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go/src/pkg/exp/locale/collate/colelem.go
Marcel van Lohuizen 9aa70984a9 exp/locale/collate: include composed characters into the table. This eliminates
the need to decompose characters for the majority of cases.  This considerably
speeds up collation while increasing the table size minimally.

To detect non-normalized strings, rather than relying on exp/norm, the table
now includes CCC information. The inclusion of this information does not
increase table size.

DETAILS
 - Raw collation elements are now a struct that includes the CCC, rather
   than a slice of ints.
 - Builder now ensures that NFD and NFC counterparts are included in the table.
   This also fixes a bug for Korean which is responsible for most of the growth
   of the table size.
 - As there is no more normalization step, code should now handle both strings
   and byte slices as input. Introduced source type to facilitate this.

NOTES
 - This change does not handle normalization correctly entirely for contractions.
   This causes a few failures with the regtest. table_test.go contains a few
   uncommented tests that can be enabled once this is fixed.  The easiest is to
   fix this once we have the new norm.Iter.
 - Removed a test cases in table_test that covers cases that are now guaranteed
   to not exist.

R=rsc, mpvl
CC=golang-dev
https://golang.org/cl/6971044
2012-12-24 16:42:29 +01:00

267 lines
7.9 KiB
Go

// Copyright 2012 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package collate
import (
"unicode"
)
const (
defaultSecondary = 0x20
defaultTertiary = 0x2
maxTertiary = 0x1F
maxQuaternary = 0x1FFFFF // 21 bits.
)
// colElem is a representation of a collation element.
// In the typical case, a rune maps to a single collation element. If a rune
// can be the start of a contraction or expands into multiple collation elements,
// then the colElem that is associated with a rune will have a special form to represent
// such m to n mappings. Such special colElems have a value >= 0x80000000.
type colElem uint32
const (
maxCE colElem = 0xAFFFFFFF
minContract = 0xC0000000
maxContract = 0xDFFFFFFF
minExpand = 0xE0000000
maxExpand = 0xEFFFFFFF
minDecomp = 0xF0000000
)
type ceType int
const (
ceNormal ceType = iota // ceNormal includes implicits (ce == 0)
ceContractionIndex // rune can be a start of a contraction
ceExpansionIndex // rune expands into a sequence of collation elements
ceDecompose // rune expands using NFKC decomposition
)
func (ce colElem) ctype() ceType {
if ce <= maxCE {
return ceNormal
}
if ce <= maxContract {
return ceContractionIndex
} else {
if ce <= maxExpand {
return ceExpansionIndex
}
return ceDecompose
}
panic("should not reach here")
return ceType(-1)
}
// For normal collation elements, we assume that a collation element either has
// a primary or non-default secondary value, not both.
// Collation elements with a primary value are of the form
// 01pppppp pppppppp ppppppp0 ssssssss
// - p* is primary collation value
// - s* is the secondary collation value
// 00pppppp pppppppp ppppppps sssttttt, where
// - p* is primary collation value
// - s* offset of secondary from default value.
// - t* is the tertiary collation value
// 100ttttt cccccccc pppppppp pppppppp
// - t* is the tertiar collation value
// - c* is the cannonical combining class
// - p* is the primary collation value
// Collation elements with a secondary value are of the form
// 1010cccc ccccssss ssssssss tttttttt, where
// - c* is the canonical combining class
// - s* is the secondary collation value
// - t* is the tertiary collation value
// 11qqqqqq qqqqqqqq qqqqqqq0 00000000
// - q* quaternary value
const (
ceTypeMask = 0xC0000000
ceTypeMaskExt = 0xE0000000
ceType1 = 0x40000000
ceType2 = 0x00000000
ceType3or4 = 0x80000000
ceType4 = 0xA0000000
ceTypeQ = 0xC0000000
ceIgnore = ceType4
firstNonPrimary = 0x80000000
lastSpecialPrimary = 0xA0000000
secondaryMask = 0x80000000
hasTertiaryMask = 0x40000000
primaryValueMask = 0x3FFFFE00
primaryShift = 9
compactPrimaryBits = 16
compactSecondaryShift = 5
minCompactSecondary = defaultSecondary - 4
)
func makeImplicitCE(primary int) colElem {
return ceType1 | colElem(primary<<primaryShift) | defaultSecondary
}
func makeQuaternary(primary int) colElem {
return ceTypeQ | colElem(primary<<primaryShift)
}
func (ce colElem) ccc() uint8 {
if ce&ceType3or4 != 0 {
if ce&ceType4 == ceType3or4 {
return uint8(ce >> 16)
}
return uint8(ce >> 20)
}
return 0
}
func (ce colElem) primary() int {
if ce >= firstNonPrimary {
if ce > lastSpecialPrimary {
return 0
}
return int(uint16(ce))
}
return int(ce&primaryValueMask) >> primaryShift
}
func (ce colElem) secondary() int {
switch ce & ceTypeMask {
case ceType1:
return int(uint8(ce))
case ceType2:
return minCompactSecondary + int((ce>>compactSecondaryShift)&0xF)
case ceType3or4:
if ce < ceType4 {
return defaultSecondary
}
return int(ce>>8) & 0xFFF
case ceTypeQ:
return 0
}
panic("should not reach here")
}
func (ce colElem) tertiary() uint8 {
if ce&hasTertiaryMask == 0 {
if ce&ceType3or4 == 0 {
return uint8(ce & 0x1F)
}
if ce&ceType4 == ceType4 {
return uint8(ce)
}
return uint8(ce>>24) & 0x1F // type 2
} else if ce&ceTypeMask == ceType1 {
return defaultTertiary
}
// ce is a quaternary value.
return 0
}
func (ce colElem) updateTertiary(t uint8) colElem {
if ce&ceTypeMask == ceType1 {
// convert to type 4
nce := ce & primaryValueMask
nce |= colElem(uint8(ce)-minCompactSecondary) << compactSecondaryShift
ce = nce
} else if ce&ceTypeMaskExt == ceType3or4 {
ce &= ^colElem(maxTertiary << 24)
return ce | (colElem(t) << 24)
} else {
// type 2 or 4
ce &= ^colElem(maxTertiary)
}
return ce | colElem(t)
}
// quaternary returns the quaternary value if explicitly specified,
// 0 if ce == ceIgnore, or maxQuaternary otherwise.
// Quaternary values are used only for shifted variants.
func (ce colElem) quaternary() int {
if ce&ceTypeMask == ceTypeQ {
return int(ce&primaryValueMask) >> primaryShift
} else if ce == ceIgnore {
return 0
}
return maxQuaternary
}
// For contractions, collation elements are of the form
// 110bbbbb bbbbbbbb iiiiiiii iiiinnnn, where
// - n* is the size of the first node in the contraction trie.
// - i* is the index of the first node in the contraction trie.
// - b* is the offset into the contraction collation element table.
// See contract.go for details on the contraction trie.
const (
maxNBits = 4
maxTrieIndexBits = 12
maxContractOffsetBits = 13
)
func splitContractIndex(ce colElem) (index, n, offset int) {
n = int(ce & (1<<maxNBits - 1))
ce >>= maxNBits
index = int(ce & (1<<maxTrieIndexBits - 1))
ce >>= maxTrieIndexBits
offset = int(ce & (1<<maxContractOffsetBits - 1))
return
}
// For expansions, colElems are of the form 11100000 00000000 bbbbbbbb bbbbbbbb,
// where b* is the index into the expansion sequence table.
const maxExpandIndexBits = 16
func splitExpandIndex(ce colElem) (index int) {
return int(uint16(ce))
}
// Some runes can be expanded using NFKD decomposition. Instead of storing the full
// sequence of collation elements, we decompose the rune and lookup the collation
// elements for each rune in the decomposition and modify the tertiary weights.
// The colElem, in this case, is of the form 11110000 00000000 wwwwwwww vvvvvvvv, where
// - v* is the replacement tertiary weight for the first rune,
// - w* is the replacement tertiary weight for the second rune,
// Tertiary weights of subsequent runes should be replaced with maxTertiary.
// See http://www.unicode.org/reports/tr10/#Compatibility_Decompositions for more details.
func splitDecompose(ce colElem) (t1, t2 uint8) {
return uint8(ce), uint8(ce >> 8)
}
const (
// These constants were taken from http://www.unicode.org/versions/Unicode6.0.0/ch12.pdf.
minUnified rune = 0x4E00
maxUnified = 0x9FFF
minCompatibility = 0xF900
maxCompatibility = 0xFAFF
minRare = 0x3400
maxRare = 0x4DBF
)
const (
commonUnifiedOffset = 0x10000
rareUnifiedOffset = 0x20000 // largest rune in common is U+FAFF
otherOffset = 0x50000 // largest rune in rare is U+2FA1D
illegalOffset = otherOffset + int(unicode.MaxRune)
maxPrimary = illegalOffset + 1
)
// implicitPrimary returns the primary weight for the a rune
// for which there is no entry for the rune in the collation table.
// We take a different approach from the one specified in
// http://unicode.org/reports/tr10/#Implicit_Weights,
// but preserve the resulting relative ordering of the runes.
func implicitPrimary(r rune) int {
if unicode.Is(unicode.Ideographic, r) {
if r >= minUnified && r <= maxUnified {
// The most common case for CJK.
return int(r) + commonUnifiedOffset
}
if r >= minCompatibility && r <= maxCompatibility {
// This will typically not hit. The DUCET explicitly specifies mappings
// for all characters that do not decompose.
return int(r) + commonUnifiedOffset
}
return int(r) + rareUnifiedOffset
}
return int(r) + otherOffset
}