||
<a href="#Pointer_types">pointing</a> to it.
|
||
The variable is initialized as described in the section on
|
||
<a href="#The_zero_value">initial values</a>.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
new(T)
|
||
</pre>
|
||
|
||
<p>
|
||
For instance
|
||
</p>
|
||
|
||
<pre>
|
||
type S struct { a int; b float64 }
|
||
new(S)
|
||
</pre>
|
||
|
||
<p>
|
||
allocates storage for a variable of type <code>S</code>,
|
||
initializes it (<code>a=0</code>, <code>b=0.0</code>),
|
||
and returns a value of type <code>*S</code> containing the address
|
||
of the location.
|
||
</p>
|
||
|
||
<h3 id="Making_slices_maps_and_channels">Making slices, maps and channels</h3>
|
||
|
||
<p>
|
||
The built-in function <code>make</code> takes a type <code>T</code>,
|
||
which must be a slice, map or channel type,
|
||
optionally followed by a type-specific list of expressions.
|
||
It returns a value of type <code>T</code> (not <code>*T</code>).
|
||
The memory is initialized as described in the section on
|
||
<a href="#The_zero_value">initial values</a>.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
Call Type T Result
|
||
|
||
make(T, n) slice slice of type T with length n and capacity n
|
||
make(T, n, m) slice slice of type T with length n and capacity m
|
||
|
||
make(T) map map of type T
|
||
make(T, n) map map of type T with initial space for approximately n elements
|
||
|
||
make(T) channel unbuffered channel of type T
|
||
make(T, n) channel buffered channel of type T, buffer size n
|
||
</pre>
|
||
|
||
|
||
<p>
|
||
Each of the size arguments <code>n</code> and <code>m</code> must be of integer type
|
||
or an untyped <a href="#Constants">constant</a>.
|
||
A constant size argument must be non-negative and <a href="#Representability">representable</a>
|
||
by a value of type <code>int</code>; if it is an untyped constant it is given type <code>int</code>.
|
||
If both <code>n</code> and <code>m</code> are provided and are constant, then
|
||
<code>n</code> must be no larger than <code>m</code>.
|
||
If <code>n</code> is negative or larger than <code>m</code> at run time,
|
||
a <a href="#Run_time_panics">run-time panic</a> occurs.
|
||
</p>
|
||
|
||
<pre>
|
||
s := make([]int, 10, 100) // slice with len(s) == 10, cap(s) == 100
|
||
s := make([]int, 1e3) // slice with len(s) == cap(s) == 1000
|
||
s := make([]int, 1<<63) // illegal: len(s) is not representable by a value of type int
|
||
s := make([]int, 10, 0) // illegal: len(s) > cap(s)
|
||
c := make(chan int, 10) // channel with a buffer size of 10
|
||
m := make(map[string]int, 100) // map with initial space for approximately 100 elements
|
||
</pre>
|
||
|
||
<p>
|
||
Calling <code>make</code> with a map type and size hint <code>n</code> will
|
||
create a map with initial space to hold <code>n</code> map elements.
|
||
The precise behavior is implementation-dependent.
|
||
</p>
|
||
|
||
|
||
<h3 id="Appending_and_copying_slices">Appending to and copying slices</h3>
|
||
|
||
<p>
|
||
The built-in functions <code>append</code> and <code>copy</code> assist in
|
||
common slice operations.
|
||
For both functions, the result is independent of whether the memory referenced
|
||
by the arguments overlaps.
|
||
</p>
|
||
|
||
<p>
|
||
The <a href="#Function_types">variadic</a> function <code>append</code>
|
||
appends zero or more values <code>x</code>
|
||
to <code>s</code> of type <code>S</code>, which must be a slice type, and
|
||
returns the resulting slice, also of type <code>S</code>.
|
||
The values <code>x</code> are passed to a parameter of type <code>...T</code>
|
||
where <code>T</code> is the <a href="#Slice_types">element type</a> of
|
||
<code>S</code> and the respective
|
||
<a href="#Passing_arguments_to_..._parameters">parameter passing rules</a> apply.
|
||
As a special case, <code>append</code> also accepts a first argument
|
||
assignable to type <code>[]byte</code> with a second argument of
|
||
string type followed by <code>...</code>. This form appends the
|
||
bytes of the string.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
append(s S, x ...T) S // T is the element type of S
|
||
</pre>
|
||
|
||
<p>
|
||
If the capacity of <code>s</code> is not large enough to fit the additional
|
||
values, <code>append</code> allocates a new, sufficiently large underlying
|
||
array that fits both the existing slice elements and the additional values.
|
||
Otherwise, <code>append</code> re-uses the underlying array.
|
||
</p>
|
||
|
||
<pre>
|
||
s0 := []int{0, 0}
|
||
s1 := append(s0, 2) // append a single element s1 == []int{0, 0, 2}
|
||
s2 := append(s1, 3, 5, 7) // append multiple elements s2 == []int{0, 0, 2, 3, 5, 7}
|
||
s3 := append(s2, s0...) // append a slice s3 == []int{0, 0, 2, 3, 5, 7, 0, 0}
|
||
s4 := append(s3[3:6], s3[2:]...) // append overlapping slice s4 == []int{3, 5, 7, 2, 3, 5, 7, 0, 0}
|
||
|
||
var t []interface{}
|
||
t = append(t, 42, 3.1415, "foo") // t == []interface{}{42, 3.1415, "foo"}
|
||
|
||
var b []byte
|
||
b = append(b, "bar"...) // append string contents b == []byte{'b', 'a', 'r' }
|
||
</pre>
|
||
|
||
<p>
|
||
The function <code>copy</code> copies slice elements from
|
||
a source <code>src</code> to a destination <code>dst</code> and returns the
|
||
number of elements copied.
|
||
Both arguments must have <a href="#Type_identity">identical</a> element type <code>T</code> and must be
|
||
<a href="#Assignability">assignable</a> to a slice of type <code>[]T</code>.
|
||
The number of elements copied is the minimum of
|
||
<code>len(src)</code> and <code>len(dst)</code>.
|
||
As a special case, <code>copy</code> also accepts a destination argument assignable
|
||
to type <code>[]byte</code> with a source argument of a string type.
|
||
This form copies the bytes from the string into the byte slice.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
copy(dst, src []T) int
|
||
copy(dst []byte, src string) int
|
||
</pre>
|
||
|
||
<p>
|
||
Examples:
|
||
</p>
|
||
|
||
<pre>
|
||
var a = [...]int{0, 1, 2, 3, 4, 5, 6, 7}
|
||
var s = make([]int, 6)
|
||
var b = make([]byte, 5)
|
||
n1 := copy(s, a[0:]) // n1 == 6, s == []int{0, 1, 2, 3, 4, 5}
|
||
n2 := copy(s, s[2:]) // n2 == 4, s == []int{2, 3, 4, 5, 4, 5}
|
||
n3 := copy(b, "Hello, World!") // n3 == 5, b == []byte("Hello")
|
||
</pre>
|
||
|
||
|
||
<h3 id="Deletion_of_map_elements">Deletion of map elements</h3>
|
||
|
||
<p>
|
||
The built-in function <code>delete</code> removes the element with key
|
||
<code>k</code> from a <a href="#Map_types">map</a> <code>m</code>. The
|
||
type of <code>k</code> must be <a href="#Assignability">assignable</a>
|
||
to the key type of <code>m</code>.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
delete(m, k) // remove element m[k] from map m
|
||
</pre>
|
||
|
||
<p>
|
||
If the map <code>m</code> is <code>nil</code> or the element <code>m[k]</code>
|
||
does not exist, <code>delete</code> is a no-op.
|
||
</p>
|
||
|
||
|
||
<h3 id="Complex_numbers">Manipulating complex numbers</h3>
|
||
|
||
<p>
|
||
Three functions assemble and disassemble complex numbers.
|
||
The built-in function <code>complex</code> constructs a complex
|
||
value from a floating-point real and imaginary part, while
|
||
<code>real</code> and <code>imag</code>
|
||
extract the real and imaginary parts of a complex value.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
complex(realPart, imaginaryPart floatT) complexT
|
||
real(complexT) floatT
|
||
imag(complexT) floatT
|
||
</pre>
|
||
|
||
<p>
|
||
The type of the arguments and return value correspond.
|
||
For <code>complex</code>, the two arguments must be of the same
|
||
floating-point type and the return type is the complex type
|
||
with the corresponding floating-point constituents:
|
||
<code>complex64</code> for <code>float32</code> arguments, and
|
||
<code>complex128</code> for <code>float64</code> arguments.
|
||
If one of the arguments evaluates to an untyped constant, it is first implicitly
|
||
<a href="#Conversions">converted</a> to the type of the other argument.
|
||
If both arguments evaluate to untyped constants, they must be non-complex
|
||
numbers or their imaginary parts must be zero, and the return value of
|
||
the function is an untyped complex constant.
|
||
</p>
|
||
|
||
<p>
|
||
For <code>real</code> and <code>imag</code>, the argument must be
|
||
of complex type, and the return type is the corresponding floating-point
|
||
type: <code>float32</code> for a <code>complex64</code> argument, and
|
||
<code>float64</code> for a <code>complex128</code> argument.
|
||
If the argument evaluates to an untyped constant, it must be a number,
|
||
and the return value of the function is an untyped floating-point constant.
|
||
</p>
|
||
|
||
<p>
|
||
The <code>real</code> and <code>imag</code> functions together form the inverse of
|
||
<code>complex</code>, so for a value <code>z</code> of a complex type <code>Z</code>,
|
||
<code>z == Z(complex(real(z), imag(z)))</code>.
|
||
</p>
|
||
|
||
<p>
|
||
If the operands of these functions are all constants, the return
|
||
value is a constant.
|
||
</p>
|
||
|
||
<pre>
|
||
var a = complex(2, -2) // complex128
|
||
const b = complex(1.0, -1.4) // untyped complex constant 1 - 1.4i
|
||
x := float32(math.Cos(math.Pi/2)) // float32
|
||
var c64 = complex(5, -x) // complex64
|
||
var s int = complex(1, 0) // untyped complex constant 1 + 0i can be converted to int
|
||
_ = complex(1, 2<<s) // illegal: 2 assumes floating-point type, cannot shift
|
||
var rl = real(c64) // float32
|
||
var im = imag(a) // float64
|
||
const c = imag(b) // untyped constant -1.4
|
||
_ = imag(3 << s) // illegal: 3 assumes complex type, cannot shift
|
||
</pre>
|
||
|
||
<h3 id="Handling_panics">Handling panics</h3>
|
||
|
||
<p> Two built-in functions, <code>panic</code> and <code>recover</code>,
|
||
assist in reporting and handling <a href="#Run_time_panics">run-time panics</a>
|
||
and program-defined error conditions.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
func panic(interface{})
|
||
func recover() interface{}
|
||
</pre>
|
||
|
||
<p>
|
||
While executing a function <code>F</code>,
|
||
an explicit call to <code>panic</code> or a <a href="#Run_time_panics">run-time panic</a>
|
||
terminates the execution of <code>F</code>.
|
||
Any functions <a href="#Defer_statements">deferred</a> by <code>F</code>
|
||
are then executed as usual.
|
||
Next, any deferred functions run by <code>F's</code> caller are run,
|
||
and so on up to any deferred by the top-level function in the executing goroutine.
|
||
At that point, the program is terminated and the error
|
||
condition is reported, including the value of the argument to <code>panic</code>.
|
||
This termination sequence is called <i>panicking</i>.
|
||
</p>
|
||
|
||
<pre>
|
||
panic(42)
|
||
panic("unreachable")
|
||
panic(Error("cannot parse"))
|
||
</pre>
|
||
|
||
<p>
|
||
The <code>recover</code> function allows a program to manage behavior
|
||
of a panicking goroutine.
|
||
Suppose a function <code>G</code> defers a function <code>D</code> that calls
|
||
<code>recover</code> and a panic occurs in a function on the same goroutine in which <code>G</code>
|
||
is executing.
|
||
When the running of deferred functions reaches <code>D</code>,
|
||
the return value of <code>D</code>'s call to <code>recover</code> will be the value passed to the call of <code>panic</code>.
|
||
If <code>D</code> returns normally, without starting a new
|
||
<code>panic</code>, the panicking sequence stops. In that case,
|
||
the state of functions called between <code>G</code> and the call to <code>panic</code>
|
||
is discarded, and normal execution resumes.
|
||
Any functions deferred by <code>G</code> before <code>D</code> are then run and <code>G</code>'s
|
||
execution terminates by returning to its caller.
|
||
</p>
|
||
|
||
<p>
|
||
The return value of <code>recover</code> is <code>nil</code> if any of the following conditions holds:
|
||
</p>
|
||
<ul>
|
||
<li>
|
||
<code>panic</code>'s argument was <code>nil</code>;
|
||
</li>
|
||
<li>
|
||
the goroutine is not panicking;
|
||
</li>
|
||
<li>
|
||
<code>recover</code> was not called directly by a deferred function.
|
||
</li>
|
||
</ul>
|
||
|
||
<p>
|
||
The <code>protect</code> function in the example below invokes
|
||
the function argument <code>g</code> and protects callers from
|
||
run-time panics raised by <code>g</code>.
|
||
</p>
|
||
|
||
<pre>
|
||
func protect(g func()) {
|
||
defer func() {
|
||
log.Println("done") // Println executes normally even if there is a panic
|
||
if x := recover(); x != nil {
|
||
log.Printf("run time panic: %v", x)
|
||
}
|
||
}()
|
||
log.Println("start")
|
||
g()
|
||
}
|
||
</pre>
|
||
|
||
|
||
<h3 id="Bootstrapping">Bootstrapping</h3>
|
||
|
||
<p>
|
||
Current implementations provide several built-in functions useful during
|
||
bootstrapping. These functions are documented for completeness but are not
|
||
guaranteed to stay in the language. They do not return a result.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
Function Behavior
|
||
|
||
print prints all arguments; formatting of arguments is implementation-specific
|
||
println like print but prints spaces between arguments and a newline at the end
|
||
</pre>
|
||
|
||
<p>
|
||
Implementation restriction: <code>print</code> and <code>println</code> need not
|
||
accept arbitrary argument types, but printing of boolean, numeric, and string
|
||
<a href="#Types">types</a> must be supported.
|
||
</p>
|
||
|
||
<h2 id="Packages">Packages</h2>
|
||
|
||
<p>
|
||
Go programs are constructed by linking together <i>packages</i>.
|
||
A package in turn is constructed from one or more source files
|
||
that together declare constants, types, variables and functions
|
||
belonging to the package and which are accessible in all files
|
||
of the same package. Those elements may be
|
||
<a href="#Exported_identifiers">exported</a> and used in another package.
|
||
</p>
|
||
|
||
<h3 id="Source_file_organization">Source file organization</h3>
|
||
|
||
<p>
|
||
Each source file consists of a package clause defining the package
|
||
to which it belongs, followed by a possibly empty set of import
|
||
declarations that declare packages whose contents it wishes to use,
|
||
followed by a possibly empty set of declarations of functions,
|
||
types, variables, and constants.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
SourceFile = PackageClause ";" { ImportDecl ";" } { TopLevelDecl ";" } .
|
||
</pre>
|
||
|
||
<h3 id="Package_clause">Package clause</h3>
|
||
|
||
<p>
|
||
A package clause begins each source file and defines the package
|
||
to which the file belongs.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
PackageClause = "package" PackageName .
|
||
PackageName = identifier .
|
||
</pre>
|
||
|
||
<p>
|
||
The PackageName must not be the <a href="#Blank_identifier">blank identifier</a>.
|
||
</p>
|
||
|
||
<pre>
|
||
package math
|
||
</pre>
|
||
|
||
<p>
|
||
A set of files sharing the same PackageName form the implementation of a package.
|
||
An implementation may require that all source files for a package inhabit the same directory.
|
||
</p>
|
||
|
||
<h3 id="Import_declarations">Import declarations</h3>
|
||
|
||
<p>
|
||
An import declaration states that the source file containing the declaration
|
||
depends on functionality of the <i>imported</i> package
|
||
(<a href="#Program_initialization_and_execution">§Program initialization and execution</a>)
|
||
and enables access to <a href="#Exported_identifiers">exported</a> identifiers
|
||
of that package.
|
||
The import names an identifier (PackageName) to be used for access and an ImportPath
|
||
that specifies the package to be imported.
|
||
</p>
|
||
|
||
<pre class="ebnf">
|
||
ImportDecl = "import" ( ImportSpec | "(" { ImportSpec ";" } ")" ) .
|
||
ImportSpec = [ "." | PackageName ] ImportPath .
|
||
ImportPath = string_lit .
|
||
</pre>
|
||
|
||
<p>
|
||
The PackageName is used in <a href="#Qualified_identifiers">qualified identifiers</a>
|
||
to access exported identifiers of the package within the importing source file.
|
||
It is declared in the <a href="#Blocks">file block</a>.
|
||
If the PackageName is omitted, it defaults to the identifier specified in the
|
||
<a href="#Package_clause">package clause</a> of the imported package.
|
||
If an explicit period (<code>.</code>) appears instead of a name, all the
|
||
package's exported identifiers declared in that package's
|
||
<a href="#Blocks">package block</a> will be declared in the importing source
|
||
file's file block and must be accessed without a qualifier.
|
||
</p>
|
||
|
||
<p>
|
||
The interpretation of the ImportPath is implementation-dependent but
|
||
it is typically a substring of the full file name of the compiled
|
||
package and may be relative to a repository of installed packages.
|
||
</p>
|
||
|
||
<p>
|
||
Implementation restriction: A compiler may restrict ImportPaths to
|
||
non-empty strings using only characters belonging to
|
||
<a href="https://www.unicode.org/versions/Unicode6.3.0/">Unicode's</a>
|
||
L, M, N, P, and S general categories (the Graphic characters without
|
||
spaces) and may also exclude the characters
|
||
<code>!"#$%&'()*,:;<=>?[\]^`{|}</code>
|
||
and the Unicode replacement character U+FFFD.
|
||
</p>
|
||
|
||
<p>
|
||
Assume we have compiled a package containing the package clause
|
||
<code>package math</code>, which exports function <code>Sin</code>, and
|
||
installed the compiled package in the file identified by
|
||
<code>"lib/math"</code>.
|
||
This table illustrates how <code>Sin</code> is accessed in files
|
||
that import the package after the
|
||
various types of import declaration.
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
Import declaration Local name of Sin
|
||
|
||
import "lib/math" math.Sin
|
||
import m "lib/math" m.Sin
|
||
import . "lib/math" Sin
|
||
</pre>
|
||
|
||
<p>
|
||
An import declaration declares a dependency relation between
|
||
the importing and imported package.
|
||
It is illegal for a package to import itself, directly or indirectly,
|
||
or to directly import a package without
|
||
referring to any of its exported identifiers. To import a package solely for
|
||
its side-effects (initialization), use the <a href="#Blank_identifier">blank</a>
|
||
identifier as explicit package name:
|
||
</p>
|
||
|
||
<pre>
|
||
import _ "lib/math"
|
||
</pre>
|
||
|
||
|
||
<h3 id="An_example_package">An example package</h3>
|
||
|
||
<p>
|
||
Here is a complete Go package that implements a concurrent prime sieve.
|
||
</p>
|
||
|
||
<pre>
|
||
package main
|
||
|
||
import "fmt"
|
||
|
||
// Send the sequence 2, 3, 4, … to channel 'ch'.
|
||
func generate(ch chan<- int) {
|
||
for i := 2; ; i++ {
|
||
ch <- i // Send 'i' to channel 'ch'.
|
||
}
|
||
}
|
||
|
||
// Copy the values from channel 'src' to channel 'dst',
|
||
// removing those divisible by 'prime'.
|
||
func filter(src <-chan int, dst chan<- int, prime int) {
|
||
for i := range src { // Loop over values received from 'src'.
|
||
if i%prime != 0 {
|
||
dst <- i // Send 'i' to channel 'dst'.
|
||
}
|
||
}
|
||
}
|
||
|
||
// The prime sieve: Daisy-chain filter processes together.
|
||
func sieve() {
|
||
ch := make(chan int) // Create a new channel.
|
||
go generate(ch) // Start generate() as a subprocess.
|
||
for {
|
||
prime := <-ch
|
||
fmt.Print(prime, "\n")
|
||
ch1 := make(chan int)
|
||
go filter(ch, ch1, prime)
|
||
ch = ch1
|
||
}
|
||
}
|
||
|
||
func main() {
|
||
sieve()
|
||
}
|
||
</pre>
|
||
|
||
<h2 id="Program_initialization_and_execution">Program initialization and execution</h2>
|
||
|
||
<h3 id="The_zero_value">The zero value</h3>
|
||
<p>
|
||
When storage is allocated for a <a href="#Variables">variable</a>,
|
||
either through a declaration or a call of <code>new</code>, or when
|
||
a new value is created, either through a composite literal or a call
|
||
of <code>make</code>,
|
||
and no explicit initialization is provided, the variable or value is
|
||
given a default value. Each element of such a variable or value is
|
||
set to the <i>zero value</i> for its type: <code>false</code> for booleans,
|
||
<code>0</code> for numeric types, <code>""</code>
|
||
for strings, and <code>nil</code> for pointers, functions, interfaces, slices, channels, and maps.
|
||
This initialization is done recursively, so for instance each element of an
|
||
array of structs will have its fields zeroed if no value is specified.
|
||
</p>
|
||
<p>
|
||
These two simple declarations are equivalent:
|
||
</p>
|
||
|
||
<pre>
|
||
var i int
|
||
var i int = 0
|
||
</pre>
|
||
|
||
<p>
|
||
After
|
||
</p>
|
||
|
||
<pre>
|
||
type T struct { i int; f float64; next *T }
|
||
t := new(T)
|
||
</pre>
|
||
|
||
<p>
|
||
the following holds:
|
||
</p>
|
||
|
||
<pre>
|
||
t.i == 0
|
||
t.f == 0.0
|
||
t.next == nil
|
||
</pre>
|
||
|
||
<p>
|
||
The same would also be true after
|
||
</p>
|
||
|
||
<pre>
|
||
var t T
|
||
</pre>
|
||
|
||
<h3 id="Package_initialization">Package initialization</h3>
|
||
|
||
<p>
|
||
Within a package, package-level variable initialization proceeds stepwise,
|
||
with each step selecting the variable earliest in <i>declaration order</i>
|
||
which has no dependencies on uninitialized variables.
|
||
</p>
|
||
|
||
<p>
|
||
More precisely, a package-level variable is considered <i>ready for
|
||
initialization</i> if it is not yet initialized and either has
|
||
no <a href="#Variable_declarations">initialization expression</a> or
|
||
its initialization expression has no <i>dependencies</i> on uninitialized variables.
|
||
Initialization proceeds by repeatedly initializing the next package-level
|
||
variable that is earliest in declaration order and ready for initialization,
|
||
until there are no variables ready for initialization.
|
||
</p>
|
||
|
||
<p>
|
||
If any variables are still uninitialized when this
|
||
process ends, those variables are part of one or more initialization cycles,
|
||
and the program is not valid.
|
||
</p>
|
||
|
||
<p>
|
||
Multiple variables on the left-hand side of a variable declaration initialized
|
||
by single (multi-valued) expression on the right-hand side are initialized
|
||
together: If any of the variables on the left-hand side is initialized, all
|
||
those variables are initialized in the same step.
|
||
</p>
|
||
|
||
<pre>
|
||
var x = a
|
||
var a, b = f() // a and b are initialized together, before x is initialized
|
||
</pre>
|
||
|
||
<p>
|
||
For the purpose of package initialization, <a href="#Blank_identifier">blank</a>
|
||
variables are treated like any other variables in declarations.
|
||
</p>
|
||
|
||
<p>
|
||
The declaration order of variables declared in multiple files is determined
|
||
by the order in which the files are presented to the compiler: Variables
|
||
declared in the first file are declared before any of the variables declared
|
||
in the second file, and so on.
|
||
</p>
|
||
|
||
<p>
|
||
Dependency analysis does not rely on the actual values of the
|
||
variables, only on lexical <i>references</i> to them in the source,
|
||
analyzed transitively. For instance, if a variable <code>x</code>'s
|
||
initialization expression refers to a function whose body refers to
|
||
variable <code>y</code> then <code>x</code> depends on <code>y</code>.
|
||
Specifically:
|
||
</p>
|
||
|
||
<ul>
|
||
<li>
|
||
A reference to a variable or function is an identifier denoting that
|
||
variable or function.
|
||
</li>
|
||
|
||
<li>
|
||
A reference to a method <code>m</code> is a
|
||
<a href="#Method_values">method value</a> or
|
||
<a href="#Method_expressions">method expression</a> of the form
|
||
<code>t.m</code>, where the (static) type of <code>t</code> is
|
||
not an interface type, and the method <code>m</code> is in the
|
||
<a href="#Method_sets">method set</a> of <code>t</code>.
|
||
It is immaterial whether the resulting function value
|
||
<code>t.m</code> is invoked.
|
||
</li>
|
||
|
||
<li>
|
||
A variable, function, or method <code>x</code> depends on a variable
|
||
<code>y</code> if <code>x</code>'s initialization expression or body
|
||
(for functions and methods) contains a reference to <code>y</code>
|
||
or to a function or method that depends on <code>y</code>.
|
||
</li>
|
||
</ul>
|
||
|
||
<p>
|
||
For example, given the declarations
|
||
</p>
|
||
|
||
<pre>
|
||
var (
|
||
a = c + b // == 9
|
||
b = f() // == 4
|
||
c = f() // == 5
|
||
d = 3 // == 5 after initialization has finished
|
||
)
|
||
|
||
func f() int {
|
||
d++
|
||
return d
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
the initialization order is <code>d</code>, <code>b</code>, <code>c</code>, <code>a</code>.
|
||
Note that the order of subexpressions in initialization expressions is irrelevant:
|
||
<code>a = c + b</code> and <code>a = b + c</code> result in the same initialization
|
||
order in this example.
|
||
</p>
|
||
|
||
<p>
|
||
Dependency analysis is performed per package; only references referring
|
||
to variables, functions, and (non-interface) methods declared in the current
|
||
package are considered. If other, hidden, data dependencies exists between
|
||
variables, the initialization order between those variables is unspecified.
|
||
</p>
|
||
|
||
<p>
|
||
For instance, given the declarations
|
||
</p>
|
||
|
||
<pre>
|
||
var x = I(T{}).ab() // x has an undetected, hidden dependency on a and b
|
||
var _ = sideEffect() // unrelated to x, a, or b
|
||
var a = b
|
||
var b = 42
|
||
|
||
type I interface { ab() []int }
|
||
type T struct{}
|
||
func (T) ab() []int { return []int{a, b} }
|
||
</pre>
|
||
|
||
<p>
|
||
the variable <code>a</code> will be initialized after <code>b</code> but
|
||
whether <code>x</code> is initialized before <code>b</code>, between
|
||
<code>b</code> and <code>a</code>, or after <code>a</code>, and
|
||
thus also the moment at which <code>sideEffect()</code> is called (before
|
||
or after <code>x</code> is initialized) is not specified.
|
||
</p>
|
||
|
||
<p>
|
||
Variables may also be initialized using functions named <code>init</code>
|
||
declared in the package block, with no arguments and no result parameters.
|
||
</p>
|
||
|
||
<pre>
|
||
func init() { … }
|
||
</pre>
|
||
|
||
<p>
|
||
Multiple such functions may be defined per package, even within a single
|
||
source file. In the package block, the <code>init</code> identifier can
|
||
be used only to declare <code>init</code> functions, yet the identifier
|
||
itself is not <a href="#Declarations_and_scope">declared</a>. Thus
|
||
<code>init</code> functions cannot be referred to from anywhere
|
||
in a program.
|
||
</p>
|
||
|
||
<p>
|
||
A package with no imports is initialized by assigning initial values
|
||
to all its package-level variables followed by calling all <code>init</code>
|
||
functions in the order they appear in the source, possibly in multiple files,
|
||
as presented to the compiler.
|
||
If a package has imports, the imported packages are initialized
|
||
before initializing the package itself. If multiple packages import
|
||
a package, the imported package will be initialized only once.
|
||
The importing of packages, by construction, guarantees that there
|
||
can be no cyclic initialization dependencies.
|
||
</p>
|
||
|
||
<p>
|
||
Package initialization—variable initialization and the invocation of
|
||
<code>init</code> functions—happens in a single goroutine,
|
||
sequentially, one package at a time.
|
||
An <code>init</code> function may launch other goroutines, which can run
|
||
concurrently with the initialization code. However, initialization
|
||
always sequences
|
||
the <code>init</code> functions: it will not invoke the next one
|
||
until the previous one has returned.
|
||
</p>
|
||
|
||
<p>
|
||
To ensure reproducible initialization behavior, build systems are encouraged
|
||
to present multiple files belonging to the same package in lexical file name
|
||
order to a compiler.
|
||
</p>
|
||
|
||
|
||
<h3 id="Program_execution">Program execution</h3>
|
||
<p>
|
||
A complete program is created by linking a single, unimported package
|
||
called the <i>main package</i> with all the packages it imports, transitively.
|
||
The main package must
|
||
have package name <code>main</code> and
|
||
declare a function <code>main</code> that takes no
|
||
arguments and returns no value.
|
||
</p>
|
||
|
||
<pre>
|
||
func main() { … }
|
||
</pre>
|
||
|
||
<p>
|
||
Program execution begins by initializing the main package and then
|
||
invoking the function <code>main</code>.
|
||
When that function invocation returns, the program exits.
|
||
It does not wait for other (non-<code>main</code>) goroutines to complete.
|
||
</p>
|
||
|
||
<h2 id="Errors">Errors</h2>
|
||
|
||
<p>
|
||
The predeclared type <code>error</code> is defined as
|
||
</p>
|
||
|
||
<pre>
|
||
type error interface {
|
||
Error() string
|
||
}
|
||
</pre>
|
||
|
||
<p>
|
||
It is the conventional interface for representing an error condition,
|
||
with the nil value representing no error.
|
||
For instance, a function to read data from a file might be defined:
|
||
</p>
|
||
|
||
<pre>
|
||
func Read(f *File, b []byte) (n int, err error)
|
||
</pre>
|
||
|
||
<h2 id="Run_time_panics">Run-time panics</h2>
|
||
|
||
<p>
|
||
Execution errors such as attempting to index an array out
|
||
of bounds trigger a <i>run-time panic</i> equivalent to a call of
|
||
the built-in function <a href="#Handling_panics"><code>panic</code></a>
|
||
with a value of the implementation-defined interface type <code>runtime.Error</code>.
|
||
That type satisfies the predeclared interface type
|
||
<a href="#Errors"><code>error</code></a>.
|
||
The exact error values that
|
||
represent distinct run-time error conditions are unspecified.
|
||
</p>
|
||
|
||
<pre>
|
||
package runtime
|
||
|
||
type Error interface {
|
||
error
|
||
// and perhaps other methods
|
||
}
|
||
</pre>
|
||
|
||
<h2 id="System_considerations">System considerations</h2>
|
||
|
||
<h3 id="Package_unsafe">Package <code>unsafe</code></h3>
|
||
|
||
<p>
|
||
The built-in package <code>unsafe</code>, known to the compiler
|
||
and accessible through the <a href="#Import_declarations">import path</a> <code>"unsafe"</code>,
|
||
provides facilities for low-level programming including operations
|
||
that violate the type system. A package using <code>unsafe</code>
|
||
must be vetted manually for type safety and may not be portable.
|
||
The package provides the following interface:
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
package unsafe
|
||
|
||
type ArbitraryType int // shorthand for an arbitrary Go type; it is not a real type
|
||
type Pointer *ArbitraryType
|
||
|
||
func Alignof(variable ArbitraryType) uintptr
|
||
func Offsetof(selector ArbitraryType) uintptr
|
||
func Sizeof(variable ArbitraryType) uintptr
|
||
</pre>
|
||
|
||
<p>
|
||
A <code>Pointer</code> is a <a href="#Pointer_types">pointer type</a> but a <code>Pointer</code>
|
||
value may not be <a href="#Address_operators">dereferenced</a>.
|
||
Any pointer or value of <a href="#Types">underlying type</a> <code>uintptr</code> can be converted to
|
||
a type of underlying type <code>Pointer</code> and vice versa.
|
||
The effect of converting between <code>Pointer</code> and <code>uintptr</code> is implementation-defined.
|
||
</p>
|
||
|
||
<pre>
|
||
var f float64
|
||
bits = *(*uint64)(unsafe.Pointer(&f))
|
||
|
||
type ptr unsafe.Pointer
|
||
bits = *(*uint64)(ptr(&f))
|
||
|
||
var p ptr = nil
|
||
</pre>
|
||
|
||
<p>
|
||
The functions <code>Alignof</code> and <code>Sizeof</code> take an expression <code>x</code>
|
||
of any type and return the alignment or size, respectively, of a hypothetical variable <code>v</code>
|
||
as if <code>v</code> was declared via <code>var v = x</code>.
|
||
</p>
|
||
<p>
|
||
The function <code>Offsetof</code> takes a (possibly parenthesized) <a href="#Selectors">selector</a>
|
||
<code>s.f</code>, denoting a field <code>f</code> of the struct denoted by <code>s</code>
|
||
or <code>*s</code>, and returns the field offset in bytes relative to the struct's address.
|
||
If <code>f</code> is an <a href="#Struct_types">embedded field</a>, it must be reachable
|
||
without pointer indirections through fields of the struct.
|
||
For a struct <code>s</code> with field <code>f</code>:
|
||
</p>
|
||
|
||
<pre>
|
||
uintptr(unsafe.Pointer(&s)) + unsafe.Offsetof(s.f) == uintptr(unsafe.Pointer(&s.f))
|
||
</pre>
|
||
|
||
<p>
|
||
Computer architectures may require memory addresses to be <i>aligned</i>;
|
||
that is, for addresses of a variable to be a multiple of a factor,
|
||
the variable's type's <i>alignment</i>. The function <code>Alignof</code>
|
||
takes an expression denoting a variable of any type and returns the
|
||
alignment of the (type of the) variable in bytes. For a variable
|
||
<code>x</code>:
|
||
</p>
|
||
|
||
<pre>
|
||
uintptr(unsafe.Pointer(&x)) % unsafe.Alignof(x) == 0
|
||
</pre>
|
||
|
||
<p>
|
||
Calls to <code>Alignof</code>, <code>Offsetof</code>, and
|
||
<code>Sizeof</code> are compile-time constant expressions of type <code>uintptr</code>.
|
||
</p>
|
||
|
||
<h3 id="Size_and_alignment_guarantees">Size and alignment guarantees</h3>
|
||
|
||
<p>
|
||
For the <a href="#Numeric_types">numeric types</a>, the following sizes are guaranteed:
|
||
</p>
|
||
|
||
<pre class="grammar">
|
||
type size in bytes
|
||
|
||
byte, uint8, int8 1
|
||
uint16, int16 2
|
||
uint32, int32, float32 4
|
||
uint64, int64, float64, complex64 8
|
||
complex128 16
|
||
</pre>
|
||
|
||
<p>
|
||
The following minimal alignment properties are guaranteed:
|
||
</p>
|
||
<ol>
|
||
<li>For a variable <code>x</code> of any type: <code>unsafe.Alignof(x)</code> is at least 1.
|
||
</li>
|
||
|
||
<li>For a variable <code>x</code> of struct type: <code>unsafe.Alignof(x)</code> is the largest of
|
||
all the values <code>unsafe.Alignof(x.f)</code> for each field <code>f</code> of <code>x</code>, but at least 1.
|
||
</li>
|
||
|
||
<li>For a variable <code>x</code> of array type: <code>unsafe.Alignof(x)</code> is the same as
|
||
the alignment of a variable of the array's element type.
|
||
</li>
|
||
</ol>
|
||
|
||
<p>
|
||
A struct or array type has size zero if it contains no fields (or elements, respectively) that have a size greater than zero. Two distinct zero-size variables may have the same address in memory.
|
||
</p>
|