mirror of
https://github.com/golang/go
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R=rsc, sergio https://golang.org/cl/162058
665 lines
20 KiB
HTML
665 lines
20 KiB
HTML
<!-- Contributing to the Go project -->
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<h2 id="Introduction">Introduction</h2>
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<p>
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This document explains how to write a new package,
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how to test code, and how to contribute changes to the Go project.
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It assumes you have installed Go using the
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<a href="install.html">installation instructions</a>. (Note that
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the <code>gccgo</code> frontend lives elsewhere;
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see <a href="gccgo_contribute.html">Contributing to gccgo</a>.)
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</p>
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<p>
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Before embarking on a significant change to an existing
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package or the creation of a major new package,
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it's a good idea to send mail to the <a href="http://groups.google.com/group/golang-nuts">mailing list</a>
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to let people know what you are thinking of doing.
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Doing so helps avoid duplication of effort and
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enables discussions about design before much code
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has been written.
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</p>
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<h2 id="Community_resources">Community resources</h2>
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<p>
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For real-time help, there may be users or developers on
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<code>#go-nuts</code> on the <a href="http://freenode.net/">Freenode</a> IRC server.
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</p>
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<p>
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The official mailing list for discussion of the Go language is
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<a href="http://groups.google.com/group/golang-nuts">Go Nuts</a>.
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</p>
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<p>
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Bugs can be reported using the <a href="http://code.google.com/p/go/issues/list">Go issue tracker</a>.
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</p>
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<p>
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For those who wish to keep up with development,
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there is another mailing list, <a href="http://groups.google.com/group/golang-checkins">golang-checkins</a>,
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that receives a message summarizing each checkin to the Go repository.
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</p>
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<h2 id="New_package">Creating a new package</h2>
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<p>
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The source code for the package with import path
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<code>x/y</code> is, by convention, kept in the
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directory <code>$GOROOT/src/pkg/x/y</code>.
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</p>
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<h3>Makefile</h3>
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<p>
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It would be nice to have Go-specific tools that
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inspect the source files to determine what to build and in
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what order, but for now, Go uses GNU <code>make</code>.
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Thus, the first file to create in a new package directory is
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usually the <code>Makefile</code>.
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The basic form is illustrated by <a href="../src/pkg/container/vector/Makefile"><code>src/pkg/container/vector/Makefile</code></a>:
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</p>
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<pre>
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include ../../../Make.$(GOARCH)
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TARG=container/vector
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GOFILES=\
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intvector.go\
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stringvector.go\
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vector.go\
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include ../../../Make.pkg
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</pre>
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<p>
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The first and last lines <code>include</code> standard definitions and rules,
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<code>$(GOROOT)/src/Make.$(GOARCH)</code> and <code>$(GOROOT)/src/Make.pkg</code>,
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so that the body of the <code>Makefile</code> need only specify two variables.
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For packages to be installed in the Go tree, use a relative path instead of
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<code>$(GOROOT)/src</code>, so that make will work correctly even if <code>$(GOROOT)</code> contains spaces.
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</p>
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<p>
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<code>TARG</code> is the target install path for the package,
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the string that clients will use to import it.
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This string should be the same as the directory
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in which the <code>Makefile</code> appears, with the
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<code>$GOROOT/src/pkg/</code> removed.
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</p>
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<p>
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<code>GOFILES</code> is a list of source files to compile to
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create the package. The trailing <code>\</code> characters
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allow the list to be split onto multiple lines
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for easy sorting.
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</p>
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<p>
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After creating a new package directory, add it to the list in
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<code>$GOROOT/src/pkg/Makefile</code> so that it
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is included in the standard build. Then run:
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<pre>
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cd $GOROOT/src/pkg
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./deps.bash
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</pre>
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<p>
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to update the dependency file <code>Make.deps</code>.
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(This happens automatically each time you run <code>all.bash</code>
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or <code>make.bash</code>.)
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</p>
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<p>
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If you change the imports of an existing package,
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you do not need to edit <code>$GOROOT/src/pkg/Makefile</code>
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but you will still need to run <code>deps.bash</code> as above.
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</p>
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<h3>Go source files</h3>
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<p>
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The first statement in each of the source files listed in the <code>Makefile</code>
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should be <code>package <i>name</i></code>, where <code><i>name</i></code>
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is the package's default name for imports.
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(All files in a package must use the same <code><i>name</i></code>.)
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Go's convention is that the package name is the last element of the
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import path: the package imported as <code>"crypto/rot13"</code>
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should be named <code>rot13</code>.
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The Go tools impose a restriction that package names are unique
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across all packages linked into a single binary, but that restriction
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will be lifted soon.
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</p>
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<p>
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Go compiles all the source files in a package at once, so one file
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can refer to constants, variables, types, and functions in another
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file without special arrangement or declarations.
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</p>
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<p>
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Writing clean, idiomatic Go code is beyond the scope of this document.
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<a href="effective_go.html">Effective Go</a> is an introduction to
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that topic.
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</p>
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<h2 id="Testing">Testing</h2>
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<p>
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Go has a lightweight test framework known as <code>gotest</code>.
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You write a test by creating a file with a name ending in <code>_test.go</code>
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that contains functions named <code>TestXXX</code> with signature <code>func (t *testing.T)</code>.
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The test framework runs each such function;
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if the function calls a failure function such as <code>t.Error</code> or <code>t.Fail</code>, the test is considered to have failed.
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The <a href="/cmd/gotest/">gotest command documentation</a>
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and the <a href="/pkg/testing/">testing package documentation</a> give more detail.
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</p>
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<p>
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The <code>*_test.go</code> files should not be listed in the <code>Makefile</code>.
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</p>
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<p>
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To run the test, run either <code>make test</code> or <code>gotest</code>
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(they are equivalent).
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To run only the tests in a single test file, for instance <code>one_test.go</code>,
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run <code>gotest one_test.go</code>.
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</p>
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<p>
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Before sending code out for review, make sure everything
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still works and the dependencies are right:
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</p>
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<pre>
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cd $GOROOT/src
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./all.bash
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</pre>
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<p>
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The final line printed by <code>all.bash</code> should be of the form:
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</p>
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<pre>
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<i>N</i> known bugs; 0 unexpected bugs
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</pre>
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<p>
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The value of <i>N</i> varies over time, but the line must
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say “<code>0 unexpected bugs</code>” and must not
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add “<code>test output differs</code>.”
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</p>
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<p>
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Once your new code is tested and working,
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it's time to get it reviewed and submitted.
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</p>
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<h2 id="Code_review">Code review</h2>
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<p>
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Changes to Go must be reviewed before they are submitted,
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no matter who makes the change.
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(In exceptional cases, such as fixing a build, the review can
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follow shortly after submitting.)
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A Mercurial extension helps manage the code review process.
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The extension is included in the Go source tree but needs
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to be added to your Mercurial configuration.
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</p>
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<h3>Caveat for Mercurial aficionados</h3>
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<p>
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<i>Using Mercurial with the code review extension is not the same
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as using standard Mercurial.</i>
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</p>
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<p>
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The Go repository is maintained as a single line of reviewed changes;
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we prefer to avoid the complexity of Mercurial's arbitrary change graph.
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The code review extension helps here: its <code>hg submit</code> command
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automatically checks for and warns about the local repository
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being out of date compared to the remote one.
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The <code>hg submit</code> command also verifies other
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properties about the Go repository.
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For example,
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it checks that Go code being checked in is formatted in the standard style,
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as defined by <a href="/cmd/gofmt">gofmt</a>,
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and it checks that the author of the code is properly recorded for
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<a href="#copyright">copyright purposes</a>.
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</p>
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<p>
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To help ensure changes are only created by <code>hg submit</code>,
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the code review extension disables the standard <code>hg commit</code>
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command.
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</p>
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<p>
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Mercurial power users: To allow Go contributors to take advantage of
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Mercurial's functionality for local revision control, it might be interesting
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to explore how the code review extension can be made to work alongside
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the Mercurial Queues extension.
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</p>
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<h3>Configure the extension</h3>
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<p>Edit <code>$GOROOT/.hg/hgrc</code> to add:</p>
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<pre>
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[extensions]
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codereview = YOUR_GO_ROOT/lib/codereview/codereview.py
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</pre>
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<p>Replace YOUR_GO_ROOT with the value of <code>$GOROOT</code>.
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The Mercurial configuration file format does not allow environment variable substitution.
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</p>
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<h3>Log in to the code review site.</h3>
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<p>
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The code review server uses a Google Account to authenticate.
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(If you can use the account to
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<a href="https://www.google.com/accounts/Login?hl=en&continue=http://www.google.com/">sign in at google.com</a>,
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you can use it to sign in to the code review server.)
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</p>
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<pre>
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$ cd $GOROOT
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$ hg code-login
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Email (login for uploading to codereview.appspot.com): rsc@golang.org
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Password for rsc@golang.org:
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Saving authentication cookies to /Users/rsc/.codereview_upload_cookies_codereview.appspot.com
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</pre>
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<h3>Configure your account settings.</h3>
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<p>Edit your <a href="http://codereview.appspot.com/settings">code review settings</a>.
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Grab a nickname.
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Many people prefer to set the Context option to
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“Whole file” to see more context when reviewing changes.
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</p>
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<p>Once you have chosen a nickname in the settings page, others
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can use that nickname as a shorthand for naming reviewers and the CC list.
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For example, <code>rsc</code> is an alias for <code>rsc@golang.org</code>.
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</p>
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<h3>Make a change</h3>
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<p>
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The entire checked-out tree is writable.
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If you need to edit files, just edit them: Mercurial will figure out which ones changed.
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You do need to inform Mercurial of added, removed, copied, or renamed files,
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by running
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<code>hg add</code>,
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<code>hg rm</code>,
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<code>hg cp</code>,
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or
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<code>hg mv</code>.
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</p>
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<p>When you are ready to send a change out for review, run</p>
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<pre>
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$ hg change
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</pre>
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<p>from any directory in your Go repository.
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Mercurial will open a change description file in your editor.
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(It uses the editor named by the <code>$EDITOR</code> environment variable, <code>vi</code> by default.)
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The file will look like:
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</p>
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<pre>
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# Change list.
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# Lines beginning with # are ignored.
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# Multi-line values should be indented.
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Reviewer:
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CC:
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Description:
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<enter description here>
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Files:
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src/pkg/math/sin.go
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src/pkg/math/tan.go
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src/pkg/regexp/regexp.go
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</pre>
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<p>
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The <code>Reviewer</code> line lists the reviewers assigned
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to this change, and the <code>CC</code> line lists people to
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notify about the change.
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These can be code review nicknames or arbitrary email addresses.
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If you don't know who is best to review the change, set the
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reviewer field to the
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<a href="http://groups.google.com/group/golang-dev">golang-dev@googlegroups.com</a>
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mailing list.
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</p>
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<p>
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Replace “<code><enter description here></code>”
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with a description of your change.
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The first line of the change description is conventionally
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a one-line summary of the change and is used as the
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subject for code review mail; the rest of the
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description elaborates.
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</p>
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<p>
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The <code>Files</code> section lists all the modified files
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in your client.
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It is best to keep unrelated changes in different change lists.
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In this example, we can include just the changes to package <code>math</code>
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by deleting the line mentioning <code>regexp.go</code>.
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</p>
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<p>
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After editing, the template might now read:
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</p>
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<pre>
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# Change list.
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# Lines beginning with # are ignored.
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# Multi-line values should be indented.
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Reviewer: r, rsc
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CC: math-nuts@swtch.com
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Description:
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Sin, Cos, Tan: improved precision for very large arguments
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See Bimmler and Shaney, ``Extreme sinusoids,'' J. Math 3(14).
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Fixes issue 159.
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Files:
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src/pkg/math/sin.go
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src/pkg/math/tan.go
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</pre>
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<p>
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The special sentence “Fixes issue 159.” associates
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the change with issue 159 in the <a href="http://code.google.com/p/go/issues/list">Go issue tracker</a>.
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When this change is eventually submitted, the issue
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tracker will automatically mark the issue as fixed.
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</p>
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<p>
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Save the file and exit the editor.</p>
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<p>
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The code review server assigns your change an issue number and URL,
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which <code>hg change</code> will print, something like:
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</p>
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<pre>
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CL created: http://codereview.appspot.com/99999
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</pre>
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<p>
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If you need to re-edit the change description,
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run <code>hg change 99999</code>.
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</p>
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<p>
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You can see a list of your pending changes by running <code>hg pending</code> (<code>hg p</code> for short).
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</p>
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<h3>Synchronize your client</h3>
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<p>While you were working, others might have submitted changes
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to the repository. To update your client, run</p>
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<pre>
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$ hg sync
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</pre>
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<p>(For Mercurial fans, <code>hg sync</code> runs <code>hg pull -u</code>
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but then also synchronizes the local change list state against the new data.)</p>
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<p>
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If files you were editing have changed, Mercurial does its best to merge the
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remote changes into your local changes. It may leave some files to merge by hand.
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</p>
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<p>
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For example, suppose you have edited <code>flag_test.go</code> but
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someone else has committed an independent change.
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When you run <code>hg sync</code>, you will get the (scary-looking) output
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(emphasis added):
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<pre>
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$ hg sync
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adding changesets
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adding manifests
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adding file changes
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added 1 changeset with 2 changes to 2 files
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getting src/pkg/flag/flag.go
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couldn't find merge tool hgmerge
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merging src/pkg/flag/flag_test.go
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warning: conflicts during merge.
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<i>merging src/pkg/flag/flag_test.go failed!</i>
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1 file updated, 0 files merged, 0 files removed, 1 file unresolved
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use 'hg resolve' to retry unresolved file merges
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$
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</pre>
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<p>
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The only important part in that transcript is the italicized line:
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Mercurial failed to merge your changes with the independent change.
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When this happens, Mercurial leaves both edits in the file,
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marked by <code><<<<<<<</code> and
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<code>>>>>>>></code>.
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it is now your job to edit the file to combine them.
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Continuing the example, searching for those strings in <code>flag_test.go</code>
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might turn up:
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</p>
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<pre>
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VisitAll(visitor);
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<<<<<<< local
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if len(m) != 7 {
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=======
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if len(m) != 8 {
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>>>>>>> other
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t.Error("VisitAll misses some flags");
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</pre>
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<p>
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Mercurial doesn't show it, but suppose the original text that both edits
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started with was 6; you added 1 and the other change added 2,
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so the correct answer might now be 9. If you edit the section
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to remove the markers and leave the correct code:
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</p>
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<pre>
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VisitAll(visitor);
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if len(m) != 9 {
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t.Error("VisitAll misses some flags");
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</pre>
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<p>
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then that is enough. There is no need to inform Mercurial
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that you have corrected the file.
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</p>
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<p>
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If you had been editing the file, say for debugging, but do not
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care to preserve your changes, you can run
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<code>hg revert flag_test.go</code> to abandon your
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changes.
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</p>
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<h3>Mail the change for review</h3>
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|
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<p>To send out a change for review, run <code>hg mail</code> using the change list number
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assigned during <code>hg change</code>:</p>
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<pre>
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$ hg mail 99999
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</pre>
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<p>You can add to the <code>Reviewer:</code> and <code>CC:</code> lines
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using the <code>-r</code> or <code>--cc</code> options.
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In the above example, we could have left the <code>Reviewer</code> and <code>CC</code>
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lines blank and then run:
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</p>
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<pre>
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$ hg mail -r r,rsc --cc math-nuts@swtch.com 99999
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</pre>
|
|
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|
<p>to achieve the same effect.</p>
|
|
|
|
<p>Note that <code>-r</code> and <code>--cc</code> cannot be spelled <code>--r</code> or <code>-cc</code>.</p>
|
|
|
|
|
|
<h3>Reviewing code</h3>
|
|
|
|
<p>
|
|
Running <code>hg mail</code> will send an email to you and the reviewers
|
|
asking them to visit the issue's URL and make coments on the change.
|
|
When done, the reviewer clicks “Publish and Mail comments”
|
|
to send comments back.
|
|
</p>
|
|
|
|
|
|
<h3>Revise and upload</h3>
|
|
|
|
<p>You will probably revise your code in response to the reviewer comments.
|
|
When you have revised the code and are ready for another round of review, run
|
|
</p>
|
|
|
|
<pre>
|
|
$ hg upload 99999
|
|
</pre>
|
|
|
|
<p>to upload the latest copy.
|
|
You might also visit the code review web page and reply to the comments,
|
|
letting the reviewer know that you've addressed them or explain why you
|
|
haven't. When you're done replying, click “Publish and Mail comments”
|
|
to send the line-by-line replies and any other comments.
|
|
A common acronym in such mails is <code>PTAL</code>: please take another look.
|
|
</p>
|
|
<p>
|
|
The reviewer can comment on the new copy, and the process repeats.
|
|
The reviewer approves the change by replying with a mail that says
|
|
<code>LGTM</code>: looks good to me.
|
|
</p>
|
|
|
|
<h3>Submit the change</h3>
|
|
|
|
<p>
|
|
Once the code has been <code>LGTM</code>'ed, it is time to submit
|
|
it to the Mercurial repository.
|
|
If you are a committer, you can run:
|
|
</p>
|
|
|
|
<pre>
|
|
$ hg submit 99999
|
|
</pre>
|
|
|
|
<p>
|
|
This checks the change into the repository.
|
|
The change description will include a link to the code review,
|
|
and the code review will be updated with a link to the change
|
|
in the repository.
|
|
</p>
|
|
|
|
<p>
|
|
If your local copy of the repository is out of date,
|
|
<code>hg submit</code>
|
|
will refuse the change:
|
|
</p>
|
|
|
|
<pre>
|
|
$ hg submit 12345678
|
|
local repository out of date; must sync before submit
|
|
</pre>
|
|
|
|
<p>
|
|
If you are not a committer, you cannot submit the change directly.
|
|
Instead, a committer, usually the reviewer who said <code>LGTM</code>,
|
|
will run:
|
|
</p>
|
|
|
|
<pre>
|
|
$ hg clpatch 99999
|
|
$ hg submit 99999
|
|
</pre>
|
|
|
|
<p>The <code>clpatch</code> command imports your change 99999 into
|
|
the committer's local Mercurial client, at which point the committer
|
|
can check or test the code more.
|
|
(Anyone can run <code>clpatch</code> to try a change that
|
|
has been uploaded to the code review server.)
|
|
The <code>submit</code> command submits the code. You will be listed as the
|
|
author, but the change message will also indicate who the committer was.
|
|
Your local client will notice that the change has been submitted
|
|
when you next run <code>hg sync</code>.
|
|
</p>
|
|
|
|
|
|
<h3 id="copyright">Copyright</h3>
|
|
|
|
<p>The standard copyright header for files in the Go tree is:</p>
|
|
|
|
<pre>
|
|
// Copyright 2009 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
</pre>
|
|
|
|
<p>
|
|
Code you contribute should have this header.
|
|
You need to be listed in the
|
|
<a href="/CONTRIBUTORS"><code>CONTRIBUTORS</code></a> file,
|
|
which defines who the Go contributors—the people—are;
|
|
and the copyright holder for the code you submit (either you or the
|
|
organization you work for) needs to be listed in the
|
|
<a href="/AUTHORS"><code>AUTHORS</code></a> file, which defines
|
|
who “The Go Authors”—the copyright holders—are.
|
|
</p>
|
|
|
|
<p>
|
|
When sending your first change list, you need to do two extra things before your
|
|
code can be accepted.
|
|
</p>
|
|
<ol>
|
|
<li>
|
|
If you are the copyright holder, you will need to agree to
|
|
the <a href="http://code.google.com/legal/individual-cla-v1.0.html">individual
|
|
contributor license agreement</a>, which can be completed online;
|
|
if your organization is the copyright holder, the organization
|
|
will need to agree to the <a href="http://code.google.com/legal/corporate-cla-v1.0.html">corporate contributor license agreement</a>.
|
|
(If the copyright holder for your code has already completed the
|
|
agreement in connection with another Google open source project,
|
|
it does not need to be completed again.)
|
|
<li>
|
|
Send mail, or include information in the change list description,
|
|
notifying us how you should be represented in the <code>CONTRIBUTORS</code>
|
|
and <code>AUTHORS</code> files so we can add your information to
|
|
them. Specifically, tell us either that you've completed the
|
|
individual agreement or tell us the name of your organization once
|
|
it has completed the corporate agreement. One of the Go developers
|
|
at Google will add you to <code>CONTRIBUTORS</code> and, if
|
|
appropriate, <code>AUTHORS</code> after verifying that the agreement
|
|
has been completed. We will use the email address you use on
|
|
codereview.appspot.com as the email address in these files.</ol>
|
|
<p>
|
|
This rigamarole needs to be done only for your first submission.
|
|
</p>
|
|
|
|
<p>
|
|
Once the code is ready to be committed,
|
|
one of the Go developers at Google will approve and submit
|
|
your change.
|
|
</p>
|