1
0
mirror of https://github.com/golang/go synced 2024-11-18 16:44:43 -07:00
go/godoc
..
analysis
golangorgenv
redirect
static
util
vfs
corpus.go
dirtrees_test.go
dirtrees.go
format.go
godoc17_test.go
godoc_test.go
godoc.go
index_test.go
index.go
linkify.go
meta.go
page.go
parser.go
pres.go
README.md
search.go
server_test.go
server.go
snippet.go
spec_test.go
spec.go
spot.go
tab.go
template.go
versions_test.go
versions.go

godoc

This directory contains most of the code for running a godoc server. The executable lives at golang.org/x/tools/cmd/godoc.

Development mode

In production, CSS/JS/template assets need to be compiled into the godoc binary. It can be tedious to recompile assets every time, but you can pass a flag to load CSS/JS/templates from disk every time a page loads:

godoc -templates=$GOPATH/src/golang.org/x/tools/godoc/static -http=:6060

Recompiling static assets

The files that live at static/style.css, static/jquery.js and so on are not present in the final binary. They are placed into static/static.go by running go generate. So to compile a change and test it in your browser:

  1. Make changes to e.g. static/style.css.

  2. Run go generate golang.org/x/tools/godoc/static so static/static.go picks up the change.

  3. Run go install golang.org/x/tools/cmd/godoc so the compiled godoc binary picks up the change.

  4. Run godoc -http=:6060 and view your changes in the browser. You may need to disable your browser's cache to avoid reloading a stale file.