1
0
mirror of https://github.com/golang/go synced 2024-11-23 17:00:07 -07:00
The Go programming language
Go to file
Michael Anthony Knyszek 5a90306344 runtime: overhaul TestPhysicalMemoryUtilization
Currently, this test allocates many objects and relies on heap-growth
scavenging to happen unconditionally on heap-growth. However with the
new pacing system for the scavenging, this is no longer true and the
test is flaky.

So, this change overhauls TestPhysicalMemoryUtilization to check the
same aspect of the runtime, but in a much more robust way.

Firstly, it sets up a much more constrained scenario: only 5 objects are
allocated total with a maximum worst-case (i.e. the test fails) memory
footprint of about 16 MiB. The test is now aware that scavenging will
only happen if the heap growth causes us to push way past our scavenge
goal, which is based on the heap goal. So, it makes the holes in the
test much bigger and the actual retained allocations much smaller to
keep the heap goal at the heap's minimum size. It does this twice to
create exactly two unscavenged holes. Because the ratio between the size
of the "saved" objects and the "condemned" object is so small, two holes
are sufficient to create a consistent test.

Then, the test allocates one enormous object (the size of the 4 other
objects allocated, combined) with the intent that heap-growth scavenging
should kick in and scavenge the holes. The heap goal will rise after
this object is allocated, so it's very important we do all the
scavenging in a single allocation that exceeds the heap goal because
otherwise the rising heap goal could foil our test.

Finally, we check memory use relative to HeapAlloc as before. Since the
runtime should scavenge the entirety of the remaining holes,
theoretically there should be no more free and unscavenged memory.
However due to other allocations that may happen during the test we may
still see unscavenged memory, so we need to have some threshold. We keep
the current 10% threshold which, while arbitrary, is very conservative
and should easily account for any other allocations the test makes.

Before, we also had to ensure the allocations we were making looked
large relative to the size of a heap arena since newly-mapped memory was
considered unscavenged, and so that could significantly skew the test.
However, thanks to the fix for #32012 we were able to reduce memory use
to 16 MiB in the worst case.

Fixes #32010.

Change-Id: Ia38130481e292f581da7fa3289c98c99dc5394ed
Reviewed-on: https://go-review.googlesource.com/c/go/+/177237
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2019-05-20 16:26:57 +00:00
.github .github: don't render author-facing text in ISSUE_TEMPLATE 2018-11-02 04:47:34 +00:00
api api: update next.txt 2019-05-08 16:55:59 +00:00
doc spec: clarify that slice a expression shares underlying array with operand 2019-05-14 22:30:48 +00:00
lib/time time: read 64-bit data if available 2019-02-26 23:10:35 +00:00
misc misc/android: fix a typo in README 2019-05-17 06:01:17 +00:00
src runtime: overhaul TestPhysicalMemoryUtilization 2019-05-20 16:26:57 +00:00
test cmd/compile: fix the error of absorbing boolean tests into block(FGE, FGT) 2019-05-16 13:46:25 +00:00
.gitattributes
.gitignore .gitignore: ignore src/cmd/dist/dist 2017-10-28 21:55:49 +00:00
AUTHORS A: Add Maya Rashish (individual CLA) 2019-04-23 14:40:30 +00:00
CONTRIBUTING.md all: restore changes from faulty merge/revert 2018-02-12 20:13:59 +00:00
CONTRIBUTORS CONTRIBUTORS: second round of updates for Go 1.12 2019-01-30 18:01:19 +00:00
favicon.ico website: recreate 16px and 32px favicon 2016-08-25 15:43:32 +00:00
LICENSE doc: revert copyright date to 2009 2016-06-01 22:40:04 +00:00
PATENTS
README.md README: linkify some paths 2018-06-06 18:07:01 +00:00
robots.txt

The Go Programming Language

Go is an open source programming language that makes it easy to build simple, reliable, and efficient software.

Gopher image Gopher image by Renee French, licensed under Creative Commons 3.0 Attributions license.

Our canonical Git repository is located at https://go.googlesource.com/go. There is a mirror of the repository at https://github.com/golang/go.

Unless otherwise noted, the Go source files are distributed under the BSD-style license found in the LICENSE file.

Download and Install

Binary Distributions

Official binary distributions are available at https://golang.org/dl/.

After downloading a binary release, visit https://golang.org/doc/install or load doc/install.html in your web browser for installation instructions.

Install From Source

If a binary distribution is not available for your combination of operating system and architecture, visit https://golang.org/doc/install/source or load doc/install-source.html in your web browser for source installation instructions.

Contributing

Go is the work of thousands of contributors. We appreciate your help!

To contribute, please read the contribution guidelines: https://golang.org/doc/contribute.html

Note that the Go project uses the issue tracker for bug reports and proposals only. See https://golang.org/wiki/Questions for a list of places to ask questions about the Go language.