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go/test/nilptr3.go
David Chase 729abfa35c [dev.ssa] cmd/compile: default compile+test with SSA
Some tests disabled, some bifurcated into _ssa and not,
with appropriate logging added to compiler.

"tests/live.go" in particular needs attention.

SSA-specific testing removed, since it's all SSA now.

Added "-run_skips" option to tests/run.go to simplify
checking whether a test still fails (or how it fails)
on a skipped platform.

The compiler now compiles with SSA by default.
If you don't want SSA, specify GOSSAHASH=n (or N) as
an environment variable.  Function names ending in "_ssa"
are always SSA-compiled.

GOSSAFUNC=fname retains its "SSA for fname, log to ssa.html"
GOSSAPKG=pkg only has an effect when GOSSAHASH=n
GOSSAHASH=10101 etc retains its name-hash-matching behavior
for purposes of debugging.

See #13068

Change-Id: I8217bfeb34173533eaeb391b5f6935483c7d6b43
Reviewed-on: https://go-review.googlesource.com/16299
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: David Chase <drchase@google.com>
2015-10-30 20:35:20 +00:00

195 lines
4.5 KiB
Go

// errorcheck -0 -d=nil
// Fails on ppc64x because of incomplete optimization.
// See issues 9058.
// +build !ppc64,!ppc64le,!amd64
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Test that nil checks are removed.
// Optimization is enabled.
package p
type Struct struct {
X int
Y float64
}
type BigStruct struct {
X int
Y float64
A [1 << 20]int
Z string
}
type Empty struct {
}
type Empty1 struct {
Empty
}
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 26]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
func f1() {
_ = *intp // ERROR "generated nil check"
// This one should be removed but the block copy needs
// to be turned into its own pseudo-op in order to see
// the indirect.
_ = *arrayp // ERROR "generated nil check"
// 0-byte indirect doesn't suffice.
// we don't registerize globals, so there are no removed repeated nil checks.
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "generated nil check"
_ = *intp // ERROR "generated nil check"
_ = *arrayp // ERROR "generated nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "generated nil check"
}
func f2() {
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 20]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
_ = *intp // ERROR "generated nil check"
_ = *arrayp // ERROR "generated nil check"
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "removed repeated nil check"
_ = *intp // ERROR "removed repeated nil check"
_ = *arrayp // ERROR "removed repeated nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "removed repeated nil check"
_ = *bigarrayp // ERROR "generated nil check" ARM removed nil check before indirect!!
_ = *bigstructp // ERROR "generated nil check"
_ = *empty1p // ERROR "generated nil check"
}
func fx10k() *[10000]int
var b bool
func f3(x *[10000]int) {
// Using a huge type and huge offsets so the compiler
// does not expect the memory hardware to fault.
_ = x[9999] // ERROR "generated nil check"
for {
if x[9999] != 0 { // ERROR "generated nil check"
break
}
}
x = fx10k()
_ = x[9999] // ERROR "generated nil check"
if b {
_ = x[9999] // ERROR "removed repeated nil check"
} else {
_ = x[9999] // ERROR "removed repeated nil check"
}
_ = x[9999] // ERROR "generated nil check"
x = fx10k()
if b {
_ = x[9999] // ERROR "generated nil check"
} else {
_ = x[9999] // ERROR "generated nil check"
}
_ = x[9999] // ERROR "generated nil check"
fx10k()
// This one is a bit redundant, if we figured out that
// x wasn't going to change across the function call.
// But it's a little complex to do and in practice doesn't
// matter enough.
_ = x[9999] // ERROR "generated nil check"
}
func f3a() {
x := fx10k()
y := fx10k()
z := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = z
_ = &x[9] // ERROR "removed repeated nil check"
x = y
_ = &x[9] // ERROR "generated nil check"
}
func f3b() {
x := fx10k()
y := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed repeated nil check"
x = y
_ = &x[9] // ERROR "removed repeated nil check"
}
func fx10() *[10]int
func f4(x *[10]int) {
// Most of these have no checks because a real memory reference follows,
// and the offset is small enough that if x is nil, the address will still be
// in the first unmapped page of memory.
_ = x[9] // ERROR "removed nil check before indirect"
for {
if x[9] != 0 { // ERROR "removed nil check before indirect"
break
}
}
x = fx10()
_ = x[9] // ERROR "removed nil check before indirect"
if b {
_ = x[9] // ERROR "removed nil check before indirect"
} else {
_ = x[9] // ERROR "removed nil check before indirect"
}
_ = x[9] // ERROR "removed nil check before indirect"
x = fx10()
if b {
_ = x[9] // ERROR "removed nil check before indirect"
} else {
_ = &x[9] // ERROR "generated nil check"
}
_ = x[9] // ERROR "removed nil check before indirect"
fx10()
_ = x[9] // ERROR "removed nil check before indirect"
x = fx10()
y := fx10()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed repeated nil check"
x = y
_ = &x[9] // ERROR "removed repeated nil check"
}