1
0
mirror of https://github.com/golang/go synced 2024-11-15 09:01:06 -07:00
go/test/codegen/floats.go
Meng Zhuo 1400b26852 test/codegen: add float max/min codegen test
As CL 514596 and CL 514775 adds hardware implement of float
max/min, we should add codegen test for these two CL.

Change-Id: I347331032fe9f67a2e6fdb5d3cfe20203296b81c
Reviewed-on: https://go-review.googlesource.com/c/go/+/561295
Reviewed-by: Joel Sing <joel@sing.id.au>
TryBot-Result: Gopher Robot <gobot@golang.org>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Run-TryBot: M Zhuo <mengzhuo1203@gmail.com>
Reviewed-by: David Chase <drchase@google.com>
2024-02-08 03:02:00 +00:00

191 lines
3.8 KiB
Go

// asmcheck
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package codegen
// This file contains codegen tests related to arithmetic
// simplifications and optimizations on float types.
// For codegen tests on integer types, see arithmetic.go.
// --------------------- //
// Strength-reduce //
// --------------------- //
func Mul2(f float64) float64 {
// 386/sse2:"ADDSD",-"MULSD"
// amd64:"ADDSD",-"MULSD"
// arm/7:"ADDD",-"MULD"
// arm64:"FADDD",-"FMULD"
// ppc64x:"FADD",-"FMUL"
// riscv64:"FADDD",-"FMULD"
return f * 2.0
}
func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
// 386/sse2:"MULSD",-"DIVSD"
// amd64:"MULSD",-"DIVSD"
// arm/7:"MULD",-"DIVD"
// arm64:"FMULD",-"FDIVD"
// ppc64x:"FMUL",-"FDIV"
// riscv64:"FMULD",-"FDIVD"
x := f1 / 16.0
// 386/sse2:"MULSD",-"DIVSD"
// amd64:"MULSD",-"DIVSD"
// arm/7:"MULD",-"DIVD"
// arm64:"FMULD",-"FDIVD"
// ppc64x:"FMUL",-"FDIVD"
// riscv64:"FMULD",-"FDIVD"
y := f2 / 0.125
// 386/sse2:"ADDSD",-"DIVSD",-"MULSD"
// amd64:"ADDSD",-"DIVSD",-"MULSD"
// arm/7:"ADDD",-"MULD",-"DIVD"
// arm64:"FADDD",-"FMULD",-"FDIVD"
// ppc64x:"FADD",-"FMUL",-"FDIV"
// riscv64:"FADDD",-"FMULD",-"FDIVD"
z := f3 / 0.5
return x, y, z
}
func indexLoad(b0 []float32, b1 float32, idx int) float32 {
// arm64:`FMOVS\s\(R[0-9]+\)\(R[0-9]+<<2\),\sF[0-9]+`
return b0[idx] * b1
}
func indexStore(b0 []float64, b1 float64, idx int) {
// arm64:`FMOVD\sF[0-9]+,\s\(R[0-9]+\)\(R[0-9]+<<3\)`
b0[idx] = b1
}
// ----------- //
// Fused //
// ----------- //
func FusedAdd32(x, y, z float32) float32 {
// s390x:"FMADDS\t"
// ppc64x:"FMADDS\t"
// arm64:"FMADDS"
// riscv64:"FMADDS\t"
return x*y + z
}
func FusedSub32_a(x, y, z float32) float32 {
// s390x:"FMSUBS\t"
// ppc64x:"FMSUBS\t"
// riscv64:"FMSUBS\t"
return x*y - z
}
func FusedSub32_b(x, y, z float32) float32 {
// arm64:"FMSUBS"
// riscv64:"FNMSUBS\t"
return z - x*y
}
func FusedAdd64(x, y, z float64) float64 {
// s390x:"FMADD\t"
// ppc64x:"FMADD\t"
// arm64:"FMADDD"
// riscv64:"FMADDD\t"
return x*y + z
}
func FusedSub64_a(x, y, z float64) float64 {
// s390x:"FMSUB\t"
// ppc64x:"FMSUB\t"
// riscv64:"FMSUBD\t"
return x*y - z
}
func FusedSub64_b(x, y, z float64) float64 {
// arm64:"FMSUBD"
// riscv64:"FNMSUBD\t"
return z - x*y
}
func Cmp(f float64) bool {
// arm64:"FCMPD","(BGT|BLE|BMI|BPL)",-"CSET\tGT",-"CBZ"
return f > 4 || f < -4
}
func CmpZero64(f float64) bool {
// s390x:"LTDBR",-"FCMPU"
return f <= 0
}
func CmpZero32(f float32) bool {
// s390x:"LTEBR",-"CEBR"
return f <= 0
}
func CmpWithSub(a float64, b float64) bool {
f := a - b
// s390x:-"LTDBR"
return f <= 0
}
func CmpWithAdd(a float64, b float64) bool {
f := a + b
// s390x:-"LTDBR"
return f <= 0
}
// ---------------- //
// Non-floats //
// ---------------- //
// We should make sure that the compiler doesn't generate floating point
// instructions for non-float operations on Plan 9, because floating point
// operations are not allowed in the note handler.
func ArrayZero() [16]byte {
// amd64:"MOVUPS"
// plan9/amd64/:-"MOVUPS"
var a [16]byte
return a
}
func ArrayCopy(a [16]byte) (b [16]byte) {
// amd64:"MOVUPS"
// plan9/amd64/:-"MOVUPS"
b = a
return
}
// ---------------- //
// Float Min/Max //
// ---------------- //
func Float64Min(a, b float64) float64 {
// amd64:"MINSD"
// arm64:"FMIND"
// riscv64:"FMIN"
return min(a, b)
}
func Float64Max(a, b float64) float64 {
// amd64:"MINSD"
// arm64:"FMAXD"
// riscv64:"FMAX"
return max(a, b)
}
func Float32Min(a, b float32) float32 {
// amd64:"MINSS"
// arm64:"FMINS"
// riscv64:"FMINS"
return min(a, b)
}
func Float32Max(a, b float32) float32 {
// amd64:"MINSS"
// arm64:"FMAXS"
// riscv64:"FMAXS"
return max(a, b)
}