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go/internal/lsp/cache/session.go
Ian Cottrell ce53dc4445 internal/lsp: clean out the debug handling
This removes all the cache/session/view hooks from the lsp and instead
uses normal introspection from the client to find all the entities
rather than keeping shadow copies of the object graph in the debug page
handler.
This required the addition only of the ability to view the sessions open
on a cache and exposing the unique identifier for all the objects, both
of which are useful and reasonable things to have in the API anyway.

Change-Id: Ic19903e7b19832ca79290954ec373d4177789742
Reviewed-on: https://go-review.googlesource.com/c/tools/+/236197
Run-TryBot: Ian Cottrell <iancottrell@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Findley <rfindley@google.com>
2020-06-06 01:49:14 +00:00

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// Copyright 2019 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package cache
import (
"context"
"strconv"
"strings"
"sync"
"sync/atomic"
"golang.org/x/tools/internal/event"
"golang.org/x/tools/internal/gocommand"
"golang.org/x/tools/internal/lsp/source"
"golang.org/x/tools/internal/span"
"golang.org/x/tools/internal/xcontext"
errors "golang.org/x/xerrors"
)
type Session struct {
cache *Cache
id string
options source.Options
viewMu sync.Mutex
views []*View
viewMap map[span.URI]*View
overlayMu sync.Mutex
overlays map[span.URI]*overlay
}
type overlay struct {
session *Session
uri span.URI
text []byte
hash string
version float64
kind source.FileKind
// saved is true if a file has been saved on disk,
// and therefore does not need to be part of the overlay sent to go/packages.
saved bool
}
func (o *overlay) FileSystem() source.FileSystem {
return o.session
}
func (o *overlay) Identity() source.FileIdentity {
return source.FileIdentity{
URI: o.uri,
Identifier: o.hash,
SessionID: o.session.id,
Version: o.version,
Kind: o.kind,
}
}
func (o *overlay) Read(ctx context.Context) ([]byte, string, error) {
return o.text, o.hash, nil
}
func (o *overlay) Session() source.Session { return o.session }
func (o *overlay) Saved() bool { return o.saved }
func (o *overlay) Data() []byte { return o.text }
func (s *Session) ID() string { return s.id }
func (s *Session) Options() source.Options {
return s.options
}
func (s *Session) SetOptions(options source.Options) {
s.options = options
}
func (s *Session) Shutdown(ctx context.Context) {
s.viewMu.Lock()
defer s.viewMu.Unlock()
for _, view := range s.views {
view.shutdown(ctx)
}
s.views = nil
s.viewMap = nil
}
func (s *Session) Cache() source.Cache {
return s.cache
}
func (s *Session) NewView(ctx context.Context, name string, folder span.URI, options source.Options) (source.View, source.Snapshot, error) {
s.viewMu.Lock()
defer s.viewMu.Unlock()
v, snapshot, err := s.createView(ctx, name, folder, options, 0)
if err != nil {
return nil, nil, err
}
s.views = append(s.views, v)
// we always need to drop the view map
s.viewMap = make(map[span.URI]*View)
return v, snapshot, nil
}
func (s *Session) createView(ctx context.Context, name string, folder span.URI, options source.Options, snapshotID uint64) (*View, *snapshot, error) {
index := atomic.AddInt64(&viewIndex, 1)
// We want a true background context and not a detached context here
// the spans need to be unrelated and no tag values should pollute it.
baseCtx := event.Detach(xcontext.Detach(ctx))
backgroundCtx, cancel := context.WithCancel(baseCtx)
v := &View{
session: s,
initialized: make(chan struct{}),
id: strconv.FormatInt(index, 10),
options: options,
baseCtx: baseCtx,
backgroundCtx: backgroundCtx,
cancel: cancel,
name: name,
folder: folder,
filesByURI: make(map[span.URI]*fileBase),
filesByBase: make(map[string][]*fileBase),
snapshot: &snapshot{
id: snapshotID,
packages: make(map[packageKey]*packageHandle),
ids: make(map[span.URI][]packageID),
metadata: make(map[packageID]*metadata),
files: make(map[span.URI]source.FileHandle),
importedBy: make(map[packageID][]packageID),
actions: make(map[actionKey]*actionHandle),
workspacePackages: make(map[packageID]packagePath),
unloadableFiles: make(map[span.URI]struct{}),
modHandles: make(map[span.URI]*modHandle),
},
ignoredURIs: make(map[span.URI]struct{}),
gocmdRunner: &gocommand.Runner{},
}
v.snapshot.view = v
if v.session.cache.options != nil {
v.session.cache.options(&v.options)
}
// Set the module-specific information.
if err := v.setBuildInformation(ctx, folder, options.Env, v.options.TempModfile); err != nil {
return nil, nil, err
}
// Initialize the view without blocking.
go v.initialize(xcontext.Detach(ctx), v.snapshot)
return v, v.snapshot, nil
}
// View returns the view by name.
func (s *Session) View(name string) source.View {
s.viewMu.Lock()
defer s.viewMu.Unlock()
for _, view := range s.views {
if view.Name() == name {
return view
}
}
return nil
}
// ViewOf returns a view corresponding to the given URI.
// If the file is not already associated with a view, pick one using some heuristics.
func (s *Session) ViewOf(uri span.URI) (source.View, error) {
return s.viewOf(uri)
}
func (s *Session) viewOf(uri span.URI) (*View, error) {
s.viewMu.Lock()
defer s.viewMu.Unlock()
// Check if we already know this file.
if v, found := s.viewMap[uri]; found {
return v, nil
}
// Pick the best view for this file and memoize the result.
v, err := s.bestView(uri)
if err != nil {
return nil, err
}
s.viewMap[uri] = v
return v, nil
}
func (s *Session) viewsOf(uri span.URI) []*View {
s.viewMu.Lock()
defer s.viewMu.Unlock()
var views []*View
for _, view := range s.views {
if strings.HasPrefix(string(uri), string(view.Folder())) {
views = append(views, view)
}
}
return views
}
func (s *Session) Views() []source.View {
s.viewMu.Lock()
defer s.viewMu.Unlock()
result := make([]source.View, len(s.views))
for i, v := range s.views {
result[i] = v
}
return result
}
// bestView finds the best view to associate a given URI with.
// viewMu must be held when calling this method.
func (s *Session) bestView(uri span.URI) (*View, error) {
if len(s.views) == 0 {
return nil, errors.Errorf("no views in the session")
}
// we need to find the best view for this file
var longest *View
for _, view := range s.views {
if longest != nil && len(longest.Folder()) > len(view.Folder()) {
continue
}
if view.contains(uri) {
longest = view
}
}
if longest != nil {
return longest, nil
}
// TODO: are there any more heuristics we can use?
return s.views[0], nil
}
func (s *Session) removeView(ctx context.Context, view *View) error {
s.viewMu.Lock()
defer s.viewMu.Unlock()
i, err := s.dropView(ctx, view)
if err != nil {
return err
}
// delete this view... we don't care about order but we do want to make
// sure we can garbage collect the view
s.views[i] = s.views[len(s.views)-1]
s.views[len(s.views)-1] = nil
s.views = s.views[:len(s.views)-1]
return nil
}
func (s *Session) updateView(ctx context.Context, view *View, options source.Options) (*View, *snapshot, error) {
s.viewMu.Lock()
defer s.viewMu.Unlock()
i, err := s.dropView(ctx, view)
if err != nil {
return nil, nil, err
}
// Preserve the snapshot ID if we are recreating the view.
view.snapshotMu.Lock()
snapshotID := view.snapshot.id
view.snapshotMu.Unlock()
v, snapshot, err := s.createView(ctx, view.name, view.folder, options, snapshotID)
if err != nil {
// we have dropped the old view, but could not create the new one
// this should not happen and is very bad, but we still need to clean
// up the view array if it happens
s.views[i] = s.views[len(s.views)-1]
s.views[len(s.views)-1] = nil
s.views = s.views[:len(s.views)-1]
}
// substitute the new view into the array where the old view was
s.views[i] = v
return v, snapshot, nil
}
func (s *Session) dropView(ctx context.Context, v *View) (int, error) {
// we always need to drop the view map
s.viewMap = make(map[span.URI]*View)
for i := range s.views {
if v == s.views[i] {
// we found the view, drop it and return the index it was found at
s.views[i] = nil
v.shutdown(ctx)
return i, nil
}
}
return -1, errors.Errorf("view %s for %v not found", v.Name(), v.Folder())
}
func (s *Session) DidModifyFiles(ctx context.Context, changes []source.FileModification) ([]source.Snapshot, error) {
views := make(map[*View]map[span.URI]source.FileHandle)
overlays, err := s.updateOverlays(ctx, changes)
if err != nil {
return nil, err
}
forceReloadMetadata := false
for _, c := range changes {
if c.Action == source.InvalidateMetadata {
forceReloadMetadata = true
}
// Do nothing if the file is open in the editor and we receive
// an on-disk action. The editor is the source of truth.
if s.isOpen(c.URI) && c.OnDisk {
continue
}
// Look through all of the session's views, invalidating the file for
// all of the views to which it is known.
for _, view := range s.views {
if view.Ignore(c.URI) {
return nil, errors.Errorf("ignored file %v", c.URI)
}
// Don't propagate changes that are outside of the view's scope
// or knowledge.
if !view.relevantChange(c) {
continue
}
// Make sure that the file is added to the view.
if _, err := view.getFile(c.URI); err != nil {
return nil, err
}
if _, ok := views[view]; !ok {
views[view] = make(map[span.URI]source.FileHandle)
}
if o, ok := overlays[c.URI]; ok {
views[view][c.URI] = o
} else {
views[view][c.URI] = s.cache.GetFile(c.URI)
}
}
}
var snapshots []source.Snapshot
for view, uris := range views {
snapshots = append(snapshots, view.invalidateContent(ctx, uris, forceReloadMetadata))
}
return snapshots, nil
}
func (s *Session) isOpen(uri span.URI) bool {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
_, open := s.overlays[uri]
return open
}
func (s *Session) updateOverlays(ctx context.Context, changes []source.FileModification) (map[span.URI]*overlay, error) {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
for _, c := range changes {
// Don't update overlays for on-disk changes or metadata invalidations.
if c.OnDisk || c.Action == source.InvalidateMetadata {
continue
}
o, ok := s.overlays[c.URI]
// Determine the file kind on open, otherwise, assume it has been cached.
var kind source.FileKind
switch c.Action {
case source.Open:
kind = source.DetectLanguage(c.LanguageID, c.URI.Filename())
default:
if !ok {
return nil, errors.Errorf("updateOverlays: modifying unopened overlay %v", c.URI)
}
kind = o.kind
}
if kind == source.UnknownKind {
return nil, errors.Errorf("updateOverlays: unknown file kind for %s", c.URI)
}
// Closing a file just deletes its overlay.
if c.Action == source.Close {
delete(s.overlays, c.URI)
continue
}
// If the file is on disk, check if its content is the same as the overlay.
text := c.Text
if text == nil {
text = o.text
}
hash := hashContents(text)
var sameContentOnDisk bool
switch c.Action {
case source.Open:
_, h, err := s.cache.GetFile(c.URI).Read(ctx)
sameContentOnDisk = (err == nil && h == hash)
case source.Save:
// Make sure the version and content (if present) is the same.
if o.version != c.Version {
return nil, errors.Errorf("updateOverlays: saving %s at version %v, currently at %v", c.URI, c.Version, o.version)
}
if c.Text != nil && o.hash != hash {
return nil, errors.Errorf("updateOverlays: overlay %s changed on save", c.URI)
}
sameContentOnDisk = true
}
o = &overlay{
session: s,
uri: c.URI,
version: c.Version,
text: text,
kind: kind,
hash: hash,
saved: sameContentOnDisk,
}
s.overlays[c.URI] = o
}
// Get the overlays for each change while the session's overlay map is locked.
overlays := make(map[span.URI]*overlay)
for _, c := range changes {
if o, ok := s.overlays[c.URI]; ok {
overlays[c.URI] = o
}
}
return overlays, nil
}
// GetFile implements the source.FileSystem interface.
func (s *Session) GetFile(uri span.URI) source.FileHandle {
if overlay := s.readOverlay(uri); overlay != nil {
return overlay
}
// Fall back to the cache-level file system.
return s.cache.GetFile(uri)
}
func (s *Session) readOverlay(uri span.URI) *overlay {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
if overlay, ok := s.overlays[uri]; ok {
return overlay
}
return nil
}
func (s *Session) Overlays() []source.Overlay {
s.overlayMu.Lock()
defer s.overlayMu.Unlock()
overlays := make([]source.Overlay, 0, len(s.overlays))
for _, overlay := range s.overlays {
overlays = append(overlays, overlay)
}
return overlays
}