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go/src/runtime/mstats.go
Brad Fitzpatrick 519474451a all: make copyright headers consistent with one space after period
This is a subset of https://golang.org/cl/20022 with only the copyright
header lines, so the next CL will be smaller and more reviewable.

Go policy has been single space after periods in comments for some time.

The copyright header template at:

    https://golang.org/doc/contribute.html#copyright

also uses a single space.

Make them all consistent.

Change-Id: Icc26c6b8495c3820da6b171ca96a74701b4a01b0
Reviewed-on: https://go-review.googlesource.com/20111
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2016-03-01 23:34:33 +00:00

411 lines
13 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Memory statistics
package runtime
import (
"runtime/internal/atomic"
"runtime/internal/sys"
"unsafe"
)
// Statistics.
// If you edit this structure, also edit type MemStats below.
type mstats struct {
// General statistics.
alloc uint64 // bytes allocated and not yet freed
total_alloc uint64 // bytes allocated (even if freed)
sys uint64 // bytes obtained from system (should be sum of xxx_sys below, no locking, approximate)
nlookup uint64 // number of pointer lookups
nmalloc uint64 // number of mallocs
nfree uint64 // number of frees
// Statistics about malloc heap.
// protected by mheap.lock
heap_alloc uint64 // bytes allocated and not yet freed (same as alloc above)
heap_sys uint64 // bytes obtained from system
heap_idle uint64 // bytes in idle spans
heap_inuse uint64 // bytes in non-idle spans
heap_released uint64 // bytes released to the os
heap_objects uint64 // total number of allocated objects
// Statistics about allocation of low-level fixed-size structures.
// Protected by FixAlloc locks.
stacks_inuse uint64 // this number is included in heap_inuse above
stacks_sys uint64 // always 0 in mstats
mspan_inuse uint64 // mspan structures
mspan_sys uint64
mcache_inuse uint64 // mcache structures
mcache_sys uint64
buckhash_sys uint64 // profiling bucket hash table
gc_sys uint64
other_sys uint64
// Statistics about garbage collector.
// Protected by mheap or stopping the world during GC.
next_gc uint64 // next gc (in heap_live time)
last_gc uint64 // last gc (in absolute time)
pause_total_ns uint64
pause_ns [256]uint64 // circular buffer of recent gc pause lengths
pause_end [256]uint64 // circular buffer of recent gc end times (nanoseconds since 1970)
numgc uint32
gc_cpu_fraction float64 // fraction of CPU time used by GC
enablegc bool
debuggc bool
// Statistics about allocation size classes.
by_size [_NumSizeClasses]struct {
size uint32
nmalloc uint64
nfree uint64
}
// Statistics below here are not exported to Go directly.
tinyallocs uint64 // number of tiny allocations that didn't cause actual allocation; not exported to go directly
// heap_live is the number of bytes considered live by the GC.
// That is: retained by the most recent GC plus allocated
// since then. heap_live <= heap_alloc, since heap_alloc
// includes unmarked objects that have not yet been swept (and
// hence goes up as we allocate and down as we sweep) while
// heap_live excludes these objects (and hence only goes up
// between GCs).
//
// This is updated atomically without locking. To reduce
// contention, this is updated only when obtaining a span from
// an mcentral and at this point it counts all of the
// unallocated slots in that span (which will be allocated
// before that mcache obtains another span from that
// mcentral). Hence, it slightly overestimates the "true" live
// heap size. It's better to overestimate than to
// underestimate because 1) this triggers the GC earlier than
// necessary rather than potentially too late and 2) this
// leads to a conservative GC rate rather than a GC rate that
// is potentially too low.
//
// Whenever this is updated, call traceHeapAlloc() and
// gcController.revise().
heap_live uint64
// heap_scan is the number of bytes of "scannable" heap. This
// is the live heap (as counted by heap_live), but omitting
// no-scan objects and no-scan tails of objects.
//
// Whenever this is updated, call gcController.revise().
heap_scan uint64
// heap_marked is the number of bytes marked by the previous
// GC. After mark termination, heap_live == heap_marked, but
// unlike heap_live, heap_marked does not change until the
// next mark termination.
heap_marked uint64
// heap_reachable is an estimate of the reachable heap bytes
// at the end of the previous GC.
heap_reachable uint64
}
var memstats mstats
// A MemStats records statistics about the memory allocator.
type MemStats struct {
// General statistics.
Alloc uint64 // bytes allocated and not yet freed
TotalAlloc uint64 // bytes allocated (even if freed)
Sys uint64 // bytes obtained from system (sum of XxxSys below)
Lookups uint64 // number of pointer lookups
Mallocs uint64 // number of mallocs
Frees uint64 // number of frees
// Main allocation heap statistics.
HeapAlloc uint64 // bytes allocated and not yet freed (same as Alloc above)
HeapSys uint64 // bytes obtained from system
HeapIdle uint64 // bytes in idle spans
HeapInuse uint64 // bytes in non-idle span
HeapReleased uint64 // bytes released to the OS
HeapObjects uint64 // total number of allocated objects
// Low-level fixed-size structure allocator statistics.
// Inuse is bytes used now.
// Sys is bytes obtained from system.
StackInuse uint64 // bytes used by stack allocator
StackSys uint64
MSpanInuse uint64 // mspan structures
MSpanSys uint64
MCacheInuse uint64 // mcache structures
MCacheSys uint64
BuckHashSys uint64 // profiling bucket hash table
GCSys uint64 // GC metadata
OtherSys uint64 // other system allocations
// Garbage collector statistics.
NextGC uint64 // next collection will happen when HeapAlloc ≥ this amount
LastGC uint64 // end time of last collection (nanoseconds since 1970)
PauseTotalNs uint64
PauseNs [256]uint64 // circular buffer of recent GC pause durations, most recent at [(NumGC+255)%256]
PauseEnd [256]uint64 // circular buffer of recent GC pause end times
NumGC uint32
GCCPUFraction float64 // fraction of CPU time used by GC
EnableGC bool
DebugGC bool
// Per-size allocation statistics.
// 61 is NumSizeClasses in the C code.
BySize [61]struct {
Size uint32
Mallocs uint64
Frees uint64
}
}
// Size of the trailing by_size array differs between Go and C,
// and all data after by_size is local to runtime, not exported.
// NumSizeClasses was changed, but we cannot change Go struct because of backward compatibility.
// sizeof_C_MStats is what C thinks about size of Go struct.
var sizeof_C_MStats = unsafe.Offsetof(memstats.by_size) + 61*unsafe.Sizeof(memstats.by_size[0])
func init() {
var memStats MemStats
if sizeof_C_MStats != unsafe.Sizeof(memStats) {
println(sizeof_C_MStats, unsafe.Sizeof(memStats))
throw("MStats vs MemStatsType size mismatch")
}
}
// ReadMemStats populates m with memory allocator statistics.
func ReadMemStats(m *MemStats) {
stopTheWorld("read mem stats")
systemstack(func() {
readmemstats_m(m)
})
startTheWorld()
}
func readmemstats_m(stats *MemStats) {
updatememstats(nil)
// Size of the trailing by_size array differs between Go and C,
// NumSizeClasses was changed, but we cannot change Go struct because of backward compatibility.
memmove(unsafe.Pointer(stats), unsafe.Pointer(&memstats), sizeof_C_MStats)
// Stack numbers are part of the heap numbers, separate those out for user consumption
stats.StackSys += stats.StackInuse
stats.HeapInuse -= stats.StackInuse
stats.HeapSys -= stats.StackInuse
}
//go:linkname readGCStats runtime/debug.readGCStats
func readGCStats(pauses *[]uint64) {
systemstack(func() {
readGCStats_m(pauses)
})
}
func readGCStats_m(pauses *[]uint64) {
p := *pauses
// Calling code in runtime/debug should make the slice large enough.
if cap(p) < len(memstats.pause_ns)+3 {
throw("short slice passed to readGCStats")
}
// Pass back: pauses, pause ends, last gc (absolute time), number of gc, total pause ns.
lock(&mheap_.lock)
n := memstats.numgc
if n > uint32(len(memstats.pause_ns)) {
n = uint32(len(memstats.pause_ns))
}
// The pause buffer is circular. The most recent pause is at
// pause_ns[(numgc-1)%len(pause_ns)], and then backward
// from there to go back farther in time. We deliver the times
// most recent first (in p[0]).
p = p[:cap(p)]
for i := uint32(0); i < n; i++ {
j := (memstats.numgc - 1 - i) % uint32(len(memstats.pause_ns))
p[i] = memstats.pause_ns[j]
p[n+i] = memstats.pause_end[j]
}
p[n+n] = memstats.last_gc
p[n+n+1] = uint64(memstats.numgc)
p[n+n+2] = memstats.pause_total_ns
unlock(&mheap_.lock)
*pauses = p[:n+n+3]
}
//go:nowritebarrier
func updatememstats(stats *gcstats) {
if stats != nil {
*stats = gcstats{}
}
for mp := allm; mp != nil; mp = mp.alllink {
if stats != nil {
src := (*[unsafe.Sizeof(gcstats{}) / 8]uint64)(unsafe.Pointer(&mp.gcstats))
dst := (*[unsafe.Sizeof(gcstats{}) / 8]uint64)(unsafe.Pointer(stats))
for i, v := range src {
dst[i] += v
}
mp.gcstats = gcstats{}
}
}
memstats.mcache_inuse = uint64(mheap_.cachealloc.inuse)
memstats.mspan_inuse = uint64(mheap_.spanalloc.inuse)
memstats.sys = memstats.heap_sys + memstats.stacks_sys + memstats.mspan_sys +
memstats.mcache_sys + memstats.buckhash_sys + memstats.gc_sys + memstats.other_sys
// Calculate memory allocator stats.
// During program execution we only count number of frees and amount of freed memory.
// Current number of alive object in the heap and amount of alive heap memory
// are calculated by scanning all spans.
// Total number of mallocs is calculated as number of frees plus number of alive objects.
// Similarly, total amount of allocated memory is calculated as amount of freed memory
// plus amount of alive heap memory.
memstats.alloc = 0
memstats.total_alloc = 0
memstats.nmalloc = 0
memstats.nfree = 0
for i := 0; i < len(memstats.by_size); i++ {
memstats.by_size[i].nmalloc = 0
memstats.by_size[i].nfree = 0
}
// Flush MCache's to MCentral.
systemstack(flushallmcaches)
// Aggregate local stats.
cachestats()
// Scan all spans and count number of alive objects.
lock(&mheap_.lock)
for i := uint32(0); i < mheap_.nspan; i++ {
s := h_allspans[i]
if s.state != mSpanInUse {
continue
}
if s.sizeclass == 0 {
memstats.nmalloc++
memstats.alloc += uint64(s.elemsize)
} else {
memstats.nmalloc += uint64(s.ref)
memstats.by_size[s.sizeclass].nmalloc += uint64(s.ref)
memstats.alloc += uint64(s.ref) * uint64(s.elemsize)
}
}
unlock(&mheap_.lock)
// Aggregate by size class.
smallfree := uint64(0)
memstats.nfree = mheap_.nlargefree
for i := 0; i < len(memstats.by_size); i++ {
memstats.nfree += mheap_.nsmallfree[i]
memstats.by_size[i].nfree = mheap_.nsmallfree[i]
memstats.by_size[i].nmalloc += mheap_.nsmallfree[i]
smallfree += uint64(mheap_.nsmallfree[i]) * uint64(class_to_size[i])
}
memstats.nfree += memstats.tinyallocs
memstats.nmalloc += memstats.nfree
// Calculate derived stats.
memstats.total_alloc = uint64(memstats.alloc) + uint64(mheap_.largefree) + smallfree
memstats.heap_alloc = memstats.alloc
memstats.heap_objects = memstats.nmalloc - memstats.nfree
}
//go:nowritebarrier
func cachestats() {
for i := 0; ; i++ {
p := allp[i]
if p == nil {
break
}
c := p.mcache
if c == nil {
continue
}
purgecachedstats(c)
}
}
//go:nowritebarrier
func flushallmcaches() {
for i := 0; ; i++ {
p := allp[i]
if p == nil {
break
}
c := p.mcache
if c == nil {
continue
}
c.releaseAll()
stackcache_clear(c)
}
}
//go:nosplit
func purgecachedstats(c *mcache) {
// Protected by either heap or GC lock.
h := &mheap_
memstats.heap_scan += uint64(c.local_scan)
c.local_scan = 0
memstats.tinyallocs += uint64(c.local_tinyallocs)
c.local_tinyallocs = 0
memstats.nlookup += uint64(c.local_nlookup)
c.local_nlookup = 0
h.largefree += uint64(c.local_largefree)
c.local_largefree = 0
h.nlargefree += uint64(c.local_nlargefree)
c.local_nlargefree = 0
for i := 0; i < len(c.local_nsmallfree); i++ {
h.nsmallfree[i] += uint64(c.local_nsmallfree[i])
c.local_nsmallfree[i] = 0
}
}
// Atomically increases a given *system* memory stat. We are counting on this
// stat never overflowing a uintptr, so this function must only be used for
// system memory stats.
//
// The current implementation for little endian architectures is based on
// xadduintptr(), which is less than ideal: xadd64() should really be used.
// Using xadduintptr() is a stop-gap solution until arm supports xadd64() that
// doesn't use locks. (Locks are a problem as they require a valid G, which
// restricts their useability.)
//
// A side-effect of using xadduintptr() is that we need to check for
// overflow errors.
//go:nosplit
func mSysStatInc(sysStat *uint64, n uintptr) {
if sys.BigEndian != 0 {
atomic.Xadd64(sysStat, int64(n))
return
}
if val := atomic.Xadduintptr((*uintptr)(unsafe.Pointer(sysStat)), n); val < n {
print("runtime: stat overflow: val ", val, ", n ", n, "\n")
exit(2)
}
}
// Atomically decreases a given *system* memory stat. Same comments as
// mSysStatInc apply.
//go:nosplit
func mSysStatDec(sysStat *uint64, n uintptr) {
if sys.BigEndian != 0 {
atomic.Xadd64(sysStat, -int64(n))
return
}
if val := atomic.Xadduintptr((*uintptr)(unsafe.Pointer(sysStat)), uintptr(-int64(n))); val+n < n {
print("runtime: stat underflow: val ", val, ", n ", n, "\n")
exit(2)
}
}