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65834685d3
GetQueuedCompletionStatusEx allows to dequeue a batch of completion notifications, which is more efficient than dequeueing one by one. benchmark old ns/op new ns/op delta BenchmarkClientServerParallel4 100605 90945 -9.60% BenchmarkClientServerParallel4-2 90225 74504 -17.42% R=golang-dev, alex.brainman CC=golang-dev https://golang.org/cl/12436044
37 lines
1.2 KiB
C
37 lines
1.2 KiB
C
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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extern void *runtime·LoadLibrary;
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extern void *runtime·GetProcAddress;
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extern void *runtime·GetQueuedCompletionStatusEx;
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// Call a Windows function with stdcall conventions,
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// and switch to os stack during the call.
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#pragma varargck countpos runtime·stdcall 2
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#pragma varargck type runtime·stdcall void*
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#pragma varargck type runtime·stdcall uintptr
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void runtime·asmstdcall(void *c);
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void *runtime·stdcall(void *fn, int32 count, ...);
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uint32 runtime·getlasterror(void);
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void runtime·setlasterror(uint32 err);
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// Function to be called by windows CreateThread
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// to start new os thread.
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uint32 runtime·tstart_stdcall(M *newm);
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uint32 runtime·issigpanic(uint32);
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void runtime·sigpanic(void);
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uint32 runtime·ctrlhandler(uint32 type);
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// Windows dll function to go callback entry.
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byte *runtime·compilecallback(Eface fn, bool cleanstack);
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void *runtime·callbackasm(void);
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void runtime·install_exception_handler(void);
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void runtime·remove_exception_handler(void);
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// TODO(brainman): should not need those
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#define NSIG 65
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