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bdea1d58cf
* It does very simple bounds checking elimination. E.g. removes the second check in for i := range a { a[i]++; a[i++]; } * Improves on the following redundant expression: return a6 || (a6 || (a6 || a4)) || (a6 || (a4 || a6 || (false || a6))) * Linear in the number of block edges. I patched in CL 12960 that does bounds, nil and constant propagation to make sure this CL is not just redundant. Size of pkg/tool/linux_amd64/* (excluding compile which is affected by this change): With IsInBounds and IsSliceInBounds -this -12960 92285080 +this -12960 91947416 -this +12960 91978976 +this +12960 91923088 Gain is ~110% of 12960. Without IsInBounds and IsSliceInBounds (older run) -this -12960 95515512 +this -12960 95492536 -this +12960 95216920 +this +12960 95204440 Shaves 22k on its own. * Can we handle IsInBounds better with this? In for i := range a { a[i]++; } the bounds checking at a[i] is not eliminated. Change-Id: I98957427399145fb33693173fd4d5a8d71c7cc20 Reviewed-on: https://go-review.googlesource.com/19710 Reviewed-by: David Chase <drchase@google.com> Reviewed-by: Keith Randall <khr@golang.org> Run-TryBot: Alexandru Moșoi <alexandru@mosoi.ro> TryBot-Result: Gobot Gobot <gobot@golang.org>
208 lines
3.0 KiB
Go
208 lines
3.0 KiB
Go
// +build amd64
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// errorcheck -0 -d=ssa/prove/debug=3
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package main
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func f0(a []int) int {
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a[0] = 1
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a[0] = 1 // ERROR "Proved IsInBounds$"
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a[6] = 1
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a[6] = 1 // ERROR "Proved IsInBounds$"
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a[5] = 1
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a[5] = 1 // ERROR "Proved IsInBounds$"
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return 13
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}
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func f1(a []int) int {
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if len(a) <= 5 {
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return 18
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}
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a[0] = 1
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a[0] = 1 // ERROR "Proved IsInBounds$"
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a[6] = 1
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a[6] = 1 // ERROR "Proved IsInBounds$"
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a[5] = 1 // ERROR "Proved constant IsInBounds$"
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a[5] = 1 // ERROR "Proved IsInBounds$"
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return 26
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}
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func f2(a []int) int {
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for i := range a {
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a[i] = i
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a[i] = i // ERROR "Proved IsInBounds$"
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}
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return 34
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}
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func f3(a []uint) int {
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for i := uint(0); i < uint(len(a)); i++ {
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a[i] = i // ERROR "Proved IsInBounds$"
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}
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return 41
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}
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func f4a(a, b, c int) int {
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if a < b {
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if a == b { // ERROR "Disproved Eq64$"
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return 47
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}
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if a > b { // ERROR "Disproved Greater64$"
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return 50
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}
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if a < b { // ERROR "Proved Less64$"
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return 53
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}
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if a == b { // ERROR "Disproved Eq64$"
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return 56
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}
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if a > b {
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return 59
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}
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return 61
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}
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return 63
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}
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func f4b(a, b, c int) int {
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if a <= b {
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if a >= b {
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if a == b { // ERROR "Proved Eq64$"
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return 70
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}
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return 75
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}
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return 77
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}
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return 79
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}
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func f4c(a, b, c int) int {
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if a <= b {
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if a >= b {
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if a != b { // ERROR "Disproved Neq64$"
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return 73
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}
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return 75
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}
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return 77
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}
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return 79
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}
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func f4d(a, b, c int) int {
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if a < b {
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if a < c {
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if a < b { // ERROR "Proved Less64$"
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if a < c { // ERROR "Proved Less64$"
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return 87
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}
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return 89
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}
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return 91
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}
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return 93
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}
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return 95
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}
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func f4e(a, b, c int) int {
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if a < b {
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if b > a { // ERROR "Proved Greater64$"
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return 101
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}
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return 103
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}
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return 105
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}
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func f4f(a, b, c int) int {
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if a <= b {
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if b > a {
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if b == a { // ERROR "Disproved Eq64$"
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return 112
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}
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return 114
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}
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if b >= a { // ERROR "Proved Geq64$"
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if b == a { // ERROR "Proved Eq64$"
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return 118
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}
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return 120
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}
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return 122
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}
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return 124
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}
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func f5(a, b uint) int {
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if a == b {
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if a <= b { // ERROR "Proved Leq64U$"
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return 130
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}
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return 132
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}
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return 134
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}
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// These comparisons are compile time constants.
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func f6a(a uint8) int {
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if a < a { // ERROR "Disproved Less8U$"
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return 140
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}
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return 151
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}
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func f6b(a uint8) int {
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if a < a { // ERROR "Disproved Less8U$"
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return 140
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}
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return 151
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}
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func f6x(a uint8) int {
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if a > a { // ERROR "Disproved Greater8U$"
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return 143
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}
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return 151
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}
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func f6d(a uint8) int {
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if a <= a { // ERROR "Proved Leq8U$"
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return 146
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}
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return 151
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}
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func f6e(a uint8) int {
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if a >= a { // ERROR "Proved Geq8U$"
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return 149
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}
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return 151
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}
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func f7(a []int, b int) int {
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if b < len(a) {
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a[b] = 3
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if b < len(a) { // ERROR "Proved Less64$"
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a[b] = 5 // ERROR "Proved IsInBounds$"
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}
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}
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return 161
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}
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func f8(a, b uint) int {
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if a == b {
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return 166
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}
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if a > b {
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return 169
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}
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if a < b { // ERROR "Proved Less64U$"
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return 172
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}
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return 174
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}
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func main() {
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}
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