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go/internal/lsp/regtest/env.go
Rob Findley cb8d9cd245 internal/lsp: support configurable codeLens
Some code lenses may be undesirable for certain users or editors -- for
example a code lens that runs tests, when VSCode already supports this
functionality outside of the LSP. To handle such situations, support
configuring code lenses via a new 'codelens' gopls option.

Add support for code lens in regtests, and use this to test the new
configuration. To achieve this, thread through a new 'EditorConfig' type
that configures the fake editor's LSP session. It made sense to move the
test Env overlay onto this config object as well.

While looking at them, document some types in source.Options.

Change-Id: I961077422a273829c5cbd83c3b87fae29f77eeda
Reviewed-on: https://go-review.googlesource.com/c/tools/+/232680
Run-TryBot: Robert Findley <rfindley@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rebecca Stambler <rstambler@golang.org>
2020-05-08 18:47:35 +00:00

581 lines
17 KiB
Go

// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package regtest
import (
"context"
"fmt"
"regexp"
"strings"
"sync"
"testing"
"golang.org/x/tools/internal/jsonrpc2"
"golang.org/x/tools/internal/jsonrpc2/servertest"
"golang.org/x/tools/internal/lsp/fake"
"golang.org/x/tools/internal/lsp/protocol"
)
// Env holds an initialized fake Editor, Workspace, and Server, which may be
// used for writing tests. It also provides adapter methods that call t.Fatal
// on any error, so that tests for the happy path may be written without
// checking errors.
type Env struct {
T *testing.T
Ctx context.Context
// Most tests should not need to access the scratch area, editor, server, or
// connection, but they are available if needed.
Sandbox *fake.Sandbox
Editor *fake.Editor
Server servertest.Connector
Conn *jsonrpc2.Conn
// mu guards the fields below, for the purpose of checking conditions on
// every change to diagnostics.
mu sync.Mutex
// For simplicity, each waiter gets a unique ID.
nextWaiterID int
state State
waiters map[int]*condition
}
// State encapsulates the server state TODO: explain more
type State struct {
// diagnostics are a map of relative path->diagnostics params
diagnostics map[string]*protocol.PublishDiagnosticsParams
logs []*protocol.LogMessageParams
showMessage []*protocol.ShowMessageParams
// outstandingWork is a map of token->work summary. All tokens are assumed to
// be string, though the spec allows for numeric tokens as well. When work
// completes, it is deleted from this map.
outstandingWork map[string]*workProgress
completedWork map[string]int
}
type workProgress struct {
title string
percent float64
}
func (s State) String() string {
var b strings.Builder
b.WriteString("#### log messages (see RPC logs for full text):\n")
for _, msg := range s.logs {
summary := fmt.Sprintf("%v: %q", msg.Type, msg.Message)
if len(summary) > 60 {
summary = summary[:57] + "..."
}
// Some logs are quite long, and since they should be reproduced in the RPC
// logs on any failure we include here just a short summary.
fmt.Fprint(&b, "\t"+summary+"\n")
}
b.WriteString("\n")
b.WriteString("#### diagnostics:\n")
for name, params := range s.diagnostics {
fmt.Fprintf(&b, "\t%s (version %d):\n", name, int(params.Version))
for _, d := range params.Diagnostics {
fmt.Fprintf(&b, "\t\t(%d, %d): %s\n", int(d.Range.Start.Line), int(d.Range.Start.Character), d.Message)
}
}
b.WriteString("\n")
b.WriteString("#### outstanding work:\n")
for token, state := range s.outstandingWork {
name := state.title
if name == "" {
name = fmt.Sprintf("!NO NAME(token: %s)", token)
}
fmt.Fprintf(&b, "\t%s: %.2f", name, state.percent)
}
return b.String()
}
// A condition is satisfied when all expectations are simultaneously
// met. At that point, the 'met' channel is closed. On any failure, err is set
// and the failed channel is closed.
type condition struct {
expectations []Expectation
verdict chan Verdict
}
// NewEnv creates a new test environment using the given scratch environment
// and gopls server.
func NewEnv(ctx context.Context, t *testing.T, scratch *fake.Sandbox, ts servertest.Connector, editorConfig fake.EditorConfig) *Env {
t.Helper()
conn := ts.Connect(ctx)
editor, err := fake.NewEditor(scratch, editorConfig).Connect(ctx, conn)
if err != nil {
t.Fatal(err)
}
env := &Env{
T: t,
Ctx: ctx,
Sandbox: scratch,
Editor: editor,
Server: ts,
Conn: conn,
state: State{
diagnostics: make(map[string]*protocol.PublishDiagnosticsParams),
outstandingWork: make(map[string]*workProgress),
completedWork: make(map[string]int),
},
waiters: make(map[int]*condition),
}
env.Editor.Client().OnDiagnostics(env.onDiagnostics)
env.Editor.Client().OnLogMessage(env.onLogMessage)
env.Editor.Client().OnWorkDoneProgressCreate(env.onWorkDoneProgressCreate)
env.Editor.Client().OnProgress(env.onProgress)
env.Editor.Client().OnShowMessage(env.onShowMessage)
return env
}
func (e *Env) onDiagnostics(_ context.Context, d *protocol.PublishDiagnosticsParams) error {
e.mu.Lock()
defer e.mu.Unlock()
pth := e.Sandbox.Workdir.URIToPath(d.URI)
e.state.diagnostics[pth] = d
e.checkConditionsLocked()
return nil
}
func (e *Env) onShowMessage(_ context.Context, m *protocol.ShowMessageParams) error {
e.mu.Lock()
defer e.mu.Unlock()
e.state.showMessage = append(e.state.showMessage, m)
e.checkConditionsLocked()
return nil
}
func (e *Env) onLogMessage(_ context.Context, m *protocol.LogMessageParams) error {
e.mu.Lock()
defer e.mu.Unlock()
e.state.logs = append(e.state.logs, m)
e.checkConditionsLocked()
return nil
}
func (e *Env) onWorkDoneProgressCreate(_ context.Context, m *protocol.WorkDoneProgressCreateParams) error {
e.mu.Lock()
defer e.mu.Unlock()
token := m.Token.(string)
e.state.outstandingWork[token] = &workProgress{}
return nil
}
func (e *Env) onProgress(_ context.Context, m *protocol.ProgressParams) error {
e.mu.Lock()
defer e.mu.Unlock()
token := m.Token.(string)
work, ok := e.state.outstandingWork[token]
if !ok {
panic(fmt.Sprintf("got progress report for unknown report %s: %v", token, m))
}
v := m.Value.(map[string]interface{})
switch kind := v["kind"]; kind {
case "begin":
work.title = v["title"].(string)
case "report":
if pct, ok := v["percentage"]; ok {
work.percent = pct.(float64)
}
case "end":
title := e.state.outstandingWork[token].title
e.state.completedWork[title] = e.state.completedWork[title] + 1
delete(e.state.outstandingWork, token)
}
e.checkConditionsLocked()
return nil
}
func (e *Env) checkConditionsLocked() {
for id, condition := range e.waiters {
if v, _, _ := checkExpectations(e.state, condition.expectations); v != Unmet {
delete(e.waiters, id)
condition.verdict <- v
}
}
}
// ExpectNow asserts that the current state of the editor matches the given
// expectations.
//
// It can be used together with Env.Await to allow waiting on
// simple expectations, followed by more detailed expectations tested by
// ExpectNow. For example:
//
// env.RegexpReplace("foo.go", "a", "x")
// env.Await(env.AnyDiagnosticAtCurrentVersion("foo.go"))
// env.ExpectNow(env.DiagnosticAtRegexp("foo.go", "x"))
//
// This has the advantage of not timing out if the diagnostic received for
// "foo.go" does not match the expectation: instead it fails early.
func (e *Env) ExpectNow(expectations ...Expectation) {
e.T.Helper()
e.mu.Lock()
defer e.mu.Unlock()
if verdict, summary, _ := checkExpectations(e.state, expectations); verdict != Met {
e.T.Fatalf("expectations unmet:\n%s\ncurrent state:\n%v", summary, e.state)
}
}
// checkExpectations reports whether s meets all expectations.
func checkExpectations(s State, expectations []Expectation) (Verdict, string, []interface{}) {
finalVerdict := Met
var metBy []interface{}
var summary strings.Builder
for _, e := range expectations {
v, mb := e.Check(s)
if v == Met {
metBy = append(metBy, mb)
}
if v > finalVerdict {
finalVerdict = v
}
summary.WriteString(fmt.Sprintf("\t%v: %s\n", v, e.Description()))
}
return finalVerdict, summary.String(), metBy
}
// An Expectation asserts that the state of the editor at a point in time
// matches an expected condition. This is used for signaling in tests when
// certain conditions in the editor are met.
type Expectation interface {
// Check determines whether the state of the editor satisfies the
// expectation, returning the results that met the condition.
Check(State) (Verdict, interface{})
// Description is a human-readable description of the expectation.
Description() string
}
// A Verdict is the result of checking an expectation against the current
// editor state.
type Verdict int
// Order matters for the following constants: verdicts are sorted in order of
// decisiveness.
const (
// Met indicates that an expectation is satisfied by the current state.
Met Verdict = iota
// Unmet indicates that an expectation is not currently met, but could be met
// in the future.
Unmet
// Unmeetable indicates that an expectation cannot be satisfied in the
// future.
Unmeetable
)
// OnceMet returns an Expectation that, once the precondition is met, asserts
// that mustMeet is met.
func OnceMet(precondition Expectation, mustMeet Expectation) *SimpleExpectation {
check := func(s State) (Verdict, interface{}) {
switch pre, _ := precondition.Check(s); pre {
case Unmeetable:
return Unmeetable, nil
case Met:
verdict, metBy := mustMeet.Check(s)
if verdict != Met {
return Unmeetable, metBy
}
return Met, metBy
default:
return Unmet, nil
}
}
return &SimpleExpectation{
check: check,
description: fmt.Sprintf("once %q is met, must have %q", precondition.Description(), mustMeet.Description()),
}
}
func (v Verdict) String() string {
switch v {
case Met:
return "Met"
case Unmet:
return "Unmet"
case Unmeetable:
return "Unmeetable"
}
return fmt.Sprintf("unrecognized verdict %d", v)
}
// SimpleExpectation holds an arbitrary check func, and implements the Expectation interface.
type SimpleExpectation struct {
check func(State) (Verdict, interface{})
description string
}
// Check invokes e.check.
func (e SimpleExpectation) Check(s State) (Verdict, interface{}) {
return e.check(s)
}
// Description returns e.descriptin.
func (e SimpleExpectation) Description() string {
return e.description
}
// NoOutstandingWork asserts that there is no work initiated using the LSP
// $/progress API that has not completed.
func NoOutstandingWork() SimpleExpectation {
check := func(s State) (Verdict, interface{}) {
if len(s.outstandingWork) == 0 {
return Met, nil
}
return Unmet, nil
}
return SimpleExpectation{
check: check,
description: "no outstanding work",
}
}
// EmptyShowMessage asserts that the editor has not received a ShowMessage.
func EmptyShowMessage(title string) SimpleExpectation {
check := func(s State) (Verdict, interface{}) {
if len(s.showMessage) == 0 {
return Met, title
}
return Unmeetable, nil
}
return SimpleExpectation{
check: check,
description: "no ShowMessage received",
}
}
// SomeShowMessage asserts that the editor has received a ShowMessage.
func SomeShowMessage(title string) SimpleExpectation {
check := func(s State) (Verdict, interface{}) {
if len(s.showMessage) > 0 {
return Met, title
}
return Unmet, nil
}
return SimpleExpectation{
check: check,
description: "received ShowMessage",
}
}
// CompletedWork expects a work item to have been completed >= atLeast times.
//
// Since the Progress API doesn't include any hidden metadata, we must use the
// progress notification title to identify the work we expect to be completed.
func CompletedWork(title string, atLeast int) SimpleExpectation {
check := func(s State) (Verdict, interface{}) {
if s.completedWork[title] >= atLeast {
return Met, title
}
return Unmet, nil
}
return SimpleExpectation{
check: check,
description: fmt.Sprintf("completed work %q at least %d time(s)", title, atLeast),
}
}
// LogExpectation is an expectation on the log messages received by the editor
// from gopls.
type LogExpectation struct {
check func([]*protocol.LogMessageParams) (Verdict, interface{})
description string
}
// Check implements the Expectation interface.
func (e LogExpectation) Check(s State) (Verdict, interface{}) {
return e.check(s.logs)
}
// Description implements the Expectation interface.
func (e LogExpectation) Description() string {
return e.description
}
// NoErrorLogs asserts that the client has not received any log messages of
// error severity.
func NoErrorLogs() LogExpectation {
check := func(msgs []*protocol.LogMessageParams) (Verdict, interface{}) {
for _, msg := range msgs {
if msg.Type == protocol.Error {
return Unmeetable, nil
}
}
return Met, nil
}
return LogExpectation{
check: check,
description: "no errors have been logged",
}
}
// LogMatching asserts that the client has received a log message
// matching of type typ matching the regexp re.
func LogMatching(typ protocol.MessageType, re string) LogExpectation {
rec, err := regexp.Compile(re)
if err != nil {
panic(err)
}
check := func(msgs []*protocol.LogMessageParams) (Verdict, interface{}) {
for _, msg := range msgs {
if msg.Type == typ && rec.Match([]byte(msg.Message)) {
return Met, msg
}
}
return Unmet, nil
}
return LogExpectation{
check: check,
description: fmt.Sprintf("log message matching %q", re),
}
}
// A DiagnosticExpectation is a condition that must be met by the current set
// of diagnostics for a file.
type DiagnosticExpectation struct {
// IsMet determines whether the diagnostics for this file version satisfy our
// expectation.
isMet func(*protocol.PublishDiagnosticsParams) bool
// Description is a human-readable description of the diagnostic expectation.
description string
// Path is the scratch workdir-relative path to the file being asserted on.
path string
}
// Check implements the Expectation interface.
func (e DiagnosticExpectation) Check(s State) (Verdict, interface{}) {
if diags, ok := s.diagnostics[e.path]; ok && e.isMet(diags) {
return Met, diags
}
return Unmet, nil
}
// Description implements the Expectation interface.
func (e DiagnosticExpectation) Description() string {
return fmt.Sprintf("%s: %s", e.path, e.description)
}
// EmptyDiagnostics asserts that empty diagnostics are sent for the
// workspace-relative path name.
func EmptyDiagnostics(name string) Expectation {
check := func(s State) (Verdict, interface{}) {
if diags := s.diagnostics[name]; diags != nil && len(diags.Diagnostics) == 0 {
return Met, nil
}
return Unmet, nil
}
return SimpleExpectation{
check: check,
description: "empty diagnostics",
}
}
// NoDiagnostics asserts that no diagnostics are sent for the
// workspace-relative path name.
func NoDiagnostics(name string) Expectation {
check := func(s State) (Verdict, interface{}) {
if _, ok := s.diagnostics[name]; !ok {
return Met, nil
}
return Unmet, nil
}
return SimpleExpectation{
check: check,
description: "empty diagnostics",
}
}
// AnyDiagnosticAtCurrentVersion asserts that there is a diagnostic report for
// the current edited version of the buffer corresponding to the given
// workdir-relative pathname.
func (e *Env) AnyDiagnosticAtCurrentVersion(name string) DiagnosticExpectation {
version := e.Editor.BufferVersion(name)
isMet := func(diags *protocol.PublishDiagnosticsParams) bool {
return int(diags.Version) == version
}
return DiagnosticExpectation{
isMet: isMet,
description: fmt.Sprintf("any diagnostics at version %d", version),
path: name,
}
}
// DiagnosticAtRegexp expects that there is a diagnostic entry at the start
// position matching the regexp search string re in the buffer specified by
// name. Note that this currently ignores the end position.
func (e *Env) DiagnosticAtRegexp(name, re string) DiagnosticExpectation {
pos := e.RegexpSearch(name, re)
expectation := DiagnosticAt(name, pos.Line, pos.Column)
expectation.description += fmt.Sprintf(" (location of %q)", re)
return expectation
}
// DiagnosticAt asserts that there is a diagnostic entry at the position
// specified by line and col, for the workdir-relative path name.
func DiagnosticAt(name string, line, col int) DiagnosticExpectation {
isMet := func(diags *protocol.PublishDiagnosticsParams) bool {
for _, d := range diags.Diagnostics {
if d.Range.Start.Line == float64(line) && d.Range.Start.Character == float64(col) {
return true
}
}
return false
}
return DiagnosticExpectation{
isMet: isMet,
description: fmt.Sprintf("diagnostic at {line:%d, column:%d}", line, col),
path: name,
}
}
// Await waits for all expectations to simultaneously be met. It should only be
// called from the main test goroutine.
func (e *Env) Await(expectations ...Expectation) []interface{} {
e.T.Helper()
e.mu.Lock()
// Before adding the waiter, we check if the condition is currently met or
// failed to avoid a race where the condition was realized before Await was
// called.
switch verdict, summary, metBy := checkExpectations(e.state, expectations); verdict {
case Met:
e.mu.Unlock()
return metBy
case Unmeetable:
e.mu.Unlock()
e.T.Fatalf("unmeetable expectations:\n%s\nstate:\n%v", summary, e.state)
}
cond := &condition{
expectations: expectations,
verdict: make(chan Verdict),
}
e.waiters[e.nextWaiterID] = cond
e.nextWaiterID++
e.mu.Unlock()
var err error
select {
case <-e.Ctx.Done():
err = e.Ctx.Err()
case v := <-cond.verdict:
if v != Met {
err = fmt.Errorf("condition has final verdict %v", v)
}
}
e.mu.Lock()
defer e.mu.Unlock()
_, summary, metBy := checkExpectations(e.state, expectations)
// Debugging an unmet expectation can be tricky, so we put some effort into
// nicely formatting the failure.
if err != nil {
e.T.Fatalf("waiting on:\n%s\nerr:%v\n\nstate:\n%v", summary, err, e.state)
}
return metBy
}