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go/internal/jsonrpc2/serve.go
Ian Cottrell ef124de36d internal/jsonrpc2: change StreamServer to operate on Conn instead of Stream
Really the name is wrong now, but this is just a stepping stone towards removing
it entirely in favour of a new listener/dialer/server/client pattern, so I am
minimizing the churn by leaving the names alone for now.

Change-Id: I771d117490763ebe05ed2a8c52d490deeb4d5333
Reviewed-on: https://go-review.googlesource.com/c/tools/+/232878
Run-TryBot: Ian Cottrell <iancottrell@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Findley <rfindley@google.com>
2020-06-03 17:07:01 +00:00

120 lines
3.1 KiB
Go

// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package jsonrpc2
import (
"context"
"fmt"
"net"
"os"
"time"
"golang.org/x/tools/internal/event"
)
// NOTE: This file provides an experimental API for serving multiple remote
// jsonrpc2 clients over the network. For now, it is intentionally similar to
// net/http, but that may change in the future as we figure out the correct
// semantics.
// A StreamServer is used to serve incoming jsonrpc2 clients communicating over
// a newly created connection.
type StreamServer interface {
ServeStream(context.Context, Conn) error
}
// The ServerFunc type is an adapter that implements the StreamServer interface
// using an ordinary function.
type ServerFunc func(context.Context, Conn) error
// ServeStream calls f(ctx, s).
func (f ServerFunc) ServeStream(ctx context.Context, c Conn) error {
return f(ctx, c)
}
// HandlerServer returns a StreamServer that handles incoming streams using the
// provided handler.
func HandlerServer(h Handler) StreamServer {
return ServerFunc(func(ctx context.Context, conn Conn) error {
conn.Go(ctx, h)
<-conn.Done()
return conn.Err()
})
}
// ListenAndServe starts an jsonrpc2 server on the given address. If
// idleTimeout is non-zero, ListenAndServe exits after there are no clients for
// this duration, otherwise it exits only on error.
func ListenAndServe(ctx context.Context, network, addr string, server StreamServer, idleTimeout time.Duration) error {
ln, err := net.Listen(network, addr)
if err != nil {
return err
}
defer ln.Close()
if network == "unix" {
defer os.Remove(addr)
}
return Serve(ctx, ln, server, idleTimeout)
}
// Serve accepts incoming connections from the network, and handles them using
// the provided server. If idleTimeout is non-zero, ListenAndServe exits after
// there are no clients for this duration, otherwise it exits only on error.
func Serve(ctx context.Context, ln net.Listener, server StreamServer, idleTimeout time.Duration) error {
ctx, cancel := context.WithCancel(ctx)
defer cancel()
// Max duration: ~290 years; surely that's long enough.
const forever = 1<<63 - 1
if idleTimeout <= 0 {
idleTimeout = forever
}
connTimer := time.NewTimer(idleTimeout)
newConns := make(chan net.Conn)
doneListening := make(chan error)
closedConns := make(chan error)
go func() {
for {
nc, err := ln.Accept()
if err != nil {
select {
case doneListening <- fmt.Errorf("Accept(): %w", err):
case <-ctx.Done():
}
return
}
newConns <- nc
}
}()
activeConns := 0
for {
select {
case netConn := <-newConns:
activeConns++
connTimer.Stop()
stream := NewHeaderStream(netConn)
go func() {
conn := NewConn(stream)
closedConns <- server.ServeStream(ctx, conn)
stream.Close()
}()
case err := <-doneListening:
return err
case err := <-closedConns:
event.Error(ctx, "closed a connection", err)
activeConns--
if activeConns == 0 {
connTimer.Reset(idleTimeout)
}
case <-connTimer.C:
return ErrIdleTimeout
case <-ctx.Done():
return ctx.Err()
}
}
}