mirror of
https://github.com/golang/go
synced 2024-11-06 14:26:22 -07:00
8dbd9d746d
Fixes #3189. R=golang-dev, bradfitz CC=golang-dev https://golang.org/cl/5730058
552 lines
14 KiB
Go
552 lines
14 KiB
Go
// Copyright 2010 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Package json implements encoding and decoding of JSON objects as defined in
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// RFC 4627.
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//
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// See "JSON and Go" for an introduction to this package:
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// http://blog.golang.org/2011/01/json-and-go.html
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package json
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import (
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"bytes"
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"encoding/base64"
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"math"
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"reflect"
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"runtime"
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"sort"
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"strconv"
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"sync"
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"unicode"
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"unicode/utf8"
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)
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// Marshal returns the JSON encoding of v.
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//
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// Marshal traverses the value v recursively.
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// If an encountered value implements the Marshaler interface
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// and is not a nil pointer, Marshal calls its MarshalJSON method
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// to produce JSON. The nil pointer exception is not strictly necessary
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// but mimics a similar, necessary exception in the behavior of
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// UnmarshalJSON.
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//
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// Otherwise, Marshal uses the following type-dependent default encodings:
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//
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// Boolean values encode as JSON booleans.
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//
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// Floating point and integer values encode as JSON numbers.
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//
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// String values encode as JSON strings, with each invalid UTF-8 sequence
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// replaced by the encoding of the Unicode replacement character U+FFFD.
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// The angle brackets "<" and ">" are escaped to "\u003c" and "\u003e"
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// to keep some browsers from misinterpreting JSON output as HTML.
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//
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// Array and slice values encode as JSON arrays, except that
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// []byte encodes as a base64-encoded string, and a nil slice
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// encodes as the null JSON object.
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//
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// Struct values encode as JSON objects. Each exported struct field
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// becomes a member of the object unless
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// - the field's tag is "-", or
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// - the field is empty and its tag specifies the "omitempty" option.
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// The empty values are false, 0, any
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// nil pointer or interface value, and any array, slice, map, or string of
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// length zero. The object's default key string is the struct field name
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// but can be specified in the struct field's tag value. The "json" key in
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// struct field's tag value is the key name, followed by an optional comma
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// and options. Examples:
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//
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// // Field is ignored by this package.
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// Field int `json:"-"`
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//
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// // Field appears in JSON as key "myName".
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// Field int `json:"myName"`
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//
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// // Field appears in JSON as key "myName" and
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// // the field is omitted from the object if its value is empty,
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// // as defined above.
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// Field int `json:"myName,omitempty"`
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//
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// // Field appears in JSON as key "Field" (the default), but
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// // the field is skipped if empty.
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// // Note the leading comma.
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// Field int `json:",omitempty"`
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//
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// The "string" option signals that a field is stored as JSON inside a
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// JSON-encoded string. This extra level of encoding is sometimes
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// used when communicating with JavaScript programs:
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//
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// Int64String int64 `json:",string"`
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//
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// The key name will be used if it's a non-empty string consisting of
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// only Unicode letters, digits, dollar signs, percent signs, hyphens,
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// underscores and slashes.
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//
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// Map values encode as JSON objects.
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// The map's key type must be string; the object keys are used directly
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// as map keys.
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//
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// Pointer values encode as the value pointed to.
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// A nil pointer encodes as the null JSON object.
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//
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// Interface values encode as the value contained in the interface.
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// A nil interface value encodes as the null JSON object.
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//
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// Channel, complex, and function values cannot be encoded in JSON.
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// Attempting to encode such a value causes Marshal to return
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// an InvalidTypeError.
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//
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// JSON cannot represent cyclic data structures and Marshal does not
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// handle them. Passing cyclic structures to Marshal will result in
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// an infinite recursion.
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//
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func Marshal(v interface{}) ([]byte, error) {
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e := &encodeState{}
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err := e.marshal(v)
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if err != nil {
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return nil, err
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}
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return e.Bytes(), nil
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}
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// MarshalIndent is like Marshal but applies Indent to format the output.
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func MarshalIndent(v interface{}, prefix, indent string) ([]byte, error) {
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b, err := Marshal(v)
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if err != nil {
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return nil, err
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}
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var buf bytes.Buffer
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err = Indent(&buf, b, prefix, indent)
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if err != nil {
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return nil, err
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}
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return buf.Bytes(), nil
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}
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// HTMLEscape appends to dst the JSON-encoded src with <, >, and &
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// characters inside string literals changed to \u003c, \u003e, \u0026
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// so that the JSON will be safe to embed inside HTML <script> tags.
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// For historical reasons, web browsers don't honor standard HTML
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// escaping within <script> tags, so an alternative JSON encoding must
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// be used.
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func HTMLEscape(dst *bytes.Buffer, src []byte) {
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// < > & can only appear in string literals,
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// so just scan the string one byte at a time.
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start := 0
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for i, c := range src {
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if c == '<' || c == '>' || c == '&' {
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if start < i {
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dst.Write(src[start:i])
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}
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dst.WriteString(`\u00`)
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dst.WriteByte(hex[c>>4])
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dst.WriteByte(hex[c&0xF])
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start = i + 1
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}
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}
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if start < len(src) {
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dst.Write(src[start:])
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}
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}
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// Marshaler is the interface implemented by objects that
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// can marshal themselves into valid JSON.
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type Marshaler interface {
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MarshalJSON() ([]byte, error)
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}
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type UnsupportedTypeError struct {
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Type reflect.Type
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}
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func (e *UnsupportedTypeError) Error() string {
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return "json: unsupported type: " + e.Type.String()
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}
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type UnsupportedValueError struct {
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Value reflect.Value
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Str string
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}
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func (e *UnsupportedValueError) Error() string {
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return "json: unsupported value: " + e.Str
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}
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type InvalidUTF8Error struct {
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S string
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}
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func (e *InvalidUTF8Error) Error() string {
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return "json: invalid UTF-8 in string: " + strconv.Quote(e.S)
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}
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type MarshalerError struct {
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Type reflect.Type
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Err error
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}
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func (e *MarshalerError) Error() string {
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return "json: error calling MarshalJSON for type " + e.Type.String() + ": " + e.Err.Error()
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}
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var hex = "0123456789abcdef"
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// An encodeState encodes JSON into a bytes.Buffer.
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type encodeState struct {
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bytes.Buffer // accumulated output
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scratch [64]byte
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}
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func (e *encodeState) marshal(v interface{}) (err error) {
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defer func() {
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if r := recover(); r != nil {
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if _, ok := r.(runtime.Error); ok {
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panic(r)
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}
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err = r.(error)
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}
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}()
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e.reflectValue(reflect.ValueOf(v))
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return nil
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}
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func (e *encodeState) error(err error) {
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panic(err)
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}
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var byteSliceType = reflect.TypeOf([]byte(nil))
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func isEmptyValue(v reflect.Value) bool {
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switch v.Kind() {
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case reflect.Array, reflect.Map, reflect.Slice, reflect.String:
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return v.Len() == 0
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case reflect.Bool:
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return !v.Bool()
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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return v.Int() == 0
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
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return v.Uint() == 0
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case reflect.Float32, reflect.Float64:
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return v.Float() == 0
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case reflect.Interface, reflect.Ptr:
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return v.IsNil()
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}
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return false
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}
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func (e *encodeState) reflectValue(v reflect.Value) {
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e.reflectValueQuoted(v, false)
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}
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// reflectValueQuoted writes the value in v to the output.
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// If quoted is true, the serialization is wrapped in a JSON string.
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func (e *encodeState) reflectValueQuoted(v reflect.Value, quoted bool) {
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if !v.IsValid() {
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e.WriteString("null")
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return
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}
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m, ok := v.Interface().(Marshaler)
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if !ok {
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// T doesn't match the interface. Check against *T too.
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if v.Kind() != reflect.Ptr && v.CanAddr() {
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m, ok = v.Addr().Interface().(Marshaler)
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if ok {
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v = v.Addr()
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}
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}
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}
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if ok && (v.Kind() != reflect.Ptr || !v.IsNil()) {
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b, err := m.MarshalJSON()
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if err == nil {
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// copy JSON into buffer, checking validity.
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err = compact(&e.Buffer, b, true)
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}
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if err != nil {
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e.error(&MarshalerError{v.Type(), err})
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}
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return
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}
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writeString := (*encodeState).WriteString
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if quoted {
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writeString = (*encodeState).string
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}
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switch v.Kind() {
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case reflect.Bool:
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x := v.Bool()
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if x {
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writeString(e, "true")
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} else {
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writeString(e, "false")
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}
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case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
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b := strconv.AppendInt(e.scratch[:0], v.Int(), 10)
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if quoted {
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writeString(e, string(b))
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} else {
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e.Write(b)
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}
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case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64, reflect.Uintptr:
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b := strconv.AppendUint(e.scratch[:0], v.Uint(), 10)
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if quoted {
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writeString(e, string(b))
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} else {
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e.Write(b)
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}
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case reflect.Float32, reflect.Float64:
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f := v.Float()
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if math.IsInf(f, 0) || math.IsNaN(f) {
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e.error(&UnsupportedValueError{v, strconv.FormatFloat(f, 'g', -1, v.Type().Bits())})
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}
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b := strconv.AppendFloat(e.scratch[:0], f, 'g', -1, v.Type().Bits())
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if quoted {
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writeString(e, string(b))
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} else {
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e.Write(b)
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}
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case reflect.String:
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if quoted {
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sb, err := Marshal(v.String())
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if err != nil {
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e.error(err)
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}
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e.string(string(sb))
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} else {
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e.string(v.String())
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}
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case reflect.Struct:
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e.WriteByte('{')
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first := true
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for _, ef := range encodeFields(v.Type()) {
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fieldValue := v.Field(ef.i)
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if ef.omitEmpty && isEmptyValue(fieldValue) {
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continue
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}
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if first {
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first = false
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} else {
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e.WriteByte(',')
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}
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e.string(ef.tag)
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e.WriteByte(':')
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e.reflectValueQuoted(fieldValue, ef.quoted)
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}
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e.WriteByte('}')
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case reflect.Map:
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if v.Type().Key().Kind() != reflect.String {
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e.error(&UnsupportedTypeError{v.Type()})
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}
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if v.IsNil() {
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e.WriteString("null")
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break
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}
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e.WriteByte('{')
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var sv stringValues = v.MapKeys()
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sort.Sort(sv)
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for i, k := range sv {
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if i > 0 {
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e.WriteByte(',')
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}
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e.string(k.String())
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e.WriteByte(':')
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e.reflectValue(v.MapIndex(k))
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}
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e.WriteByte('}')
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case reflect.Slice:
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if v.IsNil() {
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e.WriteString("null")
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break
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}
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if v.Type().Elem().Kind() == reflect.Uint8 {
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// Byte slices get special treatment; arrays don't.
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s := v.Bytes()
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e.WriteByte('"')
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if len(s) < 1024 {
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// for small buffers, using Encode directly is much faster.
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dst := make([]byte, base64.StdEncoding.EncodedLen(len(s)))
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base64.StdEncoding.Encode(dst, s)
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e.Write(dst)
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} else {
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// for large buffers, avoid unnecessary extra temporary
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// buffer space.
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enc := base64.NewEncoder(base64.StdEncoding, e)
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enc.Write(s)
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enc.Close()
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}
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e.WriteByte('"')
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break
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}
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// Slices can be marshalled as nil, but otherwise are handled
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// as arrays.
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fallthrough
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case reflect.Array:
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e.WriteByte('[')
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n := v.Len()
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for i := 0; i < n; i++ {
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if i > 0 {
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e.WriteByte(',')
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}
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e.reflectValue(v.Index(i))
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}
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e.WriteByte(']')
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case reflect.Interface, reflect.Ptr:
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if v.IsNil() {
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e.WriteString("null")
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return
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}
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e.reflectValue(v.Elem())
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default:
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e.error(&UnsupportedTypeError{v.Type()})
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}
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return
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}
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func isValidTag(s string) bool {
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if s == "" {
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return false
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}
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for _, c := range s {
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switch c {
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case '$', '-', '_', '/', '%':
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// Acceptable
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default:
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if !unicode.IsLetter(c) && !unicode.IsDigit(c) {
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return false
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}
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}
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}
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return true
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}
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// stringValues is a slice of reflect.Value holding *reflect.StringValue.
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// It implements the methods to sort by string.
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type stringValues []reflect.Value
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func (sv stringValues) Len() int { return len(sv) }
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func (sv stringValues) Swap(i, j int) { sv[i], sv[j] = sv[j], sv[i] }
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func (sv stringValues) Less(i, j int) bool { return sv.get(i) < sv.get(j) }
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func (sv stringValues) get(i int) string { return sv[i].String() }
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func (e *encodeState) string(s string) (int, error) {
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len0 := e.Len()
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e.WriteByte('"')
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start := 0
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for i := 0; i < len(s); {
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if b := s[i]; b < utf8.RuneSelf {
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if 0x20 <= b && b != '\\' && b != '"' && b != '<' && b != '>' {
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i++
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continue
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}
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if start < i {
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e.WriteString(s[start:i])
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}
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switch b {
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case '\\', '"':
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e.WriteByte('\\')
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e.WriteByte(b)
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case '\n':
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e.WriteByte('\\')
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e.WriteByte('n')
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case '\r':
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e.WriteByte('\\')
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e.WriteByte('r')
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default:
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// This encodes bytes < 0x20 except for \n and \r,
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// as well as < and >. The latter are escaped because they
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// can lead to security holes when user-controlled strings
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// are rendered into JSON and served to some browsers.
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e.WriteString(`\u00`)
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e.WriteByte(hex[b>>4])
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e.WriteByte(hex[b&0xF])
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}
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i++
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start = i
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continue
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}
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c, size := utf8.DecodeRuneInString(s[i:])
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if c == utf8.RuneError && size == 1 {
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e.error(&InvalidUTF8Error{s})
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}
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i += size
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}
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if start < len(s) {
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e.WriteString(s[start:])
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}
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e.WriteByte('"')
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return e.Len() - len0, nil
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}
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|
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// encodeField contains information about how to encode a field of a
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// struct.
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type encodeField struct {
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i int // field index in struct
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tag string
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quoted bool
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omitEmpty bool
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}
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|
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var (
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typeCacheLock sync.RWMutex
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encodeFieldsCache = make(map[reflect.Type][]encodeField)
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)
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// encodeFields returns a slice of encodeField for a given
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// struct type.
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|
func encodeFields(t reflect.Type) []encodeField {
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|
typeCacheLock.RLock()
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|
fs, ok := encodeFieldsCache[t]
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typeCacheLock.RUnlock()
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|
if ok {
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return fs
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}
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typeCacheLock.Lock()
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defer typeCacheLock.Unlock()
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fs, ok = encodeFieldsCache[t]
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if ok {
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return fs
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}
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|
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v := reflect.Zero(t)
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n := v.NumField()
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for i := 0; i < n; i++ {
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f := t.Field(i)
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if f.PkgPath != "" {
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continue
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}
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if f.Anonymous {
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// We want to do a better job with these later,
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// so for now pretend they don't exist.
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continue
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}
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var ef encodeField
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ef.i = i
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ef.tag = f.Name
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|
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tv := f.Tag.Get("json")
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if tv != "" {
|
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if tv == "-" {
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continue
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}
|
|
name, opts := parseTag(tv)
|
|
if isValidTag(name) {
|
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ef.tag = name
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}
|
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ef.omitEmpty = opts.Contains("omitempty")
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ef.quoted = opts.Contains("string")
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}
|
|
fs = append(fs, ef)
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}
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encodeFieldsCache[t] = fs
|
|
return fs
|
|
}
|