mirror of
https://github.com/golang/go
synced 2024-11-19 22:04:44 -07:00
90c668d1af
Old style. Make it compliant with our code review comments document. Also, make WriteString's return parameter named 'n', not 'ret', for consistency. Noticed during another documentation review. Change-Id: Ie88910c5841f8353bc5c0152e2168b497578e15e Reviewed-on: https://go-review.googlesource.com/12324 Reviewed-by: Rob Pike <r@golang.org> Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org>
603 lines
15 KiB
Go
603 lines
15 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package os
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import (
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"internal/syscall/windows"
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"io"
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"runtime"
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"sync"
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"syscall"
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"unicode/utf16"
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"unicode/utf8"
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"unsafe"
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)
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// File represents an open file descriptor.
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type File struct {
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*file
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}
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// file is the real representation of *File.
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// The extra level of indirection ensures that no clients of os
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// can overwrite this data, which could cause the finalizer
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// to close the wrong file descriptor.
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type file struct {
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fd syscall.Handle
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name string
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dirinfo *dirInfo // nil unless directory being read
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l sync.Mutex // used to implement windows pread/pwrite
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// only for console io
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isConsole bool
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lastbits []byte // first few bytes of the last incomplete rune in last write
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readbuf []rune // input console buffer
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}
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// Fd returns the Windows handle referencing the open file.
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// The handle is valid only until f.Close is called or f is garbage collected.
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func (file *File) Fd() uintptr {
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if file == nil {
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return uintptr(syscall.InvalidHandle)
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}
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return uintptr(file.fd)
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}
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// newFile returns a new File with the given file handle and name.
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// Unlike NewFile, it does not check that h is syscall.InvalidHandle.
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func newFile(h syscall.Handle, name string) *File {
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f := &File{&file{fd: h, name: name}}
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var m uint32
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if syscall.GetConsoleMode(f.fd, &m) == nil {
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f.isConsole = true
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}
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runtime.SetFinalizer(f.file, (*file).close)
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return f
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}
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// NewFile returns a new File with the given file descriptor and name.
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func NewFile(fd uintptr, name string) *File {
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h := syscall.Handle(fd)
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if h == syscall.InvalidHandle {
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return nil
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}
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return newFile(h, name)
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}
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// Auxiliary information if the File describes a directory
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type dirInfo struct {
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data syscall.Win32finddata
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needdata bool
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path string
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isempty bool // set if FindFirstFile returns ERROR_FILE_NOT_FOUND
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}
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func epipecheck(file *File, e error) {
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}
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const DevNull = "NUL"
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func (f *file) isdir() bool { return f != nil && f.dirinfo != nil }
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func openFile(name string, flag int, perm FileMode) (file *File, err error) {
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r, e := syscall.Open(name, flag|syscall.O_CLOEXEC, syscallMode(perm))
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if e != nil {
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return nil, e
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}
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return NewFile(uintptr(r), name), nil
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}
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func openDir(name string) (file *File, err error) {
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maskp, e := syscall.UTF16PtrFromString(name + `\*`)
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if e != nil {
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return nil, e
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}
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d := new(dirInfo)
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r, e := syscall.FindFirstFile(maskp, &d.data)
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if e != nil {
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// FindFirstFile returns ERROR_FILE_NOT_FOUND when
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// no matching files can be found. Then, if directory
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// exists, we should proceed.
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if e != syscall.ERROR_FILE_NOT_FOUND {
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return nil, e
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}
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var fa syscall.Win32FileAttributeData
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namep, e := syscall.UTF16PtrFromString(name)
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if e != nil {
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return nil, e
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}
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e = syscall.GetFileAttributesEx(namep, syscall.GetFileExInfoStandard, (*byte)(unsafe.Pointer(&fa)))
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if e != nil {
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return nil, e
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}
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if fa.FileAttributes&syscall.FILE_ATTRIBUTE_DIRECTORY == 0 {
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return nil, e
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}
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d.isempty = true
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}
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d.path = name
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if !isAbs(d.path) {
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d.path, e = syscall.FullPath(d.path)
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if e != nil {
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return nil, e
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}
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}
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f := newFile(r, name)
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f.dirinfo = d
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return f, nil
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}
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// OpenFile is the generalized open call; most users will use Open
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// or Create instead. It opens the named file with specified flag
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// (O_RDONLY etc.) and perm, (0666 etc.) if applicable. If successful,
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// methods on the returned File can be used for I/O.
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// If there is an error, it will be of type *PathError.
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func OpenFile(name string, flag int, perm FileMode) (*File, error) {
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if name == "" {
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return nil, &PathError{"open", name, syscall.ENOENT}
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}
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r, errf := openFile(name, flag, perm)
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if errf == nil {
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return r, nil
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}
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r, errd := openDir(name)
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if errd == nil {
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if flag&O_WRONLY != 0 || flag&O_RDWR != 0 {
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r.Close()
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return nil, &PathError{"open", name, syscall.EISDIR}
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}
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return r, nil
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}
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return nil, &PathError{"open", name, errf}
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}
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// Close closes the File, rendering it unusable for I/O.
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// It returns an error, if any.
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func (file *File) Close() error {
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if file == nil {
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return ErrInvalid
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}
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return file.file.close()
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}
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func (file *file) close() error {
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if file == nil {
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return syscall.EINVAL
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}
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if file.isdir() && file.dirinfo.isempty {
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// "special" empty directories
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return nil
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}
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if file.fd == syscall.InvalidHandle {
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return syscall.EINVAL
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}
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var e error
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if file.isdir() {
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e = syscall.FindClose(syscall.Handle(file.fd))
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} else {
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e = syscall.CloseHandle(syscall.Handle(file.fd))
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}
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var err error
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if e != nil {
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err = &PathError{"close", file.name, e}
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}
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file.fd = syscall.InvalidHandle // so it can't be closed again
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// no need for a finalizer anymore
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runtime.SetFinalizer(file, nil)
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return err
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}
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func (file *File) readdir(n int) (fi []FileInfo, err error) {
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if file == nil {
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return nil, syscall.EINVAL
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}
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if !file.isdir() {
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return nil, &PathError{"Readdir", file.name, syscall.ENOTDIR}
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}
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if !file.dirinfo.isempty && file.fd == syscall.InvalidHandle {
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return nil, syscall.EINVAL
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}
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wantAll := n <= 0
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size := n
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if wantAll {
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n = -1
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size = 100
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}
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fi = make([]FileInfo, 0, size) // Empty with room to grow.
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d := &file.dirinfo.data
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for n != 0 && !file.dirinfo.isempty {
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if file.dirinfo.needdata {
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e := syscall.FindNextFile(syscall.Handle(file.fd), d)
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if e != nil {
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if e == syscall.ERROR_NO_MORE_FILES {
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break
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} else {
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err = &PathError{"FindNextFile", file.name, e}
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if !wantAll {
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fi = nil
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}
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return
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}
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}
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}
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file.dirinfo.needdata = true
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name := string(syscall.UTF16ToString(d.FileName[0:]))
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if name == "." || name == ".." { // Useless names
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continue
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}
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f := &fileStat{
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name: name,
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sys: syscall.Win32FileAttributeData{
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FileAttributes: d.FileAttributes,
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CreationTime: d.CreationTime,
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LastAccessTime: d.LastAccessTime,
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LastWriteTime: d.LastWriteTime,
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FileSizeHigh: d.FileSizeHigh,
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FileSizeLow: d.FileSizeLow,
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},
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path: file.dirinfo.path + `\` + name,
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}
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n--
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fi = append(fi, f)
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}
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if !wantAll && len(fi) == 0 {
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return fi, io.EOF
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}
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return fi, nil
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}
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// readConsole reads utf16 characters from console File,
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// encodes them into utf8 and stores them in buffer b.
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// It returns the number of utf8 bytes read and an error, if any.
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func (f *File) readConsole(b []byte) (n int, err error) {
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if len(b) == 0 {
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return 0, nil
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}
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if len(f.readbuf) == 0 {
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// syscall.ReadConsole seems to fail, if given large buffer.
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// So limit the buffer to 16000 characters.
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numBytes := len(b)
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if numBytes > 16000 {
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numBytes = 16000
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}
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// get more input data from os
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wchars := make([]uint16, numBytes)
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var p *uint16
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if len(b) > 0 {
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p = &wchars[0]
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}
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var nw uint32
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err := syscall.ReadConsole(f.fd, p, uint32(len(wchars)), &nw, nil)
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if err != nil {
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return 0, err
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}
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f.readbuf = utf16.Decode(wchars[:nw])
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}
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for i, r := range f.readbuf {
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if utf8.RuneLen(r) > len(b) {
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f.readbuf = f.readbuf[i:]
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return n, nil
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}
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nr := utf8.EncodeRune(b, r)
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b = b[nr:]
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n += nr
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}
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f.readbuf = nil
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return n, nil
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}
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// read reads up to len(b) bytes from the File.
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// It returns the number of bytes read and an error, if any.
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func (f *File) read(b []byte) (n int, err error) {
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f.l.Lock()
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defer f.l.Unlock()
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if f.isConsole {
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return f.readConsole(b)
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}
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return fixCount(syscall.Read(f.fd, b))
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}
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// pread reads len(b) bytes from the File starting at byte offset off.
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// It returns the number of bytes read and the error, if any.
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// EOF is signaled by a zero count with err set to 0.
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func (f *File) pread(b []byte, off int64) (n int, err error) {
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f.l.Lock()
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defer f.l.Unlock()
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curoffset, e := syscall.Seek(f.fd, 0, 1)
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if e != nil {
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return 0, e
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}
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defer syscall.Seek(f.fd, curoffset, 0)
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o := syscall.Overlapped{
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OffsetHigh: uint32(off >> 32),
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Offset: uint32(off),
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}
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var done uint32
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e = syscall.ReadFile(syscall.Handle(f.fd), b, &done, &o)
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if e != nil {
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if e == syscall.ERROR_HANDLE_EOF {
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// end of file
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return 0, nil
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}
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return 0, e
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}
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return int(done), nil
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}
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// writeConsole writes len(b) bytes to the console File.
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// It returns the number of bytes written and an error, if any.
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func (f *File) writeConsole(b []byte) (n int, err error) {
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n = len(b)
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runes := make([]rune, 0, 256)
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if len(f.lastbits) > 0 {
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b = append(f.lastbits, b...)
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f.lastbits = nil
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}
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for len(b) >= utf8.UTFMax || utf8.FullRune(b) {
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r, l := utf8.DecodeRune(b)
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runes = append(runes, r)
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b = b[l:]
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}
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if len(b) > 0 {
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f.lastbits = make([]byte, len(b))
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copy(f.lastbits, b)
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}
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// syscall.WriteConsole seems to fail, if given large buffer.
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// So limit the buffer to 16000 characters. This number was
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// discovered by experimenting with syscall.WriteConsole.
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const maxWrite = 16000
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for len(runes) > 0 {
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m := len(runes)
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if m > maxWrite {
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m = maxWrite
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}
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chunk := runes[:m]
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runes = runes[m:]
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uint16s := utf16.Encode(chunk)
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for len(uint16s) > 0 {
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var written uint32
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err = syscall.WriteConsole(f.fd, &uint16s[0], uint32(len(uint16s)), &written, nil)
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if err != nil {
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return 0, nil
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}
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uint16s = uint16s[written:]
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}
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}
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return n, nil
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}
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// write writes len(b) bytes to the File.
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// It returns the number of bytes written and an error, if any.
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func (f *File) write(b []byte) (n int, err error) {
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f.l.Lock()
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defer f.l.Unlock()
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if f.isConsole {
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return f.writeConsole(b)
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}
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return fixCount(syscall.Write(f.fd, b))
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}
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// pwrite writes len(b) bytes to the File starting at byte offset off.
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// It returns the number of bytes written and an error, if any.
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func (f *File) pwrite(b []byte, off int64) (n int, err error) {
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f.l.Lock()
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defer f.l.Unlock()
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curoffset, e := syscall.Seek(f.fd, 0, 1)
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if e != nil {
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return 0, e
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}
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defer syscall.Seek(f.fd, curoffset, 0)
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o := syscall.Overlapped{
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OffsetHigh: uint32(off >> 32),
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Offset: uint32(off),
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}
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var done uint32
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e = syscall.WriteFile(syscall.Handle(f.fd), b, &done, &o)
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if e != nil {
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return 0, e
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}
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return int(done), nil
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}
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// seek sets the offset for the next Read or Write on file to offset, interpreted
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// according to whence: 0 means relative to the origin of the file, 1 means
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// relative to the current offset, and 2 means relative to the end.
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// It returns the new offset and an error, if any.
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func (f *File) seek(offset int64, whence int) (ret int64, err error) {
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f.l.Lock()
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defer f.l.Unlock()
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return syscall.Seek(f.fd, offset, whence)
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}
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// Truncate changes the size of the named file.
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// If the file is a symbolic link, it changes the size of the link's target.
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func Truncate(name string, size int64) error {
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f, e := OpenFile(name, O_WRONLY|O_CREATE, 0666)
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if e != nil {
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return e
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}
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defer f.Close()
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e1 := f.Truncate(size)
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if e1 != nil {
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return e1
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}
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return nil
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}
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// Remove removes the named file or directory.
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// If there is an error, it will be of type *PathError.
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func Remove(name string) error {
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p, e := syscall.UTF16PtrFromString(name)
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if e != nil {
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return &PathError{"remove", name, e}
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}
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// Go file interface forces us to know whether
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// name is a file or directory. Try both.
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e = syscall.DeleteFile(p)
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if e == nil {
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return nil
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}
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e1 := syscall.RemoveDirectory(p)
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if e1 == nil {
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return nil
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}
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// Both failed: figure out which error to return.
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if e1 != e {
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a, e2 := syscall.GetFileAttributes(p)
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if e2 != nil {
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e = e2
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} else {
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if a&syscall.FILE_ATTRIBUTE_DIRECTORY != 0 {
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e = e1
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}
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}
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}
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return &PathError{"remove", name, e}
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}
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func rename(oldname, newname string) error {
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e := windows.Rename(oldname, newname)
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if e != nil {
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return &LinkError{"rename", oldname, newname, e}
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}
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return nil
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}
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// Pipe returns a connected pair of Files; reads from r return bytes written to w.
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// It returns the files and an error, if any.
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func Pipe() (r *File, w *File, err error) {
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var p [2]syscall.Handle
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// See ../syscall/exec.go for description of lock.
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syscall.ForkLock.RLock()
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e := syscall.Pipe(p[0:])
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if e != nil {
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syscall.ForkLock.RUnlock()
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return nil, nil, NewSyscallError("pipe", e)
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}
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syscall.CloseOnExec(p[0])
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syscall.CloseOnExec(p[1])
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syscall.ForkLock.RUnlock()
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return NewFile(uintptr(p[0]), "|0"), NewFile(uintptr(p[1]), "|1"), nil
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}
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// TempDir returns the default directory to use for temporary files.
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func TempDir() string {
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n := uint32(syscall.MAX_PATH)
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for {
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b := make([]uint16, n)
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n, _ = syscall.GetTempPath(uint32(len(b)), &b[0])
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if n > uint32(len(b)) {
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continue
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}
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if n > 0 && b[n-1] == '\\' {
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n--
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}
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return string(utf16.Decode(b[:n]))
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}
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}
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// Link creates newname as a hard link to the oldname file.
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// If there is an error, it will be of type *LinkError.
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func Link(oldname, newname string) error {
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n, err := syscall.UTF16PtrFromString(newname)
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if err != nil {
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return &LinkError{"link", oldname, newname, err}
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}
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o, err := syscall.UTF16PtrFromString(oldname)
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if err != nil {
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return &LinkError{"link", oldname, newname, err}
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}
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err = syscall.CreateHardLink(n, o, 0)
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if err != nil {
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return &LinkError{"link", oldname, newname, err}
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}
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return nil
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}
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|
|
// Symlink creates newname as a symbolic link to oldname.
|
|
// If there is an error, it will be of type *LinkError.
|
|
func Symlink(oldname, newname string) error {
|
|
// CreateSymbolicLink is not supported before Windows Vista
|
|
if syscall.LoadCreateSymbolicLink() != nil {
|
|
return &LinkError{"symlink", oldname, newname, syscall.EWINDOWS}
|
|
}
|
|
|
|
// '/' does not work in link's content
|
|
oldname = fromSlash(oldname)
|
|
|
|
// need the exact location of the oldname when its relative to determine if its a directory
|
|
destpath := oldname
|
|
if !isAbs(oldname) {
|
|
destpath = dirname(newname) + `\` + oldname
|
|
}
|
|
|
|
fi, err := Lstat(destpath)
|
|
isdir := err == nil && fi.IsDir()
|
|
|
|
n, err := syscall.UTF16PtrFromString(newname)
|
|
if err != nil {
|
|
return &LinkError{"symlink", oldname, newname, err}
|
|
}
|
|
o, err := syscall.UTF16PtrFromString(oldname)
|
|
if err != nil {
|
|
return &LinkError{"symlink", oldname, newname, err}
|
|
}
|
|
|
|
var flags uint32
|
|
if isdir {
|
|
flags |= syscall.SYMBOLIC_LINK_FLAG_DIRECTORY
|
|
}
|
|
err = syscall.CreateSymbolicLink(n, o, flags)
|
|
if err != nil {
|
|
return &LinkError{"symlink", oldname, newname, err}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func fromSlash(path string) string {
|
|
// Replace each '/' with '\\' if present
|
|
var pathbuf []byte
|
|
var lastSlash int
|
|
for i, b := range path {
|
|
if b == '/' {
|
|
if pathbuf == nil {
|
|
pathbuf = make([]byte, len(path))
|
|
}
|
|
copy(pathbuf[lastSlash:], path[lastSlash:i])
|
|
pathbuf[i] = '\\'
|
|
lastSlash = i + 1
|
|
}
|
|
}
|
|
if pathbuf == nil {
|
|
return path
|
|
}
|
|
|
|
copy(pathbuf[lastSlash:], path[lastSlash:])
|
|
return string(pathbuf)
|
|
}
|
|
|
|
func dirname(path string) string {
|
|
vol := volumeName(path)
|
|
i := len(path) - 1
|
|
for i >= len(vol) && !IsPathSeparator(path[i]) {
|
|
i--
|
|
}
|
|
dir := path[len(vol) : i+1]
|
|
last := len(dir) - 1
|
|
if last > 0 && IsPathSeparator(dir[last]) {
|
|
dir = dir[:last]
|
|
}
|
|
if dir == "" {
|
|
dir = "."
|
|
}
|
|
return vol + dir
|
|
}
|