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5419e7a09d
In Android's NDK16, jobject is now declared as:
#ifdef __cplusplus
class _jobject {};
typedef _jobject* jobject;
#else /* not __cplusplus */
typedef void* jobject;
#endif
This makes the jobject to uintptr check fail because it expects the
following definition:
struct _jobject;
typedef struct _jobject *jobject;
Update the type check to handle that new type definition in both C and
C++ modes.
Fixes #26213
Change-Id: Ic36d4a5176526998d2d5e4e404f8943961141f7a
GitHub-Last-Rev:
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.. | ||
build.go | ||
buildgo.go | ||
buildruntime.go | ||
buildtool.go | ||
cpuid_386.s | ||
cpuid_amd64.s | ||
cpuid_default.s | ||
doc.go | ||
imports.go | ||
main.go | ||
README | ||
sys_default.go | ||
sys_windows.go | ||
test_linux.go | ||
test.go | ||
util_gc.go | ||
util_gccgo.go | ||
util.go | ||
vfp_arm.s | ||
vfp_default.s |
This program, dist, is the bootstrapping tool for the Go distribution. As of Go 1.5, dist and other parts of the compiler toolchain are written in Go, making bootstrapping a little more involved than in the past. The approach is to build the current release of Go with an earlier one. The process to install Go 1.x, for x ≥ 5, is: 1. Build cmd/dist with Go 1.4. 2. Using dist, build Go 1.x compiler toolchain with Go 1.4. 3. Using dist, rebuild Go 1.x compiler toolchain with itself. 4. Using dist, build Go 1.x cmd/go (as go_bootstrap) with Go 1.x compiler toolchain. 5. Using go_bootstrap, build the remaining Go 1.x standard library and commands. NOTE: During the transition from the old C-based toolchain to the Go-based one, step 2 also builds the parts of the toolchain written in C, and step 3 does not recompile those. Because of backward compatibility, although the steps above say Go 1.4, in practice any release ≥ Go 1.4 but < Go 1.x will work as the bootstrap base. See golang.org/s/go15bootstrap for more details. Compared to Go 1.4 and earlier, dist will also take over much of what used to be done by make.bash/make.bat/make.rc and all of what used to be done by run.bash/run.bat/run.rc, because it is nicer to implement that logic in Go than in three different scripting languages simultaneously.