1
0
mirror of https://github.com/golang/go synced 2024-10-04 08:41:21 -06:00
go/src/pkg/runtime/mgc0.c
Russ Cox 56a06db360 cmd/ld: change GC_CALL to 32-bit relative address
The current code uses 64-bit pc-relative on 64-bit systems,
but in ELF linkers there is no such thing, so we cannot
express this in a .o file. Change to 32-bit.

R=golang-dev, iant
CC=golang-dev
https://golang.org/cl/7383055
2013-02-26 19:42:56 -08:00

2178 lines
53 KiB
C
Raw Blame History

This file contains ambiguous Unicode characters

This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Garbage collector.
#include "runtime.h"
#include "arch_GOARCH.h"
#include "malloc.h"
#include "stack.h"
#include "mgc0.h"
#include "race.h"
#include "type.h"
#include "typekind.h"
#include "hashmap.h"
enum {
Debug = 0,
DebugMark = 0, // run second pass to check mark
// Four bits per word (see #defines below).
wordsPerBitmapWord = sizeof(void*)*8/4,
bitShift = sizeof(void*)*8/4,
handoffThreshold = 4,
IntermediateBufferCapacity = 64,
// Bits in type information
PRECISE = 1,
LOOP = 2,
PC_BITS = PRECISE | LOOP,
};
// Bits in per-word bitmap.
// #defines because enum might not be able to hold the values.
//
// Each word in the bitmap describes wordsPerBitmapWord words
// of heap memory. There are 4 bitmap bits dedicated to each heap word,
// so on a 64-bit system there is one bitmap word per 16 heap words.
// The bits in the word are packed together by type first, then by
// heap location, so each 64-bit bitmap word consists of, from top to bottom,
// the 16 bitSpecial bits for the corresponding heap words, then the 16 bitMarked bits,
// then the 16 bitNoPointers/bitBlockBoundary bits, then the 16 bitAllocated bits.
// This layout makes it easier to iterate over the bits of a given type.
//
// The bitmap starts at mheap.arena_start and extends *backward* from
// there. On a 64-bit system the off'th word in the arena is tracked by
// the off/16+1'th word before mheap.arena_start. (On a 32-bit system,
// the only difference is that the divisor is 8.)
//
// To pull out the bits corresponding to a given pointer p, we use:
//
// off = p - (uintptr*)mheap.arena_start; // word offset
// b = (uintptr*)mheap.arena_start - off/wordsPerBitmapWord - 1;
// shift = off % wordsPerBitmapWord
// bits = *b >> shift;
// /* then test bits & bitAllocated, bits & bitMarked, etc. */
//
#define bitAllocated ((uintptr)1<<(bitShift*0))
#define bitNoPointers ((uintptr)1<<(bitShift*1)) /* when bitAllocated is set */
#define bitMarked ((uintptr)1<<(bitShift*2)) /* when bitAllocated is set */
#define bitSpecial ((uintptr)1<<(bitShift*3)) /* when bitAllocated is set - has finalizer or being profiled */
#define bitBlockBoundary ((uintptr)1<<(bitShift*1)) /* when bitAllocated is NOT set */
#define bitMask (bitBlockBoundary | bitAllocated | bitMarked | bitSpecial)
// Holding worldsema grants an M the right to try to stop the world.
// The procedure is:
//
// runtime·semacquire(&runtime·worldsema);
// m->gcing = 1;
// runtime·stoptheworld();
//
// ... do stuff ...
//
// m->gcing = 0;
// runtime·semrelease(&runtime·worldsema);
// runtime·starttheworld();
//
uint32 runtime·worldsema = 1;
static int32 gctrace;
typedef struct Obj Obj;
struct Obj
{
byte *p; // data pointer
uintptr n; // size of data in bytes
uintptr ti; // type info
};
// The size of Workbuf is N*PageSize.
typedef struct Workbuf Workbuf;
struct Workbuf
{
#define SIZE (2*PageSize-sizeof(LFNode)-sizeof(uintptr))
LFNode node; // must be first
uintptr nobj;
Obj obj[SIZE/sizeof(Obj) - 1];
uint8 _padding[SIZE%sizeof(Obj) + sizeof(Obj)];
#undef SIZE
};
typedef struct Finalizer Finalizer;
struct Finalizer
{
FuncVal *fn;
void *arg;
uintptr nret;
};
typedef struct FinBlock FinBlock;
struct FinBlock
{
FinBlock *alllink;
FinBlock *next;
int32 cnt;
int32 cap;
Finalizer fin[1];
};
extern byte data[];
extern byte edata[];
extern byte bss[];
extern byte ebss[];
extern byte gcdata[];
extern byte gcbss[];
static G *fing;
static FinBlock *finq; // list of finalizers that are to be executed
static FinBlock *finc; // cache of free blocks
static FinBlock *allfin; // list of all blocks
static Lock finlock;
static int32 fingwait;
static void runfinq(void);
static Workbuf* getempty(Workbuf*);
static Workbuf* getfull(Workbuf*);
static void putempty(Workbuf*);
static Workbuf* handoff(Workbuf*);
static struct {
uint64 full; // lock-free list of full blocks
uint64 empty; // lock-free list of empty blocks
byte pad0[CacheLineSize]; // prevents false-sharing between full/empty and nproc/nwait
uint32 nproc;
volatile uint32 nwait;
volatile uint32 ndone;
volatile uint32 debugmarkdone;
Note alldone;
ParFor *markfor;
ParFor *sweepfor;
Lock;
byte *chunk;
uintptr nchunk;
Obj *roots;
uint32 nroot;
uint32 rootcap;
} work;
enum {
GC_DEFAULT_PTR = GC_NUM_INSTR,
GC_MAP_NEXT,
GC_CHAN,
};
// markonly marks an object. It returns true if the object
// has been marked by this function, false otherwise.
// This function isn't thread-safe and doesn't append the object to any buffer.
static bool
markonly(void *obj)
{
byte *p;
uintptr *bitp, bits, shift, x, xbits, off;
MSpan *s;
PageID k;
// Words outside the arena cannot be pointers.
if(obj < runtime·mheap->arena_start || obj >= runtime·mheap->arena_used)
return false;
// obj may be a pointer to a live object.
// Try to find the beginning of the object.
// Round down to word boundary.
obj = (void*)((uintptr)obj & ~((uintptr)PtrSize-1));
// Find bits for this word.
off = (uintptr*)obj - (uintptr*)runtime·mheap->arena_start;
bitp = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
xbits = *bitp;
bits = xbits >> shift;
// Pointing at the beginning of a block?
if((bits & (bitAllocated|bitBlockBoundary)) != 0)
goto found;
// Otherwise consult span table to find beginning.
// (Manually inlined copy of MHeap_LookupMaybe.)
k = (uintptr)obj>>PageShift;
x = k;
if(sizeof(void*) == 8)
x -= (uintptr)runtime·mheap->arena_start>>PageShift;
s = runtime·mheap->map[x];
if(s == nil || k < s->start || k - s->start >= s->npages || s->state != MSpanInUse)
return false;
p = (byte*)((uintptr)s->start<<PageShift);
if(s->sizeclass == 0) {
obj = p;
} else {
if((byte*)obj >= (byte*)s->limit)
return false;
uintptr size = s->elemsize;
int32 i = ((byte*)obj - p)/size;
obj = p+i*size;
}
// Now that we know the object header, reload bits.
off = (uintptr*)obj - (uintptr*)runtime·mheap->arena_start;
bitp = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
xbits = *bitp;
bits = xbits >> shift;
found:
// Now we have bits, bitp, and shift correct for
// obj pointing at the base of the object.
// Only care about allocated and not marked.
if((bits & (bitAllocated|bitMarked)) != bitAllocated)
return false;
*bitp |= bitMarked<<shift;
// The object is now marked
return true;
}
// PtrTarget and BitTarget are structures used by intermediate buffers.
// The intermediate buffers hold GC data before it
// is moved/flushed to the work buffer (Workbuf).
// The size of an intermediate buffer is very small,
// such as 32 or 64 elements.
typedef struct PtrTarget PtrTarget;
struct PtrTarget
{
void *p;
uintptr ti;
};
typedef struct BitTarget BitTarget;
struct BitTarget
{
void *p;
uintptr ti;
uintptr *bitp, shift;
};
typedef struct BufferList BufferList;
struct BufferList
{
PtrTarget ptrtarget[IntermediateBufferCapacity];
BitTarget bittarget[IntermediateBufferCapacity];
Obj obj[IntermediateBufferCapacity];
BufferList *next;
};
static BufferList *bufferList;
static Lock lock;
static Type *itabtype;
static void enqueue(Obj obj, Workbuf **_wbuf, Obj **_wp, uintptr *_nobj);
// flushptrbuf moves data from the PtrTarget buffer to the work buffer.
// The PtrTarget buffer contains blocks irrespective of whether the blocks have been marked or scanned,
// while the work buffer contains blocks which have been marked
// and are prepared to be scanned by the garbage collector.
//
// _wp, _wbuf, _nobj are input/output parameters and are specifying the work buffer.
// bitbuf holds temporary data generated by this function.
//
// A simplified drawing explaining how the todo-list moves from a structure to another:
//
// scanblock
// (find pointers)
// Obj ------> PtrTarget (pointer targets)
// ↑ |
// | | flushptrbuf (1st part,
// | | find block start)
// | ↓
// `--------- BitTarget (pointer targets and the corresponding locations in bitmap)
// flushptrbuf
// (2nd part, mark and enqueue)
static void
flushptrbuf(PtrTarget *ptrbuf, PtrTarget **ptrbufpos, Obj **_wp, Workbuf **_wbuf, uintptr *_nobj, BitTarget *bitbuf)
{
byte *p, *arena_start, *obj;
uintptr size, *bitp, bits, shift, j, x, xbits, off, nobj, ti, n;
MSpan *s;
PageID k;
Obj *wp;
Workbuf *wbuf;
PtrTarget *ptrbuf_end;
BitTarget *bitbufpos, *bt;
arena_start = runtime·mheap->arena_start;
wp = *_wp;
wbuf = *_wbuf;
nobj = *_nobj;
ptrbuf_end = *ptrbufpos;
n = ptrbuf_end - ptrbuf;
*ptrbufpos = ptrbuf;
// If buffer is nearly full, get a new one.
if(wbuf == nil || nobj+n >= nelem(wbuf->obj)) {
if(wbuf != nil)
wbuf->nobj = nobj;
wbuf = getempty(wbuf);
wp = wbuf->obj;
nobj = 0;
if(n >= nelem(wbuf->obj))
runtime·throw("ptrbuf has to be smaller than WorkBuf");
}
// TODO(atom): This block is a branch of an if-then-else statement.
// The single-threaded branch may be added in a next CL.
{
// Multi-threaded version.
bitbufpos = bitbuf;
while(ptrbuf < ptrbuf_end) {
obj = ptrbuf->p;
ti = ptrbuf->ti;
ptrbuf++;
// obj belongs to interval [mheap.arena_start, mheap.arena_used).
if(Debug > 1) {
if(obj < runtime·mheap->arena_start || obj >= runtime·mheap->arena_used)
runtime·throw("object is outside of mheap");
}
// obj may be a pointer to a live object.
// Try to find the beginning of the object.
// Round down to word boundary.
if(((uintptr)obj & ((uintptr)PtrSize-1)) != 0) {
obj = (void*)((uintptr)obj & ~((uintptr)PtrSize-1));
ti = 0;
}
// Find bits for this word.
off = (uintptr*)obj - (uintptr*)arena_start;
bitp = (uintptr*)arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
xbits = *bitp;
bits = xbits >> shift;
// Pointing at the beginning of a block?
if((bits & (bitAllocated|bitBlockBoundary)) != 0)
goto found;
ti = 0;
// Pointing just past the beginning?
// Scan backward a little to find a block boundary.
for(j=shift; j-->0; ) {
if(((xbits>>j) & (bitAllocated|bitBlockBoundary)) != 0) {
obj = (byte*)obj - (shift-j)*PtrSize;
shift = j;
bits = xbits>>shift;
goto found;
}
}
// Otherwise consult span table to find beginning.
// (Manually inlined copy of MHeap_LookupMaybe.)
k = (uintptr)obj>>PageShift;
x = k;
if(sizeof(void*) == 8)
x -= (uintptr)arena_start>>PageShift;
s = runtime·mheap->map[x];
if(s == nil || k < s->start || k - s->start >= s->npages || s->state != MSpanInUse)
continue;
p = (byte*)((uintptr)s->start<<PageShift);
if(s->sizeclass == 0) {
obj = p;
} else {
if((byte*)obj >= (byte*)s->limit)
continue;
size = s->elemsize;
int32 i = ((byte*)obj - p)/size;
obj = p+i*size;
}
// Now that we know the object header, reload bits.
off = (uintptr*)obj - (uintptr*)arena_start;
bitp = (uintptr*)arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
xbits = *bitp;
bits = xbits >> shift;
found:
// Now we have bits, bitp, and shift correct for
// obj pointing at the base of the object.
// Only care about allocated and not marked.
if((bits & (bitAllocated|bitMarked)) != bitAllocated)
continue;
*bitbufpos++ = (BitTarget){obj, ti, bitp, shift};
}
runtime·lock(&lock);
for(bt=bitbuf; bt<bitbufpos; bt++){
xbits = *bt->bitp;
bits = xbits >> bt->shift;
if((bits & bitMarked) != 0)
continue;
// Mark the block
*bt->bitp = xbits | (bitMarked << bt->shift);
// If object has no pointers, don't need to scan further.
if((bits & bitNoPointers) != 0)
continue;
obj = bt->p;
// Ask span about size class.
// (Manually inlined copy of MHeap_Lookup.)
x = (uintptr)obj >> PageShift;
if(sizeof(void*) == 8)
x -= (uintptr)arena_start>>PageShift;
s = runtime·mheap->map[x];
PREFETCH(obj);
*wp = (Obj){obj, s->elemsize, bt->ti};
wp++;
nobj++;
}
runtime·unlock(&lock);
// If another proc wants a pointer, give it some.
if(work.nwait > 0 && nobj > handoffThreshold && work.full == 0) {
wbuf->nobj = nobj;
wbuf = handoff(wbuf);
nobj = wbuf->nobj;
wp = wbuf->obj + nobj;
}
}
*_wp = wp;
*_wbuf = wbuf;
*_nobj = nobj;
}
static void
flushobjbuf(Obj *objbuf, Obj **objbufpos, Obj **_wp, Workbuf **_wbuf, uintptr *_nobj)
{
uintptr nobj, off;
Obj *wp, obj;
Workbuf *wbuf;
Obj *objbuf_end;
wp = *_wp;
wbuf = *_wbuf;
nobj = *_nobj;
objbuf_end = *objbufpos;
*objbufpos = objbuf;
while(objbuf < objbuf_end) {
obj = *objbuf++;
// Align obj.b to a word boundary.
off = (uintptr)obj.p & (PtrSize-1);
if(off != 0) {
obj.p += PtrSize - off;
obj.n -= PtrSize - off;
obj.ti = 0;
}
if(obj.p == nil || obj.n == 0)
continue;
// If buffer is full, get a new one.
if(wbuf == nil || nobj >= nelem(wbuf->obj)) {
if(wbuf != nil)
wbuf->nobj = nobj;
wbuf = getempty(wbuf);
wp = wbuf->obj;
nobj = 0;
}
*wp = obj;
wp++;
nobj++;
}
// If another proc wants a pointer, give it some.
if(work.nwait > 0 && nobj > handoffThreshold && work.full == 0) {
wbuf->nobj = nobj;
wbuf = handoff(wbuf);
nobj = wbuf->nobj;
wp = wbuf->obj + nobj;
}
*_wp = wp;
*_wbuf = wbuf;
*_nobj = nobj;
}
// Program that scans the whole block and treats every block element as a potential pointer
static uintptr defaultProg[2] = {PtrSize, GC_DEFAULT_PTR};
// Hashmap iterator program
static uintptr mapProg[2] = {0, GC_MAP_NEXT};
// Hchan program
static uintptr chanProg[2] = {0, GC_CHAN};
// Local variables of a program fragment or loop
typedef struct Frame Frame;
struct Frame {
uintptr count, elemsize, b;
uintptr *loop_or_ret;
};
// scanblock scans a block of n bytes starting at pointer b for references
// to other objects, scanning any it finds recursively until there are no
// unscanned objects left. Instead of using an explicit recursion, it keeps
// a work list in the Workbuf* structures and loops in the main function
// body. Keeping an explicit work list is easier on the stack allocator and
// more efficient.
//
// wbuf: current work buffer
// wp: storage for next queued pointer (write pointer)
// nobj: number of queued objects
static void
scanblock(Workbuf *wbuf, Obj *wp, uintptr nobj, bool keepworking)
{
byte *b, *arena_start, *arena_used;
uintptr n, i, end_b, elemsize, ti, objti, count, type;
uintptr *pc, precise_type, nominal_size;
uintptr *map_ret, mapkey_size, mapval_size, mapkey_ti, mapval_ti;
void *obj;
Type *t;
Slice *sliceptr;
Frame *stack_ptr, stack_top, stack[GC_STACK_CAPACITY+4];
BufferList *scanbuffers;
PtrTarget *ptrbuf, *ptrbuf_end, *ptrbufpos;
BitTarget *bitbuf;
Obj *objbuf, *objbuf_end, *objbufpos;
Eface *eface;
Iface *iface;
Hmap *hmap;
MapType *maptype;
bool didmark, mapkey_kind, mapval_kind;
struct hash_gciter map_iter;
struct hash_gciter_data d;
Hchan *chan;
ChanType *chantype;
if(sizeof(Workbuf) % PageSize != 0)
runtime·throw("scanblock: size of Workbuf is suboptimal");
// Memory arena parameters.
arena_start = runtime·mheap->arena_start;
arena_used = runtime·mheap->arena_used;
stack_ptr = stack+nelem(stack)-1;
precise_type = false;
nominal_size = 0;
// Allocate ptrbuf, bitbuf
{
runtime·lock(&lock);
if(bufferList == nil) {
bufferList = runtime·SysAlloc(sizeof(*bufferList));
bufferList->next = nil;
}
scanbuffers = bufferList;
bufferList = bufferList->next;
ptrbuf = &scanbuffers->ptrtarget[0];
ptrbuf_end = &scanbuffers->ptrtarget[0] + nelem(scanbuffers->ptrtarget);
bitbuf = &scanbuffers->bittarget[0];
objbuf = &scanbuffers->obj[0];
objbuf_end = &scanbuffers->obj[0] + nelem(scanbuffers->obj);
runtime·unlock(&lock);
}
ptrbufpos = ptrbuf;
objbufpos = objbuf;
// (Silence the compiler)
map_ret = nil;
mapkey_size = mapval_size = 0;
mapkey_kind = mapval_kind = false;
mapkey_ti = mapval_ti = 0;
chan = nil;
chantype = nil;
goto next_block;
for(;;) {
// Each iteration scans the block b of length n, queueing pointers in
// the work buffer.
if(Debug > 1) {
runtime·printf("scanblock %p %D\n", b, (int64)n);
}
if(ti != 0) {
pc = (uintptr*)(ti & ~(uintptr)PC_BITS);
precise_type = (ti & PRECISE);
stack_top.elemsize = pc[0];
if(!precise_type)
nominal_size = pc[0];
if(ti & LOOP) {
stack_top.count = 0; // 0 means an infinite number of iterations
stack_top.loop_or_ret = pc+1;
} else {
stack_top.count = 1;
}
} else if(UseSpanType) {
type = runtime·gettype(b);
if(type != 0) {
t = (Type*)(type & ~(uintptr)(PtrSize-1));
switch(type & (PtrSize-1)) {
case TypeInfo_SingleObject:
pc = (uintptr*)t->gc;
precise_type = true; // type information about 'b' is precise
stack_top.count = 1;
stack_top.elemsize = pc[0];
break;
case TypeInfo_Array:
pc = (uintptr*)t->gc;
if(pc[0] == 0)
goto next_block;
precise_type = true; // type information about 'b' is precise
stack_top.count = 0; // 0 means an infinite number of iterations
stack_top.elemsize = pc[0];
stack_top.loop_or_ret = pc+1;
break;
case TypeInfo_Map:
hmap = (Hmap*)b;
maptype = (MapType*)t;
if(hash_gciter_init(hmap, &map_iter)) {
mapkey_size = maptype->key->size;
mapkey_kind = maptype->key->kind;
mapkey_ti = (uintptr)maptype->key->gc | PRECISE;
mapval_size = maptype->elem->size;
mapval_kind = maptype->elem->kind;
mapval_ti = (uintptr)maptype->elem->gc | PRECISE;
map_ret = 0;
pc = mapProg;
} else {
goto next_block;
}
break;
case TypeInfo_Chan:
chan = (Hchan*)b;
chantype = (ChanType*)t;
pc = chanProg;
break;
default:
runtime·throw("scanblock: invalid type");
return;
}
} else {
pc = defaultProg;
}
} else {
pc = defaultProg;
}
pc++;
stack_top.b = (uintptr)b;
end_b = (uintptr)b + n - PtrSize;
for(;;) {
obj = nil;
objti = 0;
switch(pc[0]) {
case GC_PTR:
obj = *(void**)(stack_top.b + pc[1]);
objti = pc[2];
pc += 3;
break;
case GC_SLICE:
sliceptr = (Slice*)(stack_top.b + pc[1]);
if(sliceptr->cap != 0) {
obj = sliceptr->array;
objti = pc[2] | PRECISE | LOOP;
}
pc += 3;
break;
case GC_APTR:
obj = *(void**)(stack_top.b + pc[1]);
pc += 2;
break;
case GC_STRING:
obj = *(void**)(stack_top.b + pc[1]);
pc += 2;
break;
case GC_EFACE:
eface = (Eface*)(stack_top.b + pc[1]);
pc += 2;
if(eface->type != nil && (eface->data >= arena_start && eface->data < arena_used)) {
t = eface->type;
if(t->size <= sizeof(void*)) {
if((t->kind & KindNoPointers))
break;
obj = eface->data;
if((t->kind & ~KindNoPointers) == KindPtr)
objti = (uintptr)((PtrType*)t)->elem->gc;
} else {
obj = eface->data;
objti = (uintptr)t->gc;
}
}
break;
case GC_IFACE:
iface = (Iface*)(stack_top.b + pc[1]);
pc += 2;
if(iface->tab == nil)
break;
// iface->tab
if((void*)iface->tab >= arena_start && (void*)iface->tab < arena_used) {
*ptrbufpos++ = (PtrTarget){iface->tab, (uintptr)itabtype->gc};
if(ptrbufpos == ptrbuf_end)
flushptrbuf(ptrbuf, &ptrbufpos, &wp, &wbuf, &nobj, bitbuf);
}
// iface->data
if(iface->data >= arena_start && iface->data < arena_used) {
t = iface->tab->type;
if(t->size <= sizeof(void*)) {
if((t->kind & KindNoPointers))
break;
obj = iface->data;
if((t->kind & ~KindNoPointers) == KindPtr)
objti = (uintptr)((PtrType*)t)->elem->gc;
} else {
obj = iface->data;
objti = (uintptr)t->gc;
}
}
break;
case GC_DEFAULT_PTR:
while((i = stack_top.b) <= end_b) {
stack_top.b += PtrSize;
obj = *(byte**)i;
if(obj >= arena_start && obj < arena_used) {
*ptrbufpos++ = (PtrTarget){obj, 0};
if(ptrbufpos == ptrbuf_end)
flushptrbuf(ptrbuf, &ptrbufpos, &wp, &wbuf, &nobj, bitbuf);
}
}
goto next_block;
case GC_END:
if(--stack_top.count != 0) {
// Next iteration of a loop if possible.
elemsize = stack_top.elemsize;
stack_top.b += elemsize;
if(stack_top.b + elemsize <= end_b+PtrSize) {
pc = stack_top.loop_or_ret;
continue;
}
i = stack_top.b;
} else {
// Stack pop if possible.
if(stack_ptr+1 < stack+nelem(stack)) {
pc = stack_top.loop_or_ret;
stack_top = *(++stack_ptr);
continue;
}
i = (uintptr)b + nominal_size;
}
if(!precise_type) {
// Quickly scan [b+i,b+n) for possible pointers.
for(; i<=end_b; i+=PtrSize) {
if(*(byte**)i != nil) {
// Found a value that may be a pointer.
// Do a rescan of the entire block.
enqueue((Obj){b, n, 0}, &wbuf, &wp, &nobj);
break;
}
}
}
goto next_block;
case GC_ARRAY_START:
i = stack_top.b + pc[1];
count = pc[2];
elemsize = pc[3];
pc += 4;
// Stack push.
*stack_ptr-- = stack_top;
stack_top = (Frame){count, elemsize, i, pc};
continue;
case GC_ARRAY_NEXT:
if(--stack_top.count != 0) {
stack_top.b += stack_top.elemsize;
pc = stack_top.loop_or_ret;
} else {
// Stack pop.
stack_top = *(++stack_ptr);
pc += 1;
}
continue;
case GC_CALL:
// Stack push.
*stack_ptr-- = stack_top;
stack_top = (Frame){1, 0, stack_top.b + pc[1], pc+3 /*return address*/};
pc = (uintptr*)((byte*)pc + *(int32*)(pc+2)); // target of the CALL instruction
continue;
case GC_MAP_PTR:
hmap = *(Hmap**)(stack_top.b + pc[1]);
if(hmap == nil) {
pc += 3;
continue;
}
runtime·lock(&lock);
didmark = markonly(hmap);
runtime·unlock(&lock);
if(didmark) {
maptype = (MapType*)pc[2];
if(hash_gciter_init(hmap, &map_iter)) {
mapkey_size = maptype->key->size;
mapkey_kind = maptype->key->kind;
mapkey_ti = (uintptr)maptype->key->gc | PRECISE;
mapval_size = maptype->elem->size;
mapval_kind = maptype->elem->kind;
mapval_ti = (uintptr)maptype->elem->gc | PRECISE;
// Start mapProg.
map_ret = pc+3;
pc = mapProg+1;
} else {
pc += 3;
}
} else {
pc += 3;
}
continue;
case GC_MAP_NEXT:
// Add all keys and values to buffers, mark all subtables.
while(hash_gciter_next(&map_iter, &d)) {
// buffers: reserve space for 2 objects.
if(ptrbufpos+2 >= ptrbuf_end)
flushptrbuf(ptrbuf, &ptrbufpos, &wp, &wbuf, &nobj, bitbuf);
if(objbufpos+2 >= objbuf_end)
flushobjbuf(objbuf, &objbufpos, &wp, &wbuf, &nobj);
if(d.st != nil) {
runtime·lock(&lock);
markonly(d.st);
runtime·unlock(&lock);
}
if(d.key_data != nil) {
if(!(mapkey_kind & KindNoPointers) || d.indirectkey) {
if(!d.indirectkey)
*objbufpos++ = (Obj){d.key_data, mapkey_size, mapkey_ti};
else
*ptrbufpos++ = (PtrTarget){*(void**)d.key_data, mapkey_ti};
}
if(!(mapval_kind & KindNoPointers) || d.indirectval) {
if(!d.indirectval)
*objbufpos++ = (Obj){d.val_data, mapval_size, mapval_ti};
else
*ptrbufpos++ = (PtrTarget){*(void**)d.val_data, mapval_ti};
}
}
}
if(map_ret == 0)
goto next_block;
pc = map_ret;
continue;
case GC_REGION:
// TODO(atom): to be expanded in a next CL. Same as GC_APTR for now.
obj = (void*)(stack_top.b + pc[1]);
pc += 4;
break;
case GC_CHAN:
// There are no heap pointers in struct Hchan,
// so we can ignore the leading sizeof(Hchan) bytes.
if(!(chantype->elem->kind & KindNoPointers)) {
// Channel's buffer follows Hchan immediately in memory.
// Size of buffer (cap(c)) is second int in the chan struct.
n = ((uintgo*)chan)[1];
if(n > 0) {
// TODO(atom): split into two chunks so that only the
// in-use part of the circular buffer is scanned.
// (Channel routines zero the unused part, so the current
// code does not lead to leaks, it's just a little inefficient.)
*objbufpos++ = (Obj){(byte*)chan+runtime·Hchansize, n*chantype->elem->size,
(uintptr)chantype->elem->gc | PRECISE | LOOP};
if(objbufpos == objbuf_end)
flushobjbuf(objbuf, &objbufpos, &wp, &wbuf, &nobj);
}
}
goto next_block;
default:
runtime·throw("scanblock: invalid GC instruction");
return;
}
if(obj >= arena_start && obj < arena_used) {
*ptrbufpos++ = (PtrTarget){obj, objti};
if(ptrbufpos == ptrbuf_end)
flushptrbuf(ptrbuf, &ptrbufpos, &wp, &wbuf, &nobj, bitbuf);
}
}
next_block:
// Done scanning [b, b+n). Prepare for the next iteration of
// the loop by setting b, n, ti to the parameters for the next block.
if(nobj == 0) {
flushptrbuf(ptrbuf, &ptrbufpos, &wp, &wbuf, &nobj, bitbuf);
flushobjbuf(objbuf, &objbufpos, &wp, &wbuf, &nobj);
if(nobj == 0) {
if(!keepworking) {
if(wbuf)
putempty(wbuf);
goto endscan;
}
// Emptied our buffer: refill.
wbuf = getfull(wbuf);
if(wbuf == nil)
goto endscan;
nobj = wbuf->nobj;
wp = wbuf->obj + wbuf->nobj;
}
}
// Fetch b from the work buffer.
--wp;
b = wp->p;
n = wp->n;
ti = wp->ti;
nobj--;
}
endscan:
runtime·lock(&lock);
scanbuffers->next = bufferList;
bufferList = scanbuffers;
runtime·unlock(&lock);
}
// debug_scanblock is the debug copy of scanblock.
// it is simpler, slower, single-threaded, recursive,
// and uses bitSpecial as the mark bit.
static void
debug_scanblock(byte *b, uintptr n)
{
byte *obj, *p;
void **vp;
uintptr size, *bitp, bits, shift, i, xbits, off;
MSpan *s;
if(!DebugMark)
runtime·throw("debug_scanblock without DebugMark");
if((intptr)n < 0) {
runtime·printf("debug_scanblock %p %D\n", b, (int64)n);
runtime·throw("debug_scanblock");
}
// Align b to a word boundary.
off = (uintptr)b & (PtrSize-1);
if(off != 0) {
b += PtrSize - off;
n -= PtrSize - off;
}
vp = (void**)b;
n /= PtrSize;
for(i=0; i<n; i++) {
obj = (byte*)vp[i];
// Words outside the arena cannot be pointers.
if((byte*)obj < runtime·mheap->arena_start || (byte*)obj >= runtime·mheap->arena_used)
continue;
// Round down to word boundary.
obj = (void*)((uintptr)obj & ~((uintptr)PtrSize-1));
// Consult span table to find beginning.
s = runtime·MHeap_LookupMaybe(runtime·mheap, obj);
if(s == nil)
continue;
p = (byte*)((uintptr)s->start<<PageShift);
size = s->elemsize;
if(s->sizeclass == 0) {
obj = p;
} else {
if((byte*)obj >= (byte*)s->limit)
continue;
int32 i = ((byte*)obj - p)/size;
obj = p+i*size;
}
// Now that we know the object header, reload bits.
off = (uintptr*)obj - (uintptr*)runtime·mheap->arena_start;
bitp = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
xbits = *bitp;
bits = xbits >> shift;
// Now we have bits, bitp, and shift correct for
// obj pointing at the base of the object.
// If not allocated or already marked, done.
if((bits & bitAllocated) == 0 || (bits & bitSpecial) != 0) // NOTE: bitSpecial not bitMarked
continue;
*bitp |= bitSpecial<<shift;
if(!(bits & bitMarked))
runtime·printf("found unmarked block %p in %p\n", obj, vp+i);
// If object has no pointers, don't need to scan further.
if((bits & bitNoPointers) != 0)
continue;
debug_scanblock(obj, size);
}
}
// Append obj to the work buffer.
// _wbuf, _wp, _nobj are input/output parameters and are specifying the work buffer.
static void
enqueue(Obj obj, Workbuf **_wbuf, Obj **_wp, uintptr *_nobj)
{
uintptr nobj, off;
Obj *wp;
Workbuf *wbuf;
if(Debug > 1)
runtime·printf("append obj(%p %D %p)\n", obj.p, (int64)obj.n, obj.ti);
// Align obj.b to a word boundary.
off = (uintptr)obj.p & (PtrSize-1);
if(off != 0) {
obj.p += PtrSize - off;
obj.n -= PtrSize - off;
obj.ti = 0;
}
if(obj.p == nil || obj.n == 0)
return;
// Load work buffer state
wp = *_wp;
wbuf = *_wbuf;
nobj = *_nobj;
// If another proc wants a pointer, give it some.
if(work.nwait > 0 && nobj > handoffThreshold && work.full == 0) {
wbuf->nobj = nobj;
wbuf = handoff(wbuf);
nobj = wbuf->nobj;
wp = wbuf->obj + nobj;
}
// If buffer is full, get a new one.
if(wbuf == nil || nobj >= nelem(wbuf->obj)) {
if(wbuf != nil)
wbuf->nobj = nobj;
wbuf = getempty(wbuf);
wp = wbuf->obj;
nobj = 0;
}
*wp = obj;
wp++;
nobj++;
// Save work buffer state
*_wp = wp;
*_wbuf = wbuf;
*_nobj = nobj;
}
static void
markroot(ParFor *desc, uint32 i)
{
Obj *wp;
Workbuf *wbuf;
uintptr nobj;
USED(&desc);
wp = nil;
wbuf = nil;
nobj = 0;
enqueue(work.roots[i], &wbuf, &wp, &nobj);
scanblock(wbuf, wp, nobj, false);
}
// Get an empty work buffer off the work.empty list,
// allocating new buffers as needed.
static Workbuf*
getempty(Workbuf *b)
{
if(b != nil)
runtime·lfstackpush(&work.full, &b->node);
b = (Workbuf*)runtime·lfstackpop(&work.empty);
if(b == nil) {
// Need to allocate.
runtime·lock(&work);
if(work.nchunk < sizeof *b) {
work.nchunk = 1<<20;
work.chunk = runtime·SysAlloc(work.nchunk);
}
b = (Workbuf*)work.chunk;
work.chunk += sizeof *b;
work.nchunk -= sizeof *b;
runtime·unlock(&work);
}
b->nobj = 0;
return b;
}
static void
putempty(Workbuf *b)
{
runtime·lfstackpush(&work.empty, &b->node);
}
// Get a full work buffer off the work.full list, or return nil.
static Workbuf*
getfull(Workbuf *b)
{
int32 i;
if(b != nil)
runtime·lfstackpush(&work.empty, &b->node);
b = (Workbuf*)runtime·lfstackpop(&work.full);
if(b != nil || work.nproc == 1)
return b;
runtime·xadd(&work.nwait, +1);
for(i=0;; i++) {
if(work.full != 0) {
runtime·xadd(&work.nwait, -1);
b = (Workbuf*)runtime·lfstackpop(&work.full);
if(b != nil)
return b;
runtime·xadd(&work.nwait, +1);
}
if(work.nwait == work.nproc)
return nil;
if(i < 10) {
m->gcstats.nprocyield++;
runtime·procyield(20);
} else if(i < 20) {
m->gcstats.nosyield++;
runtime·osyield();
} else {
m->gcstats.nsleep++;
runtime·usleep(100);
}
}
}
static Workbuf*
handoff(Workbuf *b)
{
int32 n;
Workbuf *b1;
// Make new buffer with half of b's pointers.
b1 = getempty(nil);
n = b->nobj/2;
b->nobj -= n;
b1->nobj = n;
runtime·memmove(b1->obj, b->obj+b->nobj, n*sizeof b1->obj[0]);
m->gcstats.nhandoff++;
m->gcstats.nhandoffcnt += n;
// Put b on full list - let first half of b get stolen.
runtime·lfstackpush(&work.full, &b->node);
return b1;
}
static void
addroot(Obj obj)
{
uint32 cap;
Obj *new;
if(work.nroot >= work.rootcap) {
cap = PageSize/sizeof(Obj);
if(cap < 2*work.rootcap)
cap = 2*work.rootcap;
new = (Obj*)runtime·SysAlloc(cap*sizeof(Obj));
if(work.roots != nil) {
runtime·memmove(new, work.roots, work.rootcap*sizeof(Obj));
runtime·SysFree(work.roots, work.rootcap*sizeof(Obj));
}
work.roots = new;
work.rootcap = cap;
}
work.roots[work.nroot] = obj;
work.nroot++;
}
static void
addstackroots(G *gp)
{
M *mp;
int32 n;
Stktop *stk;
byte *sp, *guard;
stk = (Stktop*)gp->stackbase;
guard = (byte*)gp->stackguard;
if(gp == g) {
// Scanning our own stack: start at &gp.
sp = (byte*)&gp;
} else if((mp = gp->m) != nil && mp->helpgc) {
// gchelper's stack is in active use and has no interesting pointers.
return;
} else {
// Scanning another goroutine's stack.
// The goroutine is usually asleep (the world is stopped).
sp = (byte*)gp->sched.sp;
// The exception is that if the goroutine is about to enter or might
// have just exited a system call, it may be executing code such
// as schedlock and may have needed to start a new stack segment.
// Use the stack segment and stack pointer at the time of
// the system call instead, since that won't change underfoot.
if(gp->gcstack != (uintptr)nil) {
stk = (Stktop*)gp->gcstack;
sp = (byte*)gp->gcsp;
guard = (byte*)gp->gcguard;
}
}
n = 0;
while(stk) {
if(sp < guard-StackGuard || (byte*)stk < sp) {
runtime·printf("scanstack inconsistent: g%D#%d sp=%p not in [%p,%p]\n", gp->goid, n, sp, guard-StackGuard, stk);
runtime·throw("scanstack");
}
addroot((Obj){sp, (byte*)stk - sp, 0});
sp = (byte*)stk->gobuf.sp;
guard = stk->stackguard;
stk = (Stktop*)stk->stackbase;
n++;
}
}
static void
addfinroots(void *v)
{
uintptr size;
void *base;
size = 0;
if(!runtime·mlookup(v, &base, &size, nil) || !runtime·blockspecial(base))
runtime·throw("mark - finalizer inconsistency");
// do not mark the finalizer block itself. just mark the things it points at.
addroot((Obj){base, size, 0});
}
static void
addroots(void)
{
G *gp;
FinBlock *fb;
MSpan *s, **allspans;
uint32 spanidx;
work.nroot = 0;
// data & bss
// TODO(atom): load balancing
addroot((Obj){data, edata - data, (uintptr)gcdata});
addroot((Obj){bss, ebss - bss, (uintptr)gcbss});
// MSpan.types
allspans = runtime·mheap->allspans;
for(spanidx=0; spanidx<runtime·mheap->nspan; spanidx++) {
s = allspans[spanidx];
if(s->state == MSpanInUse) {
switch(s->types.compression) {
case MTypes_Empty:
case MTypes_Single:
break;
case MTypes_Words:
case MTypes_Bytes:
// TODO(atom): consider using defaultProg instead of 0
addroot((Obj){(byte*)&s->types.data, sizeof(void*), 0});
break;
}
}
}
// stacks
for(gp=runtime·allg; gp!=nil; gp=gp->alllink) {
switch(gp->status){
default:
runtime·printf("unexpected G.status %d\n", gp->status);
runtime·throw("mark - bad status");
case Gdead:
break;
case Grunning:
if(gp != g)
runtime·throw("mark - world not stopped");
addstackroots(gp);
break;
case Grunnable:
case Gsyscall:
case Gwaiting:
addstackroots(gp);
break;
}
}
runtime·walkfintab(addfinroots);
for(fb=allfin; fb; fb=fb->alllink)
addroot((Obj){(byte*)fb->fin, fb->cnt*sizeof(fb->fin[0]), 0});
}
static bool
handlespecial(byte *p, uintptr size)
{
FuncVal *fn;
uintptr nret;
FinBlock *block;
Finalizer *f;
if(!runtime·getfinalizer(p, true, &fn, &nret)) {
runtime·setblockspecial(p, false);
runtime·MProf_Free(p, size);
return false;
}
runtime·lock(&finlock);
if(finq == nil || finq->cnt == finq->cap) {
if(finc == nil) {
finc = runtime·SysAlloc(PageSize);
finc->cap = (PageSize - sizeof(FinBlock)) / sizeof(Finalizer) + 1;
finc->alllink = allfin;
allfin = finc;
}
block = finc;
finc = block->next;
block->next = finq;
finq = block;
}
f = &finq->fin[finq->cnt];
finq->cnt++;
f->fn = fn;
f->nret = nret;
f->arg = p;
runtime·unlock(&finlock);
return true;
}
// Sweep frees or collects finalizers for blocks not marked in the mark phase.
// It clears the mark bits in preparation for the next GC round.
static void
sweepspan(ParFor *desc, uint32 idx)
{
int32 cl, n, npages;
uintptr size;
byte *p;
MCache *c;
byte *arena_start;
MLink head, *end;
int32 nfree;
byte *type_data;
byte compression;
uintptr type_data_inc;
MSpan *s;
USED(&desc);
s = runtime·mheap->allspans[idx];
if(s->state != MSpanInUse)
return;
arena_start = runtime·mheap->arena_start;
p = (byte*)(s->start << PageShift);
cl = s->sizeclass;
size = s->elemsize;
if(cl == 0) {
n = 1;
} else {
// Chunk full of small blocks.
npages = runtime·class_to_allocnpages[cl];
n = (npages << PageShift) / size;
}
nfree = 0;
end = &head;
c = m->mcache;
type_data = (byte*)s->types.data;
type_data_inc = sizeof(uintptr);
compression = s->types.compression;
switch(compression) {
case MTypes_Bytes:
type_data += 8*sizeof(uintptr);
type_data_inc = 1;
break;
}
// Sweep through n objects of given size starting at p.
// This thread owns the span now, so it can manipulate
// the block bitmap without atomic operations.
for(; n > 0; n--, p += size, type_data+=type_data_inc) {
uintptr off, *bitp, shift, bits;
off = (uintptr*)p - (uintptr*)arena_start;
bitp = (uintptr*)arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
bits = *bitp>>shift;
if((bits & bitAllocated) == 0)
continue;
if((bits & bitMarked) != 0) {
if(DebugMark) {
if(!(bits & bitSpecial))
runtime·printf("found spurious mark on %p\n", p);
*bitp &= ~(bitSpecial<<shift);
}
*bitp &= ~(bitMarked<<shift);
continue;
}
// Special means it has a finalizer or is being profiled.
// In DebugMark mode, the bit has been coopted so
// we have to assume all blocks are special.
if(DebugMark || (bits & bitSpecial) != 0) {
if(handlespecial(p, size))
continue;
}
// Mark freed; restore block boundary bit.
*bitp = (*bitp & ~(bitMask<<shift)) | (bitBlockBoundary<<shift);
if(cl == 0) {
// Free large span.
runtime·unmarkspan(p, 1<<PageShift);
*(uintptr*)p = 1; // needs zeroing
runtime·MHeap_Free(runtime·mheap, s, 1);
c->local_alloc -= size;
c->local_nfree++;
} else {
// Free small object.
switch(compression) {
case MTypes_Words:
*(uintptr*)type_data = 0;
break;
case MTypes_Bytes:
*(byte*)type_data = 0;
break;
}
if(size > sizeof(uintptr))
((uintptr*)p)[1] = 1; // mark as "needs to be zeroed"
end->next = (MLink*)p;
end = (MLink*)p;
nfree++;
}
}
if(nfree) {
c->local_by_size[cl].nfree += nfree;
c->local_alloc -= size * nfree;
c->local_nfree += nfree;
c->local_cachealloc -= nfree * size;
c->local_objects -= nfree;
runtime·MCentral_FreeSpan(&runtime·mheap->central[cl], s, nfree, head.next, end);
}
}
static void
dumpspan(uint32 idx)
{
int32 sizeclass, n, npages, i, column;
uintptr size;
byte *p;
byte *arena_start;
MSpan *s;
bool allocated, special;
s = runtime·mheap->allspans[idx];
if(s->state != MSpanInUse)
return;
arena_start = runtime·mheap->arena_start;
p = (byte*)(s->start << PageShift);
sizeclass = s->sizeclass;
size = s->elemsize;
if(sizeclass == 0) {
n = 1;
} else {
npages = runtime·class_to_allocnpages[sizeclass];
n = (npages << PageShift) / size;
}
runtime·printf("%p .. %p:\n", p, p+n*size);
column = 0;
for(; n>0; n--, p+=size) {
uintptr off, *bitp, shift, bits;
off = (uintptr*)p - (uintptr*)arena_start;
bitp = (uintptr*)arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
bits = *bitp>>shift;
allocated = ((bits & bitAllocated) != 0);
special = ((bits & bitSpecial) != 0);
for(i=0; i<size; i+=sizeof(void*)) {
if(column == 0) {
runtime·printf("\t");
}
if(i == 0) {
runtime·printf(allocated ? "(" : "[");
runtime·printf(special ? "@" : "");
runtime·printf("%p: ", p+i);
} else {
runtime·printf(" ");
}
runtime·printf("%p", *(void**)(p+i));
if(i+sizeof(void*) >= size) {
runtime·printf(allocated ? ") " : "] ");
}
column++;
if(column == 8) {
runtime·printf("\n");
column = 0;
}
}
}
runtime·printf("\n");
}
// A debugging function to dump the contents of memory
void
runtime·memorydump(void)
{
uint32 spanidx;
for(spanidx=0; spanidx<runtime·mheap->nspan; spanidx++) {
dumpspan(spanidx);
}
}
void
runtime·gchelper(void)
{
// parallel mark for over gc roots
runtime·parfordo(work.markfor);
// help other threads scan secondary blocks
scanblock(nil, nil, 0, true);
if(DebugMark) {
// wait while the main thread executes mark(debug_scanblock)
while(runtime·atomicload(&work.debugmarkdone) == 0)
runtime·usleep(10);
}
runtime·parfordo(work.sweepfor);
if(runtime·xadd(&work.ndone, +1) == work.nproc-1)
runtime·notewakeup(&work.alldone);
}
#define GcpercentUnknown (-2)
// Initialized from $GOGC. GOGC=off means no gc.
//
// Next gc is after we've allocated an extra amount of
// memory proportional to the amount already in use.
// If gcpercent=100 and we're using 4M, we'll gc again
// when we get to 8M. This keeps the gc cost in linear
// proportion to the allocation cost. Adjusting gcpercent
// just changes the linear constant (and also the amount of
// extra memory used).
static int32 gcpercent = GcpercentUnknown;
static void
stealcache(void)
{
M *mp;
for(mp=runtime·allm; mp; mp=mp->alllink)
runtime·MCache_ReleaseAll(mp->mcache);
}
static void
cachestats(GCStats *stats)
{
M *mp;
MCache *c;
int32 i;
uint64 stacks_inuse;
uint64 *src, *dst;
if(stats)
runtime·memclr((byte*)stats, sizeof(*stats));
stacks_inuse = 0;
for(mp=runtime·allm; mp; mp=mp->alllink) {
c = mp->mcache;
runtime·purgecachedstats(c);
stacks_inuse += mp->stackinuse*FixedStack;
if(stats) {
src = (uint64*)&mp->gcstats;
dst = (uint64*)stats;
for(i=0; i<sizeof(*stats)/sizeof(uint64); i++)
dst[i] += src[i];
runtime·memclr((byte*)&mp->gcstats, sizeof(mp->gcstats));
}
for(i=0; i<nelem(c->local_by_size); i++) {
mstats.by_size[i].nmalloc += c->local_by_size[i].nmalloc;
c->local_by_size[i].nmalloc = 0;
mstats.by_size[i].nfree += c->local_by_size[i].nfree;
c->local_by_size[i].nfree = 0;
}
}
mstats.stacks_inuse = stacks_inuse;
}
// Structure of arguments passed to function gc().
// This allows the arguments to be passed via reflect·call.
struct gc_args
{
int32 force;
};
static void gc(struct gc_args *args);
static int32
readgogc(void)
{
byte *p;
p = runtime·getenv("GOGC");
if(p == nil || p[0] == '\0')
return 100;
if(runtime·strcmp(p, (byte*)"off") == 0)
return -1;
return runtime·atoi(p);
}
void
runtime·gc(int32 force)
{
byte *p;
struct gc_args a, *ap;
FuncVal gcv;
// The atomic operations are not atomic if the uint64s
// are not aligned on uint64 boundaries. This has been
// a problem in the past.
if((((uintptr)&work.empty) & 7) != 0)
runtime·throw("runtime: gc work buffer is misaligned");
// The gc is turned off (via enablegc) until
// the bootstrap has completed.
// Also, malloc gets called in the guts
// of a number of libraries that might be
// holding locks. To avoid priority inversion
// problems, don't bother trying to run gc
// while holding a lock. The next mallocgc
// without a lock will do the gc instead.
if(!mstats.enablegc || m->locks > 0 || runtime·panicking)
return;
if(gcpercent == GcpercentUnknown) { // first time through
gcpercent = readgogc();
p = runtime·getenv("GOGCTRACE");
if(p != nil)
gctrace = runtime·atoi(p);
}
if(gcpercent < 0)
return;
// Run gc on a bigger stack to eliminate
// a potentially large number of calls to runtime·morestack.
a.force = force;
ap = &a;
m->moreframesize_minalloc = StackBig;
gcv.fn = (void*)gc;
reflect·call(&gcv, (byte*)&ap, sizeof(ap));
if(gctrace > 1 && !force) {
a.force = 1;
gc(&a);
}
}
static FuncVal runfinqv = {runfinq};
static void
gc(struct gc_args *args)
{
int64 t0, t1, t2, t3, t4;
uint64 heap0, heap1, obj0, obj1;
GCStats stats;
M *mp;
uint32 i;
Eface eface;
runtime·semacquire(&runtime·worldsema);
if(!args->force && mstats.heap_alloc < mstats.next_gc) {
runtime·semrelease(&runtime·worldsema);
return;
}
t0 = runtime·nanotime();
m->gcing = 1;
runtime·stoptheworld();
for(mp=runtime·allm; mp; mp=mp->alllink)
runtime·settype_flush(mp, false);
heap0 = 0;
obj0 = 0;
if(gctrace) {
cachestats(nil);
heap0 = mstats.heap_alloc;
obj0 = mstats.nmalloc - mstats.nfree;
}
m->locks++; // disable gc during mallocs in parforalloc
if(work.markfor == nil)
work.markfor = runtime·parforalloc(MaxGcproc);
if(work.sweepfor == nil)
work.sweepfor = runtime·parforalloc(MaxGcproc);
m->locks--;
if(itabtype == nil) {
// get C pointer to the Go type "itab"
runtime·gc_itab_ptr(&eface);
itabtype = ((PtrType*)eface.type)->elem;
}
work.nwait = 0;
work.ndone = 0;
work.debugmarkdone = 0;
work.nproc = runtime·gcprocs();
addroots();
runtime·parforsetup(work.markfor, work.nproc, work.nroot, nil, false, markroot);
runtime·parforsetup(work.sweepfor, work.nproc, runtime·mheap->nspan, nil, true, sweepspan);
if(work.nproc > 1) {
runtime·noteclear(&work.alldone);
runtime·helpgc(work.nproc);
}
t1 = runtime·nanotime();
runtime·parfordo(work.markfor);
scanblock(nil, nil, 0, true);
if(DebugMark) {
for(i=0; i<work.nroot; i++)
debug_scanblock(work.roots[i].p, work.roots[i].n);
runtime·atomicstore(&work.debugmarkdone, 1);
}
t2 = runtime·nanotime();
runtime·parfordo(work.sweepfor);
t3 = runtime·nanotime();
stealcache();
cachestats(&stats);
if(work.nproc > 1)
runtime·notesleep(&work.alldone);
stats.nprocyield += work.sweepfor->nprocyield;
stats.nosyield += work.sweepfor->nosyield;
stats.nsleep += work.sweepfor->nsleep;
mstats.next_gc = mstats.heap_alloc+mstats.heap_alloc*gcpercent/100;
m->gcing = 0;
if(finq != nil) {
m->locks++; // disable gc during the mallocs in newproc
// kick off or wake up goroutine to run queued finalizers
if(fing == nil)
fing = runtime·newproc1(&runfinqv, nil, 0, 0, runtime·gc);
else if(fingwait) {
fingwait = 0;
runtime·ready(fing);
}
m->locks--;
}
heap1 = mstats.heap_alloc;
obj1 = mstats.nmalloc - mstats.nfree;
t4 = runtime·nanotime();
mstats.last_gc = t4;
mstats.pause_ns[mstats.numgc%nelem(mstats.pause_ns)] = t4 - t0;
mstats.pause_total_ns += t4 - t0;
mstats.numgc++;
if(mstats.debuggc)
runtime·printf("pause %D\n", t4-t0);
if(gctrace) {
runtime·printf("gc%d(%d): %D+%D+%D ms, %D -> %D MB %D -> %D (%D-%D) objects,"
" %D(%D) handoff, %D(%D) steal, %D/%D/%D yields\n",
mstats.numgc, work.nproc, (t2-t1)/1000000, (t3-t2)/1000000, (t1-t0+t4-t3)/1000000,
heap0>>20, heap1>>20, obj0, obj1,
mstats.nmalloc, mstats.nfree,
stats.nhandoff, stats.nhandoffcnt,
work.sweepfor->nsteal, work.sweepfor->nstealcnt,
stats.nprocyield, stats.nosyield, stats.nsleep);
}
runtime·MProf_GC();
runtime·semrelease(&runtime·worldsema);
runtime·starttheworld();
// give the queued finalizers, if any, a chance to run
if(finq != nil)
runtime·gosched();
}
void
runtime·ReadMemStats(MStats *stats)
{
// Have to acquire worldsema to stop the world,
// because stoptheworld can only be used by
// one goroutine at a time, and there might be
// a pending garbage collection already calling it.
runtime·semacquire(&runtime·worldsema);
m->gcing = 1;
runtime·stoptheworld();
cachestats(nil);
*stats = mstats;
m->gcing = 0;
runtime·semrelease(&runtime·worldsema);
runtime·starttheworld();
}
void
runtimedebug·readGCStats(Slice *pauses)
{
uint64 *p;
uint32 i, n;
// Calling code in runtime/debug should make the slice large enough.
if(pauses->cap < nelem(mstats.pause_ns)+3)
runtime·throw("runtime: short slice passed to readGCStats");
// Pass back: pauses, last gc (absolute time), number of gc, total pause ns.
p = (uint64*)pauses->array;
runtime·lock(runtime·mheap);
n = mstats.numgc;
if(n > nelem(mstats.pause_ns))
n = nelem(mstats.pause_ns);
// The pause buffer is circular. The most recent pause is at
// pause_ns[(numgc-1)%nelem(pause_ns)], and then backward
// from there to go back farther in time. We deliver the times
// most recent first (in p[0]).
for(i=0; i<n; i++)
p[i] = mstats.pause_ns[(mstats.numgc-1-i)%nelem(mstats.pause_ns)];
p[n] = mstats.last_gc;
p[n+1] = mstats.numgc;
p[n+2] = mstats.pause_total_ns;
runtime·unlock(runtime·mheap);
pauses->len = n+3;
}
void
runtimedebug·setGCPercent(intgo in, intgo out)
{
runtime·lock(runtime·mheap);
if(gcpercent == GcpercentUnknown)
gcpercent = readgogc();
out = gcpercent;
if(in < 0)
in = -1;
gcpercent = in;
runtime·unlock(runtime·mheap);
FLUSH(&out);
}
static void
runfinq(void)
{
Finalizer *f;
FinBlock *fb, *next;
byte *frame;
uint32 framesz, framecap, i;
frame = nil;
framecap = 0;
for(;;) {
// There's no need for a lock in this section
// because it only conflicts with the garbage
// collector, and the garbage collector only
// runs when everyone else is stopped, and
// runfinq only stops at the gosched() or
// during the calls in the for loop.
fb = finq;
finq = nil;
if(fb == nil) {
fingwait = 1;
runtime·park(nil, nil, "finalizer wait");
continue;
}
if(raceenabled)
runtime·racefingo();
for(; fb; fb=next) {
next = fb->next;
for(i=0; i<fb->cnt; i++) {
f = &fb->fin[i];
framesz = sizeof(uintptr) + f->nret;
if(framecap < framesz) {
runtime·free(frame);
frame = runtime·mal(framesz);
framecap = framesz;
}
*(void**)frame = f->arg;
reflect·call(f->fn, frame, sizeof(uintptr) + f->nret);
f->fn = nil;
f->arg = nil;
}
fb->cnt = 0;
fb->next = finc;
finc = fb;
}
runtime·gc(1); // trigger another gc to clean up the finalized objects, if possible
}
}
// mark the block at v of size n as allocated.
// If noptr is true, mark it as having no pointers.
void
runtime·markallocated(void *v, uintptr n, bool noptr)
{
uintptr *b, obits, bits, off, shift;
if(0)
runtime·printf("markallocated %p+%p\n", v, n);
if((byte*)v+n > (byte*)runtime·mheap->arena_used || (byte*)v < runtime·mheap->arena_start)
runtime·throw("markallocated: bad pointer");
off = (uintptr*)v - (uintptr*)runtime·mheap->arena_start; // word offset
b = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
for(;;) {
obits = *b;
bits = (obits & ~(bitMask<<shift)) | (bitAllocated<<shift);
if(noptr)
bits |= bitNoPointers<<shift;
if(runtime·singleproc) {
*b = bits;
break;
} else {
// more than one goroutine is potentially running: use atomic op
if(runtime·casp((void**)b, (void*)obits, (void*)bits))
break;
}
}
}
// mark the block at v of size n as freed.
void
runtime·markfreed(void *v, uintptr n)
{
uintptr *b, obits, bits, off, shift;
if(0)
runtime·printf("markallocated %p+%p\n", v, n);
if((byte*)v+n > (byte*)runtime·mheap->arena_used || (byte*)v < runtime·mheap->arena_start)
runtime·throw("markallocated: bad pointer");
off = (uintptr*)v - (uintptr*)runtime·mheap->arena_start; // word offset
b = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
for(;;) {
obits = *b;
bits = (obits & ~(bitMask<<shift)) | (bitBlockBoundary<<shift);
if(runtime·singleproc) {
*b = bits;
break;
} else {
// more than one goroutine is potentially running: use atomic op
if(runtime·casp((void**)b, (void*)obits, (void*)bits))
break;
}
}
}
// check that the block at v of size n is marked freed.
void
runtime·checkfreed(void *v, uintptr n)
{
uintptr *b, bits, off, shift;
if(!runtime·checking)
return;
if((byte*)v+n > (byte*)runtime·mheap->arena_used || (byte*)v < runtime·mheap->arena_start)
return; // not allocated, so okay
off = (uintptr*)v - (uintptr*)runtime·mheap->arena_start; // word offset
b = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
bits = *b>>shift;
if((bits & bitAllocated) != 0) {
runtime·printf("checkfreed %p+%p: off=%p have=%p\n",
v, n, off, bits & bitMask);
runtime·throw("checkfreed: not freed");
}
}
// mark the span of memory at v as having n blocks of the given size.
// if leftover is true, there is left over space at the end of the span.
void
runtime·markspan(void *v, uintptr size, uintptr n, bool leftover)
{
uintptr *b, off, shift;
byte *p;
if((byte*)v+size*n > (byte*)runtime·mheap->arena_used || (byte*)v < runtime·mheap->arena_start)
runtime·throw("markspan: bad pointer");
p = v;
if(leftover) // mark a boundary just past end of last block too
n++;
for(; n-- > 0; p += size) {
// Okay to use non-atomic ops here, because we control
// the entire span, and each bitmap word has bits for only
// one span, so no other goroutines are changing these
// bitmap words.
off = (uintptr*)p - (uintptr*)runtime·mheap->arena_start; // word offset
b = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
*b = (*b & ~(bitMask<<shift)) | (bitBlockBoundary<<shift);
}
}
// unmark the span of memory at v of length n bytes.
void
runtime·unmarkspan(void *v, uintptr n)
{
uintptr *p, *b, off;
if((byte*)v+n > (byte*)runtime·mheap->arena_used || (byte*)v < runtime·mheap->arena_start)
runtime·throw("markspan: bad pointer");
p = v;
off = p - (uintptr*)runtime·mheap->arena_start; // word offset
if(off % wordsPerBitmapWord != 0)
runtime·throw("markspan: unaligned pointer");
b = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
n /= PtrSize;
if(n%wordsPerBitmapWord != 0)
runtime·throw("unmarkspan: unaligned length");
// Okay to use non-atomic ops here, because we control
// the entire span, and each bitmap word has bits for only
// one span, so no other goroutines are changing these
// bitmap words.
n /= wordsPerBitmapWord;
while(n-- > 0)
*b-- = 0;
}
bool
runtime·blockspecial(void *v)
{
uintptr *b, off, shift;
if(DebugMark)
return true;
off = (uintptr*)v - (uintptr*)runtime·mheap->arena_start;
b = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
return (*b & (bitSpecial<<shift)) != 0;
}
void
runtime·setblockspecial(void *v, bool s)
{
uintptr *b, off, shift, bits, obits;
if(DebugMark)
return;
off = (uintptr*)v - (uintptr*)runtime·mheap->arena_start;
b = (uintptr*)runtime·mheap->arena_start - off/wordsPerBitmapWord - 1;
shift = off % wordsPerBitmapWord;
for(;;) {
obits = *b;
if(s)
bits = obits | (bitSpecial<<shift);
else
bits = obits & ~(bitSpecial<<shift);
if(runtime·singleproc) {
*b = bits;
break;
} else {
// more than one goroutine is potentially running: use atomic op
if(runtime·casp((void**)b, (void*)obits, (void*)bits))
break;
}
}
}
void
runtime·MHeap_MapBits(MHeap *h)
{
// Caller has added extra mappings to the arena.
// Add extra mappings of bitmap words as needed.
// We allocate extra bitmap pieces in chunks of bitmapChunk.
enum {
bitmapChunk = 8192
};
uintptr n;
n = (h->arena_used - h->arena_start) / wordsPerBitmapWord;
n = (n+bitmapChunk-1) & ~(bitmapChunk-1);
if(h->bitmap_mapped >= n)
return;
runtime·SysMap(h->arena_start - n, n - h->bitmap_mapped);
h->bitmap_mapped = n;
}