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mirror of https://github.com/golang/go synced 2024-11-23 06:20:07 -07:00
go/usr/austin/eval/expr.go
Austin Clements 36eee6d1e1 Make the expression compiler not use the AST visitor. The
statement compiler will be fixed in a later CL.

The input and output of the expression compiler are now
clearly distinguished.  In the process, I made the individual
expression compilers operate on the compiled form of their
children instead of AST nodes.  As a result, there are now
fewer places where I hand-craft intermediate expression nodes.

The diff looks scarier than it is, mostly because exprCompiler
has been split into the input and output types, resulting in
lots of little renames.

R=rsc
APPROVED=rsc
DELTA=774  (204 added, 199 deleted, 371 changed)
OCL=33851
CL=33851
2009-08-25 17:57:40 -07:00

2511 lines
67 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package eval
import (
"bignum";
"go/ast";
"go/scanner";
"go/token";
"log";
"os";
"strconv";
"strings";
)
// An expr is the result of compiling an expression. It stores the
// type of the expression and its evaluator function.
type expr struct {
*exprInfo;
t Type;
// Evaluate this node as the given type.
evalBool func(f *Frame) bool;
evalUint func(f *Frame) uint64;
evalInt func(f *Frame) int64;
// TODO(austin) evalIdealInt and evalIdealFloat shouldn't be
// functions at all.
evalIdealInt func() *bignum.Integer;
evalFloat func(f *Frame) float64;
evalIdealFloat func() *bignum.Rational;
evalString func(f *Frame) string;
evalArray func(f *Frame) ArrayValue;
evalStruct func(f *Frame) StructValue;
evalPtr func(f *Frame) Value;
evalFunc func(f *Frame) Func;
evalSlice func(f *Frame) Slice;
evalMap func(f *Frame) Map;
evalMulti func(f *Frame) []Value;
// Map index expressions permit special forms of assignment,
// for which we need to know the Map and key.
evalMapValue func(f *Frame) (Map, interface{});
// Evaluate to the "address of" this value; that is, the
// settable Value object. nil for expressions whose address
// cannot be taken.
evalAddr func(f *Frame) Value;
// Execute this expression as a statement. Only expressions
// that are valid expression statements should set this.
exec func(f *Frame);
// A short string describing this expression for error
// messages.
desc string;
}
// exprInfo stores information needed to compile any expression node.
// Each expr also stores its exprInfo so further expressions can be
// compiled from it.
type exprInfo struct {
*compiler;
pos token.Position;
}
func (a *exprInfo) newExpr(t Type, desc string) *expr {
return &expr{exprInfo: a, t: t, desc: desc};
}
func (a *exprInfo) diag(format string, args ...) {
a.diagAt(&a.pos, format, args);
}
func (a *exprInfo) diagOpType(op token.Token, vt Type) {
a.diag("illegal operand type for '%v' operator\n\t%v", op, vt);
}
func (a *exprInfo) diagOpTypes(op token.Token, lt Type, rt Type) {
a.diag("illegal operand types for '%v' operator\n\t%v\n\t%v", op, lt, rt);
}
/*
* "As" functions. These retrieve evaluator functions from an
* expr, panicking if the requested evaluator is nil.
*/
func (a *expr) asBool() (func(f *Frame) bool) {
if a.evalBool == nil {
log.Crashf("tried to get %v node as boolType", a.t);
}
return a.evalBool;
}
func (a *expr) asUint() (func(f *Frame) uint64) {
if a.evalUint == nil {
log.Crashf("tried to get %v node as uintType", a.t);
}
return a.evalUint;
}
func (a *expr) asInt() (func(f *Frame) int64) {
if a.evalInt == nil {
log.Crashf("tried to get %v node as intType", a.t);
}
return a.evalInt;
}
func (a *expr) asIdealInt() (func() *bignum.Integer) {
if a.evalIdealInt == nil {
log.Crashf("tried to get %v node as idealIntType", a.t);
}
return a.evalIdealInt;
}
func (a *expr) asFloat() (func(f *Frame) float64) {
if a.evalFloat == nil {
log.Crashf("tried to get %v node as floatType", a.t);
}
return a.evalFloat;
}
func (a *expr) asIdealFloat() (func() *bignum.Rational) {
if a.evalIdealFloat == nil {
log.Crashf("tried to get %v node as idealFloatType", a.t);
}
return a.evalIdealFloat;
}
func (a *expr) asString() (func(f *Frame) string) {
if a.evalString == nil {
log.Crashf("tried to get %v node as stringType", a.t);
}
return a.evalString;
}
func (a *expr) asArray() (func(f *Frame) ArrayValue) {
if a.evalArray == nil {
log.Crashf("tried to get %v node as ArrayType", a.t);
}
return a.evalArray;
}
func (a *expr) asStruct() (func(f *Frame) StructValue) {
if a.evalStruct == nil {
log.Crashf("tried to get %v node as StructType", a.t);
}
return a.evalStruct;
}
func (a *expr) asPtr() (func(f *Frame) Value) {
if a.evalPtr == nil {
log.Crashf("tried to get %v node as PtrType", a.t);
}
return a.evalPtr;
}
func (a *expr) asFunc() (func(f *Frame) Func) {
if a.evalFunc == nil {
log.Crashf("tried to get %v node as FuncType", a.t);
}
return a.evalFunc;
}
func (a *expr) asSlice() (func(f *Frame) Slice) {
if a.evalSlice == nil {
log.Crashf("tried to get %v node as SliceType", a.t);
}
return a.evalSlice;
}
func (a *expr) asMap() (func(f *Frame) Map) {
if a.evalMap == nil {
log.Crashf("tried to get %v node as MapType", a.t);
}
return a.evalMap;
}
func (a *expr) asMulti() (func(f *Frame) []Value) {
if a.evalMulti == nil {
log.Crashf("tried to get %v node as MultiType", a.t);
}
return a.evalMulti;
}
func (a *expr) asInterface() (func(f *Frame) interface {}) {
switch _ := a.t.lit().(type) {
case *boolType:
sf := a.asBool();
return func(f *Frame) interface {} { return sf(f) };
case *uintType:
sf := a.asUint();
return func(f *Frame) interface {} { return sf(f) };
case *intType:
sf := a.asInt();
return func(f *Frame) interface {} { return sf(f) };
case *floatType:
sf := a.asFloat();
return func(f *Frame) interface {} { return sf(f) };
case *stringType:
sf := a.asString();
return func(f *Frame) interface {} { return sf(f) };
case *PtrType:
sf := a.asPtr();
return func(f *Frame) interface {} { return sf(f) };
case *FuncType:
sf := a.asFunc();
return func(f *Frame) interface {} { return sf(f) };
case *MapType:
sf := a.asMap();
return func(f *Frame) interface {} { return sf(f) };
default:
log.Crashf("unexpected expression node type %v at %v", a.t, a.pos);
}
panic();
}
/*
* Common expression manipulations
*/
// a.convertTo(t) converts the value of the analyzed expression a,
// which must be a constant, ideal number, to a new analyzed
// expression with a constant value of type t.
//
// TODO(austin) Rename to resolveIdeal or something?
func (a *expr) convertTo(t Type) *expr {
if !a.t.isIdeal() {
log.Crashf("attempted to convert from %v, expected ideal", a.t);
}
var rat *bignum.Rational;
// XXX(Spec) The spec says "It is erroneous".
//
// It is an error to assign a value with a non-zero fractional
// part to an integer, or if the assignment would overflow or
// underflow, or in general if the value cannot be represented
// by the type of the variable.
switch a.t {
case IdealFloatType:
rat = a.asIdealFloat()();
if t.isInteger() && !rat.IsInt() {
a.diag("constant %v truncated to integer", ratToString(rat));
return nil;
}
case IdealIntType:
i := a.asIdealInt()();
rat = bignum.MakeRat(i, bignum.Nat(1));
default:
log.Crashf("unexpected ideal type %v", a.t);
}
// Check bounds
if t, ok := t.lit().(BoundedType); ok {
if rat.Cmp(t.minVal()) < 0 {
a.diag("constant %v underflows %v", ratToString(rat), t);
return nil;
}
if rat.Cmp(t.maxVal()) > 0 {
a.diag("constant %v overflows %v", ratToString(rat), t);
return nil;
}
}
// Convert rat to type t.
res := a.newExpr(t, a.desc);
switch t := t.lit().(type) {
case *uintType:
n, d := rat.Value();
f := n.Quo(bignum.MakeInt(false, d));
v := f.Abs().Value();
res.evalUint = func(*Frame) uint64 { return v };
case *intType:
n, d := rat.Value();
f := n.Quo(bignum.MakeInt(false, d));
v := f.Value();
res.evalInt = func(*Frame) int64 { return v };
case *idealIntType:
n, d := rat.Value();
f := n.Quo(bignum.MakeInt(false, d));
res.evalIdealInt = func() *bignum.Integer { return f };
case *floatType:
n, d := rat.Value();
v := float64(n.Value())/float64(d.Value());
res.evalFloat = func(*Frame) float64 { return v };
case *idealFloatType:
res.evalIdealFloat = func() *bignum.Rational { return rat };
default:
log.Crashf("cannot convert to type %T", t);
}
return res;
}
/*
* Assignments
*/
// An assignCompiler compiles assignment operations. Anything other
// than short declarations should use the compileAssign wrapper.
//
// There are three valid types of assignment:
// 1) T = T
// Assigning a single expression with single-valued type to a
// single-valued type.
// 2) MT = T, T, ...
// Assigning multiple expressions with single-valued types to a
// multi-valued type.
// 3) MT = MT
// Assigning a single expression with multi-valued type to a
// multi-valued type.
type assignCompiler struct {
*compiler;
pos token.Position;
// The RHS expressions. This may include nil's for
// expressions that failed to compile.
rs []*expr;
// The (possibly unary) MultiType of the RHS.
rmt *MultiType;
// Whether this is an unpack assignment (case 3).
isUnpack bool;
// Whether map special assignment forms are allowed.
allowMap bool;
// Whether this is a "r, ok = a[x]" assignment.
isMapUnpack bool;
// The operation name to use in error messages, such as
// "assignment" or "function call".
errOp string;
// The name to use for positions in error messages, such as
// "argument".
errPosName string;
}
// Type check the RHS of an assignment, returning a new assignCompiler
// and indicating if the type check succeeded. This always returns an
// assignCompiler with rmt set, but if type checking fails, slots in
// the MultiType may be nil. If rs contains nil's, type checking will
// fail and these expressions given a nil type.
func (a *compiler) checkAssign(pos token.Position, rs []*expr, errOp, errPosName string) (*assignCompiler, bool) {
c := &assignCompiler{
compiler: a,
pos: pos,
rs: rs,
errOp: errOp,
errPosName: errPosName,
};
// Is this an unpack?
if len(rs) == 1 && rs[0] != nil {
if rmt, isUnpack := rs[0].t.(*MultiType); isUnpack {
c.rmt = rmt;
c.isUnpack = true;
return c, true;
}
}
// Create MultiType for RHS and check that all RHS expressions
// are single-valued.
rts := make([]Type, len(rs));
ok := true;
for i, r := range rs {
if r == nil {
ok = false;
continue;
}
if _, isMT := r.t.(*MultiType); isMT {
r.diag("multi-valued expression not allowed in %s", errOp);
ok = false;
continue;
}
rts[i] = r.t;
}
c.rmt = NewMultiType(rts);
return c, ok;
}
func (a *assignCompiler) allowMapForms(nls int) {
a.allowMap = true;
// Update unpacking info if this is r, ok = a[x]
if nls == 2 && len(a.rs) == 1 && a.rs[0].evalMapValue != nil {
a.isUnpack = true;
a.rmt = NewMultiType([]Type {a.rs[0].t, BoolType});
a.isMapUnpack = true;
}
}
// compile type checks and compiles an assignment operation, returning
// a function that expects an l-value and the frame in which to
// evaluate the RHS expressions. The l-value must have exactly the
// type given by lt. Returns nil if type checking fails.
func (a *assignCompiler) compile(b *block, lt Type) (func(lv Value, f *Frame)) {
lmt, isMT := lt.(*MultiType);
rmt, isUnpack := a.rmt, a.isUnpack;
// Create unary MultiType for single LHS
if !isMT {
lmt = NewMultiType([]Type{lt});
}
// Check that the assignment count matches
lcount := len(lmt.Elems);
rcount := len(rmt.Elems);
if lcount != rcount {
msg := "not enough";
pos := a.pos;
if rcount > lcount {
msg = "too many";
if lcount > 0 {
pos = a.rs[lcount-1].pos;
}
}
a.diagAt(&pos, "%s %ss for %s\n\t%s\n\t%s", msg, a.errPosName, a.errOp, lt, rmt);
return nil;
}
bad := false;
// If this is an unpack, create a temporary to store the
// multi-value and replace the RHS with expressions to pull
// out values from the temporary. Technically, this is only
// necessary when we need to perform assignment conversions.
var effect func(f *Frame);
if isUnpack {
// This leaks a slot, but is definitely safe.
temp := b.DefineSlot(a.rmt);
tempIdx := temp.Index;
if a.isMapUnpack {
rf := a.rs[0].evalMapValue;
vt := a.rmt.Elems[0];
effect = func(f *Frame) {
m, k := rf(f);
v := m.Elem(k);
found := boolV(true);
if v == nil {
found = boolV(false);
v = vt.Zero();
}
f.Vars[tempIdx] = multiV([]Value {v, &found});
};
} else {
rf := a.rs[0].asMulti();
effect = func(f *Frame) {
f.Vars[tempIdx] = multiV(rf(f));
};
}
orig := a.rs[0];
a.rs = make([]*expr, len(a.rmt.Elems));
for i, t := range a.rmt.Elems {
if t.isIdeal() {
log.Crashf("Right side of unpack contains ideal: %s", rmt);
}
a.rs[i] = orig.newExpr(t, orig.desc);
index := i;
a.rs[i].genValue(func(f *Frame) Value { return f.Vars[tempIdx].(multiV)[index] });
}
}
// Now len(a.rs) == len(a.rmt) and we've reduced any unpacking
// to multi-assignment.
// TODO(austin) Deal with assignment special cases.
// Values of any type may always be assigned to variables of
// compatible static type.
for i, lt := range lmt.Elems {
rt := rmt.Elems[i];
// When [an ideal is] (used in an expression) assigned
// to a variable or typed constant, the destination
// must be able to represent the assigned value.
if rt.isIdeal() {
a.rs[i] = a.rs[i].convertTo(lmt.Elems[i]);
if a.rs[i] == nil {
bad = true;
continue;
}
rt = a.rs[i].t;
}
// A pointer p to an array can be assigned to a slice
// variable v with compatible element type if the type
// of p or v is unnamed.
if rpt, ok := rt.lit().(*PtrType); ok {
if at, ok := rpt.Elem.lit().(*ArrayType); ok {
if lst, ok := lt.lit().(*SliceType); ok {
if lst.Elem.compat(at.Elem, false) && (rt.lit() == Type(rt) || lt.lit() == Type(lt)) {
rf := a.rs[i].asPtr();
a.rs[i] = a.rs[i].newExpr(lt, a.rs[i].desc);
len := at.Len;
a.rs[i].evalSlice = func(f *Frame) Slice {
return Slice{rf(f).(ArrayValue), len, len};
};
rt = a.rs[i].t;
}
}
}
}
if !lt.compat(rt, false) {
if len(a.rs) == 1 {
a.rs[0].diag("illegal operand types for %s\n\t%v\n\t%v", a.errOp, lt, rt);
} else {
a.rs[i].diag("illegal operand types in %s %d of %s\n\t%v\n\t%v", a.errPosName, i+1, a.errOp, lt, rt);
}
bad = true;
}
}
if bad {
return nil;
}
// Compile
if !isMT {
// Case 1
return genAssign(lt, a.rs[0]);
}
// Case 2 or 3
as := make([]func(lv Value, f *Frame), len(a.rs));
for i, r := range a.rs {
as[i] = genAssign(lmt.Elems[i], r);
}
return func(lv Value, f *Frame) {
if effect != nil {
effect(f);
}
lmv := lv.(multiV);
for i, a := range as {
a(lmv[i], f);
}
};
}
// compileAssign compiles an assignment operation without the full
// generality of an assignCompiler. See assignCompiler for a
// description of the arguments.
func (a *compiler) compileAssign(pos token.Position, b *block, lt Type, rs []*expr, errOp, errPosName string) (func(lv Value, f *Frame)) {
ac, ok := a.checkAssign(pos, rs, errOp, errPosName);
if !ok {
return nil;
}
return ac.compile(b, lt);
}
/*
* Expression compiler
*/
// An exprCompiler stores information used throughout the compilation
// of a single expression. It does not embed funcCompiler because
// expressions can appear at top level.
type exprCompiler struct {
*compiler;
// The block this expression is being compiled in.
block *block;
// Whether this expression is used in a constant context.
constant bool;
}
func (a *exprCompiler) compile(x ast.Expr) *expr {
ei := &exprInfo{a.compiler, x.Pos()};
switch x := x.(type) {
// Literals
case *ast.CharLit:
return ei.compileCharLit(string(x.Value));
case *ast.CompositeLit:
goto notimpl;
case *ast.FloatLit:
return ei.compileFloatLit(string(x.Value));
case *ast.FuncLit:
decl := ei.compileFuncType(a.block, x.Type);
if decl == nil {
// TODO(austin) Try compiling the body,
// perhaps with dummy argument definitions
return nil;
}
fn := ei.compileFunc(a.block, decl, x.Body);
if fn == nil {
return nil;
}
if a.constant {
a.diagAt(x, "function literal used in constant expression");
return nil;
}
return ei.compileFuncLit(decl, fn);
case *ast.IntLit:
return ei.compileIntLit(string(x.Value));
case *ast.StringLit:
return ei.compileStringLit(string(x.Value));
// Types
case *ast.ArrayType:
goto notimpl;
case *ast.ChanType:
goto notimpl;
case *ast.Ellipsis:
goto notimpl;
case *ast.FuncType:
goto notimpl;
case *ast.InterfaceType:
goto notimpl;
case *ast.MapType:
goto notimpl;
// Remaining expressions
case *ast.BadExpr:
// Error already reported by parser
return nil;
case *ast.BinaryExpr:
l, r := a.compile(x.X), a.compile(x.Y);
if l == nil || r == nil {
return nil;
}
return ei.compileBinaryExpr(x.Op, l, r);
case *ast.CallExpr:
l := a.compile(x.Fun);
args := make([]*expr, len(x.Args));
bad := false;
for i, arg := range x.Args {
args[i] = a.compile(arg);
if args[i] == nil {
bad = true;
}
}
if l == nil || bad {
return nil;
}
if a.constant {
a.diagAt(x, "function call in constant context");
return nil;
}
return ei.compileCallExpr(a.block, l, args);
case *ast.Ident:
return ei.compileIdent(a.block, a.constant, x.Value);
case *ast.IndexExpr:
if x.End != nil {
a.diagAt(x, "slice expression not implemented");
return nil;
}
l, r := a.compile(x.X), a.compile(x.Index);
if l == nil || r == nil {
return nil;
}
return ei.compileIndexExpr(l, r);
case *ast.KeyValueExpr:
goto notimpl;
case *ast.ParenExpr:
return a.compile(x.X);
case *ast.SelectorExpr:
v := a.compile(x.X);
if v == nil {
return nil;
}
return ei.compileSelectorExpr(v, x.Sel.Value);
case *ast.StarExpr:
v := a.compile(x.X);
if v == nil {
return nil;
}
return ei.compileStarExpr(v);
case *ast.StringList:
strings := make([]*expr, len(x.Strings));
bad := false;
for i, s := range x.Strings {
strings[i] = a.compile(s);
if strings[i] == nil {
bad = true;
}
}
if bad {
return nil;
}
return ei.compileStringList(strings);
case *ast.StructType:
goto notimpl;
case *ast.TypeAssertExpr:
goto notimpl;
case *ast.UnaryExpr:
v := a.compile(x.X);
if v == nil {
return nil;
}
return ei.compileUnaryExpr(x.Op, v);
}
log.Crashf("unexpected ast node type %T", x);
panic();
notimpl:
a.diagAt(x, "%T expression node not implemented", x);
return nil;
}
func (a *exprInfo) compileIdent(b *block, constant bool, name string) *expr {
level, def := b.Lookup(name);
if def == nil {
a.diag("%s: undefined", name);
return nil;
}
switch def := def.(type) {
case *Constant:
expr := a.newExpr(def.Type, "constant");
expr.genConstant(def.Value);
return expr;
case *Variable:
if constant {
a.diag("variable %s used in constant expression", name);
return nil;
}
return a.compileVariable(level, def);
case Type:
a.diag("type %v used as expression", name);
return nil;
}
log.Crashf("name %s has unknown type %T", name, def);
panic();
}
func (a *exprInfo) compileVariable(level int, v *Variable) *expr {
if v.Type == nil {
// Placeholder definition from an earlier error
return nil;
}
expr := a.newExpr(v.Type, "variable");
expr.genIdentOp(level, v.Index);
return expr;
}
func (a *exprInfo) compileIdealInt(i *bignum.Integer, desc string) *expr {
expr := a.newExpr(IdealIntType, desc);
expr.evalIdealInt = func() *bignum.Integer { return i };
return expr;
}
func (a *exprInfo) compileIntLit(lit string) *expr {
i, _, _2 := bignum.IntFromString(lit, 0);
return a.compileIdealInt(i, "integer literal");
}
func (a *exprInfo) compileCharLit(lit string) *expr {
if lit[0] != '\'' {
log.Crashf("malformed character literal %s at %v passed parser", lit, a.pos);
}
v, mb, tail, err := strconv.UnquoteChar(lit[1:len(lit)], '\'');
if err != nil || tail != "'" {
log.Crashf("malformed character literal %s at %v passed parser", lit, a.pos);
}
return a.compileIdealInt(bignum.Int(int64(v)), "character literal");
}
func (a *exprInfo) compileFloatLit(lit string) *expr {
f, _, n := bignum.RatFromString(lit, 0);
if n != len(lit) {
log.Crashf("malformed float literal %s at %v passed parser", lit, a.pos);
}
expr := a.newExpr(IdealFloatType, "float literal");
expr.evalIdealFloat = func() *bignum.Rational { return f };
return expr;
}
func (a *exprInfo) compileString(s string) *expr {
// Ideal strings don't have a named type but they are
// compatible with type string.
// TODO(austin) Use unnamed string type.
expr := a.newExpr(StringType, "string literal");
expr.evalString = func(*Frame) string { return s };
return expr;
}
func (a *exprInfo) compileStringLit(lit string) *expr {
s, err := strconv.Unquote(lit);
if err != nil {
a.diag("illegal string literal, %v", err);
return nil;
}
return a.compileString(s);
}
func (a *exprInfo) compileStringList(list []*expr) *expr {
ss := make([]string, len(list));
for i, s := range list {
ss[i] = s.asString()(nil);
}
return a.compileString(strings.Join(ss, ""));
}
func (a *exprInfo) compileFuncLit(decl *FuncDecl, fn func(f *Frame) Func) *expr {
expr := a.newExpr(decl.Type, "function literal");
expr.evalFunc = fn;
return expr;
}
func (a *exprInfo) compileSelectorExpr(v *expr, name string) *expr {
// mark marks a field that matches the selector name. It
// tracks the best depth found so far and whether more than
// one field has been found at that depth.
bestDepth := -1;
ambig := false;
amberr := "";
mark := func(depth int, pathName string) {
switch {
case bestDepth == -1 || depth < bestDepth:
bestDepth = depth;
ambig = false;
amberr = "";
case depth == bestDepth:
ambig = true;
default:
log.Crashf("Marked field at depth %d, but already found one at depth %d", depth, bestDepth);
}
amberr += "\n\t" + pathName[1:len(pathName)];
};
visited := make(map[Type] bool);
// find recursively searches for the named field, starting at
// type t. If it finds the named field, it returns a function
// which takes an expr that represents a value of type 't' and
// returns an expr that retrieves the named field. We delay
// expr construction to avoid producing lots of useless expr's
// as we search.
//
// TODO(austin) Now that the expression compiler works on
// semantic values instead of AST's, there should be a much
// better way of doing this.
var find func(Type, int, string) (func (*expr) *expr);
find = func(t Type, depth int, pathName string) (func (*expr) *expr) {
// Don't bother looking if we've found something shallower
if bestDepth != -1 && bestDepth < depth {
return nil;
}
// Don't check the same type twice and avoid loops
if _, ok := visited[t]; ok {
return nil;
}
visited[t] = true;
// Implicit dereference
deref := false;
if ti, ok := t.(*PtrType); ok {
deref = true;
t = ti.Elem;
}
// If it's a named type, look for methods
if ti, ok := t.(*NamedType); ok {
method, ok := ti.methods[name];
if ok {
mark(depth, pathName + "." + name);
log.Crash("Methods not implemented");
}
t = ti.def;
}
// If it's a struct type, check fields and embedded types
var builder func(*expr) *expr;
if t, ok := t.(*StructType); ok {
for i, f := range t.Elems {
var sub func(*expr) *expr;
switch {
case f.Name == name:
mark(depth, pathName + "." + name);
sub = func(e *expr) *expr { return e };
case f.Anonymous:
sub = find(f.Type, depth+1, pathName + "." + f.Name);
if sub == nil {
continue;
}
default:
continue;
}
// We found something. Create a
// builder for accessing this field.
ft := f.Type;
index := i;
builder = func(parent *expr) *expr {
if deref {
parent = a.compileStarExpr(parent);
}
expr := a.newExpr(ft, "selector expression");
pf := parent.asStruct();
evalAddr := func(f *Frame) Value {
return pf(f).Field(index);
};
expr.genValue(evalAddr);
return sub(expr);
};
}
}
return builder;
};
builder := find(v.t, 0, "");
if builder == nil {
a.diag("type %v has no field or method %s", v.t, name);
return nil;
}
if ambig {
a.diag("field %s is ambiguous in type %v%s", name, v.t, amberr);
return nil;
}
return builder(v);
}
func (a *exprInfo) compileIndexExpr(l, r *expr) *expr {
// Type check object
if lt, ok := l.t.lit().(*PtrType); ok {
if et, ok := lt.Elem.lit().(*ArrayType); ok {
// Automatic dereference
l = a.compileStarExpr(l);
if l == nil {
return nil;
}
}
}
var at Type;
intIndex := false;
var maxIndex int64 = -1;
switch lt := l.t.lit().(type) {
case *ArrayType:
at = lt.Elem;
intIndex = true;
maxIndex = lt.Len;
case *SliceType:
at = lt.Elem;
intIndex = true;
case *stringType:
at = Uint8Type;
intIndex = true;
case *MapType:
at = lt.Elem;
if r.t.isIdeal() {
r = r.convertTo(lt.Key);
if r == nil {
return nil;
}
}
if !lt.Key.compat(r.t, false) {
a.diag("cannot use %s as index into %s", r.t, lt);
return nil;
}
default:
a.diag("cannot index into %v", l.t);
return nil;
}
// Type check index and convert to int if necessary
if intIndex {
// XXX(Spec) It's unclear if ideal floats with no
// fractional part are allowed here. 6g allows it. I
// believe that's wrong.
switch _ := r.t.lit().(type) {
case *idealIntType:
val := r.asIdealInt()();
if val.IsNeg() || (maxIndex != -1 && val.Cmp(bignum.Int(maxIndex)) >= 0) {
a.diag("array index out of bounds");
return nil;
}
r = r.convertTo(IntType);
if r == nil {
return nil;
}
case *uintType:
// Convert to int
nr := a.newExpr(IntType, r.desc);
rf := r.asUint();
nr.evalInt = func(f *Frame) int64 {
return int64(rf(f));
};
r = nr;
case *intType:
// Good as is
default:
a.diag("illegal operand type for index\n\t%v", r.t);
return nil;
}
}
expr := a.newExpr(at, "index expression");
// Compile
switch lt := l.t.lit().(type) {
case *ArrayType:
// TODO(austin) Bounds check
expr.genIndexArray(l, r);
lf := l.asArray();
rf := r.asInt();
expr.evalAddr = func(f *Frame) Value {
return lf(f).Elem(rf(f));
};
case *SliceType:
// TODO(austin) Bounds check
// TODO(austin) Can this be done with genValue?
expr.genIndexSlice(l, r);
lf := l.asSlice();
rf := r.asInt();
expr.evalAddr = func(f *Frame) Value {
return lf(f).Base.Elem(rf(f));
};
case *stringType:
// TODO(austin) Bounds check
lf := l.asString();
rf := r.asInt();
// TODO(austin) This pulls over the whole string in a
// remote setting, instead of just the one character.
expr.evalUint = func(f *Frame) uint64 {
return uint64(lf(f)[rf(f)]);
}
case *MapType:
// TODO(austin) Bounds check
lf := l.asMap();
rf := r.asInterface();
expr.genValue(func(f *Frame) Value {
m := lf(f);
k := rf(f);
e := m.Elem(k);
if e == nil {
// TODO(austin) Use an exception
panic("key ", k, " not found in map");
}
return e;
});
// genValue makes things addressable, but map values
// aren't addressable.
expr.evalAddr = nil;
expr.evalMapValue = func(f *Frame) (Map, interface{}) {
return lf(f), rf(f);
};
default:
log.Crashf("unexpected left operand type %T", l.t.lit());
}
return expr;
}
func (a *exprInfo) compileCallExpr(b *block, l *expr, as []*expr) *expr {
// TODO(austin) Type conversions look like calls, but will
// fail in DoIdent right now.
//
// TODO(austin) Magic built-in functions
//
// TODO(austin) Variadic functions.
// Type check
// XXX(Spec) Calling a named function type is okay. I really
// think there needs to be a general discussion of named
// types. A named type creates a new, distinct type, but the
// type of that type is still whatever it's defined to. Thus,
// in "type Foo int", Foo is still an integer type and in
// "type Foo func()", Foo is a function type.
lt, ok := l.t.lit().(*FuncType);
if !ok {
a.diag("cannot call non-function type %v", l.t);
return nil;
}
// The arguments must be single-valued expressions assignment
// compatible with the parameters of F.
//
// XXX(Spec) The spec is wrong. It can also be a single
// multi-valued expression.
nin := len(lt.In);
assign := a.compileAssign(a.pos, b, NewMultiType(lt.In), as, "function call", "argument");
if assign == nil {
return nil;
}
var t Type;
nout := len(lt.Out);
switch nout {
case 0:
t = EmptyType;
case 1:
t = lt.Out[0];
default:
t = NewMultiType(lt.Out);
}
expr := a.newExpr(t, "function call");
// Gather argument and out types to initialize frame variables
vts := make([]Type, nin + nout);
for i, t := range lt.In {
vts[i] = t;
}
for i, t := range lt.Out {
vts[i+nin] = t;
}
// Compile
lf := l.asFunc();
call := func(f *Frame) []Value {
fun := lf(f);
fr := fun.NewFrame();
for i, t := range vts {
fr.Vars[i] = t.Zero();
}
assign(multiV(fr.Vars[0:nin]), f);
fun.Call(fr);
return fr.Vars[nin:nin+nout];
};
expr.genFuncCall(call);
return expr;
}
func (a *exprInfo) compileStarExpr(v *expr) *expr {
switch vt := v.t.lit().(type) {
case *PtrType:
expr := a.newExpr(vt.Elem, "indirect expression");
// TODO(austin) Deal with nil pointers
expr.genValue(v.asPtr());
return expr;
}
a.diagOpType(token.MUL, v.t);
return nil;
}
var unaryOpDescs = make(map[token.Token] string)
func (a *exprInfo) compileUnaryExpr(op token.Token, v *expr) *expr {
// Type check
var t Type;
switch op {
case token.ADD, token.SUB:
if !v.t.isInteger() && !v.t.isFloat() {
a.diagOpType(op, v.t);
return nil;
}
t = v.t;
case token.NOT:
if !v.t.isBoolean() {
a.diagOpType(op, v.t);
return nil;
}
t = BoolType;
case token.XOR:
if !v.t.isInteger() {
a.diagOpType(op, v.t);
return nil;
}
t = v.t;
case token.AND:
// The unary prefix address-of operator & generates
// the address of its operand, which must be a
// variable, pointer indirection, field selector, or
// array or slice indexing operation.
if v.evalAddr == nil {
a.diag("cannot take the address of %s", v.desc);
return nil;
}
// TODO(austin) Implement "It is illegal to take the
// address of a function result variable" once I have
// function result variables.
t = NewPtrType(v.t);
case token.ARROW:
log.Crashf("Unary op %v not implemented", op);
default:
log.Crashf("unknown unary operator %v", op);
}
desc, ok := unaryOpDescs[op];
if !ok {
desc = "unary " + op.String() + " expression";
unaryOpDescs[op] = desc;
}
// Compile
expr := a.newExpr(t, desc);
switch op {
case token.ADD:
// Just compile it out
expr = v;
expr.desc = desc;
case token.SUB:
expr.genUnaryOpNeg(v);
case token.NOT:
expr.genUnaryOpNot(v);
case token.XOR:
expr.genUnaryOpXor(v);
case token.AND:
vf := v.evalAddr;
expr.evalPtr = func(f *Frame) Value { return vf(f) };
default:
log.Crashf("Compilation of unary op %v not implemented", op);
}
return expr;
}
var binOpDescs = make(map[token.Token] string)
func (a *exprInfo) compileBinaryExpr(op token.Token, l, r *expr) *expr {
// Save the original types of l.t and r.t for error messages.
origlt := l.t;
origrt := r.t;
// XXX(Spec) What is the exact definition of a "named type"?
// XXX(Spec) Arithmetic operators: "Integer types" apparently
// means all types compatible with basic integer types, though
// this is never explained. Likewise for float types, etc.
// This relates to the missing explanation of named types.
// XXX(Spec) Operators: "If both operands are ideal numbers,
// the conversion is to ideal floats if one of the operands is
// an ideal float (relevant for / and %)." How is that
// relevant only for / and %? If I add an ideal int and an
// ideal float, I get an ideal float.
if op != token.SHL && op != token.SHR {
// Except in shift expressions, if one operand has
// numeric type and the other operand is an ideal
// number, the ideal number is converted to match the
// type of the other operand.
if (l.t.isInteger() || l.t.isFloat()) && !l.t.isIdeal() && r.t.isIdeal() {
r = r.convertTo(l.t);
} else if (r.t.isInteger() || r.t.isFloat()) && !r.t.isIdeal() && l.t.isIdeal() {
l = l.convertTo(r.t);
}
if l == nil || r == nil {
return nil;
}
// Except in shift expressions, if both operands are
// ideal numbers and one is an ideal float, the other
// is converted to ideal float.
if l.t.isIdeal() && r.t.isIdeal() {
if l.t.isInteger() && r.t.isFloat() {
l = l.convertTo(r.t);
} else if l.t.isFloat() && r.t.isInteger() {
r = r.convertTo(l.t);
}
if l == nil || r == nil {
return nil;
}
}
}
// Useful type predicates
// TODO(austin) CL 33668 mandates identical types except for comparisons.
compat := func() bool {
return l.t.compat(r.t, false);
};
integers := func() bool {
return l.t.isInteger() && r.t.isInteger();
};
floats := func() bool {
return l.t.isFloat() && r.t.isFloat();
};
strings := func() bool {
// TODO(austin) Deal with named types
return l.t == StringType && r.t == StringType;
};
booleans := func() bool {
return l.t.isBoolean() && r.t.isBoolean();
};
// Type check
var t Type;
switch op {
case token.ADD:
if !compat() || (!integers() && !floats() && !strings()) {
a.diagOpTypes(op, origlt, origrt);
return nil;
}
t = l.t;
case token.SUB, token.MUL, token.QUO:
if !compat() || (!integers() && !floats()) {
a.diagOpTypes(op, origlt, origrt);
return nil;
}
t = l.t;
case token.REM, token.AND, token.OR, token.XOR, token.AND_NOT:
if !compat() || !integers() {
a.diagOpTypes(op, origlt, origrt);
return nil;
}
t = l.t;
case token.SHL, token.SHR:
// XXX(Spec) Is it okay for the right operand to be an
// ideal float with no fractional part? "The right
// operand in a shift operation must be always be of
// unsigned integer type or an ideal number that can
// be safely converted into an unsigned integer type
// (§Arithmetic operators)" suggests so and 6g agrees.
if !l.t.isInteger() || !(r.t.isInteger() || r.t.isIdeal()) {
a.diagOpTypes(op, origlt, origrt);
return nil;
}
// The right operand in a shift operation must be
// always be of unsigned integer type or an ideal
// number that can be safely converted into an
// unsigned integer type.
if r.t.isIdeal() {
r2 := r.convertTo(UintType);
if r2 == nil {
return nil;
}
// If the left operand is not ideal, convert
// the right to not ideal.
if !l.t.isIdeal() {
r = r2;
}
// If both are ideal, but the right side isn't
// an ideal int, convert it to simplify things.
if l.t.isIdeal() && !r.t.isInteger() {
r = r.convertTo(IdealIntType);
if r == nil {
log.Crashf("conversion to uintType succeeded, but conversion to idealIntType failed");
}
}
} else if _, ok := r.t.lit().(*uintType); !ok {
a.diag("right operand of shift must be unsigned");
return nil;
}
if l.t.isIdeal() && !r.t.isIdeal() {
// XXX(Spec) What is the meaning of "ideal >>
// non-ideal"? Russ says the ideal should be
// converted to an int. 6g propagates the
// type down from assignments as a hint.
l = l.convertTo(IntType);
if l == nil {
return nil;
}
}
// At this point, we should have one of three cases:
// 1) uint SHIFT uint
// 2) int SHIFT uint
// 3) ideal int SHIFT ideal int
t = l.t;
case token.LOR, token.LAND:
if !booleans() {
return nil;
}
// XXX(Spec) There's no mention of *which* boolean
// type the logical operators return. From poking at
// 6g, it appears to be the named boolean type, NOT
// the type of the left operand, and NOT an unnamed
// boolean type.
t = BoolType;
case token.ARROW:
// The operands in channel sends differ in type: one
// is always a channel and the other is a variable or
// value of the channel's element type.
log.Crash("Binary op <- not implemented");
t = BoolType;
case token.LSS, token.GTR, token.LEQ, token.GEQ:
// XXX(Spec) It's really unclear what types which
// comparison operators apply to. I feel like the
// text is trying to paint a Venn diagram for me,
// which it's really pretty simple: <, <=, >, >= apply
// only to numeric types and strings. == and != apply
// to everything except arrays and structs, and there
// are some restrictions on when it applies to slices.
if !compat() || (!integers() && !floats() && !strings()) {
a.diagOpTypes(op, origlt, origrt);
return nil;
}
t = BoolType;
case token.EQL, token.NEQ:
// XXX(Spec) The rules for type checking comparison
// operators are spread across three places that all
// partially overlap with each other: the Comparison
// Compatibility section, the Operators section, and
// the Comparison Operators section. The Operators
// section should just say that operators require
// identical types (as it does currently) except that
// there a few special cases for comparison, which are
// described in section X. Currently it includes just
// one of the four special cases. The Comparison
// Compatibility section and the Comparison Operators
// section should either be merged, or at least the
// Comparison Compatibility section should be
// exclusively about type checking and the Comparison
// Operators section should be exclusively about
// semantics.
// XXX(Spec) Comparison operators: "All comparison
// operators apply to basic types except bools." This
// is very difficult to parse. It's explained much
// better in the Comparison Compatibility section.
// XXX(Spec) Comparison compatibility: "Function
// values are equal if they refer to the same
// function." is rather vague. It should probably be
// similar to the way the rule for map values is
// written: Function values are equal if they were
// created by the same execution of a function literal
// or refer to the same function declaration. This is
// *almost* but not quite waht 6g implements. If a
// function literals does not capture any variables,
// then multiple executions of it will result in the
// same closure. Russ says he'll change that.
// TODO(austin) Deal with remaining special cases
if !compat() {
a.diagOpTypes(op, origlt, origrt);
return nil;
}
// Arrays and structs may not be compared to anything.
// TODO(austin) Use a multi-type switch
if _, ok := l.t.(*ArrayType); ok {
a.diagOpTypes(op, origlt, origrt);
return nil;
}
if _, ok := l.t.(*StructType); ok {
a.diagOpTypes(op, origlt, origrt);
return nil;
}
t = BoolType;
default:
log.Crashf("unknown binary operator %v", op);
}
desc, ok := binOpDescs[op];
if !ok {
desc = op.String() + " expression";
binOpDescs[op] = desc;
}
// Compile
expr := a.newExpr(t, desc);
switch op {
case token.ADD:
expr.genBinOpAdd(l, r);
case token.SUB:
expr.genBinOpSub(l, r);
case token.MUL:
expr.genBinOpMul(l, r);
case token.QUO:
// TODO(austin) What if divisor is zero?
// TODO(austin) Clear higher bits that may have
// accumulated in our temporary.
expr.genBinOpQuo(l, r);
case token.REM:
// TODO(austin) What if divisor is zero?
// TODO(austin) Clear higher bits that may have
// accumulated in our temporary.
expr.genBinOpRem(l, r);
case token.AND:
expr.genBinOpAnd(l, r);
case token.OR:
expr.genBinOpOr(l, r);
case token.XOR:
expr.genBinOpXor(l, r);
case token.AND_NOT:
expr.genBinOpAndNot(l, r);
case token.SHL:
if l.t.isIdeal() {
lv := l.asIdealInt()();
rv := r.asIdealInt()();
const maxShift = 99999;
if rv.Cmp(bignum.Int(maxShift)) > 0 {
a.diag("left shift by %v; exceeds implementation limit of %v", rv, maxShift);
expr.t = nil;
return nil;
}
val := lv.Shl(uint(rv.Value()));
expr.evalIdealInt = func() *bignum.Integer { return val };
} else {
expr.genBinOpShl(l, r);
}
case token.SHR:
if l.t.isIdeal() {
lv := l.asIdealInt()();
rv := r.asIdealInt()();
val := lv.Shr(uint(rv.Value()));
expr.evalIdealInt = func() *bignum.Integer { return val };
} else {
expr.genBinOpShr(l, r);
}
case token.LSS:
expr.genBinOpLss(l, r);
case token.GTR:
expr.genBinOpGtr(l, r);
case token.LEQ:
expr.genBinOpLeq(l, r);
case token.GEQ:
expr.genBinOpGeq(l, r);
case token.EQL:
expr.genBinOpEql(l, r);
case token.NEQ:
expr.genBinOpNeq(l, r);
default:
log.Crashf("Compilation of binary op %v not implemented", op);
}
return expr;
}
// TODO(austin) This is a hack to eliminate a circular dependency
// between type.go and expr.go
func (a *compiler) compileArrayLen(b *block, expr ast.Expr) (int64, bool) {
lenExpr := a.compileExpr(b, true, expr);
if lenExpr == nil {
return 0, false;
}
// XXX(Spec) Are ideal floats with no fractional part okay?
if lenExpr.t.isIdeal() {
lenExpr = lenExpr.convertTo(IntType);
if lenExpr == nil {
return 0, false;
}
}
if !lenExpr.t.isInteger() {
a.diagAt(expr, "array size must be an integer");
return 0, false;
}
switch _ := lenExpr.t.lit().(type) {
case *intType:
return lenExpr.evalInt(nil), true;
case *uintType:
return int64(lenExpr.evalUint(nil)), true;
}
log.Crashf("unexpected integer type %T", lenExpr.t);
return 0, false;
}
func (a *compiler) compileExpr(b *block, constant bool, expr ast.Expr) *expr {
ec := &exprCompiler{a, b, constant};
return ec.compile(expr);
}
// extractEffect separates out any effects that the expression may
// have, returning a function that will perform those effects and a
// new exprCompiler that is guaranteed to be side-effect free. These
// are the moral equivalents of "temp := expr" and "temp" (or "temp :=
// &expr" and "*temp" for addressable exprs). Because this creates a
// temporary variable, the caller should create a temporary block for
// the compilation of this expression and the evaluation of the
// results.
func (a *expr) extractEffect(b *block, errOp string) (func(f *Frame), *expr) {
// Create "&a" if a is addressable
rhs := a;
if a.evalAddr != nil {
rhs = a.compileUnaryExpr(token.AND, rhs);
}
// Create temp
ac, ok := a.checkAssign(a.pos, []*expr{rhs}, errOp, "");
if !ok {
return nil, nil;
}
if len(ac.rmt.Elems) != 1 {
a.diag("multi-valued expression not allowed in %s", errOp);
return nil, nil;
}
tempType := ac.rmt.Elems[0];
if tempType.isIdeal() {
// It's too bad we have to duplicate this rule.
switch {
case tempType.isInteger():
tempType = IntType;
case tempType.isFloat():
tempType = FloatType;
default:
log.Crashf("unexpected ideal type %v", tempType);
}
}
temp := b.DefineSlot(tempType);
tempIdx := temp.Index;
// Create "temp := rhs"
assign := ac.compile(b, tempType);
if assign == nil {
log.Crashf("compileAssign type check failed");
}
effect := func(f *Frame) {
tempVal := tempType.Zero();
f.Vars[tempIdx] = tempVal;
assign(tempVal, f);
};
// Generate "temp" or "*temp"
getTemp := a.compileVariable(0, temp);
if a.evalAddr == nil {
return effect, getTemp;
}
deref := a.compileStarExpr(getTemp);
if deref == nil {
return nil, nil;
}
return effect, deref;
}
/*
* Testing interface
*/
type Expr struct {
t Type;
f func(f *Frame, out Value);
}
func (expr *Expr) Eval(f *Frame) Value {
v := expr.t.Zero();
expr.f(f, v);
return v;
}
func CompileExpr(scope *Scope, expr ast.Expr) (*Expr, os.Error) {
errors := scanner.NewErrorVector();
cc := &compiler{errors};
ec := cc.compileExpr(scope.block, false, expr);
if ec == nil {
return nil, errors.GetError(scanner.Sorted);
}
switch t := ec.t.lit().(type) {
case *boolType:
return &Expr{t, func(f *Frame, out Value) { out.(BoolValue).Set(ec.evalBool(f)) }}, nil;
case *uintType:
return &Expr{t, func(f *Frame, out Value) { out.(UintValue).Set(ec.evalUint(f)) }}, nil;
case *intType:
return &Expr{t, func(f *Frame, out Value) { out.(IntValue).Set(ec.evalInt(f)) }}, nil;
case *idealIntType:
return &Expr{t, func(f *Frame, out Value) { out.(*idealIntV).V = ec.evalIdealInt() }}, nil;
case *floatType:
return &Expr{t, func(f *Frame, out Value) { out.(FloatValue).Set(ec.evalFloat(f)) }}, nil;
case *idealFloatType:
return &Expr{t, func(f *Frame, out Value) { out.(*idealFloatV).V = ec.evalIdealFloat() }}, nil;
case *stringType:
return &Expr{t, func(f *Frame, out Value) { out.(StringValue).Set(ec.evalString(f)) }}, nil;
case *ArrayType:
return &Expr{t, func(f *Frame, out Value) { out.(ArrayValue).Assign(ec.evalArray(f)) }}, nil;
case *PtrType:
return &Expr{t, func(f *Frame, out Value) { out.(PtrValue).Set(ec.evalPtr(f)) }}, nil;
case *FuncType:
return &Expr{t, func(f *Frame, out Value) { out.(FuncValue).Set(ec.evalFunc(f)) }}, nil;
case *SliceType:
return &Expr{t, func(f *Frame, out Value) { out.(SliceValue).Set(ec.evalSlice(f)) }}, nil;
}
log.Crashf("unexpected type %v", ec.t);
panic();
}
/*
* Operator generators
* Everything below here is MACHINE GENERATED by gen.py genOps
*/
func (a *expr) genConstant(v Value) {
switch _ := a.t.lit().(type) {
case *boolType:
val := v.(BoolValue).Get();
a.evalBool = func(f *Frame) bool { return val };
case *uintType:
val := v.(UintValue).Get();
a.evalUint = func(f *Frame) uint64 { return val };
case *intType:
val := v.(IntValue).Get();
a.evalInt = func(f *Frame) int64 { return val };
case *idealIntType:
val := v.(IdealIntValue).Get();
a.evalIdealInt = func() *bignum.Integer { return val };
case *floatType:
val := v.(FloatValue).Get();
a.evalFloat = func(f *Frame) float64 { return val };
case *idealFloatType:
val := v.(IdealFloatValue).Get();
a.evalIdealFloat = func() *bignum.Rational { return val };
case *stringType:
val := v.(StringValue).Get();
a.evalString = func(f *Frame) string { return val };
case *ArrayType:
val := v.(ArrayValue).Get();
a.evalArray = func(f *Frame) ArrayValue { return val };
case *StructType:
val := v.(StructValue).Get();
a.evalStruct = func(f *Frame) StructValue { return val };
case *PtrType:
val := v.(PtrValue).Get();
a.evalPtr = func(f *Frame) Value { return val };
case *FuncType:
val := v.(FuncValue).Get();
a.evalFunc = func(f *Frame) Func { return val };
case *SliceType:
val := v.(SliceValue).Get();
a.evalSlice = func(f *Frame) Slice { return val };
case *MapType:
val := v.(MapValue).Get();
a.evalMap = func(f *Frame) Map { return val };
default:
log.Crashf("unexpected constant type %v at %v", a.t, a.pos);
}
}
func (a *expr) genIdentOp(level int, index int) {
a.evalAddr = func(f *Frame) Value { return f.Get(level, index) };
switch _ := a.t.lit().(type) {
case *boolType:
a.evalBool = func(f *Frame) bool { return f.Get(level, index).(BoolValue).Get() };
case *uintType:
a.evalUint = func(f *Frame) uint64 { return f.Get(level, index).(UintValue).Get() };
case *intType:
a.evalInt = func(f *Frame) int64 { return f.Get(level, index).(IntValue).Get() };
case *floatType:
a.evalFloat = func(f *Frame) float64 { return f.Get(level, index).(FloatValue).Get() };
case *stringType:
a.evalString = func(f *Frame) string { return f.Get(level, index).(StringValue).Get() };
case *ArrayType:
a.evalArray = func(f *Frame) ArrayValue { return f.Get(level, index).(ArrayValue).Get() };
case *StructType:
a.evalStruct = func(f *Frame) StructValue { return f.Get(level, index).(StructValue).Get() };
case *PtrType:
a.evalPtr = func(f *Frame) Value { return f.Get(level, index).(PtrValue).Get() };
case *FuncType:
a.evalFunc = func(f *Frame) Func { return f.Get(level, index).(FuncValue).Get() };
case *SliceType:
a.evalSlice = func(f *Frame) Slice { return f.Get(level, index).(SliceValue).Get() };
case *MapType:
a.evalMap = func(f *Frame) Map { return f.Get(level, index).(MapValue).Get() };
default:
log.Crashf("unexpected identifier type %v at %v", a.t, a.pos);
}
}
func (a *expr) genIndexArray(l, r *expr) {
lf := l.asArray();
rf := r.asInt();
switch _ := a.t.lit().(type) {
case *boolType:
a.evalBool = func(f *Frame) bool { return lf(f).Elem(rf(f)).(BoolValue).Get() };
case *uintType:
a.evalUint = func(f *Frame) uint64 { return lf(f).Elem(rf(f)).(UintValue).Get() };
case *intType:
a.evalInt = func(f *Frame) int64 { return lf(f).Elem(rf(f)).(IntValue).Get() };
case *floatType:
a.evalFloat = func(f *Frame) float64 { return lf(f).Elem(rf(f)).(FloatValue).Get() };
case *stringType:
a.evalString = func(f *Frame) string { return lf(f).Elem(rf(f)).(StringValue).Get() };
case *ArrayType:
a.evalArray = func(f *Frame) ArrayValue { return lf(f).Elem(rf(f)).(ArrayValue).Get() };
case *StructType:
a.evalStruct = func(f *Frame) StructValue { return lf(f).Elem(rf(f)).(StructValue).Get() };
case *PtrType:
a.evalPtr = func(f *Frame) Value { return lf(f).Elem(rf(f)).(PtrValue).Get() };
case *FuncType:
a.evalFunc = func(f *Frame) Func { return lf(f).Elem(rf(f)).(FuncValue).Get() };
case *SliceType:
a.evalSlice = func(f *Frame) Slice { return lf(f).Elem(rf(f)).(SliceValue).Get() };
case *MapType:
a.evalMap = func(f *Frame) Map { return lf(f).Elem(rf(f)).(MapValue).Get() };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genIndexSlice(l, r *expr) {
lf := l.asSlice();
rf := r.asInt();
switch _ := a.t.lit().(type) {
case *boolType:
a.evalBool = func(f *Frame) bool { return lf(f).Base.Elem(rf(f)).(BoolValue).Get() };
case *uintType:
a.evalUint = func(f *Frame) uint64 { return lf(f).Base.Elem(rf(f)).(UintValue).Get() };
case *intType:
a.evalInt = func(f *Frame) int64 { return lf(f).Base.Elem(rf(f)).(IntValue).Get() };
case *floatType:
a.evalFloat = func(f *Frame) float64 { return lf(f).Base.Elem(rf(f)).(FloatValue).Get() };
case *stringType:
a.evalString = func(f *Frame) string { return lf(f).Base.Elem(rf(f)).(StringValue).Get() };
case *ArrayType:
a.evalArray = func(f *Frame) ArrayValue { return lf(f).Base.Elem(rf(f)).(ArrayValue).Get() };
case *StructType:
a.evalStruct = func(f *Frame) StructValue { return lf(f).Base.Elem(rf(f)).(StructValue).Get() };
case *PtrType:
a.evalPtr = func(f *Frame) Value { return lf(f).Base.Elem(rf(f)).(PtrValue).Get() };
case *FuncType:
a.evalFunc = func(f *Frame) Func { return lf(f).Base.Elem(rf(f)).(FuncValue).Get() };
case *SliceType:
a.evalSlice = func(f *Frame) Slice { return lf(f).Base.Elem(rf(f)).(SliceValue).Get() };
case *MapType:
a.evalMap = func(f *Frame) Map { return lf(f).Base.Elem(rf(f)).(MapValue).Get() };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genFuncCall(call func(f *Frame) []Value) {
a.exec = func(f *Frame) { call(f) };
switch _ := a.t.lit().(type) {
case *boolType:
a.evalBool = func(f *Frame) bool { return call(f)[0].(BoolValue).Get() };
case *uintType:
a.evalUint = func(f *Frame) uint64 { return call(f)[0].(UintValue).Get() };
case *intType:
a.evalInt = func(f *Frame) int64 { return call(f)[0].(IntValue).Get() };
case *floatType:
a.evalFloat = func(f *Frame) float64 { return call(f)[0].(FloatValue).Get() };
case *stringType:
a.evalString = func(f *Frame) string { return call(f)[0].(StringValue).Get() };
case *ArrayType:
a.evalArray = func(f *Frame) ArrayValue { return call(f)[0].(ArrayValue).Get() };
case *StructType:
a.evalStruct = func(f *Frame) StructValue { return call(f)[0].(StructValue).Get() };
case *PtrType:
a.evalPtr = func(f *Frame) Value { return call(f)[0].(PtrValue).Get() };
case *FuncType:
a.evalFunc = func(f *Frame) Func { return call(f)[0].(FuncValue).Get() };
case *SliceType:
a.evalSlice = func(f *Frame) Slice { return call(f)[0].(SliceValue).Get() };
case *MapType:
a.evalMap = func(f *Frame) Map { return call(f)[0].(MapValue).Get() };
case *MultiType:
a.evalMulti = func(f *Frame) []Value { return call(f) };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genValue(vf func(*Frame) Value) {
a.evalAddr = vf;
switch _ := a.t.lit().(type) {
case *boolType:
a.evalBool = func(f *Frame) bool { return vf(f).(BoolValue).Get() };
case *uintType:
a.evalUint = func(f *Frame) uint64 { return vf(f).(UintValue).Get() };
case *intType:
a.evalInt = func(f *Frame) int64 { return vf(f).(IntValue).Get() };
case *floatType:
a.evalFloat = func(f *Frame) float64 { return vf(f).(FloatValue).Get() };
case *stringType:
a.evalString = func(f *Frame) string { return vf(f).(StringValue).Get() };
case *ArrayType:
a.evalArray = func(f *Frame) ArrayValue { return vf(f).(ArrayValue).Get() };
case *StructType:
a.evalStruct = func(f *Frame) StructValue { return vf(f).(StructValue).Get() };
case *PtrType:
a.evalPtr = func(f *Frame) Value { return vf(f).(PtrValue).Get() };
case *FuncType:
a.evalFunc = func(f *Frame) Func { return vf(f).(FuncValue).Get() };
case *SliceType:
a.evalSlice = func(f *Frame) Slice { return vf(f).(SliceValue).Get() };
case *MapType:
a.evalMap = func(f *Frame) Map { return vf(f).(MapValue).Get() };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genUnaryOpNeg(v *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
vf := v.asUint();
a.evalUint = func(f *Frame) uint64 { return -vf(f) };
case *intType:
vf := v.asInt();
a.evalInt = func(f *Frame) int64 { return -vf(f) };
case *idealIntType:
vf := v.asIdealInt();
val := vf().Neg();
a.evalIdealInt = func() *bignum.Integer { return val };
case *floatType:
vf := v.asFloat();
a.evalFloat = func(f *Frame) float64 { return -vf(f) };
case *idealFloatType:
vf := v.asIdealFloat();
val := vf().Neg();
a.evalIdealFloat = func() *bignum.Rational { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genUnaryOpNot(v *expr) {
switch _ := a.t.lit().(type) {
case *boolType:
vf := v.asBool();
a.evalBool = func(f *Frame) bool { return !vf(f) };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genUnaryOpXor(v *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
vf := v.asUint();
a.evalUint = func(f *Frame) uint64 { return ^vf(f) };
case *intType:
vf := v.asInt();
a.evalInt = func(f *Frame) int64 { return ^vf(f) };
case *idealIntType:
vf := v.asIdealInt();
val := vf().Neg().Sub(bignum.Int(1));
a.evalIdealInt = func() *bignum.Integer { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpAdd(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) + rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalInt = func(f *Frame) int64 { return lf(f) + rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Add(rf());
a.evalIdealInt = func() *bignum.Integer { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalFloat = func(f *Frame) float64 { return lf(f) + rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Add(rf());
a.evalIdealFloat = func() *bignum.Rational { return val };
case *stringType:
lf := l.asString();
rf := r.asString();
a.evalString = func(f *Frame) string { return lf(f) + rf(f) };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpSub(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) - rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalInt = func(f *Frame) int64 { return lf(f) - rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Sub(rf());
a.evalIdealInt = func() *bignum.Integer { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalFloat = func(f *Frame) float64 { return lf(f) - rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Sub(rf());
a.evalIdealFloat = func() *bignum.Rational { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpMul(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) * rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalInt = func(f *Frame) int64 { return lf(f) * rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Mul(rf());
a.evalIdealInt = func() *bignum.Integer { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalFloat = func(f *Frame) float64 { return lf(f) * rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Mul(rf());
a.evalIdealFloat = func() *bignum.Rational { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpQuo(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) / rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalInt = func(f *Frame) int64 { return lf(f) / rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Quo(rf());
a.evalIdealInt = func() *bignum.Integer { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalFloat = func(f *Frame) float64 { return lf(f) / rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Quo(rf());
a.evalIdealFloat = func() *bignum.Rational { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpRem(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) % rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalInt = func(f *Frame) int64 { return lf(f) % rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Rem(rf());
a.evalIdealInt = func() *bignum.Integer { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpAnd(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) & rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalInt = func(f *Frame) int64 { return lf(f) & rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().And(rf());
a.evalIdealInt = func() *bignum.Integer { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpOr(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) | rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalInt = func(f *Frame) int64 { return lf(f) | rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Or(rf());
a.evalIdealInt = func() *bignum.Integer { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpXor(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) ^ rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalInt = func(f *Frame) int64 { return lf(f) ^ rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Xor(rf());
a.evalIdealInt = func() *bignum.Integer { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpAndNot(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) &^ rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalInt = func(f *Frame) int64 { return lf(f) &^ rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().AndNot(rf());
a.evalIdealInt = func() *bignum.Integer { return val };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpShl(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) << rf(f) };
case *intType:
lf := l.asInt();
rf := r.asUint();
a.evalInt = func(f *Frame) int64 { return lf(f) << rf(f) };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpShr(l, r *expr) {
switch _ := a.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalUint = func(f *Frame) uint64 { return lf(f) >> rf(f) };
case *intType:
lf := l.asInt();
rf := r.asUint();
a.evalInt = func(f *Frame) int64 { return lf(f) >> rf(f) };
default:
log.Crashf("unexpected result type %v at %v", a.t, a.pos);
}
}
func (a *expr) genBinOpLss(l, r *expr) {
switch _ := l.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalBool = func(f *Frame) bool { return lf(f) < rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalBool = func(f *Frame) bool { return lf(f) < rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Cmp(rf()) < 0;
a.evalBool = func(f *Frame) bool { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalBool = func(f *Frame) bool { return lf(f) < rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Cmp(rf()) < 0;
a.evalBool = func(f *Frame) bool { return val };
case *stringType:
lf := l.asString();
rf := r.asString();
a.evalBool = func(f *Frame) bool { return lf(f) < rf(f) };
default:
log.Crashf("unexpected left operand type %v at %v", l.t, a.pos);
}
}
func (a *expr) genBinOpGtr(l, r *expr) {
switch _ := l.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalBool = func(f *Frame) bool { return lf(f) > rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalBool = func(f *Frame) bool { return lf(f) > rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Cmp(rf()) > 0;
a.evalBool = func(f *Frame) bool { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalBool = func(f *Frame) bool { return lf(f) > rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Cmp(rf()) > 0;
a.evalBool = func(f *Frame) bool { return val };
case *stringType:
lf := l.asString();
rf := r.asString();
a.evalBool = func(f *Frame) bool { return lf(f) > rf(f) };
default:
log.Crashf("unexpected left operand type %v at %v", l.t, a.pos);
}
}
func (a *expr) genBinOpLeq(l, r *expr) {
switch _ := l.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalBool = func(f *Frame) bool { return lf(f) <= rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalBool = func(f *Frame) bool { return lf(f) <= rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Cmp(rf()) <= 0;
a.evalBool = func(f *Frame) bool { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalBool = func(f *Frame) bool { return lf(f) <= rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Cmp(rf()) <= 0;
a.evalBool = func(f *Frame) bool { return val };
case *stringType:
lf := l.asString();
rf := r.asString();
a.evalBool = func(f *Frame) bool { return lf(f) <= rf(f) };
default:
log.Crashf("unexpected left operand type %v at %v", l.t, a.pos);
}
}
func (a *expr) genBinOpGeq(l, r *expr) {
switch _ := l.t.lit().(type) {
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalBool = func(f *Frame) bool { return lf(f) >= rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalBool = func(f *Frame) bool { return lf(f) >= rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Cmp(rf()) >= 0;
a.evalBool = func(f *Frame) bool { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalBool = func(f *Frame) bool { return lf(f) >= rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Cmp(rf()) >= 0;
a.evalBool = func(f *Frame) bool { return val };
case *stringType:
lf := l.asString();
rf := r.asString();
a.evalBool = func(f *Frame) bool { return lf(f) >= rf(f) };
default:
log.Crashf("unexpected left operand type %v at %v", l.t, a.pos);
}
}
func (a *expr) genBinOpEql(l, r *expr) {
switch _ := l.t.lit().(type) {
case *boolType:
lf := l.asBool();
rf := r.asBool();
a.evalBool = func(f *Frame) bool { return lf(f) == rf(f) };
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalBool = func(f *Frame) bool { return lf(f) == rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalBool = func(f *Frame) bool { return lf(f) == rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Cmp(rf()) == 0;
a.evalBool = func(f *Frame) bool { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalBool = func(f *Frame) bool { return lf(f) == rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Cmp(rf()) == 0;
a.evalBool = func(f *Frame) bool { return val };
case *stringType:
lf := l.asString();
rf := r.asString();
a.evalBool = func(f *Frame) bool { return lf(f) == rf(f) };
case *PtrType:
lf := l.asPtr();
rf := r.asPtr();
a.evalBool = func(f *Frame) bool { return lf(f) == rf(f) };
case *FuncType:
lf := l.asFunc();
rf := r.asFunc();
a.evalBool = func(f *Frame) bool { return lf(f) == rf(f) };
case *MapType:
lf := l.asMap();
rf := r.asMap();
a.evalBool = func(f *Frame) bool { return lf(f) == rf(f) };
default:
log.Crashf("unexpected left operand type %v at %v", l.t, a.pos);
}
}
func (a *expr) genBinOpNeq(l, r *expr) {
switch _ := l.t.lit().(type) {
case *boolType:
lf := l.asBool();
rf := r.asBool();
a.evalBool = func(f *Frame) bool { return lf(f) != rf(f) };
case *uintType:
lf := l.asUint();
rf := r.asUint();
a.evalBool = func(f *Frame) bool { return lf(f) != rf(f) };
case *intType:
lf := l.asInt();
rf := r.asInt();
a.evalBool = func(f *Frame) bool { return lf(f) != rf(f) };
case *idealIntType:
lf := l.asIdealInt();
rf := r.asIdealInt();
val := lf().Cmp(rf()) != 0;
a.evalBool = func(f *Frame) bool { return val };
case *floatType:
lf := l.asFloat();
rf := r.asFloat();
a.evalBool = func(f *Frame) bool { return lf(f) != rf(f) };
case *idealFloatType:
lf := l.asIdealFloat();
rf := r.asIdealFloat();
val := lf().Cmp(rf()) != 0;
a.evalBool = func(f *Frame) bool { return val };
case *stringType:
lf := l.asString();
rf := r.asString();
a.evalBool = func(f *Frame) bool { return lf(f) != rf(f) };
case *PtrType:
lf := l.asPtr();
rf := r.asPtr();
a.evalBool = func(f *Frame) bool { return lf(f) != rf(f) };
case *FuncType:
lf := l.asFunc();
rf := r.asFunc();
a.evalBool = func(f *Frame) bool { return lf(f) != rf(f) };
case *MapType:
lf := l.asMap();
rf := r.asMap();
a.evalBool = func(f *Frame) bool { return lf(f) != rf(f) };
default:
log.Crashf("unexpected left operand type %v at %v", l.t, a.pos);
}
}
func genAssign(lt Type, r *expr) (func(lv Value, f *Frame)) {
switch _ := lt.lit().(type) {
case *boolType:
rf := r.asBool();
return func(lv Value, f *Frame) { lv.(BoolValue).Set(rf(f)) };
case *uintType:
rf := r.asUint();
return func(lv Value, f *Frame) { lv.(UintValue).Set(rf(f)) };
case *intType:
rf := r.asInt();
return func(lv Value, f *Frame) { lv.(IntValue).Set(rf(f)) };
case *floatType:
rf := r.asFloat();
return func(lv Value, f *Frame) { lv.(FloatValue).Set(rf(f)) };
case *stringType:
rf := r.asString();
return func(lv Value, f *Frame) { lv.(StringValue).Set(rf(f)) };
case *ArrayType:
rf := r.asArray();
return func(lv Value, f *Frame) { lv.Assign(rf(f)) };
case *StructType:
rf := r.asStruct();
return func(lv Value, f *Frame) { lv.Assign(rf(f)) };
case *PtrType:
rf := r.asPtr();
return func(lv Value, f *Frame) { lv.(PtrValue).Set(rf(f)) };
case *FuncType:
rf := r.asFunc();
return func(lv Value, f *Frame) { lv.(FuncValue).Set(rf(f)) };
case *SliceType:
rf := r.asSlice();
return func(lv Value, f *Frame) { lv.(SliceValue).Set(rf(f)) };
case *MapType:
rf := r.asMap();
return func(lv Value, f *Frame) { lv.(MapValue).Set(rf(f)) };
default:
log.Crashf("unexpected left operand type %v at %v", lt, r.pos);
}
panic();
}