mirror of
https://github.com/golang/go
synced 2024-11-19 15:54:46 -07:00
5bfed7c6c0
Normally, a panic/throw only shows the thread stack for the current thread and all paused goroutines. Goroutines running on other threads, or other threads running on their system stacks, are opaque. Change that when GODEBUG=crash, by passing a SIGQUIT around to all the threads when GODEBUG=crash. If this works out reasonably well, we might make the SIGQUIT relay part of the standard panic/throw death, perhaps eliding idle m's. Change-Id: If7dd354f7f3a6e326d17c254afcf4f7681af2f8b Reviewed-on: https://go-review.googlesource.com/2811 Reviewed-by: Rick Hudson <rlh@golang.org>
125 lines
3.0 KiB
Go
125 lines
3.0 KiB
Go
// created by cgo -cdefs and then converted to Go
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// cgo -cdefs defs_windows.go
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package runtime
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const (
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_PROT_NONE = 0
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_PROT_READ = 1
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_PROT_WRITE = 2
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_PROT_EXEC = 4
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_MAP_ANON = 1
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_MAP_PRIVATE = 2
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_DUPLICATE_SAME_ACCESS = 0x2
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_THREAD_PRIORITY_HIGHEST = 0x2
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_SIGINT = 0x2
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_CTRL_C_EVENT = 0x0
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_CTRL_BREAK_EVENT = 0x1
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_CONTEXT_CONTROL = 0x100001
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_CONTEXT_FULL = 0x10000b
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_EXCEPTION_ACCESS_VIOLATION = 0xc0000005
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_EXCEPTION_BREAKPOINT = 0x80000003
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_EXCEPTION_FLT_DENORMAL_OPERAND = 0xc000008d
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_EXCEPTION_FLT_DIVIDE_BY_ZERO = 0xc000008e
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_EXCEPTION_FLT_INEXACT_RESULT = 0xc000008f
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_EXCEPTION_FLT_OVERFLOW = 0xc0000091
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_EXCEPTION_FLT_UNDERFLOW = 0xc0000093
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_EXCEPTION_INT_DIVIDE_BY_ZERO = 0xc0000094
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_EXCEPTION_INT_OVERFLOW = 0xc0000095
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_INFINITE = 0xffffffff
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_WAIT_TIMEOUT = 0x102
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_EXCEPTION_CONTINUE_EXECUTION = -0x1
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_EXCEPTION_CONTINUE_SEARCH = 0x0
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)
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type systeminfo struct {
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anon0 [4]byte
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dwpagesize uint32
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lpminimumapplicationaddress *byte
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lpmaximumapplicationaddress *byte
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dwactiveprocessormask uint64
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dwnumberofprocessors uint32
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dwprocessortype uint32
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dwallocationgranularity uint32
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wprocessorlevel uint16
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wprocessorrevision uint16
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}
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type exceptionrecord struct {
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exceptioncode uint32
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exceptionflags uint32
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exceptionrecord *exceptionrecord
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exceptionaddress *byte
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numberparameters uint32
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pad_cgo_0 [4]byte
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exceptioninformation [15]uint64
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}
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type m128a struct {
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low uint64
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high int64
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}
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type context struct {
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p1home uint64
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p2home uint64
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p3home uint64
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p4home uint64
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p5home uint64
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p6home uint64
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contextflags uint32
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mxcsr uint32
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segcs uint16
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segds uint16
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seges uint16
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segfs uint16
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seggs uint16
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segss uint16
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eflags uint32
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dr0 uint64
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dr1 uint64
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dr2 uint64
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dr3 uint64
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dr6 uint64
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dr7 uint64
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rax uint64
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rcx uint64
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rdx uint64
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rbx uint64
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rsp uint64
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rbp uint64
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rsi uint64
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rdi uint64
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r8 uint64
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r9 uint64
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r10 uint64
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r11 uint64
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r12 uint64
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r13 uint64
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r14 uint64
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r15 uint64
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rip uint64
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anon0 [512]byte
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vectorregister [26]m128a
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vectorcontrol uint64
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debugcontrol uint64
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lastbranchtorip uint64
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lastbranchfromrip uint64
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lastexceptiontorip uint64
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lastexceptionfromrip uint64
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}
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type overlapped struct {
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internal uint64
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internalhigh uint64
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anon0 [8]byte
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hevent *byte
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}
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