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https://github.com/golang/go
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f956740163
The previous implementation used per-socket TCP keepalive options wrong. For example, it used another level socket option to control TCP and it didn't use TCP_KEEPINTVL option when possible. Fixes #8683. Fixes #8701. Update #8679 LGTM=iant R=golang-codereviews, iant CC=golang-codereviews https://golang.org/cl/136480043
30 lines
871 B
Go
30 lines
871 B
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package net
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import (
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"os"
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"syscall"
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"time"
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)
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const sysTCP_KEEPINTVL = 0x101
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func setKeepAlivePeriod(fd *netFD, d time.Duration) error {
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if err := fd.incref(); err != nil {
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return err
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}
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defer fd.decref()
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// The kernel expects seconds so round to next highest second.
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d += (time.Second - time.Nanosecond)
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secs := int(d.Seconds())
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switch err := syscall.SetsockoptInt(fd.sysfd, syscall.IPPROTO_TCP, sysTCP_KEEPINTVL, secs); err {
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case nil, syscall.ENOPROTOOPT: // OS X 10.7 and earlier don't support this option
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default:
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return os.NewSyscallError("setsockopt", err)
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}
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return os.NewSyscallError("setsockopt", syscall.SetsockoptInt(fd.sysfd, syscall.IPPROTO_TCP, syscall.TCP_KEEPALIVE, secs))
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}
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