mirror of
https://github.com/golang/go
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be2edb5761
plus significant hand editing. Back to T{x} for composite literals. R=r OCL=25612 CL=25632
86 lines
1.9 KiB
Go
86 lines
1.9 KiB
Go
// $G $D/$F.go && $L $F.$A && ./$A.out
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Random malloc test.
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package main
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import (
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"flag";
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"malloc";
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"rand";
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"unsafe";
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)
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var chatty = flag.Bool("v", false, "chatty");
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var footprint uint64;
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var allocated uint64;
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func bigger() {
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if f := malloc.GetStats().Sys; footprint < f {
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footprint = f;
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if *chatty {
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println("Footprint", footprint, " for ", allocated);
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}
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if footprint > 1e9 {
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panicln("too big");
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}
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}
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}
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// Prime the data structures by allocating one of
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// each block in order. After this, there should be
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// little reason to ask for more memory from the OS.
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func prime() {
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for i := 0; i < 16; i++ {
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b := malloc.Alloc(1<<uint(i));
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malloc.Free(b);
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}
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for i := uint64(0); i < 256; i++ {
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b := malloc.Alloc(i<<12);
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malloc.Free(b);
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}
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}
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func memset(b *byte, c byte, n uint64) {
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np := uintptr(n);
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for i := uintptr(0); i < np; i++ {
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*(*byte)(unsafe.Pointer(uintptr(unsafe.Pointer(b))+i)) = c;
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}
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}
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func main() {
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flag.Parse();
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// prime();
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var blocks [1] struct { base *byte; siz uint64; };
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for i := 0; i < 1<<12; i++ {
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if i%(1<<10) == 0 && *chatty {
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println(i);
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}
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b := rand.Int() % len(blocks);
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if blocks[b].base != nil {
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// println("Free", blocks[b].siz, blocks[b].base);
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malloc.Free(blocks[b].base);
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blocks[b].base = nil;
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allocated -= blocks[b].siz;
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continue
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}
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siz := uint64(rand.Int() >> (11 + rand.Uint32() % 20));
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base := malloc.Alloc(siz);
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// ptr := uint64(syscall.BytePtr(base))+uint64(siz/2);
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// obj, size, ref, ok := allocator.find(ptr);
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// if obj != base || *ref != 0 || !ok {
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// panicln("find", siz, obj, ref, ok);
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// }
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blocks[b].base = base;
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blocks[b].siz = siz;
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allocated += siz;
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// println("Alloc", siz, base);
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memset(base, 0xbb, siz);
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bigger();
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}
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}
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