1
0
mirror of https://github.com/golang/go synced 2024-11-26 18:16:48 -07:00
go/usr/austin/ogle/process.go
Austin Clements ad9c6f7700 Rudimentary command shell for Ogle. Hack to prevent linker
from inlining newprocreadylocked.  Fix type bridge's handling
of basic types.  Include interpreter's Thread in bridged
native function calls.

; load . "6.out"
Started 6.out
; BpSet("main·merge")
; ContWait()
breakpoint at 0x400800
=>   400800 main·merge /home/austin/src-go1/usr/austin/ptrace/test/sort.go:19
; bt
=>   400800 main·merge /home/austin/src-go1/usr/austin/ptrace/test/sort.go:19
     400b6a main·mergeSort+0x1be /home/austin/src-go1/usr/austin/ptrace/test/sort.go:34
     448313 goexit /home/austin/src-go1/src/pkg/runtime/proc.c:133
; main.merge.a
{1}

; load . "pid:25753"
Attached to 25753
; bt
=>   479ddf syscall·Syscall+0x24 /home/austin/src-go1/src/pkg/syscall/asm_linux_amd64.s:24
     47c011 syscall·Read+0x5d /home/austin/src-go1/src/pkg/syscall/zsyscall_linux_amd64.go:368
     4119e5 os·*File·Read+0x5f /home/austin/src-go1/src/pkg/os/file.go:122
     427bf3 bufio·*Reader·fill+0x116 /home/austin/src-go1/src/pkg/bufio/bufio.go:105
     428361 bufio·*Reader·ReadSlice+0x195 /home/austin/src-go1/src/pkg/bufio/bufio.go:244
     40204a ogle·Main+0x94 /home/austin/src-go1/usr/austin/ogle/cmd.go:226
     40080f main·main+0xf /home/austin/src-go1/usr/austin/ogle/main.go:6
     41c4b8 mainstart+0xf /home/austin/src-go1/src/pkg/runtime/amd64/asm.s:55
     41531f goexit /home/austin/src-go1/src/pkg/runtime/proc.c:133

R=rsc
APPROVED=rsc
DELTA=433  (420 added, 2 deleted, 11 changed)
OCL=34410
CL=34782
2009-09-18 09:11:19 -07:00

521 lines
14 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package ogle
import (
"eval";
"fmt";
"log";
"os";
"ptrace";
"reflect";
"sym";
)
// A FormatError indicates a failure to process information in or
// about a remote process, such as unexpected or missing information
// in the object file or runtime structures.
type FormatError string
func (e FormatError) String() string {
return string(e);
}
// An UnknownArchitecture occurs when trying to load an object file
// that indicates an architecture not supported by the debugger.
type UnknownArchitecture sym.ElfMachine
func (e UnknownArchitecture) String() string {
return "unknown architecture: " + sym.ElfMachine(e).String();
}
// A ProcessNotStopped error occurs when attempting to read or write
// memory or registers of a process that is not stopped.
type ProcessNotStopped struct {}
func (e ProcessNotStopped) String() string {
return "process not stopped";
}
// An UnknownGoroutine error is an internal error representing an
// unrecognized G structure pointer.
type UnknownGoroutine struct {
OSThread ptrace.Thread;
Goroutine ptrace.Word;
}
func (e UnknownGoroutine) String() string {
return fmt.Sprintf("internal error: unknown goroutine (G %#x)", e.Goroutine);
}
// A NoCurrentGoroutine error occurs when no goroutine is currently
// selected in a process (or when there are no goroutines in a
// process).
type NoCurrentGoroutine struct {}
func (e NoCurrentGoroutine) String() string {
return "no current goroutine";
}
// A Process represents a remote attached process.
type Process struct {
Arch;
proc ptrace.Process;
// The symbol table of this process
syms *sym.GoSymTable;
// A possibly-stopped OS thread, or nil
threadCache ptrace.Thread;
// Types parsed from the remote process
types map[ptrace.Word] *remoteType;
// Types and values from the remote runtime package
runtime runtimeValues;
// Runtime field indexes
f runtimeIndexes;
// Globals from the sys package (or from no package)
sys struct {
lessstack, goexit, newproc, deferproc, newprocreadylocked *sym.TextSym;
allg remotePtr;
g0 remoteStruct;
};
// Event queue
posted []Event;
pending []Event;
event Event;
// Event hooks
breakpointHooks map[ptrace.Word] *breakpointHook;
goroutineCreateHook *goroutineCreateHook;
goroutineExitHook *goroutineExitHook;
// Current goroutine, or nil if there are no goroutines
curGoroutine *Goroutine;
// Goroutines by the address of their G structure
goroutines map[ptrace.Word] *Goroutine;
}
/*
* Process creation
*/
// NewProcess constructs a new remote process around a ptrace'd
// process, an architecture, and a symbol table.
func NewProcess(proc ptrace.Process, arch Arch, syms *sym.GoSymTable) (*Process, os.Error) {
p := &Process{
Arch: arch,
proc: proc,
syms: syms,
types: make(map[ptrace.Word] *remoteType),
breakpointHooks: make(map[ptrace.Word] *breakpointHook),
goroutineCreateHook: new(goroutineCreateHook),
goroutineExitHook: new(goroutineExitHook),
goroutines: make(map[ptrace.Word] *Goroutine),
};
// Fill in remote runtime
p.bootstrap();
switch {
case p.sys.allg.addr().base == 0:
return nil, FormatError("failed to find runtime symbol 'allg'");
case p.sys.g0.addr().base == 0:
return nil, FormatError("failed to find runtime symbol 'g0'");
case p.sys.newprocreadylocked == nil:
return nil, FormatError("failed to find runtime symbol 'newprocreadylocked'");
case p.sys.goexit == nil:
return nil, FormatError("failed to find runtime symbol 'sys.goexit'");
}
// Get current goroutines
p.goroutines[p.sys.g0.addr().base] = &Goroutine{p.sys.g0, nil, false};
err := try(func(a aborter) {
g := p.sys.allg.aGet(a);
for g != nil {
gs := g.(remoteStruct);
fmt.Printf("*** Found goroutine at %#x\n", gs.addr().base);
p.goroutines[gs.addr().base] = &Goroutine{gs, nil, false};
g = gs.field(p.f.G.Alllink).(remotePtr).aGet(a);
}
});
if err != nil {
return nil, err;
}
// Create internal breakpoints to catch new and exited goroutines
p.OnBreakpoint(ptrace.Word(p.sys.newprocreadylocked.Entry())).(*breakpointHook).addHandler(readylockedBP, true);
p.OnBreakpoint(ptrace.Word(p.sys.goexit.Entry())).(*breakpointHook).addHandler(goexitBP, true);
// Select current frames
for _, g := range p.goroutines {
g.resetFrame();
}
p.selectSomeGoroutine();
return p, nil;
}
// NewProcessElf constructs a new remote process around a ptrace'd
// process and the process' ELF object.
func NewProcessElf(proc ptrace.Process, elf *sym.Elf) (*Process, os.Error) {
syms, err := sym.ElfGoSyms(elf);
if err != nil {
return nil, err;
}
if syms == nil {
return nil, FormatError("Failed to find symbol table");
}
var arch Arch;
switch elf.Machine {
case sym.ElfX86_64:
arch = Amd64;
default:
return nil, UnknownArchitecture(elf.Machine);
}
return NewProcess(proc, arch, syms);
}
// bootstrap constructs the runtime structure of a remote process.
func (p *Process) bootstrap() {
// Manually construct runtime types
p.runtime.String = newManualType(eval.TypeOfNative(rt1String{}), p.Arch);
p.runtime.Slice = newManualType(eval.TypeOfNative(rt1Slice{}), p.Arch);
p.runtime.Eface = newManualType(eval.TypeOfNative(rt1Eface{}), p.Arch);
p.runtime.Type = newManualType(eval.TypeOfNative(rt1Type{}), p.Arch);
p.runtime.CommonType = newManualType(eval.TypeOfNative(rt1CommonType{}), p.Arch);
p.runtime.UncommonType = newManualType(eval.TypeOfNative(rt1UncommonType{}), p.Arch);
p.runtime.StructField = newManualType(eval.TypeOfNative(rt1StructField{}), p.Arch);
p.runtime.StructType = newManualType(eval.TypeOfNative(rt1StructType{}), p.Arch);
p.runtime.PtrType = newManualType(eval.TypeOfNative(rt1PtrType{}), p.Arch);
p.runtime.ArrayType = newManualType(eval.TypeOfNative(rt1ArrayType{}), p.Arch);
p.runtime.SliceType = newManualType(eval.TypeOfNative(rt1SliceType{}), p.Arch);
p.runtime.Stktop = newManualType(eval.TypeOfNative(rt1Stktop{}), p.Arch);
p.runtime.Gobuf = newManualType(eval.TypeOfNative(rt1Gobuf{}), p.Arch);
p.runtime.G = newManualType(eval.TypeOfNative(rt1G{}), p.Arch);
// Get addresses of type·*runtime.XType for discrimination.
rtv := reflect.Indirect(reflect.NewValue(&p.runtime)).(*reflect.StructValue);
rtvt := rtv.Type().(*reflect.StructType);
for i := 0; i < rtv.NumField(); i++ {
n := rtvt.Field(i).Name;
if n[0] != 'P' || n[1] < 'A' || n[1] > 'Z' {
continue;
}
sym := p.syms.SymFromName("type·*runtime." + n[1:len(n)]);
if sym == nil {
continue;
}
rtv.Field(i).(*reflect.Uint64Value).Set(sym.Common().Value);
}
// Get runtime field indexes
fillRuntimeIndexes(&p.runtime, &p.f);
// Fill G status
p.runtime.runtimeGStatus = rt1GStatus;
// Get globals
globalFn := func(name string) *sym.TextSym {
if sym, ok := p.syms.SymFromName(name).(*sym.TextSym); ok {
return sym;
}
return nil;
};
p.sys.lessstack = globalFn("sys·lessstack");
p.sys.goexit = globalFn("goexit");
p.sys.newproc = globalFn("sys·newproc");
p.sys.deferproc = globalFn("sys·deferproc");
p.sys.newprocreadylocked = globalFn("newprocreadylocked");
if allg := p.syms.SymFromName("allg"); allg != nil {
p.sys.allg = remotePtr{remote{ptrace.Word(allg.Common().Value), p}, p.runtime.G};
}
if g0 := p.syms.SymFromName("g0"); g0 != nil {
p.sys.g0 = p.runtime.G.mk(remote{ptrace.Word(g0.Common().Value), p}).(remoteStruct);
}
}
func (p *Process) selectSomeGoroutine() {
// Once we have friendly goroutine ID's, there might be a more
// reasonable behavior for this.
p.curGoroutine = nil;
for _, g := range p.goroutines {
if !g.isG0() && g.frame != nil {
p.curGoroutine = g;
return;
}
}
}
/*
* Process memory
*/
func (p *Process) someStoppedOSThread() ptrace.Thread {
if p.threadCache != nil {
if _, err := p.threadCache.Stopped(); err == nil {
return p.threadCache;
}
}
for _, t := range p.proc.Threads() {
if _, err := t.Stopped(); err == nil {
p.threadCache = t;
return t;
}
}
return nil;
}
func (p *Process) Peek(addr ptrace.Word, out []byte) (int, os.Error) {
thr := p.someStoppedOSThread();
if thr == nil {
return 0, ProcessNotStopped{};
}
return thr.Peek(addr, out);
}
func (p *Process) Poke(addr ptrace.Word, b []byte) (int, os.Error) {
thr := p.someStoppedOSThread();
if thr == nil {
return 0, ProcessNotStopped{};
}
return thr.Poke(addr, b);
}
func (p *Process) peekUintptr(a aborter, addr ptrace.Word) ptrace.Word {
return ptrace.Word(mkUintptr(remote{addr, p}).(remoteUint).aGet(a));
}
/*
* Events
*/
// OnBreakpoint returns the hook that is run when the program reaches
// the given program counter.
func (p *Process) OnBreakpoint(pc ptrace.Word) EventHook {
if bp, ok := p.breakpointHooks[pc]; ok {
return bp;
}
// The breakpoint will register itself when a handler is added
return &breakpointHook{commonHook{nil, 0}, p, pc};
}
// OnGoroutineCreate returns the hook that is run when a goroutine is created.
func (p *Process) OnGoroutineCreate() EventHook {
return p.goroutineCreateHook;
}
// OnGoroutineExit returns the hook that is run when a goroutine exits.
func (p *Process) OnGoroutineExit() EventHook {
return p.goroutineExitHook;
}
// osThreadToGoroutine looks up the goroutine running on an OS thread.
func (p *Process) osThreadToGoroutine(t ptrace.Thread) (*Goroutine, os.Error) {
regs, err := t.Regs();
if err != nil {
return nil, err;
}
g := p.G(regs);
gt, ok := p.goroutines[g];
if !ok {
return nil, UnknownGoroutine{t, g};
}
return gt, nil;
}
// causesToEvents translates the stop causes of the underlying process
// into an event queue.
func (p *Process) causesToEvents() ([]Event, os.Error) {
// Count causes we're interested in
nev := 0;
for _, t := range p.proc.Threads() {
if c, err := t.Stopped(); err == nil {
switch c := c.(type) {
case ptrace.Breakpoint:
nev++;
case ptrace.Signal:
// TODO(austin)
//nev++;
}
}
}
// Translate causes to events
events := make([]Event, nev);
i := 0;
for _, t := range p.proc.Threads() {
if c, err := t.Stopped(); err == nil {
switch c := c.(type) {
case ptrace.Breakpoint:
gt, err := p.osThreadToGoroutine(t);
if err != nil {
return nil, err;
}
events[i] = &Breakpoint{commonEvent{p, gt}, t, ptrace.Word(c)};
i++;
case ptrace.Signal:
// TODO(austin)
}
}
}
return events, nil;
}
// postEvent appends an event to the posted queue. These events will
// be processed before any currently pending events.
func (p *Process) postEvent(ev Event) {
n := len(p.posted);
m := n*2;
if m == 0 {
m = 4;
}
posted := make([]Event, n+1, m);
for i, p := range p.posted {
posted[i] = p;
}
posted[n] = ev;
p.posted = posted;
}
// processEvents processes events in the event queue until no events
// remain, a handler returns EAStop, or a handler returns an error.
// It returns either EAStop or EAContinue and possibly an error.
func (p *Process) processEvents() (EventAction, os.Error) {
var ev Event;
for len(p.posted) > 0 {
ev, p.posted = p.posted[0], p.posted[1:len(p.posted)];
action, err := p.processEvent(ev);
if action == EAStop {
return action, err;
}
}
for len(p.pending) > 0 {
ev, p.pending = p.pending[0], p.pending[1:len(p.pending)];
action, err := p.processEvent(ev);
if action == EAStop {
return action, err;
}
}
return EAContinue, nil;
}
// processEvent processes a single event, without manipulating the
// event queues. It returns either EAStop or EAContinue and possibly
// an error.
func (p *Process) processEvent(ev Event) (EventAction, os.Error) {
p.event = ev;
var action EventAction;
var err os.Error;
switch ev := p.event.(type) {
case *Breakpoint:
hook, ok := p.breakpointHooks[ev.pc];
if !ok {
break;
}
p.curGoroutine = ev.Goroutine();
action, err = hook.handle(ev);
case *GoroutineCreate:
p.curGoroutine = ev.Goroutine();
action, err = p.goroutineCreateHook.handle(ev);
case *GoroutineExit:
action, err = p.goroutineExitHook.handle(ev);
default:
log.Crashf("Unknown event type %T in queue", p.event);
}
if err != nil {
return EAStop, err;
} else if action == EAStop {
return EAStop, nil;
}
return EAContinue, nil;
}
// Event returns the last event that caused the process to stop. This
// may return nil if the process has never been stopped by an event.
//
// TODO(austin) Return nil if the user calls p.Stop()?
func (p *Process) Event() Event {
return p.event;
}
/*
* Process control
*/
// TODO(austin) Cont, WaitStop, and Stop. Need to figure out how
// event handling works with these. Originally I did it only in
// WaitStop, but if you Cont and there are pending events, then you
// have to not actually continue and wait until a WaitStop to process
// them, even if the event handlers will tell you to continue. We
// could handle them in both Cont and WaitStop to avoid this problem,
// but it's still weird if an event happens after the Cont and before
// the WaitStop that the handlers say to continue from. Or we could
// handle them on a separate thread. Then obviously you get weird
// asynchrony things, like prints while the user it typing a command,
// but that's not necessarily a bad thing.
// ContWait resumes process execution and waits for an event to occur
// that stops the process.
func (p *Process) ContWait() os.Error {
for {
a, err := p.processEvents();
if err != nil {
return err;
} else if a == EAStop {
break;
}
err = p.proc.Continue();
if err != nil {
return err;
}
err = p.proc.WaitStop();
if err != nil {
return err;
}
for _, g := range p.goroutines {
g.resetFrame();
}
p.pending, err = p.causesToEvents();
if err != nil {
return err;
}
}
return nil;
}
// Out selects the caller frame of the current frame.
func (p *Process) Out() os.Error {
if p.curGoroutine == nil {
return NoCurrentGoroutine{};
}
return p.curGoroutine.Out();
}
// In selects the frame called by the current frame.
func (p *Process) In() os.Error {
if p.curGoroutine == nil {
return NoCurrentGoroutine{};
}
return p.curGoroutine.In();
}