1
0
mirror of https://github.com/golang/go synced 2024-11-18 07:54:55 -07:00
go/src/net/ipsock_posix.go
Brad Fitzpatrick b6b4004d5a net: context plumbing, add Dialer.DialContext
For #12580 (http.Transport tracing/analytics)
Updates #13021

Change-Id: I126e494a7bd872e42c388ecb58499ecbf0f014cc
Reviewed-on: https://go-review.googlesource.com/22101
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Mikio Hara <mikioh.mikioh@gmail.com>
2016-04-15 22:48:12 +00:00

200 lines
6.6 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris windows
package net
import (
"context"
"runtime"
"syscall"
)
// BUG(rsc,mikio): On DragonFly BSD and OpenBSD, listening on the
// "tcp" and "udp" networks does not listen for both IPv4 and IPv6
// connections. This is due to the fact that IPv4 traffic will not be
// routed to an IPv6 socket - two separate sockets are required if
// both address families are to be supported.
// See inet6(4) for details.
func probeIPv4Stack() bool {
s, err := socketFunc(syscall.AF_INET, syscall.SOCK_STREAM, syscall.IPPROTO_TCP)
switch err {
case syscall.EAFNOSUPPORT, syscall.EPROTONOSUPPORT:
return false
case nil:
closeFunc(s)
}
return true
}
// Should we try to use the IPv4 socket interface if we're
// only dealing with IPv4 sockets? As long as the host system
// understands IPv6, it's okay to pass IPv4 addresses to the IPv6
// interface. That simplifies our code and is most general.
// Unfortunately, we need to run on kernels built without IPv6
// support too. So probe the kernel to figure it out.
//
// probeIPv6Stack probes both basic IPv6 capability and IPv6 IPv4-
// mapping capability which is controlled by IPV6_V6ONLY socket
// option and/or kernel state "net.inet6.ip6.v6only".
// It returns two boolean values. If the first boolean value is
// true, kernel supports basic IPv6 functionality. If the second
// boolean value is true, kernel supports IPv6 IPv4-mapping.
func probeIPv6Stack() (supportsIPv6, supportsIPv4map bool) {
var probes = []struct {
laddr TCPAddr
value int
}{
// IPv6 communication capability
{laddr: TCPAddr{IP: ParseIP("::1")}, value: 1},
// IPv4-mapped IPv6 address communication capability
{laddr: TCPAddr{IP: IPv4(127, 0, 0, 1)}, value: 0},
}
var supps [2]bool
switch runtime.GOOS {
case "dragonfly", "openbsd":
// Some released versions of DragonFly BSD pretend to
// accept IPV6_V6ONLY=0 successfully, but the state
// still stays IPV6_V6ONLY=1. Eventually DragonFly BSD
// stops pretending, but the transition period would
// cause unpredictable behavior and we need to avoid
// it.
//
// OpenBSD also doesn't support IPV6_V6ONLY=0 but it
// never pretends to accept IPV6_V6OLY=0. It always
// returns an error and we don't need to probe the
// capability.
probes = probes[:1]
}
for i := range probes {
s, err := socketFunc(syscall.AF_INET6, syscall.SOCK_STREAM, syscall.IPPROTO_TCP)
if err != nil {
continue
}
defer closeFunc(s)
syscall.SetsockoptInt(s, syscall.IPPROTO_IPV6, syscall.IPV6_V6ONLY, probes[i].value)
sa, err := probes[i].laddr.sockaddr(syscall.AF_INET6)
if err != nil {
continue
}
if err := syscall.Bind(s, sa); err != nil {
continue
}
supps[i] = true
}
return supps[0], supps[1]
}
// favoriteAddrFamily returns the appropriate address family to
// the given net, laddr, raddr and mode. At first it figures
// address family out from the net. If mode indicates "listen"
// and laddr is a wildcard, it assumes that the user wants to
// make a passive connection with a wildcard address family, both
// AF_INET and AF_INET6, and a wildcard address like following:
//
// 1. A wild-wild listen, "tcp" + ""
// If the platform supports both IPv6 and IPv6 IPv4-mapping
// capabilities, or does not support IPv4, we assume that
// the user wants to listen on both IPv4 and IPv6 wildcard
// addresses over an AF_INET6 socket with IPV6_V6ONLY=0.
// Otherwise we prefer an IPv4 wildcard address listen over
// an AF_INET socket.
//
// 2. A wild-ipv4wild listen, "tcp" + "0.0.0.0"
// Same as 1.
//
// 3. A wild-ipv6wild listen, "tcp" + "[::]"
// Almost same as 1 but we prefer an IPv6 wildcard address
// listen over an AF_INET6 socket with IPV6_V6ONLY=0 when
// the platform supports IPv6 capability but not IPv6 IPv4-
// mapping capability.
//
// 4. A ipv4-ipv4wild listen, "tcp4" + "" or "0.0.0.0"
// We use an IPv4 (AF_INET) wildcard address listen.
//
// 5. A ipv6-ipv6wild listen, "tcp6" + "" or "[::]"
// We use an IPv6 (AF_INET6, IPV6_V6ONLY=1) wildcard address
// listen.
//
// Otherwise guess: if the addresses are IPv4 then returns AF_INET,
// or else returns AF_INET6. It also returns a boolean value what
// designates IPV6_V6ONLY option.
//
// Note that OpenBSD allows neither "net.inet6.ip6.v6only=1" change
// nor IPPROTO_IPV6 level IPV6_V6ONLY socket option setting.
func favoriteAddrFamily(net string, laddr, raddr sockaddr, mode string) (family int, ipv6only bool) {
switch net[len(net)-1] {
case '4':
return syscall.AF_INET, false
case '6':
return syscall.AF_INET6, true
}
if mode == "listen" && (laddr == nil || laddr.isWildcard()) {
if supportsIPv4map || !supportsIPv4 {
return syscall.AF_INET6, false
}
if laddr == nil {
return syscall.AF_INET, false
}
return laddr.family(), false
}
if (laddr == nil || laddr.family() == syscall.AF_INET) &&
(raddr == nil || raddr.family() == syscall.AF_INET) {
return syscall.AF_INET, false
}
return syscall.AF_INET6, false
}
// Internet sockets (TCP, UDP, IP)
func internetSocket(ctx context.Context, net string, laddr, raddr sockaddr, sotype, proto int, mode string) (fd *netFD, err error) {
family, ipv6only := favoriteAddrFamily(net, laddr, raddr, mode)
return socket(ctx, net, family, sotype, proto, ipv6only, laddr, raddr)
}
func ipToSockaddr(family int, ip IP, port int, zone string) (syscall.Sockaddr, error) {
switch family {
case syscall.AF_INET:
if len(ip) == 0 {
ip = IPv4zero
}
ip4 := ip.To4()
if ip4 == nil {
return nil, &AddrError{Err: "non-IPv4 address", Addr: ip.String()}
}
sa := &syscall.SockaddrInet4{Port: port}
copy(sa.Addr[:], ip4)
return sa, nil
case syscall.AF_INET6:
// In general, an IP wildcard address, which is either
// "0.0.0.0" or "::", means the entire IP addressing
// space. For some historical reason, it is used to
// specify "any available address" on some operations
// of IP node.
//
// When the IP node supports IPv4-mapped IPv6 address,
// we allow an listener to listen to the wildcard
// address of both IP addressing spaces by specifying
// IPv6 wildcard address.
if len(ip) == 0 || ip.Equal(IPv4zero) {
ip = IPv6zero
}
// We accept any IPv6 address including IPv4-mapped
// IPv6 address.
ip6 := ip.To16()
if ip6 == nil {
return nil, &AddrError{Err: "non-IPv6 address", Addr: ip.String()}
}
sa := &syscall.SockaddrInet6{Port: port, ZoneId: uint32(zoneToInt(zone))}
copy(sa.Addr[:], ip6)
return sa, nil
}
return nil, &AddrError{Err: "invalid address family", Addr: ip.String()}
}