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go/src/net/tcpsock_posix.go
Shenghou Ma 7e43aee301 net: document that user shouldn't modify returned Addr
Ideally, those methods should return a copy of the Addr, but
due to the Go 1 API guarantee, we cannot make that change now:
there might exist client code that uses the returned Addr as
map index and thus relies on the fact that different invocation
of the method returns the same pointer. Changing this behavior
will lead to hidden behaviour change in those programs.

Update #9654.

Change-Id: Iad4235f2ed7789b3a3c8e0993b9718cf0534ea2b
Reviewed-on: https://go-review.googlesource.com/3851
Reviewed-by: Mikio Hara <mikioh.mikioh@gmail.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2015-02-06 19:21:40 +00:00

302 lines
9.5 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// +build darwin dragonfly freebsd linux nacl netbsd openbsd solaris windows
package net
import (
"io"
"os"
"syscall"
"time"
)
// BUG(rsc): On OpenBSD, listening on the "tcp" network does not listen for
// both IPv4 and IPv6 connections. This is due to the fact that IPv4 traffic
// will not be routed to an IPv6 socket - two separate sockets are required
// if both AFs are to be supported. See inet6(4) on OpenBSD for details.
func sockaddrToTCP(sa syscall.Sockaddr) Addr {
switch sa := sa.(type) {
case *syscall.SockaddrInet4:
return &TCPAddr{IP: sa.Addr[0:], Port: sa.Port}
case *syscall.SockaddrInet6:
return &TCPAddr{IP: sa.Addr[0:], Port: sa.Port, Zone: zoneToString(int(sa.ZoneId))}
}
return nil
}
func (a *TCPAddr) family() int {
if a == nil || len(a.IP) <= IPv4len {
return syscall.AF_INET
}
if a.IP.To4() != nil {
return syscall.AF_INET
}
return syscall.AF_INET6
}
func (a *TCPAddr) isWildcard() bool {
if a == nil || a.IP == nil {
return true
}
return a.IP.IsUnspecified()
}
func (a *TCPAddr) sockaddr(family int) (syscall.Sockaddr, error) {
if a == nil {
return nil, nil
}
return ipToSockaddr(family, a.IP, a.Port, a.Zone)
}
// TCPConn is an implementation of the Conn interface for TCP network
// connections.
type TCPConn struct {
conn
}
func newTCPConn(fd *netFD) *TCPConn {
c := &TCPConn{conn{fd}}
c.SetNoDelay(true)
return c
}
// ReadFrom implements the io.ReaderFrom ReadFrom method.
func (c *TCPConn) ReadFrom(r io.Reader) (int64, error) {
if n, err, handled := sendFile(c.fd, r); handled {
return n, err
}
return genericReadFrom(c, r)
}
// CloseRead shuts down the reading side of the TCP connection.
// Most callers should just use Close.
func (c *TCPConn) CloseRead() error {
if !c.ok() {
return syscall.EINVAL
}
return c.fd.closeRead()
}
// CloseWrite shuts down the writing side of the TCP connection.
// Most callers should just use Close.
func (c *TCPConn) CloseWrite() error {
if !c.ok() {
return syscall.EINVAL
}
return c.fd.closeWrite()
}
// SetLinger sets the behavior of Close on a connection which still
// has data waiting to be sent or to be acknowledged.
//
// If sec < 0 (the default), the operating system finishes sending the
// data in the background.
//
// If sec == 0, the operating system discards any unsent or
// unacknowledged data.
//
// If sec > 0, the data is sent in the background as with sec < 0. On
// some operating systems after sec seconds have elapsed any remaining
// unsent data may be discarded.
func (c *TCPConn) SetLinger(sec int) error {
if !c.ok() {
return syscall.EINVAL
}
return setLinger(c.fd, sec)
}
// SetKeepAlive sets whether the operating system should send
// keepalive messages on the connection.
func (c *TCPConn) SetKeepAlive(keepalive bool) error {
if !c.ok() {
return syscall.EINVAL
}
return setKeepAlive(c.fd, keepalive)
}
// SetKeepAlivePeriod sets period between keep alives.
func (c *TCPConn) SetKeepAlivePeriod(d time.Duration) error {
if !c.ok() {
return syscall.EINVAL
}
return setKeepAlivePeriod(c.fd, d)
}
// SetNoDelay controls whether the operating system should delay
// packet transmission in hopes of sending fewer packets (Nagle's
// algorithm). The default is true (no delay), meaning that data is
// sent as soon as possible after a Write.
func (c *TCPConn) SetNoDelay(noDelay bool) error {
if !c.ok() {
return syscall.EINVAL
}
return setNoDelay(c.fd, noDelay)
}
// DialTCP connects to the remote address raddr on the network net,
// which must be "tcp", "tcp4", or "tcp6". If laddr is not nil, it is
// used as the local address for the connection.
func DialTCP(net string, laddr, raddr *TCPAddr) (*TCPConn, error) {
switch net {
case "tcp", "tcp4", "tcp6":
default:
return nil, &OpError{Op: "dial", Net: net, Addr: raddr, Err: UnknownNetworkError(net)}
}
if raddr == nil {
return nil, &OpError{Op: "dial", Net: net, Addr: nil, Err: errMissingAddress}
}
return dialTCP(net, laddr, raddr, noDeadline)
}
func dialTCP(net string, laddr, raddr *TCPAddr, deadline time.Time) (*TCPConn, error) {
fd, err := internetSocket(net, laddr, raddr, deadline, syscall.SOCK_STREAM, 0, "dial")
// TCP has a rarely used mechanism called a 'simultaneous connection' in
// which Dial("tcp", addr1, addr2) run on the machine at addr1 can
// connect to a simultaneous Dial("tcp", addr2, addr1) run on the machine
// at addr2, without either machine executing Listen. If laddr == nil,
// it means we want the kernel to pick an appropriate originating local
// address. Some Linux kernels cycle blindly through a fixed range of
// local ports, regardless of destination port. If a kernel happens to
// pick local port 50001 as the source for a Dial("tcp", "", "localhost:50001"),
// then the Dial will succeed, having simultaneously connected to itself.
// This can only happen when we are letting the kernel pick a port (laddr == nil)
// and when there is no listener for the destination address.
// It's hard to argue this is anything other than a kernel bug. If we
// see this happen, rather than expose the buggy effect to users, we
// close the fd and try again. If it happens twice more, we relent and
// use the result. See also:
// http://golang.org/issue/2690
// http://stackoverflow.com/questions/4949858/
//
// The opposite can also happen: if we ask the kernel to pick an appropriate
// originating local address, sometimes it picks one that is already in use.
// So if the error is EADDRNOTAVAIL, we have to try again too, just for
// a different reason.
//
// The kernel socket code is no doubt enjoying watching us squirm.
for i := 0; i < 2 && (laddr == nil || laddr.Port == 0) && (selfConnect(fd, err) || spuriousENOTAVAIL(err)); i++ {
if err == nil {
fd.Close()
}
fd, err = internetSocket(net, laddr, raddr, deadline, syscall.SOCK_STREAM, 0, "dial")
}
if err != nil {
return nil, &OpError{Op: "dial", Net: net, Addr: raddr, Err: err}
}
return newTCPConn(fd), nil
}
func selfConnect(fd *netFD, err error) bool {
// If the connect failed, we clearly didn't connect to ourselves.
if err != nil {
return false
}
// The socket constructor can return an fd with raddr nil under certain
// unknown conditions. The errors in the calls there to Getpeername
// are discarded, but we can't catch the problem there because those
// calls are sometimes legally erroneous with a "socket not connected".
// Since this code (selfConnect) is already trying to work around
// a problem, we make sure if this happens we recognize trouble and
// ask the DialTCP routine to try again.
// TODO: try to understand what's really going on.
if fd.laddr == nil || fd.raddr == nil {
return true
}
l := fd.laddr.(*TCPAddr)
r := fd.raddr.(*TCPAddr)
return l.Port == r.Port && l.IP.Equal(r.IP)
}
func spuriousENOTAVAIL(err error) bool {
e, ok := err.(*OpError)
return ok && e.Err == syscall.EADDRNOTAVAIL
}
// TCPListener is a TCP network listener. Clients should typically
// use variables of type Listener instead of assuming TCP.
type TCPListener struct {
fd *netFD
}
// AcceptTCP accepts the next incoming call and returns the new
// connection.
func (l *TCPListener) AcceptTCP() (*TCPConn, error) {
if l == nil || l.fd == nil {
return nil, syscall.EINVAL
}
fd, err := l.fd.accept()
if err != nil {
return nil, err
}
return newTCPConn(fd), nil
}
// Accept implements the Accept method in the Listener interface; it
// waits for the next call and returns a generic Conn.
func (l *TCPListener) Accept() (Conn, error) {
c, err := l.AcceptTCP()
if err != nil {
return nil, err
}
return c, nil
}
// Close stops listening on the TCP address.
// Already Accepted connections are not closed.
func (l *TCPListener) Close() error {
if l == nil || l.fd == nil {
return syscall.EINVAL
}
return l.fd.Close()
}
// Addr returns the listener's network address, a *TCPAddr.
// The Addr returned is shared by all invocations of Addr, so
// do not modify it.
func (l *TCPListener) Addr() Addr { return l.fd.laddr }
// SetDeadline sets the deadline associated with the listener.
// A zero time value disables the deadline.
func (l *TCPListener) SetDeadline(t time.Time) error {
if l == nil || l.fd == nil {
return syscall.EINVAL
}
return l.fd.setDeadline(t)
}
// File returns a copy of the underlying os.File, set to blocking
// mode. It is the caller's responsibility to close f when finished.
// Closing l does not affect f, and closing f does not affect l.
//
// The returned os.File's file descriptor is different from the
// connection's. Attempting to change properties of the original
// using this duplicate may or may not have the desired effect.
func (l *TCPListener) File() (f *os.File, err error) { return l.fd.dup() }
// ListenTCP announces on the TCP address laddr and returns a TCP
// listener. Net must be "tcp", "tcp4", or "tcp6". If laddr has a
// port of 0, ListenTCP will choose an available port. The caller can
// use the Addr method of TCPListener to retrieve the chosen address.
func ListenTCP(net string, laddr *TCPAddr) (*TCPListener, error) {
switch net {
case "tcp", "tcp4", "tcp6":
default:
return nil, &OpError{Op: "listen", Net: net, Addr: laddr, Err: UnknownNetworkError(net)}
}
if laddr == nil {
laddr = &TCPAddr{}
}
fd, err := internetSocket(net, laddr, nil, noDeadline, syscall.SOCK_STREAM, 0, "listen")
if err != nil {
return nil, &OpError{Op: "listen", Net: net, Addr: laddr, Err: err}
}
return &TCPListener{fd}, nil
}