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go/doc/progs/gobs2.go
Francisco Souza 9e03dcb3fa doc: add Gobs of data article
Originally published on The Go Programming Language Blog, March 24, 2011.

http://blog.golang.org/2011/03/gobs-of-data.html

R=adg
CC=golang-dev
https://golang.org/cl/5834043
2012-03-16 08:21:13 +11:00

44 lines
987 B
Go

// Copyright 2011 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main
import (
"bytes"
"encoding/gob"
"fmt"
"log"
)
type P struct {
X, Y, Z int
Name string
}
type Q struct {
X, Y *int32
Name string
}
func main() {
// Initialize the encoder and decoder. Normally enc and dec would be
// bound to network connections and the encoder and decoder would
// run in different processes.
var network bytes.Buffer // Stand-in for a network connection
enc := gob.NewEncoder(&network) // Will write to network.
dec := gob.NewDecoder(&network) // Will read from network.
// Encode (send) the value.
err := enc.Encode(P{3, 4, 5, "Pythagoras"})
if err != nil {
log.Fatal("encode error:", err)
}
// Decode (receive) the value.
var q Q
err = dec.Decode(&q)
if err != nil {
log.Fatal("decode error:", err)
}
fmt.Printf("%q: {%d,%d}\n", q.Name, *q.X, *q.Y)
}