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Specifically, remove simply where it is claiming that the code or the action to be carried out is simple, since the reader might disagree. R=golang-dev, bradfitz, gri CC=golang-dev https://golang.org/cl/5637048
315 lines
10 KiB
Cheetah
315 lines
10 KiB
Cheetah
<!--{
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"Title": "Error Handling and Go"
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}-->
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{{donotedit}}
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<p>
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If you have written any Go code you have probably encountered the built-in
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<code>error</code> type. Go code uses <code>error</code> values to
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indicate an abnormal state. For example, the <code>os.Open</code> function
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returns a non-nil <code>error</code> value when it fails to open a file.
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</p>
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{{code "progs/error.go" `/func Open/`}}
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<p>
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The following code uses <code>os.Open</code> to open a file. If an error
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occurs it calls <code>log.Fatal</code> to print the error message and stop.
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</p>
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{{code "progs/error.go" `/func openFile/` `/STOP/`}}
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<p>
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You can get a lot done in Go knowing just this about the <code>error</code>
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type, but in this article we'll take a closer look at <code>error</code> and
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discuss some good practices for error handling in Go.
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</p>
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<p>
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<b>The error type</b>
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</p>
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<p>
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The <code>error</code> type is an interface type. An <code>error</code>
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variable represents any value that can describe itself as a string. Here is the
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interface's declaration:
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</p>
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<pre>type error interface {
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Error() string
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}</pre>
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<p>
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The <code>error</code> type, as with all built in types, is
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<a href="/doc/go_spec.html#Predeclared_identifiers">predeclared</a> in the
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<a href="/doc/go_spec.html#Blocks">universe block</a>.
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</p>
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<p>
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The most commonly-used <code>error</code> implementation is the
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<a href="/pkg/errors/">errors</a> package's unexported <code>errorString</code> type.
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</p>
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{{code "progs/error.go" `/errorString/` `/STOP/`}}
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<p>
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You can construct one of these values with the <code>errors.New</code>
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function. It takes a string that it converts to an <code>errors.errorString</code>
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and returns as an <code>error</code> value.
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</p>
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{{code "progs/error.go" `/New/` `/STOP/`}}
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<p>
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Here's how you might use <code>errors.New</code>:
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</p>
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{{code "progs/error.go" `/func Sqrt/` `/STOP/`}}
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<p>
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A caller passing a negative argument to <code>Sqrt</code> receives a non-nil
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<code>error</code> value (whose concrete representation is an
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<code>errors.errorString</code> value). The caller can access the error string
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("math: square root of...") by calling the <code>error</code>'s
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<code>Error</code> method, or by just printing it:
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</p>
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{{code "progs/error.go" `/func printErr/` `/STOP/`}}
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<p>
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The <a href="/pkg/fmt/">fmt</a> package formats an <code>error</code> value
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by calling its <code>Error() string</code> method.
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</p>
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<p>
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It is the error implementation's responsibility to summarize the context.
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The error returned by <code>os.Open</code> formats as "open /etc/passwd:
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permission denied," not just "permission denied." The error returned by our
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<code>Sqrt</code> is missing information about the invalid argument.
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</p>
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<p>
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To add that information, a useful function is the <code>fmt</code> package's
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<code>Errorf</code>. It formats a string according to <code>Printf</code>'s
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rules and returns it as an <code>error</code> created by
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<code>errors.New</code>.
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</p>
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{{code "progs/error.go" `/fmtError/` `/STOP/`}}
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<p>
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In many cases <code>fmt.Errorf</code> is good enough, but since
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<code>error</code> is an interface, you can use arbitrary data structures as
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error values, to allow callers to inspect the details of the error.
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</p>
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<p>
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For instance, our hypothetical callers might want to recover the invalid
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argument passed to <code>Sqrt</code>. We can enable that by defining a new
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error implementation instead of using <code>errors.errorString</code>:
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</p>
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{{code "progs/error.go" `/type NegativeSqrtError/` `/STOP/`}}
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<p>
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A sophisticated caller can then use a
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<a href="/doc/go_spec.html#Type_assertions">type assertion</a> to check for a
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<code>NegativeSqrtError</code> and handle it specially, while callers that just
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pass the error to <code>fmt.Println</code> or <code>log.Fatal</code> will see
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no change in behavior.
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</p>
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<p>
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As another example, the <a href="/pkg/encoding/json/">json</a> package specifies a
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<code>SyntaxError</code> type that the <code>json.Decode</code> function
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returns when it encounters a syntax error parsing a JSON blob.
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</p>
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{{code "progs/error.go" `/type SyntaxError/` `/STOP/`}}
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<p>
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The <code>Offset</code> field isn't even shown in the default formatting of the
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error, but callers can use it to add file and line information to their error
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messages:
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</p>
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{{code "progs/error.go" `/func decodeError/` `/STOP/`}}
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<p>
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(This is a slightly simplified version of some
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<a href="http://camlistore.org/code/?p=camlistore.git;a=blob;f=lib/go/camli/jsonconfig/eval.go#l68">actual code</a>
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from the <a href="http://camlistore.org">Camlistore</a> project.)
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</p>
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<p>
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The <code>error</code> interface requires only a <code>Error</code> method;
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specific error implementations might have additional methods. For instance, the
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<a href="/pkg/net/">net</a> package returns errors of type
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<code>error</code>, following the usual convention, but some of the error
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implementations have additional methods defined by the <code>net.Error</code>
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interface:
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</p>
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<pre>package net
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type Error interface {
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error
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Timeout() bool // Is the error a timeout?
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Temporary() bool // Is the error temporary?
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}</pre>
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<p>
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Client code can test for a <code>net.Error</code> with a type assertion and
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then distinguish transient network errors from permanent ones. For instance, a
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web crawler might sleep and retry when it encounters a temporary error and give
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up otherwise.
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</p>
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{{code "progs/error.go" `/func netError/` `/STOP/`}}
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<p>
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<b>Simplifying repetitive error handling</b>
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</p>
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<p>
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In Go, error handling is important. The language's design and conventions
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encourage you to explicitly check for errors where they occur (as distinct from
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the convention in other languages of throwing exceptions and sometimes catching
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them). In some cases this makes Go code verbose, but fortunately there are some
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techniques you can use to minimize repetitive error handling.
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</p>
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<p>
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Consider an <a href="http://code.google.com/appengine/docs/go/">App Engine</a>
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application with an HTTP handler that retrieves a record from the datastore and
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formats it with a template.
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</p>
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{{code "progs/error2.go" `/func init/` `/STOP/`}}
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<p>
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This function handles errors returned by the <code>datastore.Get</code>
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function and <code>viewTemplate</code>'s <code>Execute</code> method. In both
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cases, it presents a simple error message to the user with the HTTP status code
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500 ("Internal Server Error"). This looks like a manageable amount of code, but
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add some more HTTP handlers and you quickly end up with many copies of
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identical error handling code.
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</p>
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<p>
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To reduce the repetition we can define our own HTTP <code>appHandler</code>
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type that includes an <code>error</code> return value:
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</p>
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{{code "progs/error3.go" `/type appHandler/`}}
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<p>
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Then we can change our <code>viewRecord</code> function to return errors:
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</p>
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{{code "progs/error3.go" `/func viewRecord/` `/STOP/`}}
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<p>
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This is simpler than the original version, but the <a
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href="/pkg/net/http/">http</a> package doesn't understand functions that return
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<code>error</code>.
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To fix this we can implement the <code>http.Handler</code> interface's
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<code>ServeHTTP</code> method on <code>appHandler</code>:
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</p>
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{{code "progs/error3.go" `/ServeHTTP/` `/STOP/`}}
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<p>
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The <code>ServeHTTP</code> method calls the <code>appHandler</code> function
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and displays the returned error (if any) to the user. Notice that the method's
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receiver, <code>fn</code>, is a function. (Go can do that!) The method invokes
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the function by calling the receiver in the expression <code>fn(w, r)</code>.
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</p>
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<p>
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Now when registering <code>viewRecord</code> with the http package we use the
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<code>Handle</code> function (instead of <code>HandleFunc</code>) as
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<code>appHandler</code> is an <code>http.Handler</code> (not an
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<code>http.HandlerFunc</code>).
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</p>
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{{code "progs/error3.go" `/func init/` `/STOP/`}}
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<p>
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With this basic error handling infrastructure in place, we can make it more
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user friendly. Rather than just displaying the error string, it would be better
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to give the user a simple error message with an appropriate HTTP status code,
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while logging the full error to the App Engine developer console for debugging
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purposes.
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</p>
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<p>
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To do this we create an <code>appError</code> struct containing an
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<code>error</code> and some other fields:
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</p>
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{{code "progs/error4.go" `/type appError/` `/STOP/`}}
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<p>
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Next we modify the appHandler type to return <code>*appError</code> values:
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</p>
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{{code "progs/error4.go" `/type appHandler/`}}
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<p>
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(It's usually a mistake to pass back the concrete type of an error rather than
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<code>error</code>, for reasons to be discussed in another article, but
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it's the right thing to do here because <code>ServeHTTP</code> is the only
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place that sees the value and uses its contents.)
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</p>
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<p>
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And make <code>appHandler</code>'s <code>ServeHTTP</code> method display the
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<code>appError</code>'s <code>Message</code> to the user with the correct HTTP
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status <code>Code</code> and log the full <code>Error</code> to the developer
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console:
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</p>
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{{code "progs/error4.go" `/ServeHTTP/` `/STOP/`}}
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<p>
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Finally, we update <code>viewRecord</code> to the new function signature and
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have it return more context when it encounters an error:
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</p>
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{{code "progs/error4.go" `/func viewRecord/` `/STOP/`}}
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<p>
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This version of <code>viewRecord</code> is the same length as the original, but
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now each of those lines has specific meaning and we are providing a friendlier
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user experience.
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</p>
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<p>
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It doesn't end there; we can further improve the error handling in our
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application. Some ideas:
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</p>
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<ul>
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<li>give the error handler a pretty HTML template,
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<li>make debugging easier by writing the stack trace to the HTTP response when
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the user is an administrator,
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<li>write a constructor function for <code>appError</code> that stores the
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stack trace for easier debugging,
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<li>recover from panics inside the <code>appHandler</code>, logging the error
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to the console as "Critical," while telling the user "a serious error
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has occurred." This is a nice touch to avoid exposing the user to inscrutable
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error messages caused by programming errors.
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See the <a href="defer_panic_recover.html">Defer, Panic, and Recover</a>
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article for more details.
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</ul>
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<p>
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<b>Conclusion</b>
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</p>
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<p>
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Proper error handling is an essential requirement of good software. By
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employing the techniques described in this post you should be able to write
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more reliable and succinct Go code.
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</p>
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