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mirror of https://github.com/golang/go synced 2024-11-24 17:40:14 -07:00
go/test/switch5.go
Josh Bleecher Snyder e26499153e cmd/compile: use a map to track const switch cases
This is simpler than the sorting technique.
It also allows us to simplify or eliminate
some of the sorting decisions.

Most important, sorting will not work when case clauses
represent ranges of integers: There is no correct
sort order that allows overlap detection by comparing
neighbors. Using a map allows of a cheap, simple
approach to ranges, namely to insert every int
in the map. The equivalent approach for sorting
means juggling temporary Nodes for every int,
which is a lot more expensive.

Change-Id: I84df3cb805992a1b04d14e0e4b2334f943e0ce05
Reviewed-on: https://go-review.googlesource.com/26766
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2016-08-23 05:28:33 +00:00

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1.8 KiB
Go

// errorcheck
// Copyright 2016 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Verify that switch statements with duplicate cases are detected by the compiler.
// Does not compile.
package main
import "fmt"
func f0(x int) {
switch x {
case 0:
case 0: // ERROR "duplicate case 0 in switch"
}
switch x {
case 0:
case int(0): // ERROR "duplicate case 0 in switch"
}
}
func f1(x float32) {
switch x {
case 5:
case 5: // ERROR "duplicate case 5 in switch"
case 5.0: // ERROR "duplicate case 5 in switch"
}
}
func f2(s string) {
switch s {
case "":
case "": // ERROR "duplicate case .. in switch"
case "abc":
case "abc": // ERROR "duplicate case .abc. in switch"
}
}
func f3(e interface{}) {
switch e {
case 0:
case 0: // ERROR "duplicate case 0 in switch"
case int64(0):
case float32(10):
case float32(10): // ERROR "duplicate case float32\(10\) in switch"
case float64(10):
case float64(10): // ERROR "duplicate case float64\(10\) in switch"
}
}
func f4(e interface{}) {
switch e.(type) {
case int:
case int: // ERROR "duplicate case int in type switch"
case int64:
case error:
case error: // ERROR "duplicate case error in type switch"
case fmt.Stringer:
case fmt.Stringer: // ERROR "duplicate case fmt.Stringer in type switch"
case struct {
i int "tag1"
}:
case struct {
i int "tag2"
}:
case struct {
i int "tag1"
}: // ERROR "duplicate case struct { i int .tag1. } in type switch"
}
}
func f5(a [1]int) {
switch a {
case [1]int{0}:
case [1]int{0}: // OK -- see issue 15896
}
}
// Ensure duplicate const bool clauses are accepted.
func f6() int {
switch {
case 0 == 0:
return 0
case 1 == 1: // Intentionally OK, even though a duplicate of the above const true
return 1
}
return 2
}