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go/test/nilptr3_wasm.go
Richard Musiol e3c684777a all: skip unsupported tests for js/wasm
The general policy for the current state of js/wasm is that it only
has to support tests that are also supported by nacl.

The test nilptr3.go makes assumptions about which nil checks can be
removed. Since WebAssembly does not signal on reading a null pointer,
all nil checks have to be explicit.

Updates #18892

Change-Id: I06a687860b8d22ae26b1c391499c0f5183e4c485
Reviewed-on: https://go-review.googlesource.com/110096
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-04-30 19:39:18 +00:00

271 lines
6.1 KiB
Go

// errorcheck -0 -d=nil
// +build wasm
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Test that nil checks are removed.
// Optimization is enabled.
package p
type Struct struct {
X int
Y float64
}
type BigStruct struct {
X int
Y float64
A [1 << 20]int
Z string
}
type Empty struct {
}
type Empty1 struct {
Empty
}
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 26]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
func f1() {
_ = *intp // ERROR "generated nil check"
// This one should be removed but the block copy needs
// to be turned into its own pseudo-op in order to see
// the indirect.
_ = *arrayp // ERROR "generated nil check"
// 0-byte indirect doesn't suffice.
// we don't registerize globals, so there are no removed.* nil checks.
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "removed nil check"
_ = *intp // ERROR "removed nil check"
_ = *arrayp // ERROR "removed nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "removed nil check"
}
func f2() {
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 20]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
_ = *intp // ERROR "generated nil check"
_ = *arrayp // ERROR "generated nil check"
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "removed.* nil check"
_ = *intp // ERROR "removed.* nil check"
_ = *arrayp // ERROR "removed.* nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "removed.* nil check"
_ = *bigarrayp // ERROR "generated nil check" ARM removed nil check before indirect!!
_ = *bigstructp // ERROR "generated nil check"
_ = *empty1p // ERROR "generated nil check"
}
func fx10k() *[10000]int
var b bool
func f3(x *[10000]int) {
// Using a huge type and huge offsets so the compiler
// does not expect the memory hardware to fault.
_ = x[9999] // ERROR "generated nil check"
for {
if x[9999] != 0 { // ERROR "removed nil check"
break
}
}
x = fx10k()
_ = x[9999] // ERROR "generated nil check"
if b {
_ = x[9999] // ERROR "removed.* nil check"
} else {
_ = x[9999] // ERROR "removed.* nil check"
}
_ = x[9999] // ERROR "removed nil check"
x = fx10k()
if b {
_ = x[9999] // ERROR "generated nil check"
} else {
_ = x[9999] // ERROR "generated nil check"
}
_ = x[9999] // ERROR "generated nil check"
fx10k()
// This one is a bit redundant, if we figured out that
// x wasn't going to change across the function call.
// But it's a little complex to do and in practice doesn't
// matter enough.
_ = x[9999] // ERROR "removed nil check"
}
func f3a() {
x := fx10k()
y := fx10k()
z := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = z
_ = &x[9] // ERROR "removed.* nil check"
x = y
_ = &x[9] // ERROR "generated nil check"
}
func f3b() {
x := fx10k()
y := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed.* nil check"
x = y
_ = &x[9] // ERROR "removed.* nil check"
}
func fx10() *[10]int
func f4(x *[10]int) {
// Most of these have no checks because a real memory reference follows,
// and the offset is small enough that if x is nil, the address will still be
// in the first unmapped page of memory.
_ = x[9] // ERROR "generated nil check" // bug: would like to remove this check (but nilcheck and load are in different blocks)
for {
if x[9] != 0 { // ERROR "removed nil check"
break
}
}
x = fx10()
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
if b {
_ = x[9] // ERROR "removed nil check"
} else {
_ = x[9] // ERROR "removed nil check"
}
_ = x[9] // ERROR "removed nil check"
x = fx10()
if b {
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
} else {
_ = &x[9] // ERROR "generated nil check"
}
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
fx10()
_ = x[9] // ERROR "removed nil check"
x = fx10()
y := fx10()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed[a-z ]* nil check"
x = y
_ = &x[9] // ERROR "removed[a-z ]* nil check"
}
func f5(p *float32, q *float64, r *float32, s *float64) float64 {
x := float64(*p) // ERROR "generated nil check"
y := *q // ERROR "generated nil check"
*r = 7 // ERROR "generated nil check"
*s = 9 // ERROR "generated nil check"
return x + y
}
type T [29]byte
func f6(p, q *T) {
x := *p // ERROR "generated nil check"
*q = x // ERROR "generated nil check"
}
func m1(m map[int][80]byte) byte {
v := m[3] // ERROR "removed nil check"
return v[5]
}
func m2(m map[int][800]byte) byte {
v := m[3] // ERROR "removed nil check"
return v[5]
}
func m3(m map[int][80]byte) (byte, bool) {
v, ok := m[3] // ERROR "removed nil check"
return v[5], ok
}
func m4(m map[int][800]byte) (byte, bool) {
v, ok := m[3] // ERROR "removed nil check"
return v[5], ok
}
func p1() byte {
p := new([100]byte)
return p[5] // ERROR "removed nil check"
}
// make sure not to do nil check for access of PAUTOHEAP
//go:noinline
func (p *Struct) m() {}
func c1() {
var x Struct
func() { x.m() }() // ERROR "removed nil check"
}
type SS struct {
x byte
}
type TT struct {
SS
}
func f(t *TT) *byte {
// See issue 17242.
s := &t.SS // ERROR "removed nil check"
return &s.x // ERROR "generated nil check"
}
// make sure not to do nil check for newobject
func f7() (*Struct, float64) {
t := new(Struct)
p := &t.Y // ERROR "removed nil check"
return t, *p // ERROR "removed nil check"
}
// make sure to remove nil check for memory move (issue #18003)
func f8(t *[8]int) [8]int {
return *t // ERROR "generated nil check"
}
func f9() []int {
x := new([1]int)
x[0] = 1 // ERROR "removed nil check"
y := x[:] // ERROR "removed nil check"
return y
}