mirror of
https://github.com/golang/go
synced 2024-11-06 10:36:13 -07:00
d295174030
Copies utf8 constants and EncodeRune implementation from unicode/utf8. Adds a new decoderune implementation that is used by the compiler in code generated for ranging over strings. It does not handle ASCII runes since these are handled directly before calls to decoderune. The DecodeRuneInString implementation from unicode/utf8 is not used since it uses a lookup table that would increase the use of cpu caches. Adds more tests that check decoding of valid and invalid utf8 sequences. name old time/op new time/op delta RuneIterate/range2/ASCII-4 7.45ns ± 2% 7.45ns ± 1% ~ (p=0.634 n=16+16) RuneIterate/range2/Japanese-4 53.5ns ± 1% 49.2ns ± 2% -8.03% (p=0.000 n=20+20) RuneIterate/range2/MixedLength-4 46.3ns ± 1% 41.0ns ± 2% -11.57% (p=0.000 n=20+20) new: "".decoderune t=1 size=423 args=0x28 locals=0x0 old: "".charntorune t=1 size=666 args=0x28 locals=0x0 Change-Id: I1df1fdb385bb9ea5e5e71b8818ea2bf5ce62de52 Reviewed-on: https://go-review.googlesource.com/28490 Run-TryBot: Martin Möhrmann <martisch@uos.de> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
124 lines
3.3 KiB
Go
124 lines
3.3 KiB
Go
// Copyright 2016 The Go Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style
|
|
// license that can be found in the LICENSE file.
|
|
|
|
package runtime
|
|
|
|
// Numbers fundamental to the encoding.
|
|
const (
|
|
runeError = '\uFFFD' // the "error" Rune or "Unicode replacement character"
|
|
runeSelf = 0x80 // characters below Runeself are represented as themselves in a single byte.
|
|
maxRune = '\U0010FFFF' // Maximum valid Unicode code point.
|
|
)
|
|
|
|
// Code points in the surrogate range are not valid for UTF-8.
|
|
const (
|
|
surrogateMin = 0xD800
|
|
surrogateMax = 0xDFFF
|
|
)
|
|
|
|
const (
|
|
t1 = 0x00 // 0000 0000
|
|
tx = 0x80 // 1000 0000
|
|
t2 = 0xC0 // 1100 0000
|
|
t3 = 0xE0 // 1110 0000
|
|
t4 = 0xF0 // 1111 0000
|
|
t5 = 0xF8 // 1111 1000
|
|
|
|
maskx = 0x3F // 0011 1111
|
|
mask2 = 0x1F // 0001 1111
|
|
mask3 = 0x0F // 0000 1111
|
|
mask4 = 0x07 // 0000 0111
|
|
|
|
rune1Max = 1<<7 - 1
|
|
rune2Max = 1<<11 - 1
|
|
rune3Max = 1<<16 - 1
|
|
|
|
// The default lowest and highest continuation byte.
|
|
locb = 0x80 // 1000 0000
|
|
hicb = 0xBF // 1011 1111
|
|
)
|
|
|
|
// decoderune returns the non-ASCII rune at the start of
|
|
// s[k:] and the index after the rune in s.
|
|
//
|
|
// decoderune assumes that caller has checked that
|
|
// the to be decoded rune is a non-ASCII rune.
|
|
//
|
|
// If the string appears to be incomplete or decoding problems
|
|
// are encountered (runeerror, k + 1) is returned to ensure
|
|
// progress when decoderune is used to iterate over a string.
|
|
func decoderune(s string, k int) (r rune, pos int) {
|
|
pos = k
|
|
|
|
if k >= len(s) {
|
|
return runeError, k + 1
|
|
}
|
|
|
|
s = s[k:]
|
|
|
|
switch {
|
|
case t2 <= s[0] && s[0] < t3:
|
|
// 0080-07FF two byte sequence
|
|
if len(s) > 1 && (locb <= s[1] && s[1] <= hicb) {
|
|
r = rune(s[0]&mask2)<<6 | rune(s[1]&maskx)
|
|
pos += 2
|
|
if rune1Max < r {
|
|
return
|
|
}
|
|
}
|
|
case t3 <= s[0] && s[0] < t4:
|
|
// 0800-FFFF three byte sequence
|
|
if len(s) > 2 && (locb <= s[1] && s[1] <= hicb) && (locb <= s[2] && s[2] <= hicb) {
|
|
r = rune(s[0]&mask3)<<12 | rune(s[1]&maskx)<<6 | rune(s[2]&maskx)
|
|
pos += 3
|
|
if rune2Max < r && !(surrogateMin <= r && r <= surrogateMax) {
|
|
return
|
|
}
|
|
}
|
|
case t4 <= s[0] && s[0] < t5:
|
|
// 10000-1FFFFF four byte sequence
|
|
if len(s) > 3 && (locb <= s[1] && s[1] <= hicb) && (locb <= s[2] && s[2] <= hicb) && (locb <= s[3] && s[3] <= hicb) {
|
|
r = rune(s[0]&mask4)<<18 | rune(s[1]&maskx)<<12 | rune(s[2]&maskx)<<6 | rune(s[3]&maskx)
|
|
pos += 4
|
|
if rune3Max < r && r <= maxRune {
|
|
return
|
|
}
|
|
}
|
|
}
|
|
|
|
return runeError, k + 1
|
|
}
|
|
|
|
// encoderune writes into p (which must be large enough) the UTF-8 encoding of the rune.
|
|
// It returns the number of bytes written.
|
|
func encoderune(p []byte, r rune) int {
|
|
// Negative values are erroneous. Making it unsigned addresses the problem.
|
|
switch i := uint32(r); {
|
|
case i <= rune1Max:
|
|
p[0] = byte(r)
|
|
return 1
|
|
case i <= rune2Max:
|
|
_ = p[1] // eliminate bounds checks
|
|
p[0] = t2 | byte(r>>6)
|
|
p[1] = tx | byte(r)&maskx
|
|
return 2
|
|
case i > maxRune, surrogateMin <= i && i <= surrogateMax:
|
|
r = runeError
|
|
fallthrough
|
|
case i <= rune3Max:
|
|
_ = p[2] // eliminate bounds checks
|
|
p[0] = t3 | byte(r>>12)
|
|
p[1] = tx | byte(r>>6)&maskx
|
|
p[2] = tx | byte(r)&maskx
|
|
return 3
|
|
default:
|
|
_ = p[3] // eliminate bounds checks
|
|
p[0] = t4 | byte(r>>18)
|
|
p[1] = tx | byte(r>>12)&maskx
|
|
p[2] = tx | byte(r>>6)&maskx
|
|
p[3] = tx | byte(r)&maskx
|
|
return 4
|
|
}
|
|
}
|