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go/misc/wasm/wasm_exec_node.js
Zxilly bcec5f1540 syscall,misc/wasm: fix path expansion on non-unix platforms
When running a go binary compiled to wasm using node.js on a Windows platform,
the absolute path passed in is also incorrectly forced to expand.

For example:

E:\Project\CS_Project\gsv\testdata\result.gob.gz

will results to

open C:\Users\zxilly\AppData\Local\wasm-exec\go1.23rc1\E:\Project\CS_Project\gsv\testdata\result.gob.gz: No such file or directory

C:\Users\zxilly\AppData\Local\wasm-exec\go1.23rc1 is the place of
wasm_exec_node.js

Fixes: #68820

Change-Id: Ic30c6242302f8915ac1b8ea9f24546935cbb791e
GitHub-Last-Rev: f35ff1a2ee
GitHub-Pull-Request: golang/go#68255
Reviewed-on: https://go-review.googlesource.com/c/go/+/595797
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Johan Brandhorst-Satzkorn <johan.brandhorst@gmail.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Run-TryBot: Johan Brandhorst-Satzkorn <johan.brandhorst@gmail.com>
2024-08-09 21:22:25 +00:00

41 lines
1.2 KiB
JavaScript

// Copyright 2021 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
"use strict";
if (process.argv.length < 3) {
console.error("usage: go_js_wasm_exec [wasm binary] [arguments]");
process.exit(1);
}
globalThis.require = require;
globalThis.fs = require("fs");
globalThis.path = require("path");
globalThis.TextEncoder = require("util").TextEncoder;
globalThis.TextDecoder = require("util").TextDecoder;
globalThis.performance ??= require("performance");
globalThis.crypto ??= require("crypto");
require("./wasm_exec");
const go = new Go();
go.argv = process.argv.slice(2);
go.env = Object.assign({ TMPDIR: require("os").tmpdir() }, process.env);
go.exit = process.exit;
WebAssembly.instantiate(fs.readFileSync(process.argv[2]), go.importObject).then((result) => {
process.on("exit", (code) => { // Node.js exits if no event handler is pending
if (code === 0 && !go.exited) {
// deadlock, make Go print error and stack traces
go._pendingEvent = { id: 0 };
go._resume();
}
});
return go.run(result.instance);
}).catch((err) => {
console.error(err);
process.exit(1);
});