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go/test/nilptr3.go
Keith Randall c069bc4996 [dev.ssa] cmd/compile: implement GO386=387
Last part of the 386 SSA port.

Modify the x86 backend to simulate SSE registers and
instructions with 387 registers and instructions.
The simulation isn't terribly performant, but it works,
and the old implementation wasn't very performant either.
Leaving to people who care about 387 to optimize if they want.

Turn on SSA backend for 386 by default.

Fixes #16358

Change-Id: I678fb59132620b2c47e993c1c10c4c21135f70c0
Reviewed-on: https://go-review.googlesource.com/25271
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2016-08-10 17:41:01 +00:00

217 lines
5.1 KiB
Go

// errorcheck -0 -d=nil
// Fails on ppc64x because of incomplete optimization.
// See issues 9058.
// Same reason for mips64x and s390x.
// +build !ppc64,!ppc64le,!mips64,!mips64le,!amd64,!s390x,!arm,!amd64p32,!386
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Test that nil checks are removed.
// Optimization is enabled.
package p
type Struct struct {
X int
Y float64
}
type BigStruct struct {
X int
Y float64
A [1 << 20]int
Z string
}
type Empty struct {
}
type Empty1 struct {
Empty
}
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 26]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
func f1() {
_ = *intp // ERROR "generated nil check"
// This one should be removed but the block copy needs
// to be turned into its own pseudo-op in order to see
// the indirect.
_ = *arrayp // ERROR "generated nil check"
// 0-byte indirect doesn't suffice.
// we don't registerize globals, so there are no removed repeated nil checks.
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "generated nil check"
_ = *intp // ERROR "generated nil check"
_ = *arrayp // ERROR "generated nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "generated nil check"
}
func f2() {
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 20]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
_ = *intp // ERROR "generated nil check"
_ = *arrayp // ERROR "generated nil check"
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "removed repeated nil check"
_ = *intp // ERROR "removed repeated nil check"
_ = *arrayp // ERROR "removed repeated nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "removed repeated nil check"
_ = *bigarrayp // ERROR "generated nil check" ARM removed nil check before indirect!!
_ = *bigstructp // ERROR "generated nil check"
_ = *empty1p // ERROR "generated nil check"
}
func fx10k() *[10000]int
var b bool
func f3(x *[10000]int) {
// Using a huge type and huge offsets so the compiler
// does not expect the memory hardware to fault.
_ = x[9999] // ERROR "generated nil check"
for {
if x[9999] != 0 { // ERROR "generated nil check"
break
}
}
x = fx10k()
_ = x[9999] // ERROR "generated nil check"
if b {
_ = x[9999] // ERROR "removed repeated nil check"
} else {
_ = x[9999] // ERROR "removed repeated nil check"
}
_ = x[9999] // ERROR "generated nil check"
x = fx10k()
if b {
_ = x[9999] // ERROR "generated nil check"
} else {
_ = x[9999] // ERROR "generated nil check"
}
_ = x[9999] // ERROR "generated nil check"
fx10k()
// This one is a bit redundant, if we figured out that
// x wasn't going to change across the function call.
// But it's a little complex to do and in practice doesn't
// matter enough.
_ = x[9999] // ERROR "generated nil check"
}
func f3a() {
x := fx10k()
y := fx10k()
z := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = z
_ = &x[9] // ERROR "removed repeated nil check"
x = y
_ = &x[9] // ERROR "generated nil check"
}
func f3b() {
x := fx10k()
y := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed repeated nil check"
x = y
_ = &x[9] // ERROR "removed repeated nil check"
}
func fx10() *[10]int
func f4(x *[10]int) {
// Most of these have no checks because a real memory reference follows,
// and the offset is small enough that if x is nil, the address will still be
// in the first unmapped page of memory.
_ = x[9] // ERROR "removed nil check before indirect"
for {
if x[9] != 0 { // ERROR "removed nil check before indirect"
break
}
}
x = fx10()
_ = x[9] // ERROR "removed nil check before indirect"
if b {
_ = x[9] // ERROR "removed nil check before indirect"
} else {
_ = x[9] // ERROR "removed nil check before indirect"
}
_ = x[9] // ERROR "removed nil check before indirect"
x = fx10()
if b {
_ = x[9] // ERROR "removed nil check before indirect"
} else {
_ = &x[9] // ERROR "generated nil check"
}
_ = x[9] // ERROR "removed nil check before indirect"
fx10()
_ = x[9] // ERROR "removed nil check before indirect"
x = fx10()
y := fx10()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed repeated nil check"
x = y
_ = &x[9] // ERROR "removed repeated nil check"
}
func m1(m map[int][80]byte) byte {
v := m[3] // ERROR "removed nil check"
return v[5]
}
func m2(m map[int][800]byte) byte {
v := m[3] // ERROR "removed nil check"
return v[5]
}
func m3(m map[int][80]byte) (byte, bool) {
v, ok := m[3] // ERROR "removed nil check"
return v[5], ok
}
func m4(m map[int][800]byte) (byte, bool) {
v, ok := m[3] // ERROR "removed nil check"
return v[5], ok
}
func p1() byte {
p := new([100]byte)
return p[5] // ERROR "removed nil check"
}