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go/src/pkg/runtime/defs_windows_386.h
Russ Cox 851f30136d runtime: make more build-friendly
Collapse the arch,os-specific directories into the main directory
by renaming xxx/foo.c to foo_xxx.c, and so on.

There are no substantial edits here, except to the Makefile.
The assumption is that the Go tool will #define GOOS_darwin
and GOARCH_amd64 and will make any file named something
like signals_darwin.h available as signals_GOOS.h during the
build.  This replaces what used to be done with -I$(GOOS).

There is still work to be done to make runtime build with
standard tools, but this is a big step.  After this we will have
to write a script to generate all the generated files so they
can be checked in (instead of generated during the build).

R=r, iant, r, lucio.dere
CC=golang-dev
https://golang.org/cl/5490053
2011-12-16 15:33:58 -05:00

100 lines
2.1 KiB
C

// c:\Users\Hector\Code\go\bin\godefs.exe defs.c
// MACHINE GENERATED - DO NOT EDIT.
// Constants
enum {
PROT_NONE = 0,
PROT_READ = 0x1,
PROT_WRITE = 0x2,
PROT_EXEC = 0x4,
MAP_ANON = 0x1,
MAP_PRIVATE = 0x2,
DUPLICATE_SAME_ACCESS = 0x2,
THREAD_PRIORITY_HIGHEST = 0x2,
SIGINT = 0x2,
CTRL_C_EVENT = 0,
CTRL_BREAK_EVENT = 0x1,
CONTEXT_CONTROL = 0x10001,
CONTEXT_FULL = 0x10007,
EXCEPTION_ACCESS_VIOLATION = 0xc0000005,
EXCEPTION_BREAKPOINT = 0x80000003,
EXCEPTION_FLT_DENORMAL_OPERAND = 0xc000008d,
EXCEPTION_FLT_DIVIDE_BY_ZERO = 0xc000008e,
EXCEPTION_FLT_INEXACT_RESULT = 0xc000008f,
EXCEPTION_FLT_OVERFLOW = 0xc0000091,
EXCEPTION_FLT_UNDERFLOW = 0xc0000093,
EXCEPTION_INT_DIVIDE_BY_ZERO = 0xc0000094,
EXCEPTION_INT_OVERFLOW = 0xc0000095,
};
// Types
#pragma pack on
typedef struct SystemInfo SystemInfo;
struct SystemInfo {
byte Pad_godefs_0[4];
uint32 dwPageSize;
void *lpMinimumApplicationAddress;
void *lpMaximumApplicationAddress;
uint32 dwActiveProcessorMask;
uint32 dwNumberOfProcessors;
uint32 dwProcessorType;
uint32 dwAllocationGranularity;
uint16 wProcessorLevel;
uint16 wProcessorRevision;
};
typedef struct ExceptionRecord ExceptionRecord;
struct ExceptionRecord {
uint32 ExceptionCode;
uint32 ExceptionFlags;
ExceptionRecord *ExceptionRecord;
void *ExceptionAddress;
uint32 NumberParameters;
uint32 ExceptionInformation[15];
};
typedef struct FloatingSaveArea FloatingSaveArea;
struct FloatingSaveArea {
uint32 ControlWord;
uint32 StatusWord;
uint32 TagWord;
uint32 ErrorOffset;
uint32 ErrorSelector;
uint32 DataOffset;
uint32 DataSelector;
uint8 RegisterArea[80];
uint32 Cr0NpxState;
};
typedef struct Context Context;
struct Context {
uint32 ContextFlags;
uint32 Dr0;
uint32 Dr1;
uint32 Dr2;
uint32 Dr3;
uint32 Dr6;
uint32 Dr7;
FloatingSaveArea FloatSave;
uint32 SegGs;
uint32 SegFs;
uint32 SegEs;
uint32 SegDs;
uint32 Edi;
uint32 Esi;
uint32 Ebx;
uint32 Edx;
uint32 Ecx;
uint32 Eax;
uint32 Ebp;
uint32 Eip;
uint32 SegCs;
uint32 EFlags;
uint32 Esp;
uint32 SegSs;
uint8 ExtendedRegisters[512];
};
#pragma pack off