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go/test/codegen/memops.go
Keith Randall 98cb76799c cmd/compile: insert complicated x86 addressing modes as a separate pass
Use a separate compiler pass to introduce complicated x86 addressing
modes.  Loads in the normal architecture rules (for x86 and all other
platforms) can have constant offsets (AuxInt values) and symbols (Aux
values), but no more.

The complex addressing modes (x+y, x+2*y, etc.) are introduced in a
separate pass that combines loads with LEAQx ops.

Organizing rewrites this way simplifies the number of rewrites
required, as there are lots of different rule orderings that have to
be specified to ensure these complex addressing modes are always found
if they are possible.

Update #36468

Change-Id: I5b4bf7b03a1e731d6dfeb9ef19b376175f3b4b44
Reviewed-on: https://go-review.googlesource.com/c/go/+/217097
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
2020-03-10 00:13:21 +00:00

184 lines
4.3 KiB
Go

// asmcheck
// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package codegen
var x [2]bool
var x8 [2]uint8
var x16 [2]uint16
var x32 [2]uint32
var x64 [2]uint64
func compMem1() int {
// amd64:`CMPB\t"".x\+1\(SB\), [$]0`
if x[1] {
return 1
}
// amd64:`CMPB\t"".x8\+1\(SB\), [$]7`
if x8[1] == 7 {
return 1
}
// amd64:`CMPW\t"".x16\+2\(SB\), [$]7`
if x16[1] == 7 {
return 1
}
// amd64:`CMPL\t"".x32\+4\(SB\), [$]7`
if x32[1] == 7 {
return 1
}
// amd64:`CMPQ\t"".x64\+8\(SB\), [$]7`
if x64[1] == 7 {
return 1
}
return 0
}
//go:noinline
func f(x int) bool {
return false
}
//go:noinline
func f8(x int) int8 {
return 0
}
//go:noinline
func f16(x int) int16 {
return 0
}
//go:noinline
func f32(x int) int32 {
return 0
}
//go:noinline
func f64(x int) int64 {
return 0
}
func compMem2() int {
// amd64:`CMPB\t8\(SP\), [$]0`
if f(3) {
return 1
}
// amd64:`CMPB\t8\(SP\), [$]7`
if f8(3) == 7 {
return 1
}
// amd64:`CMPW\t8\(SP\), [$]7`
if f16(3) == 7 {
return 1
}
// amd64:`CMPL\t8\(SP\), [$]7`
if f32(3) == 7 {
return 1
}
// amd64:`CMPQ\t8\(SP\), [$]7`
if f64(3) == 7 {
return 1
}
return 0
}
func compMem3(x, y *int) (int, bool) {
// We can do comparisons of a register with memory even if
// the register is used subsequently.
r := *x
// amd64:`CMPQ\t\(`
// 386:`CMPL\t\(`
return r, r < *y
}
// The following functions test that indexed load/store operations get generated.
func idxInt8(x, y []int8, i int) {
var t int8
// amd64: `MOVBL[SZ]X\t1\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*1\), [A-Z]+[0-9]*`
t = x[i+1]
// amd64: `MOVB\t[A-Z]+[0-9]*, 1\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*1\)`
y[i+1] = t
// amd64: `MOVB\t[$]77, 1\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*1\)`
x[i+1] = 77
}
func idxInt16(x, y []int16, i int) {
var t int16
// amd64: `MOVWL[SZ]X\t2\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*2\), [A-Z]+[0-9]*`
t = x[i+1]
// amd64: `MOVW\t[A-Z]+[0-9]*, 2\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*2\)`
y[i+1] = t
// amd64: `MOVWL[SZ]X\t2\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[12]\), [A-Z]+[0-9]*`
t = x[16*i+1]
// amd64: `MOVW\t[A-Z]+[0-9]*, 2\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[12]\)`
y[16*i+1] = t
// amd64: `MOVW\t[$]77, 2\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*2\)`
x[i+1] = 77
// amd64: `MOVW\t[$]77, 2\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[12]\)`
x[16*i+1] = 77
}
func idxInt32(x, y []int32, i int) {
var t int32
// amd64: `MOVL\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\), [A-Z]+[0-9]*`
t = x[i+1]
// amd64: `MOVL\t[A-Z]+[0-9]*, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\)`
y[i+1] = t
// amd64: `MOVL\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\), [A-Z]+[0-9]*`
t = x[2*i+1]
// amd64: `MOVL\t[A-Z]+[0-9]*, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\)`
y[2*i+1] = t
// amd64: `MOVL\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\), [A-Z]+[0-9]*`
t = x[16*i+1]
// amd64: `MOVL\t[A-Z]+[0-9]*, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\)`
y[16*i+1] = t
// amd64: `MOVL\t[$]77, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\)`
x[i+1] = 77
// amd64: `MOVL\t[$]77, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\)`
x[16*i+1] = 77
}
func idxInt64(x, y []int64, i int) {
var t int64
// amd64: `MOVQ\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\), [A-Z]+[0-9]*`
t = x[i+1]
// amd64: `MOVQ\t[A-Z]+[0-9]*, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\)`
y[i+1] = t
// amd64: `MOVQ\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\), [A-Z]+[0-9]*`
t = x[16*i+1]
// amd64: `MOVQ\t[A-Z]+[0-9]*, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\)`
y[16*i+1] = t
// amd64: `MOVQ\t[$]77, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\)`
x[i+1] = 77
// amd64: `MOVQ\t[$]77, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\)`
x[16*i+1] = 77
}
func idxFloat32(x, y []float32, i int) {
var t float32
// amd64: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\), X[0-9]+`
t = x[i+1]
// amd64: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\)`
y[i+1] = t
// amd64: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\), X[0-9]+`
t = x[16*i+1]
// amd64: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\)`
y[16*i+1] = t
}
func idxFloat64(x, y []float64, i int) {
var t float64
// amd64: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\), X[0-9]+`
t = x[i+1]
// amd64: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\)`
y[i+1] = t
// amd64: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\), X[0-9]+`
t = x[16*i+1]
// amd64: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\)`
y[16*i+1] = t
}