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go/test/nilptr3.go
Keith Randall f1517ec6e5 cmd/compile: remove more nil ptr checks after newobject
For code like the following (where x escapes):

   x := []int{1}

We're currently generating a nil check.  The line above is really 3 operations:

	t := new([1]int)
	t[0] = 1
	x := t[:]

We remove the nil check for t[0] = 1, but not for t[:].

Our current nil check removal rule is too strict about the possible
memory arguments of the nil check. Unlike zeroing or storing to the
result of runtime.newobject, the nilness of runtime.newobject is
always false, even after other stores have happened in the meantime.

Change-Id: I95fad4e3a59c27effdb37c43ea215e18f30b1e5f
Reviewed-on: https://go-review.googlesource.com/58711
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2017-08-25 03:26:58 +00:00

269 lines
6.0 KiB
Go

// errorcheck -0 -d=nil
// Copyright 2013 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Test that nil checks are removed.
// Optimization is enabled.
package p
type Struct struct {
X int
Y float64
}
type BigStruct struct {
X int
Y float64
A [1 << 20]int
Z string
}
type Empty struct {
}
type Empty1 struct {
Empty
}
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 26]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
func f1() {
_ = *intp // ERROR "generated nil check"
// This one should be removed but the block copy needs
// to be turned into its own pseudo-op in order to see
// the indirect.
_ = *arrayp // ERROR "generated nil check"
// 0-byte indirect doesn't suffice.
// we don't registerize globals, so there are no removed.* nil checks.
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "removed nil check"
_ = *intp // ERROR "removed nil check"
_ = *arrayp // ERROR "removed nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "removed nil check"
}
func f2() {
var (
intp *int
arrayp *[10]int
array0p *[0]int
bigarrayp *[1 << 20]int
structp *Struct
bigstructp *BigStruct
emptyp *Empty
empty1p *Empty1
)
_ = *intp // ERROR "generated nil check"
_ = *arrayp // ERROR "generated nil check"
_ = *array0p // ERROR "generated nil check"
_ = *array0p // ERROR "removed.* nil check"
_ = *intp // ERROR "removed.* nil check"
_ = *arrayp // ERROR "removed.* nil check"
_ = *structp // ERROR "generated nil check"
_ = *emptyp // ERROR "generated nil check"
_ = *arrayp // ERROR "removed.* nil check"
_ = *bigarrayp // ERROR "generated nil check" ARM removed nil check before indirect!!
_ = *bigstructp // ERROR "generated nil check"
_ = *empty1p // ERROR "generated nil check"
}
func fx10k() *[10000]int
var b bool
func f3(x *[10000]int) {
// Using a huge type and huge offsets so the compiler
// does not expect the memory hardware to fault.
_ = x[9999] // ERROR "generated nil check"
for {
if x[9999] != 0 { // ERROR "removed nil check"
break
}
}
x = fx10k()
_ = x[9999] // ERROR "generated nil check"
if b {
_ = x[9999] // ERROR "removed.* nil check"
} else {
_ = x[9999] // ERROR "removed.* nil check"
}
_ = x[9999] // ERROR "removed nil check"
x = fx10k()
if b {
_ = x[9999] // ERROR "generated nil check"
} else {
_ = x[9999] // ERROR "generated nil check"
}
_ = x[9999] // ERROR "generated nil check"
fx10k()
// This one is a bit redundant, if we figured out that
// x wasn't going to change across the function call.
// But it's a little complex to do and in practice doesn't
// matter enough.
_ = x[9999] // ERROR "removed nil check"
}
func f3a() {
x := fx10k()
y := fx10k()
z := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = z
_ = &x[9] // ERROR "removed.* nil check"
x = y
_ = &x[9] // ERROR "generated nil check"
}
func f3b() {
x := fx10k()
y := fx10k()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed.* nil check"
x = y
_ = &x[9] // ERROR "removed.* nil check"
}
func fx10() *[10]int
func f4(x *[10]int) {
// Most of these have no checks because a real memory reference follows,
// and the offset is small enough that if x is nil, the address will still be
// in the first unmapped page of memory.
_ = x[9] // ERROR "generated nil check" // bug: would like to remove this check (but nilcheck and load are in different blocks)
for {
if x[9] != 0 { // ERROR "removed nil check"
break
}
}
x = fx10()
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
if b {
_ = x[9] // ERROR "removed nil check"
} else {
_ = x[9] // ERROR "removed nil check"
}
_ = x[9] // ERROR "removed nil check"
x = fx10()
if b {
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
} else {
_ = &x[9] // ERROR "generated nil check"
}
_ = x[9] // ERROR "generated nil check" // bug would like to remove before indirect
fx10()
_ = x[9] // ERROR "removed nil check"
x = fx10()
y := fx10()
_ = &x[9] // ERROR "generated nil check"
y = x
_ = &x[9] // ERROR "removed[a-z ]* nil check"
x = y
_ = &x[9] // ERROR "removed[a-z ]* nil check"
}
func f5(p *float32, q *float64, r *float32, s *float64) float64 {
x := float64(*p) // ERROR "removed nil check"
y := *q // ERROR "removed nil check"
*r = 7 // ERROR "removed nil check"
*s = 9 // ERROR "removed nil check"
return x + y
}
type T [29]byte
func f6(p, q *T) {
x := *p // ERROR "removed nil check"
*q = x // ERROR "removed nil check"
}
func m1(m map[int][80]byte) byte {
v := m[3] // ERROR "removed nil check"
return v[5]
}
func m2(m map[int][800]byte) byte {
v := m[3] // ERROR "removed nil check"
return v[5]
}
func m3(m map[int][80]byte) (byte, bool) {
v, ok := m[3] // ERROR "removed nil check"
return v[5], ok
}
func m4(m map[int][800]byte) (byte, bool) {
v, ok := m[3] // ERROR "removed nil check"
return v[5], ok
}
func p1() byte {
p := new([100]byte)
return p[5] // ERROR "removed nil check"
}
// make sure not to do nil check for access of PAUTOHEAP
//go:noinline
func (p *Struct) m() {}
func c1() {
var x Struct
func() { x.m() }() // ERROR "removed nil check"
}
type SS struct {
x byte
}
type TT struct {
SS
}
func f(t *TT) *byte {
// See issue 17242.
s := &t.SS // ERROR "removed nil check"
return &s.x // ERROR "generated nil check"
}
// make sure not to do nil check for newobject
func f7() (*Struct, float64) {
t := new(Struct)
p := &t.Y // ERROR "removed nil check"
return t, *p // ERROR "removed nil check"
}
// make sure to remove nil check for memory move (issue #18003)
func f8(t *[8]int) [8]int {
return *t // ERROR "removed nil check"
}
func f9() []int {
x := new([1]int)
x[0] = 1 // ERROR "removed nil check"
y := x[:] // ERROR "removed nil check"
return y
}