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https://github.com/golang/go
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3c16934f16
This is the "3rd bug" that caused compilations to sometimes produce different results when dwarf location lists were enabled. A loop had not been properly rewritten in an earlier optimization CL, and it accessed uninitialized data, which was deterministically perhaps wrong when single threaded, but variably wrong when multithreaded. Change-Id: Ib3da538762fdf7d5e4407106f2434f3b14a1d7ea Reviewed-on: https://go-review.googlesource.com/99935 Run-TryBot: David Chase <drchase@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Heschi Kreinick <heschi@google.com> |
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