mirror of
https://github.com/golang/go
synced 2024-11-20 02:14:46 -07:00
872b168fe3
In the past badsignal would crash the program. In https://golang.org/cl/10757044 badsignal was changed to call sigsend, to fix issue #3250. The effect of this was that when a non-Go thread received a signal, and os/signal.Notify was not being used to check for occurrences of the signal, the signal was ignored. This changes the code so that if os/signal.Notify is not being used, then the signal handler is reset to what it was, and the signal is raised again. This lets non-Go threads handle the signal as they wish. In particular, it means that a segmentation violation in a non-Go thread will ordinarily crash the process, as it should. Fixes #10139. Update #11794. Change-Id: I2109444aaada9d963ad03b1d071ec667760515e5 Reviewed-on: https://go-review.googlesource.com/12503 Reviewed-by: Russ Cox <rsc@golang.org> Run-TryBot: Ian Lance Taylor <iant@golang.org>
239 lines
5.1 KiB
Go
239 lines
5.1 KiB
Go
// Copyright 2011 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package runtime
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import "unsafe"
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const (
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_ESRCH = 3
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_ETIMEDOUT = 60
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// From NetBSD's <sys/time.h>
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_CLOCK_REALTIME = 0
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_CLOCK_VIRTUAL = 1
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_CLOCK_PROF = 2
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_CLOCK_MONOTONIC = 3
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)
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var sigset_all = sigset{[4]uint32{^uint32(0), ^uint32(0), ^uint32(0), ^uint32(0)}}
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// From NetBSD's <sys/sysctl.h>
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const (
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_CTL_HW = 6
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_HW_NCPU = 3
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)
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func getncpu() int32 {
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mib := [2]uint32{_CTL_HW, _HW_NCPU}
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out := uint32(0)
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nout := unsafe.Sizeof(out)
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ret := sysctl(&mib[0], 2, (*byte)(unsafe.Pointer(&out)), &nout, nil, 0)
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if ret >= 0 {
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return int32(out)
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}
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return 1
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}
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//go:nosplit
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func semacreate() uintptr {
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return 1
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}
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//go:nosplit
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func semasleep(ns int64) int32 {
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_g_ := getg()
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// Compute sleep deadline.
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var tsp *timespec
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if ns >= 0 {
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var ts timespec
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var nsec int32
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ns += nanotime()
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ts.set_sec(timediv(ns, 1000000000, &nsec))
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ts.set_nsec(nsec)
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tsp = &ts
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}
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for {
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v := atomicload(&_g_.m.waitsemacount)
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if v > 0 {
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if cas(&_g_.m.waitsemacount, v, v-1) {
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return 0 // semaphore acquired
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}
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continue
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}
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// Sleep until unparked by semawakeup or timeout.
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ret := lwp_park(tsp, 0, unsafe.Pointer(&_g_.m.waitsemacount), nil)
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if ret == _ETIMEDOUT {
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return -1
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}
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}
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}
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//go:nosplit
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func semawakeup(mp *m) {
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xadd(&mp.waitsemacount, 1)
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// From NetBSD's _lwp_unpark(2) manual:
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// "If the target LWP is not currently waiting, it will return
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// immediately upon the next call to _lwp_park()."
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ret := lwp_unpark(int32(mp.procid), unsafe.Pointer(&mp.waitsemacount))
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if ret != 0 && ret != _ESRCH {
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// semawakeup can be called on signal stack.
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systemstack(func() {
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print("thrwakeup addr=", &mp.waitsemacount, " sem=", mp.waitsemacount, " ret=", ret, "\n")
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})
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}
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}
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// May run with m.p==nil, so write barriers are not allowed.
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//go:nowritebarrier
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func newosproc(mp *m, stk unsafe.Pointer) {
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if false {
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print("newosproc stk=", stk, " m=", mp, " g=", mp.g0, " id=", mp.id, "/", int32(mp.tls[0]), " ostk=", &mp, "\n")
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}
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mp.tls[0] = uintptr(mp.id) // so 386 asm can find it
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var uc ucontextt
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getcontext(unsafe.Pointer(&uc))
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uc.uc_flags = _UC_SIGMASK | _UC_CPU
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uc.uc_link = nil
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uc.uc_sigmask = sigset_all
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lwp_mcontext_init(&uc.uc_mcontext, stk, mp, mp.g0, funcPC(mstart))
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ret := lwp_create(unsafe.Pointer(&uc), 0, unsafe.Pointer(&mp.procid))
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if ret < 0 {
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print("runtime: failed to create new OS thread (have ", mcount()-1, " already; errno=", -ret, ")\n")
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throw("runtime.newosproc")
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}
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}
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func osinit() {
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ncpu = getncpu()
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}
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var urandom_dev = []byte("/dev/urandom\x00")
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//go:nosplit
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func getRandomData(r []byte) {
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fd := open(&urandom_dev[0], 0 /* O_RDONLY */, 0)
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n := read(fd, unsafe.Pointer(&r[0]), int32(len(r)))
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closefd(fd)
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extendRandom(r, int(n))
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}
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func goenvs() {
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goenvs_unix()
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the parent thread (main thread in case of bootstrap), can allocate memory.
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func mpreinit(mp *m) {
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mp.gsignal = malg(32 * 1024)
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mp.gsignal.m = mp
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}
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func msigsave(mp *m) {
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smask := (*sigset)(unsafe.Pointer(&mp.sigmask))
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if unsafe.Sizeof(*smask) > unsafe.Sizeof(mp.sigmask) {
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throw("insufficient storage for signal mask")
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}
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sigprocmask(_SIG_SETMASK, nil, smask)
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}
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// Called to initialize a new m (including the bootstrap m).
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// Called on the new thread, can not allocate memory.
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func minit() {
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_g_ := getg()
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_g_.m.procid = uint64(lwp_self())
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// Initialize signal handling
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signalstack(&_g_.m.gsignal.stack)
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// restore signal mask from m.sigmask and unblock essential signals
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nmask := *(*sigset)(unsafe.Pointer(&_g_.m.sigmask))
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for i := range sigtable {
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if sigtable[i].flags&_SigUnblock != 0 {
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nmask.__bits[(i-1)/32] &^= 1 << ((uint32(i) - 1) & 31)
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}
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}
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sigprocmask(_SIG_SETMASK, &nmask, nil)
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}
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// Called from dropm to undo the effect of an minit.
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func unminit() {
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_g_ := getg()
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smask := (*sigset)(unsafe.Pointer(&_g_.m.sigmask))
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sigprocmask(_SIG_SETMASK, smask, nil)
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signalstack(nil)
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}
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func memlimit() uintptr {
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return 0
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}
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func sigtramp()
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type sigactiont struct {
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sa_sigaction uintptr
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sa_mask sigset
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sa_flags int32
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}
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func setsig(i int32, fn uintptr, restart bool) {
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var sa sigactiont
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sa.sa_flags = _SA_SIGINFO | _SA_ONSTACK
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if restart {
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sa.sa_flags |= _SA_RESTART
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}
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sa.sa_mask = sigset_all
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if fn == funcPC(sighandler) {
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fn = funcPC(sigtramp)
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}
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sa.sa_sigaction = fn
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sigaction(i, &sa, nil)
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}
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func setsigstack(i int32) {
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throw("setsigstack")
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}
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func getsig(i int32) uintptr {
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var sa sigactiont
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sigaction(i, nil, &sa)
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if sa.sa_sigaction == funcPC(sigtramp) {
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return funcPC(sighandler)
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}
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return sa.sa_sigaction
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}
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func signalstack(s *stack) {
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var st sigaltstackt
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if s == nil {
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st.ss_flags = _SS_DISABLE
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} else {
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st.ss_sp = s.lo
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st.ss_size = s.hi - s.lo
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st.ss_flags = 0
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}
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sigaltstack(&st, nil)
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}
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func updatesigmask(m sigmask) {
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var mask sigset
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copy(mask.__bits[:], m[:])
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sigprocmask(_SIG_SETMASK, &mask, nil)
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}
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func unblocksig(sig int32) {
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var mask sigset
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mask.__bits[(sig-1)/32] |= 1 << ((uint32(sig) - 1) & 31)
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sigprocmask(_SIG_UNBLOCK, &mask, nil)
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}
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