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go/internal/lsp/lsprpc/lsprpc_test.go
Ian Cottrell 8a3674bff3 internal/lsp: change exit handling
Exit now closes the connection rather than exiting the process.
This allows things to shutdown gracefully, and removes special
cases. It also allows the tests to call CloseEditor instead of
just Shutdown, which prevents goroutine leaks.

Change-Id: I26121ba5d393ef74ce0e912611c8b3817e3691ea
Reviewed-on: https://go-review.googlesource.com/c/tools/+/231798
Reviewed-by: Robert Findley <rfindley@google.com>
2020-06-03 13:14:19 +00:00

252 lines
6.6 KiB
Go

// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package lsprpc
import (
"context"
"regexp"
"sync"
"testing"
"time"
"golang.org/x/tools/internal/event"
"golang.org/x/tools/internal/jsonrpc2"
"golang.org/x/tools/internal/jsonrpc2/servertest"
"golang.org/x/tools/internal/lsp/cache"
"golang.org/x/tools/internal/lsp/debug"
"golang.org/x/tools/internal/lsp/fake"
"golang.org/x/tools/internal/lsp/protocol"
)
type fakeClient struct {
protocol.Client
logs chan string
}
func (c fakeClient) LogMessage(ctx context.Context, params *protocol.LogMessageParams) error {
c.logs <- params.Message
return nil
}
type pingServer struct{ protocol.Server }
func (s pingServer) DidOpen(ctx context.Context, params *protocol.DidOpenTextDocumentParams) error {
event.Log(ctx, "ping")
return nil
}
func (s pingServer) Shutdown(ctx context.Context) error {
return nil
}
func TestClientLogging(t *testing.T) {
ctx, cancel := context.WithCancel(context.Background())
defer cancel()
server := pingServer{}
client := fakeClient{logs: make(chan string, 10)}
ctx = debug.WithInstance(ctx, "", "")
ss := NewStreamServer(cache.New(ctx, nil))
ss.serverForTest = server
ts := servertest.NewPipeServer(ctx, ss, nil)
defer checkClose(t, ts.Close)
cc := ts.Connect(ctx)
cc.Go(ctx, protocol.ClientHandler(client, jsonrpc2.MethodNotFound))
protocol.ServerDispatcher(cc).DidOpen(ctx, &protocol.DidOpenTextDocumentParams{})
select {
case got := <-client.logs:
want := "ping"
matched, err := regexp.MatchString(want, got)
if err != nil {
t.Fatal(err)
}
if !matched {
t.Errorf("got log %q, want a log containing %q", got, want)
}
case <-time.After(1 * time.Second):
t.Error("timeout waiting for client log")
}
}
// waitableServer instruments LSP request so that we can control their timing.
// The requests chosen are arbitrary: we simply needed one that blocks, and
// another that doesn't.
type waitableServer struct {
protocol.Server
started chan struct{}
}
func (s waitableServer) Hover(ctx context.Context, _ *protocol.HoverParams) (*protocol.Hover, error) {
s.started <- struct{}{}
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-time.After(200 * time.Millisecond):
}
return &protocol.Hover{}, nil
}
func (s waitableServer) Resolve(_ context.Context, item *protocol.CompletionItem) (*protocol.CompletionItem, error) {
return item, nil
}
func (s waitableServer) Shutdown(ctx context.Context) error {
return nil
}
func checkClose(t *testing.T, closer func() error) {
t.Helper()
if err := closer(); err != nil {
t.Errorf("closing: %v", err)
}
}
func TestRequestCancellation(t *testing.T) {
server := waitableServer{
started: make(chan struct{}),
}
baseCtx := context.Background()
serveCtx := debug.WithInstance(baseCtx, "", "")
ss := NewStreamServer(cache.New(serveCtx, nil))
ss.serverForTest = server
tsDirect := servertest.NewTCPServer(serveCtx, ss, nil)
defer checkClose(t, tsDirect.Close)
forwarderCtx := debug.WithInstance(baseCtx, "", "")
forwarder := NewForwarder("tcp", tsDirect.Addr)
tsForwarded := servertest.NewPipeServer(forwarderCtx, forwarder, nil)
defer checkClose(t, tsForwarded.Close)
tests := []struct {
serverType string
ts servertest.Connector
}{
{"direct", tsDirect},
{"forwarder", tsForwarded},
}
for _, test := range tests {
t.Run(test.serverType, func(t *testing.T) {
cc := test.ts.Connect(baseCtx)
sd := protocol.ServerDispatcher(cc)
cc.Go(baseCtx,
protocol.Handlers(
jsonrpc2.MethodNotFound))
ctx := context.Background()
ctx1, cancel1 := context.WithCancel(ctx)
var (
err1, err2 error
wg sync.WaitGroup
)
wg.Add(2)
go func() {
defer wg.Done()
_, err1 = sd.Hover(ctx1, &protocol.HoverParams{})
}()
go func() {
defer wg.Done()
_, err2 = sd.Resolve(ctx, &protocol.CompletionItem{})
}()
// Wait for the Hover request to start.
<-server.started
cancel1()
wg.Wait()
if err1 == nil {
t.Errorf("cancelled Hover(): got nil err")
}
if err2 != nil {
t.Errorf("uncancelled Hover(): err: %v", err2)
}
if _, err := sd.Resolve(ctx, &protocol.CompletionItem{}); err != nil {
t.Errorf("subsequent Hover(): %v", err)
}
})
}
}
const exampleProgram = `
-- go.mod --
module mod
go 1.12
-- main.go --
package main
import "fmt"
func main() {
fmt.Println("Hello World.")
}`
func TestDebugInfoLifecycle(t *testing.T) {
sb, err := fake.NewSandbox("gopls-lsprpc-test", exampleProgram, "", false)
if err != nil {
t.Fatal(err)
}
defer func() {
if err := sb.Close(); err != nil {
// TODO(golang/go#38490): we can't currently make this an error because
// it fails on Windows: the workspace directory is still locked by a
// separate Go process.
// Once we have a reliable way to wait for proper shutdown, make this an
// error.
t.Logf("closing workspace failed: %v", err)
}
}()
baseCtx, cancel := context.WithCancel(context.Background())
defer cancel()
clientCtx := debug.WithInstance(baseCtx, "", "")
serverCtx := debug.WithInstance(baseCtx, "", "")
cache := cache.New(serverCtx, nil)
ss := NewStreamServer(cache)
tsBackend := servertest.NewTCPServer(serverCtx, ss, nil)
forwarder := NewForwarder("tcp", tsBackend.Addr)
tsForwarder := servertest.NewPipeServer(clientCtx, forwarder, nil)
conn1 := tsForwarder.Connect(clientCtx)
ed1, err := fake.NewEditor(sb, fake.EditorConfig{}).Connect(clientCtx, conn1, fake.ClientHooks{})
if err != nil {
t.Fatal(err)
}
defer ed1.Shutdown(clientCtx)
conn2 := tsBackend.Connect(baseCtx)
ed2, err := fake.NewEditor(sb, fake.EditorConfig{}).Connect(baseCtx, conn2, fake.ClientHooks{})
if err != nil {
t.Fatal(err)
}
defer ed2.Shutdown(baseCtx)
serverDebug := debug.GetInstance(serverCtx)
if got, want := len(serverDebug.State.Clients()), 2; got != want {
t.Errorf("len(server:Clients) = %d, want %d", got, want)
}
if got, want := len(serverDebug.State.Sessions()), 2; got != want {
t.Errorf("len(server:Sessions) = %d, want %d", got, want)
}
clientDebug := debug.GetInstance(clientCtx)
if got, want := len(clientDebug.State.Servers()), 1; got != want {
t.Errorf("len(client:Servers) = %d, want %d", got, want)
}
// Close one of the connections to verify that the client and session were
// dropped.
if err := ed1.Shutdown(clientCtx); err != nil {
t.Fatal(err)
}
if got, want := len(serverDebug.State.Sessions()), 1; got != want {
t.Errorf("len(server:Sessions()) = %d, want %d", got, want)
}
// TODO(rfindley): once disconnection works, assert that len(Clients) == 1
// (as of writing, it is still 2)
}