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go/internal/jsonrpc2/jsonrpc2.go
Ian Cottrell b854406a88 internal/jsonrpc2: make the wire structures private
The wire structures do not need to be public, and making them so might make it
harder to keep the package correct without breaking changes if the protocol
changes in the future.

Change-Id: I03a5618c63c9f7691183d4285f88a177ccdd3b35
Reviewed-on: https://go-review.googlesource.com/c/tools/+/227838
Run-TryBot: Ian Cottrell <iancottrell@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Findley <rfindley@google.com>
2020-04-13 01:57:29 +00:00

325 lines
9.0 KiB
Go

// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package jsonrpc2 is a minimal implementation of the JSON RPC 2 spec.
// https://www.jsonrpc.org/specification
// It is intended to be compatible with other implementations at the wire level.
package jsonrpc2
import (
"context"
"encoding/json"
"errors"
"fmt"
"sync"
"sync/atomic"
"golang.org/x/tools/internal/lsp/debug/tag"
"golang.org/x/tools/internal/telemetry/event"
)
const (
// ErrIdleTimeout is returned when serving timed out waiting for new connections.
ErrIdleTimeout = constError("timed out waiting for new connections")
// ErrDisconnected signals that the stream or connection exited normally.
ErrDisconnected = constError("disconnected")
)
// Conn is a JSON RPC 2 client server connection.
// Conn is bidirectional; it does not have a designated server or client end.
type Conn struct {
seq int64 // must only be accessed using atomic operations
stream Stream
pendingMu sync.Mutex // protects the pending map
pending map[ID]chan *wireResponse
}
// Request is sent to a server to represent a Call or Notify operaton.
type Request struct {
conn *Conn
// done holds set of callbacks added by OnReply, and is set back to nil if
// Reply has been called.
done []func()
// The Wire values of the request.
wireRequest
}
type constError string
func (e constError) Error() string { return string(e) }
// NewConn creates a new connection object around the supplied stream.
// You must call Run for the connection to be active.
func NewConn(s Stream) *Conn {
conn := &Conn{
stream: s,
pending: make(map[ID]chan *wireResponse),
}
return conn
}
// Notify is called to send a notification request over the connection.
// It will return as soon as the notification has been sent, as no response is
// possible.
func (c *Conn) Notify(ctx context.Context, method string, params interface{}) (err error) {
jsonParams, err := marshalToRaw(params)
if err != nil {
return fmt.Errorf("marshalling notify parameters: %v", err)
}
request := &wireRequest{
Method: method,
Params: jsonParams,
}
data, err := json.Marshal(request)
if err != nil {
return fmt.Errorf("marshalling notify request: %v", err)
}
ctx, done := event.StartSpan(ctx, request.Method,
tag.Method.Of(request.Method),
tag.RPCDirection.Of(tag.Outbound),
tag.RPCID.Of(fmt.Sprintf("%q", request.ID)),
)
defer func() {
recordStatus(ctx, err)
done()
}()
event.Record(ctx, tag.Started.Of(1))
n, err := c.stream.Write(ctx, data)
event.Record(ctx, tag.SentBytes.Of(n))
return err
}
// Call sends a request over the connection and then waits for a response.
// If the response is not an error, it will be decoded into result.
// result must be of a type you an pass to json.Unmarshal.
func (c *Conn) Call(ctx context.Context, method string, params, result interface{}) (_ ID, err error) {
// generate a new request identifier
id := ID{number: atomic.AddInt64(&c.seq, 1)}
jsonParams, err := marshalToRaw(params)
if err != nil {
return id, fmt.Errorf("marshalling call parameters: %v", err)
}
request := &wireRequest{
ID: &id,
Method: method,
Params: jsonParams,
}
// marshal the request now it is complete
data, err := json.Marshal(request)
if err != nil {
return id, fmt.Errorf("marshalling call request: %v", err)
}
ctx, done := event.StartSpan(ctx, request.Method,
tag.Method.Of(request.Method),
tag.RPCDirection.Of(tag.Outbound),
tag.RPCID.Of(fmt.Sprintf("%q", request.ID)),
)
defer func() {
recordStatus(ctx, err)
done()
}()
event.Record(ctx, tag.Started.Of(1))
// We have to add ourselves to the pending map before we send, otherwise we
// are racing the response. Also add a buffer to rchan, so that if we get a
// wire response between the time this call is cancelled and id is deleted
// from c.pending, the send to rchan will not block.
rchan := make(chan *wireResponse, 1)
c.pendingMu.Lock()
c.pending[id] = rchan
c.pendingMu.Unlock()
defer func() {
c.pendingMu.Lock()
delete(c.pending, id)
c.pendingMu.Unlock()
}()
// now we are ready to send
n, err := c.stream.Write(ctx, data)
event.Record(ctx, tag.SentBytes.Of(n))
if err != nil {
// sending failed, we will never get a response, so don't leave it pending
return id, err
}
// now wait for the response
select {
case response := <-rchan:
// is it an error response?
if response.Error != nil {
return id, response.Error
}
if result == nil || response.Result == nil {
return id, nil
}
if err := json.Unmarshal(*response.Result, result); err != nil {
return id, fmt.Errorf("unmarshalling result: %v", err)
}
return id, nil
case <-ctx.Done():
return id, ctx.Err()
}
}
// Conn returns the connection that created this request.
func (r *Request) Conn() *Conn { return r.conn }
// IsNotify returns true if this request is a notification.
func (r *Request) IsNotify() bool {
return r.ID == nil
}
// Reply sends a reply to the given request.
// You must call this exactly once for any given request.
// If err is set then result will be ignored.
// This will mark the request as done, triggering any done
// handlers
func (r *Request) Reply(ctx context.Context, result interface{}, err error) error {
if r.done == nil {
return fmt.Errorf("reply invoked more than once")
}
defer func() {
recordStatus(ctx, err)
for i := len(r.done); i > 0; i-- {
r.done[i-1]()
}
r.done = nil
}()
if r.IsNotify() {
return nil
}
var raw *json.RawMessage
if err == nil {
raw, err = marshalToRaw(result)
}
response := &wireResponse{
Result: raw,
ID: r.ID,
}
if err != nil {
if callErr, ok := err.(*wireError); ok {
response.Error = callErr
} else {
response.Error = &wireError{Message: err.Error()}
var wrapped *wireError
if errors.As(err, &wrapped) {
// if we wrapped a wire error, keep the code from the wrapped error
// but the message from the outer error
response.Error.Code = wrapped.Code
}
}
}
data, err := json.Marshal(response)
if err != nil {
return err
}
n, err := r.conn.stream.Write(ctx, data)
event.Record(ctx, tag.SentBytes.Of(n))
if err != nil {
// TODO(iancottrell): if a stream write fails, we really need to shut down
// the whole stream
return err
}
return nil
}
// OnReply adds a done callback to the request.
// All added callbacks are invoked during the one required call to Reply, and
// then dropped.
// It is an error to call this after Reply.
// This call is not safe for concurrent use, but should only be invoked by
// handlers and in general only one handler should be working on a request
// at any time.
func (r *Request) OnReply(do func()) {
r.done = append(r.done, do)
}
// Run blocks until the connection is terminated, and returns any error that
// caused the termination.
// It must be called exactly once for each Conn.
// It returns only when the reader is closed or there is an error in the stream.
func (c *Conn) Run(runCtx context.Context, handler Handler) error {
for {
// get the data for a message
data, n, err := c.stream.Read(runCtx)
if err != nil {
// The stream failed, we cannot continue. If the client disconnected
// normally, we should get ErrDisconnected here.
return err
}
// read a combined message
msg := &wireCombined{}
if err := json.Unmarshal(data, msg); err != nil {
// a badly formed message arrived, log it and continue
// we trust the stream to have isolated the error to just this message
continue
}
// Work out whether this is a request or response.
switch {
case msg.Method != "":
// If method is set it must be a request.
reqCtx, spanDone := event.StartSpan(runCtx, msg.Method,
tag.Method.Of(msg.Method),
tag.RPCDirection.Of(tag.Inbound),
tag.RPCID.Of(fmt.Sprintf("%q", msg.ID)),
)
event.Record(reqCtx,
tag.Started.Of(1),
tag.ReceivedBytes.Of(n))
req := &Request{
conn: c,
wireRequest: wireRequest{
VersionTag: msg.VersionTag,
Method: msg.Method,
Params: msg.Params,
ID: msg.ID,
},
}
req.OnReply(func() { spanDone() })
if err := handler(reqCtx, req); err != nil {
// delivery failed, not much we can do
event.Error(reqCtx, "jsonrpc2 message delivery failed", err)
}
case msg.ID != nil:
// If method is not set, this should be a response, in which case we must
// have an id to send the response back to the caller.
c.pendingMu.Lock()
rchan, ok := c.pending[*msg.ID]
c.pendingMu.Unlock()
if ok {
response := &wireResponse{
Result: msg.Result,
Error: msg.Error,
ID: msg.ID,
}
rchan <- response
}
default:
}
}
}
func marshalToRaw(obj interface{}) (*json.RawMessage, error) {
data, err := json.Marshal(obj)
if err != nil {
return nil, err
}
raw := json.RawMessage(data)
return &raw, nil
}
func recordStatus(ctx context.Context, err error) {
if err != nil {
event.Label(ctx, tag.StatusCode.Of("ERROR"))
} else {
event.Label(ctx, tag.StatusCode.Of("OK"))
}
}