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go/src/runtime/debug.go
ipriver 8098dbb30e runtime: update docs for GOMAXPROCS
https://github.com/golang/go/blob/master/doc/effective_go.html#L3211 is used to update the docs comment for `GOMAXPROCS` function.

Fixes #41275

Change-Id: I39f58e93a267c6e9f3ac6638ed51acbe5284ada2
GitHub-Last-Rev: e45c8ac587
GitHub-Pull-Request: golang/go#41276
Reviewed-on: https://go-review.googlesource.com/c/go/+/253537
Reviewed-by: Keith Randall <khr@golang.org>
2020-09-10 14:44:25 +00:00

64 lines
1.6 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package runtime
import (
"runtime/internal/atomic"
"unsafe"
)
// GOMAXPROCS sets the maximum number of CPUs that can be executing
// simultaneously and returns the previous setting. It defaults to
// the value of runtime.NumCPU. If n < 1, it does not change the current setting.
// This call will go away when the scheduler improves.
func GOMAXPROCS(n int) int {
if GOARCH == "wasm" && n > 1 {
n = 1 // WebAssembly has no threads yet, so only one CPU is possible.
}
lock(&sched.lock)
ret := int(gomaxprocs)
unlock(&sched.lock)
if n <= 0 || n == ret {
return ret
}
stopTheWorldGC("GOMAXPROCS")
// newprocs will be processed by startTheWorld
newprocs = int32(n)
startTheWorldGC()
return ret
}
// NumCPU returns the number of logical CPUs usable by the current process.
//
// The set of available CPUs is checked by querying the operating system
// at process startup. Changes to operating system CPU allocation after
// process startup are not reflected.
func NumCPU() int {
return int(ncpu)
}
// NumCgoCall returns the number of cgo calls made by the current process.
func NumCgoCall() int64 {
var n int64
for mp := (*m)(atomic.Loadp(unsafe.Pointer(&allm))); mp != nil; mp = mp.alllink {
n += int64(mp.ncgocall)
}
return n
}
// NumGoroutine returns the number of goroutines that currently exist.
func NumGoroutine() int {
return int(gcount())
}
//go:linkname debug_modinfo runtime/debug.modinfo
func debug_modinfo() string {
return modinfo
}