mirror of
https://github.com/golang/go
synced 2024-11-20 11:04:56 -07:00
626d25065d
R=r OCL=22998 CL=22998
439 lines
8.7 KiB
Go
439 lines
8.7 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package AST
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import (
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"array";
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"utf8";
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"unicode";
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Scanner "scanner";
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)
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export type (
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Object struct;
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Type struct;
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Expr struct;
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Stat struct;
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Decl struct;
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)
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// ----------------------------------------------------------------------------
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// Objects
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// Object represents a language object, such as a constant, variable, type, etc.
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export const /* kind */ (
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BADOBJ = iota; // error handling
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NONE; // kind unknown
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CONST; TYPE; VAR; FIELD; FUNC; BUILTIN; PACKAGE; LABEL;
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END; // end of scope (import/export only)
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)
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export func KindStr(kind int) string {
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switch kind {
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case BADOBJ: return "BADOBJ";
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case NONE: return "NONE";
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case CONST: return "CONST";
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case TYPE: return "TYPE";
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case VAR: return "VAR";
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case FIELD: return "FIELD";
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case FUNC: return "FUNC";
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case BUILTIN: return "BUILTIN";
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case PACKAGE: return "PACKAGE";
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case LABEL: return "LABEL";
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case END: return "END";
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}
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return "<unknown Object kind>";
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}
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export type Object struct {
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Id int; // unique id
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Pos int; // source position (< 0 if unknown position)
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Kind int; // object kind
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Ident string;
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Typ *Type; // nil for packages
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Pnolev int; // >= 0: package no., <= 0: function nesting level, 0: global level
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// attached values
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Block *array.Array; End int; // stats for function literals; end of block pos
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}
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func (obj *Object) IsExported() bool {
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switch obj.Kind {
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case NONE /* FUNC for now */, CONST, TYPE, VAR, FUNC:
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ch, size := utf8.DecodeRuneInString(obj.Ident, 0);
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return unicode.IsUpper(ch);
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}
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return false;
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}
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export var Universe_void_typ *Type // initialized by Universe to Universe.void_typ
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var objectId int;
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export func NewObject(pos, kind int, ident string) *Object {
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obj := new(Object);
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obj.Id = objectId;
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objectId++;
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obj.Pos = pos;
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obj.Kind = kind;
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obj.Ident = ident;
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obj.Typ = Universe_void_typ;
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obj.Pnolev = 0;
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return obj;
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}
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// ----------------------------------------------------------------------------
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// Scopes
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export type Scope struct {
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Parent *Scope;
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entries map[string] *Object;
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}
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export func NewScope(parent *Scope) *Scope {
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scope := new(Scope);
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scope.Parent = parent;
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scope.entries = make(map[string]*Object, 8);
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return scope;
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}
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func (scope *Scope) LookupLocal(ident string) *Object {
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obj, found := scope.entries[ident];
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if found {
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return obj;
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}
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return nil;
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}
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func (scope *Scope) Lookup(ident string) *Object {
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for scope != nil {
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obj := scope.LookupLocal(ident);
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if obj != nil {
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return obj;
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}
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scope = scope.Parent;
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}
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return nil;
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}
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func (scope *Scope) add(obj* Object) {
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scope.entries[obj.Ident] = obj;
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}
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func (scope *Scope) Insert(obj *Object) {
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if scope.LookupLocal(obj.Ident) != nil {
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panic("obj already inserted");
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}
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scope.add(obj);
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}
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func (scope *Scope) InsertImport(obj *Object) *Object {
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p := scope.LookupLocal(obj.Ident);
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if p == nil {
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scope.add(obj);
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p = obj;
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}
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return p;
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}
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func (scope *Scope) Print() {
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print("scope {");
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for key := range scope.entries {
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print("\n ", key);
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}
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print("\n}\n");
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}
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// ----------------------------------------------------------------------------
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// All nodes have a source position and and token.
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export type Node struct {
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Pos int; // source position (< 0 => unknown position)
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Tok int; // identifying token
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}
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// ----------------------------------------------------------------------------
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// Expressions
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export type Expr struct {
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Node;
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X, Y *Expr; // binary (X, Y) and unary (Y) expressions
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Obj *Object;
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}
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func (x *Expr) Len() int {
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if x == nil {
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return 0;
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}
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n := 1;
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for ; x.Tok == Scanner.COMMA; x = x.Y {
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n++;
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}
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return n;
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}
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export func NewExpr(pos, tok int, x, y *Expr) *Expr {
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if x != nil && x.Tok == Scanner.TYPE || y != nil && y.Tok == Scanner.TYPE {
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panic("no type expression allowed");
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}
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e := new(Expr);
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e.Pos, e.Tok, e.X, e.Y = pos, tok, x, y;
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return e;
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}
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// TODO probably don't need the tok parameter eventually
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export func NewLit(tok int, obj *Object) *Expr {
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e := new(Expr);
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e.Pos, e.Tok, e.Obj = obj.Pos, tok, obj;
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return e;
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}
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export var BadExpr = NewExpr(0, Scanner.ILLEGAL, nil, nil);
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// ----------------------------------------------------------------------------
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// Types
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export const /* form */ (
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// internal types
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// We should never see one of these.
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UNDEF = iota;
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// VOID types are used when we don't have a type. Never exported.
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// (exported type forms must be > 0)
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VOID;
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// BADTYPE types are compatible with any type and don't cause further errors.
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// They are introduced only as a result of an error in the source code. A
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// correct program cannot have BAD types.
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BADTYPE;
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// FORWARD types are forward-declared (incomplete) types. They can only
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// be used as element types of pointer types and must be resolved before
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// their internals are accessible.
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FORWARD;
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// TUPLE types represent multi-valued result types of functions and
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// methods.
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TUPLE;
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// The type of nil.
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NIL;
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// A type name
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TYPENAME;
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// basic types
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BOOL; UINT; INT; FLOAT; STRING; INTEGER;
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// composite types
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ALIAS; ARRAY; STRUCT; INTERFACE; MAP; CHANNEL; FUNCTION; METHOD; POINTER;
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// open-ended parameter type
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ELLIPSIS
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)
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export func FormStr(form int) string {
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switch form {
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case VOID: return "VOID";
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case BADTYPE: return "BADTYPE";
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case FORWARD: return "FORWARD";
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case TUPLE: return "TUPLE";
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case NIL: return "NIL";
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case TYPENAME: return "TYPENAME";
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case BOOL: return "BOOL";
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case UINT: return "UINT";
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case INT: return "INT";
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case FLOAT: return "FLOAT";
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case STRING: return "STRING";
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case ALIAS: return "ALIAS";
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case ARRAY: return "ARRAY";
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case STRUCT: return "STRUCT";
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case INTERFACE: return "INTERFACE";
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case MAP: return "MAP";
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case CHANNEL: return "CHANNEL";
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case FUNCTION: return "FUNCTION";
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case METHOD: return "METHOD";
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case POINTER: return "POINTER";
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case ELLIPSIS: return "ELLIPSIS";
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}
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return "<unknown Type form>";
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}
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export const /* channel mode */ (
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FULL = iota;
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SEND;
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RECV;
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)
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export type Type struct {
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Id int; // unique id
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Ref int; // for exporting only: >= 0 means already exported
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Form int; // type form
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Size int; // size in bytes
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Obj *Object; // primary type object or NULL
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Scope *Scope; // forwards, structs, interfaces, functions
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// syntactic components
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Pos int; // source position (< 0 if unknown position)
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Expr *Expr; // type name, array length
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Mode int; // channel mode
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Key *Type; // receiver type or map key
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Elt *Type; // array, map, channel or pointer element type, function result type
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List *array.Array; End int; // struct fields, interface methods, function parameters
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Scope *Scope; // struct fields, methods
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}
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var typeId int;
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export func NewType(pos, form int) *Type {
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typ := new(Type);
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typ.Id = typeId;
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typeId++;
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typ.Ref = -1; // not yet exported
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typ.Pos = pos;
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typ.Form = form;
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return typ;
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}
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func (t *Type) Nfields() int {
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if t.List == nil {
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return 0;
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}
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nx, nt := 0, 0;
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for i, n := 0, t.List.Len(); i < n; i++ {
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if t.List.At(i).(*Expr).Tok == Scanner.TYPE {
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nt++;
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} else {
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nx++;
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}
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}
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if nx == 0 {
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return nt;
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}
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return nx;
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}
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// requires complete Type.Pos access
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export func NewTypeExpr(typ *Type) *Expr {
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obj := NewObject(typ.Pos, TYPE, "");
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obj.Typ = typ;
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return NewLit(Scanner.TYPE, obj);
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}
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export var BadType = NewType(0, Scanner.ILLEGAL);
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// ----------------------------------------------------------------------------
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// Statements
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export type Stat struct {
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Node;
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Init, Post *Stat;
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Expr *Expr;
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Block *array.Array; End int; // block end position
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Decl *Decl;
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}
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export func NewStat(pos, tok int) *Stat {
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s := new(Stat);
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s.Pos, s.Tok = pos, tok;
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return s;
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}
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export var BadStat = NewStat(0, Scanner.ILLEGAL);
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// ----------------------------------------------------------------------------
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// Declarations
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export type Decl struct {
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Node;
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Exported bool;
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Ident *Expr; // nil for ()-style declarations
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Typ *Type;
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Val *Expr;
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// list of *Decl for ()-style declarations
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// list of *Stat for func declarations (or nil for forward decl)
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List *array.Array; End int;
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}
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export func NewDecl(pos, tok int, exported bool) *Decl {
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d := new(Decl);
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d.Pos, d.Tok, d.Exported = pos, tok, exported;
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return d;
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}
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export var BadDecl = NewDecl(0, Scanner.ILLEGAL, false);
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// ----------------------------------------------------------------------------
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// Program
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export type Comment struct {
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Pos int;
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Text string;
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}
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export func NewComment(pos int, text string) *Comment {
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c := new(Comment);
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c.Pos, c.Text = pos, text;
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return c;
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}
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export type Program struct {
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Pos int; // tok is Scanner.PACKAGE
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Ident *Expr;
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Decls *array.Array;
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Comments *array.Array;
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}
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export func NewProgram(pos int) *Program {
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p := new(Program);
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p.Pos = pos;
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return p;
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}
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