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go/internal/jsonrpc2/jsonrpc2.go
Ian Cottrell 7e0acf58eb internal/jsonrpc2: cleanup reply handling
Instead of having a Parallel method, we only have Reply, which must also be used
for Notify messages (with a nil response).
This has no real functional impact but makes it easier to refactor in the next
cl.

Change-Id: Ifd4316dd71706de7913c69e6be539b966800e9dd
Reviewed-on: https://go-review.googlesource.com/c/tools/+/226837
Run-TryBot: Ian Cottrell <iancottrell@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Findley <rfindley@google.com>
2020-04-06 13:49:09 +00:00

408 lines
11 KiB
Go

// Copyright 2018 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package jsonrpc2 is a minimal implementation of the JSON RPC 2 spec.
// https://www.jsonrpc.org/specification
// It is intended to be compatible with other implementations at the wire level.
package jsonrpc2
import (
"context"
"encoding/json"
"fmt"
"sync"
"sync/atomic"
"golang.org/x/tools/internal/lsp/debug/tag"
"golang.org/x/tools/internal/telemetry/event"
)
const (
// ErrIdleTimeout is returned when serving timed out waiting for new connections.
ErrIdleTimeout = constError("timed out waiting for new connections")
// ErrDisconnected signals that the stream or connection exited normally.
ErrDisconnected = constError("disconnected")
)
// Conn is a JSON RPC 2 client server connection.
// Conn is bidirectional; it does not have a designated server or client end.
type Conn struct {
seq int64 // must only be accessed using atomic operations
LegacyHooks LegacyHooks
stream Stream
pendingMu sync.Mutex // protects the pending map
pending map[ID]chan *WireResponse
handlingMu sync.Mutex // protects the handling map
handling map[ID]*Request
}
type requestState int
const (
requestWaiting = requestState(iota)
requestSerial
requestParallel
requestReplied
requestDone
)
// Request is sent to a server to represent a Call or Notify operaton.
type Request struct {
conn *Conn
cancel context.CancelFunc
state requestState
nextRequest chan struct{}
// The Wire values of the request.
WireRequest
}
type constError string
func (e constError) Error() string { return string(e) }
// NewErrorf builds a Error struct for the supplied message and code.
// If args is not empty, message and args will be passed to Sprintf.
func NewErrorf(code int64, format string, args ...interface{}) *Error {
return &Error{
Code: code,
Message: fmt.Sprintf(format, args...),
}
}
// NewConn creates a new connection object around the supplied stream.
// You must call Run for the connection to be active.
func NewConn(s Stream) *Conn {
conn := &Conn{
stream: s,
pending: make(map[ID]chan *WireResponse),
handling: make(map[ID]*Request),
}
return conn
}
// Cancel cancels a pending Call on the server side.
// The call is identified by its id.
// JSON RPC 2 does not specify a cancel message, so cancellation support is not
// directly wired in. This method allows a higher level protocol to choose how
// to propagate the cancel.
func (c *Conn) Cancel(id ID) {
c.handlingMu.Lock()
handling, found := c.handling[id]
c.handlingMu.Unlock()
if found {
handling.cancel()
}
}
// Notify is called to send a notification request over the connection.
// It will return as soon as the notification has been sent, as no response is
// possible.
func (c *Conn) Notify(ctx context.Context, method string, params interface{}) (err error) {
jsonParams, err := marshalToRaw(params)
if err != nil {
return fmt.Errorf("marshalling notify parameters: %v", err)
}
request := &WireRequest{
Method: method,
Params: jsonParams,
}
data, err := json.Marshal(request)
if err != nil {
return fmt.Errorf("marshalling notify request: %v", err)
}
if c.LegacyHooks != nil {
ctx = c.LegacyHooks.Request(ctx, c, Send, request)
}
ctx, done := event.StartSpan(ctx, request.Method,
tag.Method.Of(request.Method),
tag.RPCDirection.Of(tag.Outbound),
tag.RPCID.Of(request.ID.String()),
)
defer func() {
recordStatus(ctx, err)
done()
}()
event.Record(ctx, tag.Started.Of(1))
n, err := c.stream.Write(ctx, data)
event.Record(ctx, tag.ReceivedBytes.Of(n))
return err
}
// Call sends a request over the connection and then waits for a response.
// If the response is not an error, it will be decoded into result.
// result must be of a type you an pass to json.Unmarshal.
func (c *Conn) Call(ctx context.Context, method string, params, result interface{}) (err error) {
// generate a new request identifier
id := ID{Number: atomic.AddInt64(&c.seq, 1)}
jsonParams, err := marshalToRaw(params)
if err != nil {
return fmt.Errorf("marshalling call parameters: %v", err)
}
request := &WireRequest{
ID: &id,
Method: method,
Params: jsonParams,
}
// marshal the request now it is complete
data, err := json.Marshal(request)
if err != nil {
return fmt.Errorf("marshalling call request: %v", err)
}
if c.LegacyHooks != nil {
ctx = c.LegacyHooks.Request(ctx, c, Send, request)
}
ctx, done := event.StartSpan(ctx, request.Method,
tag.Method.Of(request.Method),
tag.RPCDirection.Of(tag.Outbound),
tag.RPCID.Of(request.ID.String()),
)
defer func() {
recordStatus(ctx, err)
done()
}()
event.Record(ctx, tag.Started.Of(1))
// We have to add ourselves to the pending map before we send, otherwise we
// are racing the response. Also add a buffer to rchan, so that if we get a
// wire response between the time this call is cancelled and id is deleted
// from c.pending, the send to rchan will not block.
rchan := make(chan *WireResponse, 1)
c.pendingMu.Lock()
c.pending[id] = rchan
c.pendingMu.Unlock()
defer func() {
c.pendingMu.Lock()
delete(c.pending, id)
c.pendingMu.Unlock()
}()
// now we are ready to send
n, err := c.stream.Write(ctx, data)
event.Record(ctx, tag.ReceivedBytes.Of(n))
if err != nil {
// sending failed, we will never get a response, so don't leave it pending
return err
}
// now wait for the response
select {
case response := <-rchan:
// is it an error response?
if response.Error != nil {
return response.Error
}
if result == nil || response.Result == nil {
return nil
}
if err := json.Unmarshal(*response.Result, result); err != nil {
return fmt.Errorf("unmarshalling result: %v", err)
}
return nil
case <-ctx.Done():
// Allow the handler to propagate the cancel.
if c.LegacyHooks != nil {
c.LegacyHooks.Cancel(ctx, c, id, false)
}
return ctx.Err()
}
}
// Conn returns the connection that created this request.
func (r *Request) Conn() *Conn { return r.conn }
// IsNotify returns true if this request is a notification.
func (r *Request) IsNotify() bool {
return r.ID == nil
}
// Reply sends a reply to the given request.
// You must call this exactly once for any given request.
// If err is set then result will be ignored.
// This will mark the request as done, triggering any done
// handlers
func (r *Request) Reply(ctx context.Context, result interface{}, err error) error {
if r.state >= requestReplied {
return fmt.Errorf("reply invoked more than once")
}
if r.state < requestParallel {
r.state = requestParallel
close(r.nextRequest)
}
r.state = requestReplied
recordStatus(ctx, nil)
if r.IsNotify() {
return nil
}
var raw *json.RawMessage
if err == nil {
raw, err = marshalToRaw(result)
}
response := &WireResponse{
Result: raw,
ID: r.ID,
}
if err != nil {
if callErr, ok := err.(*Error); ok {
response.Error = callErr
} else {
response.Error = NewErrorf(0, "%s", err)
}
}
data, err := json.Marshal(response)
if err != nil {
return err
}
n, err := r.conn.stream.Write(ctx, data)
event.Record(ctx, tag.ReceivedBytes.Of(n))
if err != nil {
// TODO(iancottrell): if a stream write fails, we really need to shut down
// the whole stream
return err
}
return nil
}
func setHandling(r *Request, active bool) {
if r.ID == nil {
return
}
r.conn.handlingMu.Lock()
defer r.conn.handlingMu.Unlock()
if active {
r.conn.handling[*r.ID] = r
} else {
delete(r.conn.handling, *r.ID)
}
}
// combined has all the fields of both Request and Response.
// We can decode this and then work out which it is.
type combined struct {
VersionTag VersionTag `json:"jsonrpc"`
ID *ID `json:"id,omitempty"`
Method string `json:"method"`
Params *json.RawMessage `json:"params,omitempty"`
Result *json.RawMessage `json:"result,omitempty"`
Error *Error `json:"error,omitempty"`
}
// Run blocks until the connection is terminated, and returns any error that
// caused the termination.
// It must be called exactly once for each Conn.
// It returns only when the reader is closed or there is an error in the stream.
func (c *Conn) Run(runCtx context.Context, handler Handler) error {
// we need to make the next request "lock" in an unlocked state to allow
// the first incoming request to proceed. All later requests are unlocked
// by the preceding request going to parallel mode.
nextRequest := make(chan struct{})
close(nextRequest)
for {
// get the data for a message
data, n, err := c.stream.Read(runCtx)
if err != nil {
// The stream failed, we cannot continue. If the client disconnected
// normally, we should get ErrDisconnected here.
return err
}
// read a combined message
msg := &combined{}
if err := json.Unmarshal(data, msg); err != nil {
// a badly formed message arrived, log it and continue
// we trust the stream to have isolated the error to just this message
continue
}
// Work out whether this is a request or response.
switch {
case msg.Method != "":
// If method is set it must be a request.
reqCtx, cancelReq := context.WithCancel(runCtx)
thisRequest := nextRequest
nextRequest = make(chan struct{})
req := &Request{
conn: c,
cancel: cancelReq,
nextRequest: nextRequest,
WireRequest: WireRequest{
VersionTag: msg.VersionTag,
Method: msg.Method,
Params: msg.Params,
ID: msg.ID,
},
}
if c.LegacyHooks != nil {
reqCtx = c.LegacyHooks.Request(reqCtx, c, Receive, &req.WireRequest)
}
reqCtx, done := event.StartSpan(reqCtx, req.WireRequest.Method,
tag.Method.Of(req.WireRequest.Method),
tag.RPCDirection.Of(tag.Inbound),
tag.RPCID.Of(req.WireRequest.ID.String()),
)
event.Record(reqCtx,
tag.Started.Of(1),
tag.SentBytes.Of(n))
setHandling(req, true)
_, queueDone := event.StartSpan(reqCtx, "queued")
go func() {
<-thisRequest
queueDone()
req.state = requestSerial
defer func() {
setHandling(req, false)
if req.state < requestReplied {
req.Reply(reqCtx, nil, nil)
}
done()
cancelReq()
}()
if c.LegacyHooks != nil {
if c.LegacyHooks.Deliver(reqCtx, req, false) {
return
}
}
err := handler(reqCtx, req)
if err != nil {
// delivery failed, not much we can do
event.Error(reqCtx, "jsonrpc2 message delivery failed", err)
}
}()
case msg.ID != nil:
// If method is not set, this should be a response, in which case we must
// have an id to send the response back to the caller.
c.pendingMu.Lock()
rchan, ok := c.pending[*msg.ID]
c.pendingMu.Unlock()
if ok {
response := &WireResponse{
Result: msg.Result,
Error: msg.Error,
ID: msg.ID,
}
rchan <- response
}
default:
}
}
}
func marshalToRaw(obj interface{}) (*json.RawMessage, error) {
data, err := json.Marshal(obj)
if err != nil {
return nil, err
}
raw := json.RawMessage(data)
return &raw, nil
}
func recordStatus(ctx context.Context, err error) {
if err != nil {
event.Label(ctx, tag.StatusCode.Of("ERROR"))
} else {
event.Label(ctx, tag.StatusCode.Of("OK"))
}
}